W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - French 1 Artillery and 3 Infantrys moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from 8 Sea Zone to 29 Sea Zone 1 Artillery and 3 Infantrys moved from 29 Sea Zone to Azores 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 1 Adv.Fighter moved from Syria to 51 Sea Zone Purchase Units - French French buy 1 Bunker, 2 Elites, 1 Factory and 4 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 T.Boat French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians lost in 51 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Azores French attack with 1 Artillery and 3 Infantrys Neutral defend with 1 Infantry French roll dice for 1 Artillery and 3 Infantrys in Azores, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Azores 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Infantry moved from Equatoria to French Equatorial Africa 1 Adv.Fighter moved from 51 Sea Zone to Syria Place Units - French 1 Factory placed in French Equatorial Africa 1 Elite and 1 Infantry placed in Syria 1 Bunker, 1 Elite and 3 Infantrys placed in E.Morocco Turn Complete - French French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.00 Neutral regular : 0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Anhwei to Shantung Chinese take Shantung from Hisaichi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 3 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 Artillery and 1 Tank moved from Chahar to Suiyuan 1 Artillery moved from Anhwei to Shansi 2 Tanks moved from Shansi to Shensi 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Shensi to Shansi 1 Tank moved from Hupeh to Shensi 2 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 2 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 3 Tanks moved from Gobi Altai to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Shensi to Hupeh Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - British 1 Cruiser moved from 58 Sea Zone to 59 Sea Zone 1 Elite moved from Bombay to 59 Sea Zone 1 Cruiser and 1 Elite moved from 59 Sea Zone to 58 Sea Zone 1 Elite moved from 58 Sea Zone to E.Iran 1 Artillery and 4 Infantrys moved from Baluchistan to E.Iran 2 Artillerys, 2 Elites and 3 Infantrys moved from W.Iran to E.Iran 1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone 1 Artillery and 1 Elite moved from 56 Sea Zone to Crete Purchase Units - British British buy 4 Artillerys, 1 Battleship, 1 Destroyer, 4 Elites, 11 Infantrys, 2 Submarines and 2 Transports; Remaining resources: 1 PUs; Combat - British Battle in Crete British attack with 1 Artillery and 1 Elite Neutral defend with 1 AAGun and 1 Artillery British roll dice for 1 Battleship and 1 Cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits 1 Artillery owned by the Neutral lost in Crete British loses 0 PUs for violating Cretes neutrality. British win, taking Crete from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in E.Iran British attack with 3 Artillerys, 3 Elites and 7 Infantrys Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 1 Cruiser in E.Iran, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 Bunker owned by the Neutral British roll dice for 3 Artillerys, 3 Elites and 7 Infantrys in E.Iran, round 2 : 2/13 hits, 3.67 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the British lost in E.Iran 2 Infantrys owned by the Neutral lost in E.Iran British roll dice for 3 Artillerys, 3 Elites and 6 Infantrys in E.Iran, round 3 : 3/12 hits, 3.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the British lost in E.Iran 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 3 Artillerys, 3 Elites and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Non Combat Move - British 1 Artillery, 1 Elite and 1 Infantry moved from Italian East Africa to Nubia 1 AAGun moved from Kenya to Italian East Africa 1 Infantry moved from Kenya to Italian East Africa 1 Bomber moved from French Sudan to Italian East Africa 1 Fighter moved from French Equatorial Africa to Nubia 5 Infantrys moved from Cairo to Lower Egypt 1 Infantry moved from Darfur to Nubia 2 Infantrys moved from Equatoria to Darfur 5 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Delhi to Bihar 1 Artillery moved from Yunnan to Burma 1 Tank moved from Assam to Yunnan 1 Artillery and 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry moved from Munster to 18 Sea Zone 1 Artillery, 1 Carrier, 2 Fighters, 1 Infantry and 1 Transport moved from 18 Sea Zone to 11 Sea Zone 1 Artillery and 1 Infantry moved from 11 Sea Zone to Manchester 1 Infantry moved from 18 Sea Zone to Wales 2 Tanks moved from Munster to Northern Ireland Place Units - British 1 Artillery, 1 Elite and 1 Infantry placed in Delhi 1 Artillery, 1 Elite and 1 Infantry placed in W.Iran 1 Destroyer and 2 Submarines placed in 56 Sea Zone British undo move 2. 1 Transport placed in 58 Sea Zone 1 Artillery and 1 Elite placed in W.Iran 1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa 1 Transport placed in 2 Sea Zone 1 Battleship placed in 11 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Cairo 5 Infantrys placed in Madras 2 Infantrys placed in Delhi 1 Infantry placed in Manchester Turn Complete - British British collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral regular : -0.33 British regular : -1.83
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Anzac 1 Adv.Fighter moved from 67 Sea Zone to 112 Sea Zone 1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from West Papua to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Artillery and 2 Infantrys moved from 114 Sea Zone to Bougainville 1 Infantry moved from Western Australia to 67 Sea Zone 1 Cruiser and 1 Infantry moved from 67 Sea Zone to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to Guadalcanal 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from Townsville to 113 Sea Zone 1 Infantry and 1 Transport moved from 113 Sea Zone to 114 Sea Zone 1 Infantry moved from Port Moresby to 114 Sea Zone 2 Infantrys moved from 114 Sea Zone to Guadalcanal 1 Adv.Fighter moved from 67 Sea Zone to Guadalcanal 1 Transport moved from 67 Sea Zone to 114 Sea Zone 1 Infantry and 1 Tank moved from Port Moresby to 114 Sea Zone 1 Infantry and 1 Tank moved from 114 Sea Zone to Bougainville Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite and 8 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 112 Sea Zone Anzac attack with 1 Adv.Fighter Yamamoto defend with 1 Submarine Anzac roll dice for 1 Adv.Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Yamamoto lost in 112 Sea Zone Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in Bougainville Anzac attack with 1 Artillery, 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 1 Cruiser in Bougainville, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Bougainville Anzac roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Bougainville, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Tank in Bougainville, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Anzac lost in Bougainville 1 Tank owned by the Yamamoto lost in Bougainville Anzac win, taking Bougainville from Yamamoto with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Anzac: 1 Infantry Battle in Guadalcanal Anzac attack with 1 Adv.Fighter and 3 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Cruiser in Guadalcanal, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Guadalcanal Anzac win, taking Guadalcanal from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Anzac 1 Adv.Fighter moved from Guadalcanal to 114 Sea Zone 1 Adv.Fighter moved from 112 Sea Zone to 114 Sea Zone 1 Carrier, 2 Destroyers and 1 Submarine moved from 67 Sea Zone to 114 Sea Zone Place Units - Anzac 1 Adv.Fighter and 2 Infantrys placed in Broome 1 Artillery, 1 Elite and 1 Infantry placed in Port Moresby 1 Artillery and 2 Infantrys placed in Townsville 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50 Anzac regular : 1.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Dutch 1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia Purchase Units - Dutch Dutch buy 2 Bunkers and 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Hollandia 1 Infantry owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 114 Sea Zone Place Units - Dutch 1 Bunker placed in Soembawa 1 Bunker placed in Sumatra 3 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67 Dutch regular : 0.83
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War
Game History
Round: 4 Combat Move - Americans 2 Bombers moved from French Sudan to 42 Sea Zone 1 Bomber moved from Wake to 85 Sea Zone 2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Chile to S.Chile 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone 1 Cruiser, 1 Destroyer and 2 Transports moved from 32 Sea Zone to 35 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks moved from Bahia to Salvador 4 Infantrys moved from 35 Sea Zone to Salvador Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 B.Transports, 1 Carrier, 2 Destroyers, 6 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 42 Sea Zone Americans attack with 2 Bombers Italians defend with 1 Transport Americans roll dice for 2 Bombers in 42 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 42 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in 85 Sea Zone Americans attack with 1 Bomber Hisaichi defend with 2 Submarines; Yamamoto defend with 4 Submarines Americans roll dice for 1 Bomber in 85 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the Hisaichi lost in 85 Sea Zone 1 Bomber owned by the Americans retreated Yamamoto win with 5 Submarines remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Salvador Americans attack with 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Cruiser in Salvador, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 2 : 1/9 hits, 2.67 expected hits Neutral roll dice for 1 Infantry and 2 Tanks in Salvador, round 2 : 0/3 hits, 1.33 expected hits 1 Infantry owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks in Salvador, round 3 : 2/9 hits, 2.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in Salvador 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Neutral: 2 Infantrys and 2 Tanks Casualties for Americans: 1 Infantry Battle in S.Chile Americans attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in S.Chile, round 2 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Americans lost in S.Chile 1 Fighter owned by the Neutral and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Americans 1 AAGun and 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 Destroyer, 1 Elite, 4 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 1 Artillery and 1 Elite moved from 88 Sea Zone to Wake 1 Bomber moved from 85 Sea Zone to Wake 1 AAGun, 1 B.Transport, 1 Destroyer and 2 Infantrys moved from 83 Sea Zone to 91 Sea Zone 1 AAGun and 2 Infantrys moved from 91 Sea Zone to Pearl Harbor 2 Adv.Fighters moved from San Francisco to 88 Sea Zone 2 Transports moved from 119 Sea Zone to 83 Sea Zone 1 Fighter and 3 Infantrys moved from Amazon to Bahia 2 Bombers moved from 42 Sea Zone to Gibraltar Place Units - Americans 1 Carrier and 1 Destroyer placed in 88 Sea Zone 1 B.Transport placed in 13 Sea Zone 1 Infantry placed in Washington 3 Infantrys placed in South Atlantic USA 2 Adv.Fighters and 2 Infantrys placed in San Francisco 3 Submarines placed in 91 Sea Zone 1 B.Transport and 1 Destroyer placed in 83 Sea Zone Turn Complete - Americans Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Italians regular : -0.17 Neutral regular : -0.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Russians 1 Artillery and 1 Elite moved from S.Karelia to N.Karelia 1 Artillery and 1 Elite moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 1 Infantry moved from S.Karelia to Vyborg 1 Destroyer and 1 Transport moved from 11 Sea Zone to 6 Sea Zone 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland Russians take Lapland from Finns 1 Bomber moved from Yaroslavl to Donetsk 2 Fighters moved from Leningrad to Minsk 1 Artillery and 3 Infantrys moved from Kursk to Minsk 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to E.Romania Russians take E.Romania from Romanians 1 Artillery and 1 Elite moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Adv.Fighter, 1 Fighter and 3 Infantrys moved from N.Buryat Mongolia to Chita Purchase Units - Russians Russians buy 6 Artillerys, 7 Elites, 22 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Vyborg, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Battle in N.Karelia Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Karelia, round 2 : 2/4 hits, 1.17 expected hits Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Donetsk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Minsk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Artillery Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 0/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 3 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery in Chita, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Russians 1 Adv.Fighter and 1 Fighter moved from Chita to Ayan 1 AAGun, 4 Artillerys, 10 Infantrys, 1 Mot.Inf and 5 Tanks moved from N.Buryat Mongolia to Ayan 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Tank moved from Olyokminsk to Ayan 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery, 2 Elites and 2 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Perm to Kirov 2 Infantrys moved from Sverdlovsk to Perm 1 Infantry moved from Sverdlovsk to Perm 1 Bomber moved from Donetsk to Kursk 1 Artillery, 3 Infantrys and 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Rostov 4 Infantrys moved from Stalingrad to Rostov 1 Artillery and 1 Elite moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 1 Artillery, 1 Elite and 1 Infantry moved from Arkhangelsk to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 2 Fighters moved from Minsk to Leningrad 1 Artillery and 1 Elite moved from Yaroslavl to Kursk 5 Infantrys moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 8 Infantrys moved from Moscow to Yaroslavl Place Units - Russians 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 2 Elites, 5 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Finns regular : -1.33 Germans regular : 0.67 Russians regular : 1.50 Hisaichi regular : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco 1 Adv.Fighter moved from Syria to 51 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Bunker, 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in 51 Sea Zone French attack with 1 Adv.Fighter Italians defend with 1 T.Boat French roll dice for 1 Adv.Fighter in 51 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Adv.Fighter owned by the French lost in 51 Sea Zone 1 T.Boat owned by the Italians lost in 51 Sea Zone Italians win with no units remaining. Battle score for attacker is -4 Casualties for French: 1 Adv.Fighter Casualties for Italians: 1 T.Boat Non Combat Move - French 1 Artillery and 2 Infantrys moved from Azores to 29 Sea Zone 1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from 29 Sea Zone to 31 Sea Zone 1 Artillery and 2 Infantrys moved from 31 Sea Zone to W.Morocco 1 Fighter moved from Wales to Azores Place Units - French 1 Artillery, 1 Bunker, 1 Elite and 1 Infantry placed in French Equatorial Africa 1 Artillery and 1 Infantry placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 French regular : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Chinese 2 Infantrys moved from Szechwan to Yunnan 1 Adv.Fighter and 1 Fighter moved from Shensi to Yunnan Purchase Units - Chinese Chinese buy 2 Artillerys, 2 Elites, 2 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Thai defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 2 : 0/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Yunnan, round 3 : 1/4 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Chinese win, taking Yunnan from Thai with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Yunnan to Shensi 1 Artillery and 1 Infantry moved from Shansi to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 4 Tanks moved from Gobi Altai to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from Lanchow to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Thai regular : -0.67
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9602862b-d67c-49e6-a548-fbf8caadc8b6-triplea_41695_5hisa.tsvg
Game History
Round: 5 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Hulunbuir to Chita 1 Infantry moved from Heilungchiang to Chita 1 ArmoredCar moved from Khabarovsk to Chita 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf moved from Khabarovsk to Kirin 5 Infantrys and 1 Mech.Inf moved from Changchun to Kirin 1 Infantry moved from Peking to Chahar 1 ArmoredCar moved from Shantung to Chahar 1 ArmoredCar and 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Shantung to Chahar 1 Artillery moved from Java to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Tank moved from Banjarmasin to 110 Sea Zone 1 Artillery moved from Banjarmasin to 110 Sea Zone 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Infantry, 1 Marine, 1 Tank and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank moved from 111 Sea Zone to Soembawa 3 Tanks moved from Java to Soembawa 2 Artillerys moved from Java to 110 Sea Zone 2 Artillerys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Artillerys and 2 Infantrys moved from 111 Sea Zone to Soembawa 1 Battleship moved from 110 Sea Zone to 111 Sea Zone 2 Fighters moved from 110 Sea Zone to Java 4 Infantrys moved from Davao to Mindanao Purchase Units - Hisaichi Hisaichi buy 10 Infantrys and 8 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chahar Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Soembawa Hisaichi attack with 4 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Artillerys, 4 Infantrys, 1 Marine and 4 Tanks in Soembawa, round 2 : 4/13 hits, 5.17 expected hits Dutch roll dice for 1 Bunker and 5 Infantrys in Soembawa, round 2 : 3/6 hits, 2.17 expected hits 3 Infantrys owned by the Hisaichi lost in Soembawa 4 Infantrys owned by the Anzac lost in Soembawa Hisaichi roll dice for 4 Artillerys, 1 Infantry, 1 Marine and 4 Tanks in Soembawa, round 3 : 2/10 hits, 4.33 expected hits Dutch roll dice for 1 Bunker and 1 Infantry in Soembawa, round 3 : 2/2 hits, 0.83 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Soembawa 1 Bunker owned by the Dutch and 1 Infantry owned by the Dutch lost in Soembawa Hisaichi win, taking Soembawa from Dutch with 3 Artillerys, 1 Marine and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Anzac: 4 Infantrys Casualties for Dutch: 1 Bunker and 1 Infantry Battle in Shansi Hisaichi attack with 1 ArmoredCar and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 4 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chita, round 5 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Chita, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Chita, round 6 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Chita, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chita 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Non Combat Move - Hisaichi 2 Tanks moved from Hulunbuir to Kirin 4 Tanks moved from Peking to Kirin 3 Tanks moved from Shantung to Liaoning 3 Mech.Infs moved from Shantung to Kirin 1 Infantry and 1 Marine moved from Shantung to Anhwei 2 Transports moved from 110 Sea Zone to 107 Sea Zone Place Units - Hisaichi 4 Infantrys placed in Davao 4 Infantrys placed in Banjarmasin 8 Tanks placed in Changchun 2 Infantrys placed in Hulunbuir Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Russians regular : -0.33 Dutch regular : 2.00 Hisaichi regular : -5.17
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - British 1 Infantry moved from Wales to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Netherlands British take Netherlands from Germans 1 Artillery, 3 Infantrys and 1 Tank moved from Manchester to 11 Sea Zone 1 Artillery, 1 Battleship, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 11 Sea Zone to 6 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 6 Sea Zone to Murmansk 2 Fighters moved from 11 Sea Zone to 6 Sea Zone 2 Artillerys, 1 Elite, 1 Fighter, 12 Infantrys and 2 Tanks moved from Nubia to Darfur 2 Infantrys moved from French Equatorial Africa to Darfur 1 Bomber moved from Italian East Africa to Darfur 2 Tanks moved from Lower Egypt to Darfur 1 Infantry moved from New Valley to Darfur 1 Artillery and 1 Infantry moved from Burma to S.Thailand 1 Fighter moved from Malaya to S.Thailand 1 Tank moved from Assam to N.Thailand British take N.Thailand from Thai 2 Artillerys, 2 Elites and 1 Infantry moved from E.Iran to 58 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia 4 Fighters moved from 56 Sea Zone to S.Saudi Arabia Purchase Units - British British buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 16 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Murmansk British attack with 1 Artillery, 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 4 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Murmansk, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Murmansk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 4 Infantrys in Murmansk, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the British lost in Murmansk 2 Infantrys owned by the Germans lost in Murmansk British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Murmansk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Murmansk, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Murmansk 1 Infantry owned by the Germans lost in Murmansk British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Murmansk, round 4 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Murmansk, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Murmansk British roll dice for 1 Artillery and 1 Tank in Murmansk, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Murmansk, round 5 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the British lost in Murmansk 1 Infantry owned by the Germans lost in Murmansk British roll dice for 1 Tank in Murmansk, round 6 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery in Murmansk, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Murmansk, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery in Murmansk, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Tank in Murmansk, round 8 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Artillery in Murmansk, round 8 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British lost in Murmansk 1 Artillery owned by the Germans lost in Murmansk Germans win with no units remaining. Battle score for attacker is -3 Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Darfur British attack with 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 15 Infantrys and 4 Tanks Italians defend with 4 Artillerys, 3 Elites, 12 Infantrys and 5 Tanks British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 15 Infantrys and 4 Tanks in Darfur, round 2 : 10/24 hits, 6.83 expected hits Italians roll dice for 4 Artillerys, 3 Elites, 12 Infantrys and 5 Tanks in Darfur, round 2 : 11/24 hits, 8.83 expected hits 11 Infantrys owned by the British lost in Darfur 10 Infantrys owned by the Italians lost in Darfur British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 4 Infantrys and 4 Tanks in Darfur, round 3 : 5/13 hits, 5.00 expected hits Italians roll dice for 4 Artillerys, 3 Elites, 2 Infantrys and 5 Tanks in Darfur, round 3 : 4/14 hits, 5.50 expected hits 4 Infantrys owned by the British lost in Darfur 3 Elites owned by the Italians and 2 Infantrys owned by the Italians lost in Darfur British roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter and 4 Tanks in Darfur, round 4 : 2/9 hits, 4.17 expected hits Italians roll dice for 4 Artillerys and 5 Tanks in Darfur, round 4 : 6/9 hits, 3.83 expected hits 1 Fighter owned by the British, 1 Elite owned by the British, 2 Tanks owned by the British and 2 Artillerys owned by the British lost in Darfur 2 Artillerys owned by the Italians lost in Darfur 1 Bomber owned by the British retreated 2 Tanks owned by the British retreated to French Equatorial Africa Italians win with 2 Artillerys and 5 Tanks remaining. Battle score for attacker is -18 Casualties for British: 2 Artillerys, 1 Elite, 1 Fighter, 15 Infantrys and 2 Tanks Casualties for Italians: 2 Artillerys, 3 Elites and 12 Infantrys Battle in S.Saudi Arabia British attack with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in S.Saudi Arabia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry in S.Saudi Arabia, round 2 : 4/9 hits, 3.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 3 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Neutral: 1 Artillery and 3 Infantrys Battle in S.Thailand British attack with 1 Artillery, 1 Fighter and 1 Infantry Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 2/3 hits, 1.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 1 Fighter moved from S.Thailand to Malaya 1 Artillery and 1 Infantry moved from Assam to Yunnan 1 Artillery and 2 Infantrys moved from Assam to Burma 5 Infantrys moved from Calcutta to Assam 1 Artillery and 2 Infantrys moved from Bihar to Assam 4 Infantrys moved from Madras to Hyderabad 1 Artillery, 1 Elite and 3 Infantrys moved from Delhi to Bihar 1 Artillery and 1 Elite moved from W.Iran to Iraq 1 Artillery, 1 Elite and 4 Infantrys moved from E.Iran to W.Iran 4 Fighters moved from S.Saudi Arabia to 56 Sea Zone 1 Bomber moved from Darfur to Italian East Africa 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Italian East Africa to Kordofan 1 Artillery and 1 Elite moved from Italian East Africa to Nubia 1 Artillery and 8 Infantrys moved from Lower Egypt to Nubia 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from Mersa Matruh to New Valley 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Artillery and 1 Elite moved from Cairo to Lower Egypt 1 Artillery and 1 Elite moved from Crete to 56 Sea Zone 1 Artillery and 1 Elite moved from 56 Sea Zone to Lower Egypt 1 Carrier moved from 11 Sea Zone to 6 Sea Zone 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry moved from Montreal to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland Place Units - British 2 T.Boats placed in 56 Sea Zone 4 Infantrys placed in Cairo 2 Adv.Fighters, 1 Battleship and 1 Carrier placed in 11 Sea Zone 1 Tank placed in W.Iran 3 Infantrys placed in Italian East Africa 4 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Madras 2 Infantrys placed in W.Iran 1 Infantry placed in Madras Turn Complete - British British collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
Italians regular : 2.83 Thai regular : -0.33 Germans regular : 0.00 Neutral regular : -1.33 British regular : -0.17
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TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Anzac 2 Adv.Fighters and 1 Submarine moved from 114 Sea Zone to 113 Sea Zone 1 Artillery and 1 Elite moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 114 Sea Zone to 109 Sea Zone 1 Artillery and 1 Elite moved from 109 Sea Zone to Woleai 1 Infantry moved from Bougainville to 114 Sea Zone 1 Cruiser and 1 Infantry moved from 114 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Truk Americans take Truk from Yamamoto 1 Artillery and 1 Infantry moved from Bougainville to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape 2 Infantrys moved from Guadalcanal to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 114 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Woleai 1 Infantry moved from 109 Sea Zone to Ponape 1 Carrier and 2 Destroyers moved from 114 Sea Zone to 109 Sea Zone Purchase Units - Anzac Anzac buy 1 Destroyer, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Anzac Battle in 113 Sea Zone Anzac attack with 2 Adv.Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Anzac roll dice for 1 Submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Anzac lost in 113 Sea Zone 1 Destroyer owned by the Yamamoto lost in 113 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 1 Casualties for Anzac: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in Woleai Anzac attack with 1 Artillery, 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Cruiser in Woleai, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Woleai, round 2 : 2/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Woleai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Woleai Anzac win, taking Woleai from Yamamoto with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Ponape Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery Anzac roll dice for 1 Cruiser in Ponape, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Yamamoto lost in Ponape Anzac win, taking Ponape from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Non Combat Move - Anzac 2 Adv.Fighters moved from 113 Sea Zone to 109 Sea Zone Place Units - Anzac 1 Submarine placed in 67 Sea Zone 2 Infantrys placed in Broome 2 Infantrys placed in Townsville 1 Destroyer and 1 Submarine placed in 122 Sea Zone 2 Infantrys placed in Port Moresby 1 Infantry placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Anzac regular : 0.50