Ok, I thought that for anyone who is interested in discussing balance of play that I would give a quick rundown on the strategies that I have been using so far and their results. These strategies are mostly axis based as it appears that they are in the most need of definite strategic help if they are going to win.
German Strategy
Simple. There is only one strategy that I can see as being effective. Attack Russia with everything that they have got as often as possible. Build inf with a few tanks or artillery and pound away at Russia till the Allied fleets starts knocking. Then turtle and buy inf and hope that Japan can come through with the win. The Germans are never in a position to buy fleet or air units, and simply need to field as many ground troops as possible. On the G1 turn, the German fleet and air force should be able to eliminate nearly the entire UK fleet in the atlantic, of course the German fleet is then almost destroyed and will be by air counterattack on UK1. That does it for the naval strategy and the rest is up to the Allies.
Italy Strategy 1: Into Egypt
The Italians do not start with enough to pose any serious threat to the UK, however, if the UK does not reinforce Egypt it will fall to Italy around Italy turn 3-4. Italy buys another transport on turn one and just ferries troops across to north africa. Once Egypt falls, about 4-5 Italy tanks should subdue Africa in another turn or too. By this stage the UK or USA must respond, but by now Germany is usually colonized and the Allies have plenty left to deal with Italy.
Italy Strategy 2: Support Germany in Russia
This strategy was not very effective. Italy is able to supply a few inf and the occasional tank, but not enough to do much attacking, and not much use unless the Russians are going for the Bulgarian IC and South-Eastern Europe. Again, Italy can pretty much be ignored until Germany is taken care of.
Japan Strategy 1: Island occupation
This strategy was based on the need for IPC’s to fuel Japan’s march into Asia. The fleet on J1 and J2 is capturing all of the british islands and nearly doubles the Japanese IPC’s, which go to buying inf and a few tanks to march through China and into Russia. The strategy worked well for killing China and getting into Russia, but did not capture enough VC’s to come close to win. Australia and New Zealand are so far that the fleet is effectively immobolized for a few turns in capturing them, but are necessary for win.
Japan Strategy 2: All out for Australia
The need for VC’s is great for Japan as they have the best chance of winning for the axis. So I went all out for Australia and New Zealand to capture the IC and VC’s. This however put my fleet too far from Japan, and took too long to recover, the USA was able to build fleet and by USA3 was well established in Northern Pacific threatening the transports landing troops in Asia. Also, British got too strong in Indian Ocean.
Japan Strategy 3: All out for India
The factory at India is key to not only southeast Asia but also to Africa and up into southern Russia. This is the game I am currently playing, and though it appears to be effective, I am afraid that the USA left without much resistance will be too strong and threaten the Pacific before Japan is well enough established.
So I would love to hear criticism of these strategies, and/or other strategies for the game. In all of my strategies the USA went pretty much all out on Japan, with the British split between harassing Germany and fortifying the India IC and navy.