Dutch, you coulda asked, I coulda warned you that having ONE child under 15 months is a life kill - two is more like having the work of three! lol.
No big. Go enjoy the kids, before you know it, they’ll learn to run in opposite directions!
Dutch, you coulda asked, I coulda warned you that having ONE child under 15 months is a life kill - two is more like having the work of three! lol.
No big. Go enjoy the kids, before you know it, they’ll learn to run in opposite directions!
@Cmdr:
I am perfectly willing to send 8 fighters, 5 tactical bombers and 2 strategic bombers to kill 3-5 Chinese Infantry and the Chinese fighter because it ends, permanently, the Chinese from having a high value attack and defense unit. It will most likely cost me 2 or 3 planes.
If you are in a position where you would need to do that then you have placed yourself in a very bad position. There are 3 territories in China you need to worry about as Japan, Kiangsu, Kwangtung and Yunnan. For economic, victory, and positioning reasons they are they only territories worth worrying about(yes Shangtung and Manchuria are important, but I have never seen China realisticly threaten any of these). You should never have to worry about taking planes as casualties espically against China. Concentrate your troops in anhui and Hunan, bring reinforcments into Kwangsi, and Hit Yunan on another turn.
Not necessarily. I used to never attack Russia with Japan, in which case, killing the Chinese fighter only made tactical sense. Without it, you are no longer limited to where you have your equipment, as you will never face anything but infantry and the occasional artillery unit. Losing 3 of 15 aircraft to kill the fighter makes sense in that equation. Also, trading 6 or 7 more to take India early on makes sense to me, as now you can start threating (maybe not doing, but threatening) Russia’s underbelly with Japan and Italy instead of just Italy.
NO’s are probably the only thing keeping things balanced. IMHO.
Stickied by request.
I’d tell tales of woe about how bad the TripleA dicey was with AA guns, but it seems it has gotten significantly better (no longer getting close to 100% accuracy anyway!)
It’s not so much WOE but my title under my avatar is there for a reason. I have yet to engage in a naval engagement where all the calculators say I should lose and not come out miles ahead. I do attribute a lot of it to luck, but I also think the calculators don’t adequately take into account many of the choices that can be made during the battle so I am not sure if it is “dicing” or if it’s “skill.” I would like to apologize to just about every person I have ever had the ecstatic, orgasmic experience of scuttling their fleet in these games over the past few years! :evil: (Yea, Flames of Europe, AAMC, Frood, TripleA, etc, etc, etc not a one of them ever comes close to actual results when I engage fleet on fleet. Small battles sure. Large ones? No way! Off by 2 or 3 dozen units left!)
It really depends on a number of factors.
Did England die? Did Germany get smacked for it? Did Germany survive mostly intact? Is America going all out against Germany virtually ignoring Japan? Is America going all out after Japan virtually ignoring Germany? Is Russia building fleet? (Battleship in the Caspain Sea?). Is Russia fighting Japan? Is Japan bogged down in the quagmire known as China (a meat grinding machine that turns good infantry units into hamburger and returns no real value to Japan?)