@simon-tressel Good luck!
Best posts made by pburns1587
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Newbie Looking for Game
Hi all, newbie here looking to get a game going, happy to play whichever version you think is best for a newer player. I played a bit several years ago and am looking to scratch the itch again.
Thanks in advance!!
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RE: L15 bonusbent (Axis) vs pburns1587 (Allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
1 bomber moved from Cyprus to KenyaCombat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 cruiser placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 6 infantry
Latest posts made by pburns1587
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RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2
@pburns1587 I’m getting an error trying to open your savegame, that it is on a newer version of TripleA; I’m running on Mac version 2.5.22294.
I’ve attempted to update from the site but still getting same error, I’m guessing because Mac version not updated as far?
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RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2
@simon-tressel said in simon-tressel (Axis) vs pburns1587 (Allies), 1942.2:
By the way, if you open this game up in Play by Email or Play by Forum, you can replace one of the emails (I just filled mine in for both so it would work) with yours so you can receive dice MARTI emails.
Thank you!
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RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2
Map: World War II v5 1942 Second Edition
Round: 1 Adding shipyard production rules - land/air units Purchase Units - Russians Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 4 infantry moved from Karelia S.S.R. to West Russia 1 artillery moved from Karelia S.S.R. to West Russia 1 armour moved from Archangel to West Russia 1 infantry moved from Archangel to West Russia 4 infantry moved from Russia to West Russia 1 artillery moved from Russia to West Russia 2 armour and 1 fighter moved from Russia to Ukraine S.S.R. 1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R. 1 fighter moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Ukraine S.S.R. Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits, 2.50 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R. Russians roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 3 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 1 fighter in Ukraine S.S.R., round 3 : 1/2 hits, 1.17 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour, 1 artillery and 3 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in West Russia Russians attack with 1 armour, 2 artilleries and 9 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 4/12 hits, 3.00 expected hits Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 3 : 4/9 hits, 2.50 expected hits Germans roll dice for 1 armour in West Russia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in West Russia Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour, 1 artillery and 3 infantry Non Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Szechwan 1 infantry moved from Novosibirsk to Russia 2 infantry moved from Evenki National Okrug to Archangel 2 fighters moved from Ukraine S.S.R. to Caucasus 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 submarine moved from 4 Sea Zone to 7 Sea Zone Place Units - Russians 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 3.50
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RE: Newbie Looking for Game
@simon-tressel I’ll take allies – I’ll try and get the game thread setup and play Russia 1. Thanks again for jumping in!
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RE: Newbie Looking for Game
@simon-tressel That would be great! I’m up for it. Yes I’ve got TripleA and have experience with it, it’s been a while but ready to go now.
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Newbie Looking for Game
Hi all, newbie here looking to get a game going, happy to play whichever version you think is best for a newer player. I played a bit several years ago and am looking to scratch the itch again.
Thanks in advance!!
-
RE: L15 bonusbent (Axis) vs pburns1587 (Allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Ethiopia to Kenya
1 bomber moved from Cyprus to KenyaCombat - British
Battle in 109 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United Kingdom
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 cruiser placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 6 infantry -
RE: L15 bonusbent (Axis) vs pburns1587 (Allies +12)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Szechwan to Kweichow
1 artillery and 1 fighter moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
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