When you say Mech Infantry cannot blitz unless acompanied by a tank what does this mean?
A: They can’t use their second movement space without a tank period?
B: They can’t attack two spaces away without a tank?
C: They can’t move through an empty hostile space without stopping unless they are with a tank?

Posts made by Tralis
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RE: Rules Q&A
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RE: How does AA 50 map compare to the Revised Edition?
It definitely takes longer to play. While the Axis usually does a lot of expanding in the first few turns of revised, its even more so in 1941. People tend to build ships more, especially in the Pacific and Mediterainian. The Mediterainian and North Africa are more contested than ever, with a nation (Italy) dedicated to that theater. Germany, by the same token, isn’t quite as much a behemoth as before, although its still very central. Also the Norway invasion tactic of revised is a bit more difficult and easy to repel than before, especially if Germany takes Karelia. Eastern Europe is a bit more dynamic with even more teritories than revised.
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RE: What about Russia?
Russian industry is much further west, on the Europe map. All that exists on the Pacific map is undeveloped, rather low value territory. Russia also has no capital. If in the game it would only serve to slow down the Japanese. But what would it be slowing them down from? There’s no Moscow for them to reach, thus they wouldn’t attack in the first place unless already winning (much like attacking Mongolia). The easiest way to handle this is to just make them “off limits”. There is little point in having a purely defensive power that’s guarding nothing in the game.
However the spaces are there so that when you play Global the Russians are ready to go with everything all nicely marked. There’ll be instructions for setting up Russia that includes the pieces to be put in the far east, and in Global when there is a Moscow to protect having them there makes a lot more sense.
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RE: Pacific 1940 review copy has arrived
I heard China can build artillery with the Burma Road. Are US artillery used for that purpose?
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RE: Pacific 1940 review copy has arrived
No Chinese artillery? :-(
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RE: Pacific 1940 review copy has arrived
Krieghund, since the review copies are out, are you allowed to write up your thoughts on the game now? I’m sure you’ve played it a bunch already, no?
I’m too emotionally attached…
Then what are your favorite additions, changes, and mechanics?
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RE: Dog Fighting Rule Question
Which edition are you intending on using these rules for?
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RE: Which version should I buy?
AA42 is definitely the way to go. Its quick and easy to play, plus easy on the wallet. After that, perhaps pick up AAP40?
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RE: Pacific 1940 review copy has arrived
Can we get pictures of the units? salivates
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RE: Pacific 1940 review copy has arrived
Grr… $80 and no way to hold the separate units for each power. That’s just cheap.
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RE: Italian Roundels
Eh, the Soviet Roundel is a complete fabrication… but what they did was cooler. The roundels have never been accurate. I just hope that we don’t get an onslaught on “target symbol roundels” in 1940 with UK, France, ANZAC, and Italy all using them.
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RE: Europe
@Brain:
yeah, but was it a good reason?
As it is several of the involved nations are going to be sitting on the sidelines. What did each major power do in 1939 that could be represented on board?
Germany: Invaded Poland (I must admit, this would be cool in game) [Moving troops from Germany to West Poland]
UK: Built up their forces in preparation for war. Didn’t actually participate in any real fights. [Spending ICs on troops]
France: Marched troops in Germany but chickened out before a fight actually happened. Also built up. [Spending ICs on troops]
US: The same things its doing in 1940, building its navy a bit and hoping Europe can deal with its own problems. [Spending a few ICs on ships]
Japan: The same things its doing in 1940, fighting China. [Fighting in China, moving troops from Japan to China]
China: The same things its doing in 1940, trying to not be conquered by the Japanese. [Fighting in China]
USSR: The winter war. [Attacking Finland through Karelia, failing] and attacking an already-defeated Poland [Attacking a pitiful force in East Poland]
ANZAC: Damn near nothing
Italy: Preparing to help Germany invade France [Spending ICs on troops]So all a '39 version would mean is that almost every player has another turn of doing absolutely nothing while the German player attacks Poland. In addition to the added complexity of who enters the war when, a '39 version would have little to offer to make up for the extra boredom of every player except one doing so little. And what if the German player doesn’t attack Poland? How would the rules handle this? It would definitely add a metric ton of rules complexity without much benefit. So, unless you have a fetish for turns where all the player does is spend ICs, I don’t see why '39 would be so awesome. Go play Hearts of Iron if you really want an alternate diplomatic experience, that gane’s much better suited for that sort of thing. A&A is about the war itself.
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RE: Slightly nerdy question about the upcoming 1940 game maps…
If you notice, the board is centered in European Russia, and it’s the obvious choice since main action was that front. Also, this way Pacific and Atlantic are also not cut in zones where action is supposed to happen so it’s the logical choice
Usually world maps are centered in the country for the map is done (USA’s ones center in America, Spanish or french ones in western Europe and Japanese ones in Japan). I heard of some middle age maps form Muslim countries centered in Arabia and oriented to south instead the traditional north, go figure :lol:
But none of those projections are OK for Axis and Allies. I think that in this point, the map, the designers made the best option possible centering it in European Russia :-)
Actually, world maps in America tend to have Europe in the center. Usually they are drawn such that the western tip of Alaska touches the left edge of the map.
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RE: How is 1940 Pacific going to BALANCE with 1940 Europe?
Remember that the US’s income is going to be split between the two boards. Also, Japan may be able to grab enough VCs to win even if they would loose if the game was continued. Plus, naval warfare is expensive and Japan starts much closer to the US in terms of IPCs, much less after it expands some.
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RE: If you have AA-50th Aniversary- can you modify it to be this future AA 1940
Exactly. And a lot less work. Plus, it would probably be higher quality than whatever could be jury-rigged.
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RE: Why Pacific first?
Actually am planning on getting an MBA at some point… gotta finish my BA first though… haha.
It might also make sense to put the more interesting one out there first. Then people will feel like they already own half and would want to complete the set. -
RE: If you have AA-50th Aniversary- can you modify it to be this future AA 1940
You can certainly add some elements from AAP40 and AAE40, but unless you do work essentially equivilent to just making a new boardgame then no, you can’t modifiy to be identical.
What it would take:
A: Making two new boards that are identical to P40 and E40
B: Getting units to represent the French, ANZAC and potentially Dutch units as well as Chinese Artillery. If you only own AA50 then US and UK will probably be very strained for unit markers, and potentially other nations as well.
C: Getting Mechanized Infantry and Tactical Bombers for each power except China
D: Copying the setup cards -
RE: Kamikaze
Of course, hopefully this edition won’t be the “US = time bomb” of the old Pacific. That was fun, but I’m hoping this is a little bit closer in feel to the way the multi-theater A&As feel in that Japan can theoretically become strong enough to fight the US. That of course means Kamikazes will probably be off less importance for AAP40, but we’ll see.