@gamerman01 Thanks for all your efforts over the years.
Best posts made by simon33
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RE: League General Discussion Thread
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RE: We need an allied playbook.
Ok, I’ve got a few points, first Europe:
- If Germany attacks both fleets (SZ110/111) you have to scramble something. I cannot emphasise this enough. If the BB goes to SZ111, you can probably scramble to there for free because a retreat is likely (not certain). Scrambling SZ110 when the BB isn’t there normally kills more Luftwaffe than RAF on average.
- You can still do Taranto even if you lose all the planes on London to a scramble - use the Scottish fighter. Without either it’s a big gamble.
- Don’t attack Ethiopia with only one transport. It can go bad and you normally have better use for a transport.
- Building a Persia factory UK2 is normally advised - which means you need to take it UK1.
- Taranto and SZ92 stack are stronger moves than Tobruk crush.
Against a J1 DOW:
- Don’t fear Strategic bombing. If they bomb you when they get Calcutta, they then need to repair it. This doesn’t apply in a J3/US3 DOW scenario.
- Moving to Burma UK1 with your whole force and a SZ37 DD blocker can stand against nearly the entire Japanese air force. Putting the Cruiser in SZ38 denies a landing spot too, or at least makes it much more difficult.
- Mechs allow flexibility for UK but it may not be useful UK1 if you stack Burma.
- Every extra turn Calcutta lives helps the allies a little. A US landing on Korea, reinforced by USSR, helps the allies a lot. Also keeps the Mongolian rule active.
- Midway naval base requires 3 ships to block. If there’s only one DD in range of SZ16 you should really capitalise on this.
- Entire Chinese coast can be hit from the Caroline Islands.
- Killing Japanese ICs on China is a major setback for Japan.
- Chinese troops often die easily so don’t fear doing moderately unfavourable trades with Japan especially if they cause Japan to take away from other attacks such as on India.
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RE: Post League Game Results Here
On the ELO system, we are never going to get a perfect system. Each game has a different handicap, which is unlike chess where every game is the same. Seems impossible to have a system which considers the bid as well the relative strength of every player. I’m not sure a more complex system would promote league play either.
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RE: League General Discussion Thread
I would agree that BM3/4 should be the standard for the playoffs for this year’s games.
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Global 1940 Parisian Rebalance
In case anyone is frustrated by the way Paris is handled in all versions of Global, I have developed a slight rebalance to the way it is handled.
Basically these things are changed:
- Normandy and Southern France are made original owner Neutral Axis
- If Paris has fallen and Normandy is French but has no French units, it becomes Neutral Axis. Similarly for Southern France
- If London is taken, the North American territories convert to a Canadian economy, which works like the UK_Pacific economy.
I would think this would only reduce the bids slightly but also eliminate the massive penalty for liberating Paris.
Hopefully this variant will at least raise this issue. I think it is an improvement on BM4.
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RE: Germany Turn1, what SZs do you feel must be attack?
Not sending the bb to 110 probably makes the scramble advised.
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RE: League General Discussion Thread
Bids for balanced mod are going up and up. Noticing a lot of games at allies+16-22 and not seeing lots of allied victories. Interesting, I would think that a prudent bid at these levels would see a plane+sub for the med and perhaps a mech for Burma to stop a J1 DOW (If that needs to be stopped). The problem with a bid like this is that it changes the med dynamic a lot and makes it hard for the axis there IMHO. I thought the Scottish fighter was bad enough in that it discouraged the two fleet attack G1.
Don’t think that PtV is the answer either - with the change to partition SZ38 just don’t enjoy that map much. Possibly, axis strategies could develop in the future, like they have in OOB and BM, to the point that change makes sense but at present I don’t think it does.
Now I am wondering if we need a different or changed map for league games to be fun again. Or should we just think that the bid is part of the fun and you should decide where you want change the game dynamics at the start?
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RE: German airbase in Holland r1
If you hit SZ110 with 3ftr 3tac 2SB 2subs, it becomes very unlikely that the Brits will scramble even without the BB going there. The strafe of SZ111 is by far the best way to save the BB. It can go bad, but it’s the best option if you don’t want to sacrifice the BB. Sending a second sub to SZ111 is well worth it IMO.
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RE: League General Discussion Thread
@hengst said in League General Discussion Thread:
@hengst Then, of course, the turn-it-into-a-AAA-module process begins… shouldn’t be too hard if the AAA devs are willing to listen to my desperate feature requests :)
What features do you want?
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RE: How many G40 games have you played?
@oysteilo said in How many G40 games have you played?:
I have about 15 face to face games, typically against one friend. We play standard G40 2nd ed with NO BID. Whoever loose gets to take the other side next time. We toss inn some beers, wine and other alcoholic beverages to cancel out any need for bids. I havent kept detailed track of it, but its pretty much anyones game and we must be close to 50:50 in win ratios. We also disallow any calculators, so its hard to know if you are 60:40 or 90:10 in big battles
Forum games are completely different as everyone knows. Both are fun, but in different ways.
The tripple A lobby is somewhere in between I think
I don’t understand the point of banning calculators. Wouldn’t you just then add up the number of 4s 3s 2s 1s and 0s on a piece of paper? Or do you also disallow pen and paper?
Latest posts made by simon33
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
Thanks for the game.
I wasn’t expecting a concession here. I would have gotten Egypt but I was worried about USSR getting aggressive with Germany. I guess less income with Japan taking Siberia out. If USA focussed too much on Europe, Japan could have out of control too. So I see what you were thinking.
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 6 artilleries, 3 fighters and 6 infantry; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 artillery moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Szechwan to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 2 artilleries and 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 armour and 3 mech_infantrys moved from Tsinghai to Timguska 5 artilleries and 5 infantry moved from Tsinghai to Novosibirsk 1 artillery moved from Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Novosibirsk Japanese attack with 5 artilleries and 5 infantry Russians defend with 1 infantry Japanese roll dice for 5 artilleries and 5 infantry in Novosibirsk, round 2 : 5/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Sikang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kazakhstan to India 1 tactical_bomber moved from Szechwan to India 1 aaGun and 1 mech_infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Jehol 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Japan to Philippines 15 fighters and 5 tactical_bombers moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 12 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Malaya to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Kwangsi to India 1 tactical_bomber moved from Yunnan to India 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Jehol 1 artillery moved from Tsinghai to Shensi 5 artilleries and 1 infantry moved from Tsinghai to Kansu 8 infantry moved from Burma to India 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Malaya 3 artilleries placed in India 3 artilleries placed in Kiangsu 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2 Japanese collect 65 PUs (2 lost to blockades); end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 ANZAC regular : -0.33 Russians regular : 0.33
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
@aequitas-et-veritas did you use the updated map? Didn’t i move the troops out of Rostov?
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 69 PUs; Germans buy 16 artilleries; Remaining resources: 5 PUs; Combat Move - Germans 2 fighters moved from Germany to Holland Belgium 2 fighters, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Caucasus to Persia 1 armour moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Smolensk 1 mech_infantry and 2 tactical_bombers moved from Archangel to Vologda 1 fighter moved from Archangel to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 2 armour and 6 mech_infantrys moved from Archangel to Nenetsia 1 mech_infantry moved from Caucasus to Iraq 13 armour and 10 mech_infantrys moved from Caucasus to Persia 1 fighter and 2 tactical_bombers moved from Volgograd to Iraq Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Germans attack with 5 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 13 armour and 12 mech_infantrys British defend with 2 infantry Germans roll dice for 13 armour and 12 mech_infantrys in Persia, round 2 : 13/25 hits, 8.50 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Smolensk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 armour and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 6 mech_infantrys in Nenetsia, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 2 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia 3 fighters moved from Russia to Ukraine 1 aaGun, 4 artilleries and 2 infantry moved from Rostov to Caucasus 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 aaGun, 3 artilleries and 1 infantry moved from Germany to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 5 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Western Germany to Northern Italy 10 infantry moved from Western Germany to Northern Italy 1 artillery and 1 infantry moved from Rostov to Caucasus 26 artilleries and 11 infantry moved from Rostov to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 10 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,4,2,1,3,2,6,4,2,2,5,5,5,5,6,5,6,5,4,1,6,3 Germans collect 59 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50 British regular : -1.50 Russians AA : 0.50
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 69 PUs; Germans buy 16 artilleries; Remaining resources: 5 PUs; Combat Move - Germans 2 fighters moved from Germany to Holland Belgium 2 fighters, 1 infantry and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Ukraine to Bryansk 2 mech_infantrys moved from Caucasus to Persia 1 armour moved from Volgograd to Tsinghai Germans take Kazakhstan from Russians 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Smolensk 1 mech_infantry and 2 tactical_bombers moved from Archangel to Vologda 1 fighter moved from Archangel to Russia 3 bombers and 2 fighters moved from Novgorod to Russia 2 armour and 6 mech_infantrys moved from Archangel to Nenetsia 1 mech_infantry moved from Caucasus to Iraq 13 armour and 10 mech_infantrys moved from Caucasus to Persia 1 fighter and 2 tactical_bombers moved from Volgograd to Iraq Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Holland Belgium Germans attack with 5 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Germans attack with 13 armour and 12 mech_infantrys British defend with 2 infantry Germans roll dice for 13 armour and 12 mech_infantrys in Persia, round 2 : 13/25 hits, 8.50 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 13 armour and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Smolensk Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 armour and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 6 mech_infantrys in Nenetsia, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia 1 mech_infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda 2 tactical_bombers owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 2 bombers moved from Russia to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 2 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia 1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia 3 fighters moved from Russia to Ukraine 1 aaGun, 4 artilleries and 2 infantry moved from Rostov to Caucasus 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 aaGun, 3 artilleries and 1 infantry moved from Germany to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 5 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Western Germany to Northern Italy 10 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 artilleries placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,5,2,4,4,2,4,2,6,4,2,4,4,3,5,6,4,1,1,1,6,6 Germans collect 59 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.50 British regular : -1.50 Russians AA : 0.50
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Northwest Persia 1 armour moved from Volgograd to Northwest Persia Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 fighters owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Northwest Persia Italians attack with 1 armour and 1 bomber British defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 2 fighters moved from Holland Belgium to Western Germany 2 infantry moved from Northern Italy to Western Germany 4 infantry moved from Bulgaria to Romania Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,3,6,4,6,3,1,1,4,6,5,3,3,1,6,3,6,5,1,5,3 Italians collect 2 PUs (8 lost to blockades); end with 4 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British regular : 0.00
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 33 Sea Zone 2 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 13 artilleries and 37 infantry moved from Shensi to Tsinghai 2 bombers moved from Shan State to Tsinghai 1 infantry moved from French Indo China to Yunnan 1 fighter moved from India to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 tactical_bomber moved from Shan State to 41 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 1 mech_infantry moved from Kweichow to Tsinghai Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Tsinghai Japanese attack with 2 armour, 13 artilleries, 2 bombers, 37 infantry and 3 mech_infantrys Chinese defend with 2 fighters and 35 infantry Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 37 infantry and 3 mech_infantrys in Tsinghai, round 2 : 11/57 hits, 15.50 expected hits Chinese roll dice for 2 fighters and 35 infantry in Tsinghai, round 2 : 8/37 hits, 13.00 expected hits 8 infantry owned by the Japanese lost in Tsinghai 11 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 29 infantry and 3 mech_infantrys in Tsinghai, round 3 : 13/49 hits, 14.17 expected hits Chinese roll dice for 2 fighters and 24 infantry in Tsinghai, round 3 : 9/26 hits, 9.33 expected hits 9 infantry owned by the Japanese lost in Tsinghai 13 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 20 infantry and 3 mech_infantrys in Tsinghai, round 4 : 10/40 hits, 12.67 expected hits Chinese roll dice for 2 fighters and 11 infantry in Tsinghai, round 4 : 7/13 hits, 5.00 expected hits 7 infantry owned by the Japanese lost in Tsinghai 10 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 13 infantry and 3 mech_infantrys in Tsinghai, round 5 : 13/33 hits, 11.50 expected hits Chinese roll dice for 2 fighters and 1 infantry in Tsinghai, round 5 : 2/3 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese and 2 fighters owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 armour, 13 artilleries, 2 bombers, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 47 Casualties for Japanese: 26 infantry Casualties for Chinese: 2 fighters and 35 infantry Non Combat Move - Japanese 1 aaGun moved from Shensi to Szechwan 2 bombers moved from Tsinghai to Szechwan 1 artillery moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 artillery moved from Jehol to Manchuria 3 infantry moved from Kiangsu to Anhwe 2 artilleries moved from Burma to India 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to India 8 infantry moved from Shan State to Burma 3 fighters moved from 41 Sea Zone to India 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 16 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 fighter moved from Japan to Philippines 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Malaya Place Units - Japanese 3 artilleries placed in India 3 infantry placed in Malaya 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 armour and 1 fighter placed in Japan Japanese undo move 4. 1 carrier placed in 36 Sea Zone Japanese undo move 5. 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 1 carrier placed in 19 Sea Zone 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33 Japanese regular : -10.00 ANZAC regular : -0.17
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 70 PUs; Germans buy 6 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 4 fighters moved from Bryansk to Russia 1 bomber and 1 fighter moved from Novgorod to Russia 1 armour moved from Bryansk to Archangel Germans take Smolensk from Russians 3 armour and 3 mech_infantrys moved from Ukraine to Caucasus 10 armour and 10 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Caucasus Germans attack with 13 armour and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 13 armour and 13 mech_infantrys in Caucasus, round 2 : 14/26 hits, 8.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 artillery and 10 infantry moved from Western Germany to Northern Italy 1 aaGun and 12 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Germany 2 fighters moved from Novgorod to Germany 1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov 3 armour moved from Bryansk to Volgograd 1 bomber and 2 fighters moved from Russia to Novgorod 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Volgograd 10 artilleries and 10 infantry moved from Bryansk to Ukraine 2 tactical_bombers moved from Novgorod to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 8 mech_infantrys moved from Bryansk to Archangel 2 fighters moved from Russia to Archangel 2 tactical_bombers moved from Novgorod to Archangel 2 tactical_bombers moved from Novgorod to Western Germany 21 artilleries and 4 infantry moved from Bryansk to Rostov Place Units - Germans 3 mech_infantrys placed in Volgograd 3 artilleries and 1 infantry placed in Germany 3 artilleries placed in Ukraine 2 bombers and 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,2,2,4,2 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 5.50 British regular : 0.33 Russians AA : -0.17
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RE: AetV (Allies+24) vs Simon33 (Axis) BM4
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 70 PUs; Germans buy 6 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 4 fighters moved from Bryansk to Russia 1 bomber and 1 fighter moved from Novgorod to Russia 1 armour moved from Bryansk to Archangel Germans take Smolensk from Russians 3 armour and 3 mech_infantrys moved from Ukraine to Caucasus 10 armour and 10 mech_infantrys moved from Bryansk to Caucasus Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Russia causes 5 damage total. Battle in Caucasus Germans attack with 13 armour and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 13 armour and 13 mech_infantrys in Caucasus, round 2 : 14/26 hits, 8.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 artillery moved from Norway to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Western Germany 1 artillery and 10 infantry moved from Western Germany to Northern Italy 1 aaGun and 12 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to Germany 2 fighters moved from Novgorod to Germany 1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov 3 armour moved from Bryansk to Volgograd 1 bomber and 2 fighters moved from Russia to Novgorod 1 fighter moved from Russia to Volgograd 1 tactical_bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Ukraine to Volgograd 10 artilleries and 10 infantry moved from Bryansk to Ukraine 2 tactical_bombers moved from Novgorod to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 armour and 8 mech_infantrys moved from Bryansk to Archangel 2 fighters moved from Russia to Archangel 2 tactical_bombers moved from Novgorod to Archangel Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries and 1 infantry placed in Germany 2 bombers and 1 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2,4,2,2,6 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 5.50 British regular : 0.33 Russians AA : -0.17