Amazing!
The UnBaltic - CSub paper #18
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Mail in Proof of Purchase is just something that a lot of companies require. Dunno what WotCs policies are.
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So NPB, in OOB/FAQ rules, if there is a sea zone battle, and the defender takes all but subs as losses, can the attacker retreat, or can the defender submerge the subs and trap the attacker in that sea zone? I couldn’t find a clear answer to that.
http://www.wizards.com/default.asp?x=ah/faqs/axisrevised
Retreats (section)
Can I retreat if I’ve eliminated all the defending units or if all defending units have submerged?
No. You can only retreat if enemy units remain on the battle board.I believe that indicates that the defender can choose to submerge subs first, leaving the attacker stuck.
That is still vague to me, because the subs may have submerged on a prior combat round. :shrug:
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So NPB, in OOB/FAQ rules, if there is a sea zone battle, and the defender takes all but subs as losses, can the attacker retreat, or can the defender submerge the subs and trap the attacker in that sea zone? I couldn’t find a clear answer to that.
http://www.wizards.com/default.asp?x=ah/faqs/axisrevised
Retreats (section)
Can I retreat if I’ve eliminated all the defending units or if all defending units have submerged?
No. You can only retreat if enemy units remain on the battle board.I believe that indicates that the defender can choose to submerge subs first, leaving the attacker stuck.
That is still vague to me, because the subs may have submerged on a prior combat round. :shrug:
I thought there was a line in some ruleset about how you can’t retreat if all that is left is submerged subs. This would indicate that the submerge step is before the retreat step. But anyway, this thread has really strayed. CSub says subs first, LHTR says attacker first, OOB is crap.
Can’t we get back to the UnBaltic discussion?
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Yes, NewPaint
CaspianS says one and LHTR the other thing
BUT WHAT IS THE RULESET FOR OUR TOURNAMENT AND LEAGUE
SWITCH, DARTH, PLEASE CLARIFY, SO WE AVOID ANY POTENTIAL INCONVENIENCIES
THANK YOU
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@Craig:
npb- As I stated, my scenario was just one problem that could arise.
Why don’t they just post it on their website? My guess is that they don’t want to look foolish for having put a crappy ruleset into their game in the first place.
If I had to guess, I’d say that Avalon Hill doesn’t want to put up the LHTR ruleset because of royalty and/or copyright and author credit issues. I don’t think “looking foolish” has anything to do with it - first, because a mistake that is not corrected is more “foolish” than a mistake that is corrected, and second, because Avalon Hill’s put out a few games with rulebooks that weren’t so great (like Betrayal at House on the Hill, which although fun, required a bit more editing - note that Avalon Hill put up an FAQ for that game too).
Placing a FAQ/Errata up is a lot different than a wholesale changing out of the rules.
Avalon Hill/WotC/Hasbro could summarize the changes between out-of-the-box rules and LHTR rules in an FAQ/Errata.
Also, weren’t you the same person that talked about most people not even knowing about the LHTR? Even if AH/WotC/Hasbro did post the LHTR on their website, there would still be a large percentage that would miss the fact that there had been a change.
Yoper, don’t try to slide out of this one. A fix is a fix, and a website posting is a reasonable fix that doesn’t terribly inconvenience Avalon Hill (apart from the copyright issue already mentioned) that helps the customers. If you want to have the attitude that nothing should be changed or recognized, I fail to understand why you are even trying to say that LHTR should be used in the first place.
You say that WotC can’t release a new version because retailers will complain about unsold product on their shelves, you say that WotC can’t release errata on their website - all I’m hearing are negatives, despite the fact that you’re saying there should be change. If you want to say things like
The LHTR are here. And further more, they are the basis for everything moving forward. (Yes, I have an inside line on things. cool )
Then you follow with -
You talk about words and actions, but from my point of view, AH/WotC/Hasbro has done little or none of either to soothe my unhappiness. The only positive that I have witnessed in the last four years is the exchange of the A&A:Guadalcanal cruisers for the proper pieces. And that seems to be more of a function of a new brand manager for the A&A name than because of anything else that has happened.
You see how there could be confusion, Yoper. You say there’s a fix. But you’re not satisfied with the fix because WotC hasn’t soothed your unhappiness. I mentioned that LHTR could be put up on the website, and you are talking about a new edition causing unsold product on shelves, WotC not putting a fix on their website because they think they’ll look foolish - frankly, I don’t think we’re having the same discussion.
I just don’t understand what you’re shooting for, Yoper. I hope you can state what you think the problem is, and what you think the solution would be; I can’t imagine your nondisclosure agreement would prevent you from expressing your personal opinion - and I must say that although I’ve tried, I can’t figure out what you’re trying to get at here, other than that you think everyone should use LHTR, and yet that Avalon Hill shouldn’t make LHTR available on their website. Maybe that isn’t your position, but if you read back over your posts, I’m sure you can understand how I would arrive at this understanding.
I believe in what I see. Words are cheap.
I believe in what I have seen out of AH/WotC/Hasbro and I think that their words and actions are cheap.
Well, I know that dealing with a company on the inside is a lot different from dealing with the company on the outside, and as a tournament organizer, I’m sure you may have had some negative experiences.
But for myself, as a customer, I’ve had a universally positive experience with WotC/Hasbro. I’m not a fanboy either; I would rather that WotC/Hasbro had fixed the rules issues to begin with, and done more playtesting/editing work (anyone can tell that Superfortresses/Heavy Bombers is a broken strategy, as are Lend-Lease and any number of other out-of-the-box NAs).
Mistakes happen, though, and I feel that WotC/Hasbro has addressed the issues - perhaps not to everyone’s complete satisfaction, but at least to a reasonable standard (I actually feel in my case that they surpassed a reasonable standard)
I would love to tell all that I know about how these things have been and are now being handled. But I can’t. Having signed a Non-Disclosure Agreement means that I can’t discuss what I have been doing.
That is why I couch my statements as I do. I am not saying that you have to “trust” me implicitedly. I saying that I think that things will work out for the better once what I know about comes into the light.
Not everyone will be happy. :cry: That is just the way things are, no matter how hard you try to get it absolutely right. But that doesn’t mean you shouldn’t try to get them right. Isn’t that just what I’ve been saying all along?
Eventually, the deck will be cleared of this rules debate in its present form. That doesn’t mean that somehow there won’t be another one based on the next set of conditions. But hopefully it will be just about likes and dislikes of said ruleset, not about vagueness in what is said within the rulset.
Craig
TimTheEnchanter - I hadn’t thought of subs already being submerged. I suppose it is ambiguous.
Hyogoetophile - My personal thought on CSub paper 18 is that it is filled with hoboes with candy-filled pockets. I’ll explain in my next post.
Looking back on this thread, I nominate it for most Thread-Jacked of 2008.
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Hoboes with Candy-Filled Pockets :roll:
The Local Hoo-ligan Speaks on CSub paper #18
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CSub papers outline strategies that look tempting and sound good. (Like candy.) But there are potentially nasty consequences that CSub papers generally only briefly address. (Like hoboes.) It’s a great deal if you’re making happen what you want to happen. (Like if you had a hobo with candy-filled pockets as a friend; free candy, and nobody wants to mess with you because of your potentially stabby hobo friend). But sometimes, things don’t go quite your way. (Like if you were with your hobo friend and reached in his pocket for some candy, and he suddenly slapped your hand away and stared at you with a menacing hobo glare!)
The trick is making it to Rock Candy Mountain without a hobo in tow. But you’ll find that lots of hoboes love the Rock Candy Mountain.
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“The key concepts of this move are:
Cascade dice failure risk (CDFR)
A German United Fleet (GUF) – Covered in previous Policy Papers
A Western Europe air base”Hobo 1:
“Your other option for ignoring the fleet is to build your fleet in Z02. There is no risk in this move, but it does mean that the German fleet can slip into the Med. At that point the Med Fleet will become essentially unsinkable, and two transports will perpetually threaten Africa and the Caucasus. In addition, the Germans will have the option of pulling the fleet back out of the Med for a strike on Allied shipping.”
So the German fleet becomes unsinkable. Yehaw, that sounds good don’t it? UNSINKABLE. It almost sounds like . . . UNDEFEATABLE! Hey kid, want some CANDY?
But the Allies don’t have to walk into that. The Germans can have their little Med fleet. Now, with the Med fleet at Gibraltar and the Baltic fleet off UK, the UK can probably counterattack Anglo-Egypt on UK1. The probable following German move is either invasion of London or moving the Med fleet east and moving the Baltic fleet south of Western Europe. (The Med fleet moves east because the Med fleet transport is best suited to moving units to either Libya, Anglo-Egypt, Trans-Jordan, Balkans, Ukraine, or Caucasus). This prevents the Allies from moving to Algeria on UK2 as the Baltic fleet plus German air from W. Europe can sink it - but if German fighters are indeed at W. Europe, UK should be able to take Norway, German bomber notwithstanding. Now, the Allies can start moving units through into the Norway/Archangel/Eastern Europe route early because they don’t have to worry about the Baltic fleet. True, it takes some time for the Allies to reach that goal, as they need to build the necessary transports and need to account for the extra German bomber. It’s the HOBO! Maybe not a stabby killy hobo, but you can see that it isn’t all candy for the Germans. The paper says
“In addition, the Germans will have the option of pulling the fleet back out of the Med for a strike on Allied shipping.”
Will they really? The Allied fleet moving units from E. Canada to UK (if KGF) will be in range as soon as the German navy moves to the sea zone west of Algeria, as will any Allied navy in the sea zone west of Norway. The only reasons the Allied navy wouldn’t be in that sea zone west of Norway are player error, or an early Allied mass of ground units in Karelia/Archangel/Eastern Europe, which is in its own way bad for Germany. Add to that the Allied air, and you’re talking serious fleet commitment. Subs and transports will not cut it, the battleship will have to come out to play. But the battleship is expensive fodder - you see where this is going. Once the Germans are in the Med, they will probably stay in the Med, unless they decide to commit west, in which case the Allies don’t NEED to hit them there anyways, but in which case Germany will have lost that initiative in the Med/Africa. Hobo indeed.
Hobo 2:
“What about the third option of an air-force-only attack on the boats? That is not a great fight for the UK. In the first place, in a fight to the death UK wins less than 51% of the battles. The attack is inherently risky. In second place, the normal attacker advantage of being able to call off the attack is largely negated by the presence of subs. If the battle is going well for the UK, the subs will submerge and could slip into the Med on the next round. Worse yet, if the UK bricks on the first round, suddenly the Germans could be in a dominant naval position (that happens 8.33% of the time). Notice the mounting CDFR opportunities in this battle. The UK would be unhappy both if they hit very heavy or if they hit very light.”
1. Attackers do not need to fight to the death, and the risk is minimal. With two fighters and a bomber (with the German Med fleet moving west, the Indian fighter will in all probability be sufficient to retake Anglo-Egypt with 3 inf), the attacker gets perhaps 2 hits, or 16 IPC worth of boats. The defender gets perhaps 1 hit with its transport and destroyer defending, worth 10 IPC of fighter. Granted, there are chances of failure on both sides, but the UK isn’t doing much else with its air force, and doesn’t have much to lose (it isn’t risking its precious bomber, and will still in all probability have air left to trade territory in Europe, IF UK retreats after the first round which it probably should).
2. If the UK bricks (performs poorly on attack and gets hit heavily by defending German navy), that’s a risk the UK takes, but it’s reasonable, and the Allies are not totally ruined. Hurt, yes. But not by any means ruined. On the other hand, if the UK smashes the crap out of the German fleet, the subs submerge on the first German turn, the US follows up with a free bomber attack run, and perhaps 2 or if very lucky 3 German subs make it to the Med, where they have to be joined by the German battleship or be sunk by further UK and US bomber runs, and the German battleship joining the German subs means the German battleship and transport can’t be used to make progress in Africa/Europe. This is NOT bad for the Allies.
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I’m not going to go much more into detail, except to note that a W. Europe fighter base is generally relatively poor, as the fighters cannot be used to trade except for Karelia or rarely Norway, but the second German bomber makes trades without tank commitment possible with up to three territories, which is a real bonus. Also, a unified German fleet is of some use, but if the Germans commit navy to the Med, the Allies move to the Baltic, and if the Germans commit navy to the Baltic, the Allies can build up air force to hit the trapped navy, or can transport units to Africa, or both.
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And that’s my take on CSub paper #18. It’s a strategy worth trying, but it isn’t a magic bullet.
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Hey NPB.
Nice post. I’ll just make a couple comments.
And that’s my take on CSub paper #18. It’s a strategy worth trying, but it isn’t a magic bullet.
Oddly enough, that would be my take on the paper too. I would never say that any paper is the magic bullet. In fact, in our paper on the zone 42 sucker punch we explicitly say the move is not a Crane Kick, but you should have it in your arsenal. Same thing with the UnBaltic.
There are many openings in chess; there ought to be many standard openings in Axis and Allies. Just because an opening is described doesn’t mean it’s supposed to be an unbeatable strategy.
(I myself am still highly partial to a Land Bridge opening. I’ve had a lot of success with it and it is plenty fun to play.)
So the German fleet becomes unsinkable.
Nope, it becomes “essentially unsinkable”. The difference is significant. Sure the allies can sink the fleet, but will it be worth it if it is parked in the Med? How many planes will the allies be willing to lose to take out that fleet? The only way that fleet is going down is if it is prepped for a strike on Allied shipping and the Germans get careless by coming in range of expendable Allied boats. Otherwise it’s going to keep shucking troops to Africa or Bal/Ukr/Cau.
Last thought: if, as you write, this is a “strategy worth trying”, is it really fair to characterize the move as a hobo giving away candy? I can’t quite reconcile the idea that the strategy is worth trying but it’s also the strategy of a man skilled in cooking out of tin cans, jumping railcars, and stealing your shoes while you sleep.
Peace
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@Amon:
Yes, NewPaint
CaspianS says one and LHTR the other thing
BUT WHAT IS THE RULESET FOR OUR TOURNAMENT AND LEAGUE
SWITCH, DARTH, PLEASE CLARIFY, SO WE AVOID ANY POTENTIAL INCONVENIENCIES
THANK YOU
Both Tournament and League use LHTR 2.0.
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@Mazer:
Hey NPB.
Nice post. I’ll just make a couple comments.
And that’s my take on CSub paper #18. It’s a strategy worth trying, but it isn’t a magic bullet.
Oddly enough, that would be my take on the paper too. I would never say that any paper is the magic bullet. In fact, in our paper on the zone 42 sucker punch we explicitly say the move is not a Crane Kick, but you should have it in your arsenal. Same thing with the UnBaltic.
Come to think of it, that’s true. I apologize for giving the impression that I think CSub papers make unsubstantiated claims, for they do not.
My criticism is more directed at PLAYERS than CSub. Think critically! Look at every strategy upside down and sideways! Give that gift horse a mouth exam, a rectal exam, and test it for plastic explosives!
There are many openings in chess; there ought to be many standard openings in Axis and Allies. Just because an opening is described doesn’t mean it’s supposed to be an unbeatable strategy.
(I myself am still highly partial to a Land Bridge opening. I’ve had a lot of success with it and it is plenty fun to play.)
So the German fleet becomes unsinkable.
Nope, it becomes “essentially unsinkable”. The difference is significant. Sure the allies can sink the fleet, but will it be worth it if it is parked in the Med? How many planes will the allies be willing to lose to take out that fleet? The only way that fleet is going down is if it is prepped for a strike on Allied shipping and the Germans get careless by coming in range of expendable Allied boats. Otherwise it’s going to keep shucking troops to Africa or Bal/Ukr/Cau.
That isn’t my point - my point is that EVEN WITH a strong Mediterranean navy that is for all practical purposes unsinkable until quite late game, the Allies have a counter. Not a GREAT counter. Not a bad counter either, though.
Last thought: if, as you write, this is a “strategy worth trying”, is it really fair to characterize the move as a hobo giving away candy? I can’t quite reconcile the idea that the strategy is worth trying but it’s also the strategy of a man skilled in cooking out of tin cans, jumping railcars, and stealing your shoes while you sleep.
Peace
My characterization of CSub paper 18 as a hobo with candy-filled pockets was extreme.
The REAL hobo with candy-filled pockets is complacency.
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Give that gift horse a rectal exam
Dude, what you do in the privacy of your own house is your own business but doesn’t necessarily need to be posted online.
he didn’t see the hobo’s ebil grin!
Yes, I too live in fear of the hobo’s ebil grin. Surely it is the ebilest grin of all.
:mrgreen: