L25 BM4 Surfer (Allies+17) vs Avner (Axis)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 submarines moved from 23 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Korea
    
        Non Combat Move - Americans
            1 cruiser and 2 destroyers moved from 23 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 7 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from India to Szechwan
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Tanganyika Territory to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from 92 Sea Zone to Egypt
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2,2
            British collect 26 PUs (2 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.17
    Japanese regular : 0.00
    Germans regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Americans takes Political Action: Political Action Americans To War With Japanese
                Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 submarines moved from 23 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from Midway to 6 Sea Zone
            1 fighter moved from Guam to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 106 Sea Zone
    
        Combat - Americans
            Battle in 6 Sea Zone
                Americans attack with 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Korea
    
        Non Combat Move - Americans
            1 cruiser and 2 destroyers moved from 23 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            1 fighter moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 7 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 7 Sea Zone
            1 infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Combat - British
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 fighter moved from India to Szechwan
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Tanganyika Territory to Egypt
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 fighter moved from 92 Sea Zone to Egypt
            1 submarine moved from 96 Sea Zone to 92 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 tactical_bomber moved from Gibraltar to 92 Sea Zone
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from Algeria to Morocco
    
        Place Units - British
            1 factory_minor placed in Egypt
            2 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5,2,2
            British collect 26 PUs (2 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 armour and 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to Burma: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.17
    Japanese regular : 0.00
    Germans regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Avner Edit NCM move for India -> Burma.

  • '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Algeria
                    1 infantry owned by the French lost in Algeria
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 armour moved from Southern France to Southern Italy
            1 artillery and 2 infantry moved from Southern France to France
            1 armour moved from Greece to Romania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Libya to Tunisia
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Central Africa to Nigeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Slovakia Hungary to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            1 aaGun and 4 infantry moved from Romania to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 armour moved from Slovakia Hungary to Bessarabia
            1 aaGun, 3 artilleries and 13 infantry moved from Poland to Baltic States
            7 armour and 9 mech_infantrys moved from Germany to Baltic States
            7 infantry moved from Finland to Karelia
            1 artillery moved from Normandy Bordeaux to France
            1 artillery moved from Normandy Bordeaux to France
            1 mech_infantry moved from Holland Belgium to Germany
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 fighter moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 bomber moved from 114 Sea Zone to Western Germany
            1 bomber moved from 114 Sea Zone to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 aaGun, 2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
            1 tactical_bomber moved from 114 Sea Zone to Romania
            1 tactical_bomber moved from 114 Sea Zone to Romania
            1 artillery moved from Holland Belgium to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 infantry placed in France
            1 armour and 9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 artillery and 10 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Belarus
            5 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Belarus
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            3 infantry moved from Yenisey to Timguska
            2 aaGuns and 15 infantry moved from Amur to Korea
            1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Hunan to Kwangtung
            1 infantry moved from Kwangsi to Kwangtung
            1 marine moved from Kwangsi to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery moved from Shan State to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to Sumatra
            1 fighter moved from 36 Sea Zone to Java
            1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 2 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Shan State to Burma
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            5 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/11 hits, 5.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 2 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 1/5 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 3/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Manchuria
            1 fighter moved from Kwangtung to Manchuria
            1 tactical_bomber moved from Kwangtung to Manchuria
            1 fighter moved from Kwangtung to Manchuria
            1 fighter moved from Kwangtung to Manchuria
            1 tactical_bomber moved from Kwangtung to Manchuria
            1 tactical_bomber moved from Kwangtung to Manchuria
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Kwangtung to Manchuria
            1 aaGun moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Anhwe to Hunan
            1 bomber moved from Yunnan to Manchuria
            1 bomber moved from Yunnan to Manchuria
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 41 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 armour moved from Shan State to Kwangsi
            1 fighter moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to French Indo China
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Kweichow
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 factory_minor placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,1,5,1,2,6,3,6,6,4,6,5
            Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -5.00
    UK_Pacific regular : -1.00
    ANZAC regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 7 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Avner Scramble and Kami options for you.

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