@axis_roll:
@Krieghund:
@axis_roll:
@Krieghund:
Craig’s right. The real power of Heavy Bombers is felt in SBRs. It’s just too easy in OOB Revised for the US to get them, then use them to pound Germany into the ground. However, since techs are going back to random acquirement in Anniversary, and there are other techs that can counter their SBR power, it shouldn’t be as much of a problem there.
Can you be more specific about how to counter cheaper bombers inflicting more damage than in any other version of A&A (IPC and production damage at the same time). Of all the speculation I have heard about the new game, this one bothers me the most.
SBRs don’t inflict IPC damage directly. They only damage the IC. This gives the victim the flexibility to spend only as much on IC repairs as is necessary to produce the number of units he/she can afford to build, or to not repair the IC at all if they don’t need to use it right away (or if it’s about to fall into enemy hands). If you capture an IC, you inherit any damage that may be on it, so you must repair it before you can use it.
Yes, in theory they both don’t occur at the same time, but in practicallity, Germany will need to use it’s full IC capability MOST of the time (especially since Italy is now 1 IC). So that’s both in my eyes. Does Germany have more than 1 IC now? Where are they and what are their capabilities?
Even though Germany doesn’t benefit from multiple ICs, it can still benefit somewhat from optional damage repair. Here are some examples:
1. Germany has 35 IPCs, and the Allies bomb Germany, inflicting 20 damage points. Under the Revised system, Germany would just pay 20 IPCs and have 15 left to spend. Under the new system, Germany could spend 15 on repairs, then spend the other 20 on two tanks, one artillery and two infantry.
2. Germany has 35 IPCs, and the Allies bomb Germany for 10 damage points. Rather than having 25 IPCs to spend, Germany can elect to spend only six on repairs and buy five tanks and an artillery.
3. Germany has 35 IPCs, and the Allies bomb Germany for 3 damage points. Rather than having 32 IPCs to spend, Germany can elect to spend nothing on repairs and buy five tanks, an artillery and an infantry.
Obviously, this flexibility won’t always be useful, but sometimes it will, especially if you get the tech that allows you to repair the IC at half cost.
And yes, you can still buy ICs. Other than the damage rules, they work exactly the same way as they work in Revised.