Good luck and have fun!
L25 BM4 Surfer (Allies+17) vs Avner (Axis)
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 artillery and 10 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 5 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Belarus 1 artillery and 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Yenisey to Timguska 2 aaGuns and 15 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan 1 submarine moved from 110 Sea Zone to 91 Sea Zone Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 marine moved from Kwangsi to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 36 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 2 infantry moved from 42 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Shan State to Burma 1 bomber moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 5 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in Celebes Battle in Java Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/11 hits, 5.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 1/5 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangtung to Manchuria 1 fighter moved from Kwangtung to Manchuria 1 tactical_bomber moved from Kwangtung to Manchuria 1 fighter moved from Kwangtung to Manchuria 1 fighter moved from Kwangtung to Manchuria 1 tactical_bomber moved from Kwangtung to Manchuria 1 tactical_bomber moved from Kwangtung to Manchuria 1 fighter moved from Manchuria to Japan 1 fighter moved from Kwangtung to Manchuria 1 aaGun moved from Anhwe to Jehol 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 bomber moved from Yunnan to Manchuria 1 bomber moved from Yunnan to Manchuria 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 battleship, 1 carrier, 1 fighter and 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone 1 armour moved from Shan State to Kwangsi 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow Place Units - Japanese 3 artilleries placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,5,1,2,6,3,6,6,4,6,5 Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -5.00 UK_Pacific regular : -1.00 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Avner Scramble and Kami options for you.
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Scramble and Kami options for you.
no Kami no scramble
thx
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 10 infantry in Yunnan, round 3 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 9 infantry in Yunnan, round 4 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 7 Sea Zone to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 2 fighters and 3 submarines Japanese defend with 1 destroyer Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 19 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 1 fighter moved from Hawaiian Islands to Korea 1 bomber moved from Western United States to Korea 1 carrier moved from 7 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to Suriname 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Americans 1 factory_minor placed in Korea 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 3 infantry moved from Szechwan to Kweichow 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 10 infantry in Yunnan, round 3 : 0/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 9 infantry in Yunnan, round 4 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 1 fighter moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 bomber moved from Gibraltar to Algeria 1 artillery and 2 infantry moved from Egypt to Alexandria 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 5 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from India to Burma 1 fighter moved from Szechwan to Burma Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Anglo Egyptian Sudan British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Algeria British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery and 1 mech_infantry British roll dice for 2 cruisers in Algeria, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Algeria, round 2 : 2/9 hits, 3.83 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Algeria 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Battle in Alexandria British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Alexandria, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 artillery, 2 fighters and 5 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 5 infantry in Burma, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 armour moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from Algeria to Gibraltar 1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea Zone 1 bomber moved from Algeria to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 aaGun moved from Morocco to Algeria 1 aaGun moved from India to Burma 1 infantry moved from India to Burma 1 aaGun moved from India to Burma Place Units - British 3 infantry placed in Egypt 1 artillery and 2 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery, 4 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : -1.00 Italians regular : -0.83 Japanese regular : 0.00 Neutral_Axis regular : -1.67 British regular : -3.00
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 infantry moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Tunisia to Libya 1 armour moved from Romania to Bessarabia 1 artillery moved from Bulgaria to Romania 1 armour moved from Southern Italy to Yugoslavia Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 armour and 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 11 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans 1 aaGun, 3 armour and 4 infantry moved from Bessarabia to Ukraine 1 aaGun, 2 artilleries, 6 infantry and 2 tactical_bombers moved from Romania to Eastern Poland 7 armour and 9 mech_infantrys moved from Baltic States to Western Ukraine 1 armour and 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 3 artilleries and 13 infantry moved from Baltic States to Eastern Poland 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Yugoslavia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland Place Units - Germans 1 transport placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry EDIT: Removing units owned by Germans from France: 2 artilleries and 2 infantry EDIT: Adding units owned by Germans to France: 1 artillery and 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 8 infantry moved from Bryansk to Ukraine 2 mech_infantrys moved from Belarus to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 3 armour, 1 factory_minor and 5 infantry Germans roll AA dice in Ukraine : 0/2 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/13 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 3 armour and 5 infantry in Ukraine, round 2 : 2/8 hits, 3.17 expected hits 2 infantry owned by the Russians lost in Ukraine 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/11 hits, 3.00 expected hits Germans roll dice for 3 armour and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.50 expected hits 3 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 1/8 hits, 2.50 expected hits Germans roll dice for 3 armour and 2 infantry in Ukraine, round 4 : 1/5 hits, 2.17 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 : 3/7 hits, 2.33 expected hits Germans roll dice for 3 armour and 1 infantry in Ukraine, round 5 : 2/4 hits, 1.83 expected hits 2 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 6 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Ukraine, round 6 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Ukraine 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 8 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun, 3 armour and 5 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Bryansk 4 aaGuns, 1 armour, 5 artilleries and 36 infantry moved from Belarus to Bryansk 10 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Yunnan 1 armour and 1 mech_infantry moved from Szechwan to Yunnan 2 infantry moved from Timguska to Kansu 1 infantry moved from Timguska to Novosibirsk 2 infantry moved from Volgograd to Tambov Place Units - Russians 2 infantry and 1 mech_infantry placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -0.17 Russians regular : -3.83
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@Avner Dang. For a bit, I thought I was going to lose both fights.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 21 Sea Zone 1 fighter moved from 20 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 1 cruiser moved from 44 Sea Zone to 21 Sea Zone 1 battleship moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Celebes to 44 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win, taking Dutch New Guinea from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship in Philippines, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 1/7 hits, 2.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 3 : 1/7 hits, 2.67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in 21 Sea Zone Japanese attack with 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Guam Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 aaGun moved from Jehol to Manchuria 1 artillery moved from Hunan to Anhwe 1 armour moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 3 artilleries placed in Manchuria 1 artillery, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,5,1 Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.50
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 submarine, 5 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 bomber and 5 fighters moved from Korea to 6 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Avner Kami or scramble to SZ6? I would think not since you didn’t kami earlier…
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@surfer said in L25 BM4 Surfer (Allies+17) vs Avner (Axis):
@Avner Kami or scramble to SZ6? I would think not since you didn’t kami earlier…
no kami no scramble
thx
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hunan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 artillery placed in Hunan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 submarine, 5 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Tunisia from Italians 2 submarines moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 bomber and 5 fighters moved from Korea to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber, 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Midway 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from 25 Sea Zone to Midway 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to Midway 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 3 armour placed in Korea 1 submarine placed in 10 Sea Zone 5 tactical_bombers placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei 1 fighter moved from Sikang to Hopei Combat - Chinese Battle in Hunan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hunan, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Changing ownership of Kwangsi from Japanese to Chinese EDIT: Turning off Edit Mode 1 fighter moved from Hopei to Yunnan 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 artillery placed in Hunan 1 artillery placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from Kenya to Ethiopia 1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia 1 infantry moved from Tanganyika Territory to Belgian Congo British take Belgian Congo from Italians 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Egypt to Rhodesia 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 submarine moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 bomber moved from Gibraltar to 110 Sea Zone Combat - British Battle in Rhodesia British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 110 Sea Zone British attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Ethiopia British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt 1 fighter moved from Rhodesia to Tanganyika Territory 1 artillery moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter moved from 92 Sea Zone to Egypt 1 fighter moved from 110 Sea Zone to Gibraltar 1 bomber moved from 110 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to 92 Sea Zone 1 aaGun and 2 infantry moved from Algeria to Tunisia 1 infantry moved from Egypt to Alexandria 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from India to Yunnan 5 infantry moved from India to Burma 1 infantry moved from Burma to Shan State 2 aaGuns, 1 artillery and 5 infantry moved from Burma to Yunnan Place Units - British 3 submarines placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.50 Italians regular : 0.33 Japanese regular : 1.00 Germans regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of French West Africa from French to Italians EDIT: Turning off Edit Mode 1 armour moved from Bessarabia to Western Ukraine 1 artillery moved from Romania to Bessarabia 1 armour moved from Yugoslavia to Romania 1 armour moved from Romania to Eastern Poland 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from French Central Africa to French West Africa Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 cruiser moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from New South Wales to New Zealand 1 fighter moved from Hawaiian Islands to New Zealand 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 armour moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :