TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 5 PUs; Combat Move - Americans 9 submarines moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Americans attack with 9 submarines Germans defend with 1 destroyer, 1 fighter and 6 transports; Italians defend with 2 fighters Americans roll dice for 9 submarines in 110 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits Germans roll dice for 1 destroyer, 3 fighters and 6 transports in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 110 Sea Zone Americans roll dice for 7 submarines in 110 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits 2 transports owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 transports in 110 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits Americans roll dice for 7 submarines in 110 Sea Zone, round 4 : 1/7 hits, 2,33 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 transport in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits Americans roll dice for 7 submarines in 110 Sea Zone, round 5 : 3/7 hits, 2,33 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is 38 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer and 6 transports Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Americans 8 transports moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 11 Sea Zone 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 11 Sea Zone 2 fighters moved from 91 Sea Zone to 11 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4,3,3,1,5,2,3,6,3,3,4 Americans collect 51 PUs (1 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 3 artilleries and 20 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 artilleries and 20 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 20 infantry in Shensi, round 2 : 4/23 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British Non Combat Move - British 2 infantry moved from Persia to Eastern Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Egypt to Trans-Jordan 3 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 cruiser and 2 transports moved from 71 Sea Zone to 76 Sea Zone 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Eastern Persia Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,00 Japanese regular : 0,33 Germans regular : -0,33