• Trading THAT far into German territory is tricky.  It can be done to nice effect, if done with a high degree of skill (and of course average or better dice).

    But done wrong, it can cost Russia far too many troops.

    Ukraine/Belo/Karelia are easy to trade.  Eastern/Balkans much harder (though 2 successful trades of EE/Balk in a row pretty much makes the game an Allied win)

  • '18 '17 '16 '11 Moderator

    Trading that far into Germany means your allies have to be seriously on their game.  England and America cannot, not even for ONE round, allow Germany to focus her vehement, youthful, exuberance upon Russia or Russia will fall like a house of cards in a tornado.

    I believe the trick is to land troops in Norway, then double down in Karelia and build in W. Russia and Karelia, from there you can move into Belorussia to directly threaten E. Europe and Balkans.  Trick here is to make Germany use tanks to attack you, tanks which will be vulnerable to British and American strikes if they wander outside of Berlin.


  • @zosima:

    Any thoughts on the idea of just pulling russia back in teh west to a line involving JSUT russia and the Caucusus.   MY thought being that Russia could then just defend those TWO countries instead of trying to hold all four territories ont he front.   ALSO germany would have to spread itself to defend which would make for some easy straffing missions.

    Here is my thought.

    I have a horse that is worth two dollars.

    However, I will sell it to you for twenty dollars.

    Wouldn’t you like to own a twenty dollar horse?

    That is to say, Russia does not need to pull back early, thus giving Germany additional territory and IPCs, and Russia less territory and IPCs.  As long as Russian is capable of putting up a fight, it should do so.


  • @newpaintbrush:

    @zosima:

    Any thoughts on the idea of just pulling russia back in teh west to a line involving JSUT russia and the Caucusus.   MY thought being that Russia could then just defend those TWO countries instead of trying to hold all four territories ont he front.   ALSO germany would have to spread itself to defend which would make for some easy straffing missions.

    Here is my thought.

    I have a horse that is worth two dollars.

    However, I will sell it to you for twenty dollars.

    Wouldn’t you like to own a twenty dollar horse?

    That is to say, Russia does not need to pull back early, thus giving Germany additional territory and IPCs, and Russia less territory and IPCs.  As long as Russian is capable of putting up a fight, it should do so.

    Possibly, but you might waste units that would have been better used in a more STRENGTHENED defensive line….


  • @zosima:

    Possibly, but you might waste units that would have been better used in a more STRENGTHENED defensive line….

    Short version of reply:

    @newpaintbrush:

    That is to say, Russia does not need to pull back early, thus giving Germany additional territory and IPCs, and Russia less territory and IPCs. As long as Russian is capable of putting up a fight, it should do so.


  • @newpaintbrush:

    @zosima:

    Possibly, but you might waste units that would have been better used in a more STRENGTHENED defensive line….

    Short version of reply:

    @newpaintbrush:

    That is to say, Russia does not need to pull back early, thus giving Germany additional territory and IPCs, and Russia less territory and IPCs. As long as Russian is capable of putting up a fight, it should do so.

    I see.  so what about the idea that if you pull back, germany may over extend itself, thus allowing a counterattack on turn 2?

  • 2007 AAR League

    Never assume your opponent is going to make mistakes.  Set traps for them, sure, but be prepared to live with the likely result of them not falling for it.

    If you fall back as Russia, and Germany does not overextend (the likely result), then Russia ended up on the short end of that stick.  Poor tactics says I.


  • perhaps.  maybe it comes down to knowing your opponent and designing a strategy around him.


  • @zosima:

    I see.  so what about the idea that if you pull back, germany may over extend itself, thus allowing a counterattack on turn 2?

    If you do that, you leave a definite hole in your defense in exchange for the POSSIBILITY of Germany messing up.

    @zosima:

    perhaps. maybe it comes down to knowing your opponent and designing a strategy around him.

    Look, if you leave a definite hole in your defense, what you’re really depending on is your opponent to be a dumbass.  If you make a plan that depends on your opponent being a dumbass, what do you think will happen?

    “Knowing your opponent and designing a strategy around him” is like knowing that your opponent is unfamiliar with the king’s pawn gambit line, and playing it to try to force him into unfamiliar lines of play.  Or it’s like knowing that your boxing opponent has a better reach than you, so you work on a plan to neutralize that advantage.  It is NOT depending on your opponent to be a dumbass.


  • @zosima:

    perhaps.  maybe it comes down to knowing your opponent and designing a strategy around him.

    Very true.  JSP cleaned my clock a while back with a strat custom designed to defeat my style of play…

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