@SuperbattleshipYamato edited
The Hitler Options
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This is why resources should be reflected in the game.
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It kind of is if you think about it. If Japan hits Russia then it will slow down its expansion in the Pacific, meaning that it won’t get it’s NOs and the USA will roll right over Japan.
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Japan should have to pay upkeep for units in non-coastal Russian territories. The reason they went to war with the allies was to seize BADLY needed oil resources.
Bah! There’s oil in Siberia! Not that Japan would have had the means or know-how to extract it at this time period, but there were at least SOME things of value in the Siberian tundra. Vladivostock was Russia’s only major port on the Pacific Ocean, and it was connected to the Trans-Siberian Railway. A lot of American Lend-Lease aid came through the port during the war. It’d be nifty to have its capture cut off one of Russia’s NOs once Japan seized it. But yeah, the Dutch East Indies were viewed as Japan’s last hope for keeping her war machine going, and the other Allied powers wanted them as well. NOs and other incentives should keep the game somewhat historically accurate.
Just have the IPC values of these Soviet territories reduced to zero; you’re welcome to the land if you want it, but most likely just wasting your time and resources invading it. Better to go through China first and kill two birds with one stone. Opening up yet ANOTHER front with Japan seems suicidal enough as is, guess it’s just necessary for end-game purposes.
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There really should be a USA - USSR convoy in the Barents for Global. This is an example of how things are inevitably left out when you bodge the two games together rather than produce a custom Global map.
OR will WOTC produce a stick-on convoy box packaged with Europe for use in the Global game?
Will there be other components for Global not used in either Theatre game, but which are needed for the combined game to work; like (presumably) set-up charts?
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There really should be a USA - USSR convoy in the Barents for Global. This is an example of how things are inevitably left out when you bodge the two games together rather than produce a custom Global map.
OR will WOTC produce a stick-on convoy box packaged with Europe for use in the Global game?
Will there be other components for Global not used in either Theatre game, but which are needed for the combined game to work; like (presumably) set-up charts?
And now we get stickers! Not a bad idea, we shall see.
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Some supplies went through India and Archangelsk. Perhaps an NO to hold 2/3 of them?
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perhaps…but that sounds complicated most NOs are easy to understand
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Some supplies went through India and Archangelsk. Perhaps an NO to hold 2/3 of them?
Like the one in AA50 already: if Russia loses Archangelsk it loses a 5 NO; or loses it if another Allied unit is on soviet land (cause Stalin is paranoid?) Maybe instead of India, where the Brits already have a major base, have the supply line through Persia for a Lend-Lease NO?
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You mean the Persian corridor:
http://en.wikipedia.org/wiki/Persian_Corridor
I’m currently compiling a list of all potential convoys and land supply routes.
In essence it means that ALL income from overseas territories has to be transported via a convoy or overland route.
So far there are 4 Russian benefit routes;
Scotland - UK Arctic Convoy - Karelia
Iceland - US Arctic Convoy - Karelia (there probably needs to be a convoy from EUS to Iceland)
West USA - US North Pacific Convoy - SFE
India - Iran - Caucasus
In each case the Allies must control all 3 stages to have the option of transferring income to the USSR. The PC income comes from India, which has a big block of UK income (India is always massively undervalued in official A&A games). Normally the UK transfers India/Burma income to the UK via Convoys to Egypt, then by another to the UK. But it can choose to divert 3 per turn of this to Russia.
Similarly the US has 3 Atlantic convoy routes to the UK, with which it can send income even when not at war. It’s up to the Germans to decide if it’s worth attacking these and triggering a full US intervention.
There is also a Canadian convoy to the UK which needs to be kept open to transfer Canadian income direct, although this could be spent building units in Canada.
I’ve also listed “trade” convoys from South America to Europe, and of course from all overseas colonies to the main production centres.
The main problem is what to do when Japan takes over eastern routes; should there be an interlinked network of shipping routes so income can be transferred by any reasonable route to and from anywhere, with convoy boxes at staged intervals allowing enemy disruption? The Phillipines could become a major bottleneck for Japanese loot from the DEI…