L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)

  • 2025

    So complete casualty list:

    Damage carriers - french destroyer - british destroyer - american destroyer (only if there are no subs left) - kill carriers - french cruiser - british cruiser - american cruiser - american destroyer (otherwise do it here, at this point subs don’t impact the battle) - anzac fighters - American fighters

  • 2025

    Actually hang on. I forgot you are taking Normandy. If the carriers are killed you can withdraw and kill all of my aircraft. Ignore the above casualty lists.

  • 2025

    Upon reviewing, I don’t think that it is a bad thing. You can proceed with the above casualty list.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Southern Italy to 105 Sea Zone
            2 bombers and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
            2 fighters moved from 110 Sea Zone to 105 Sea Zone
            2 fighters moved from United Kingdom to 105 Sea Zone
            1 tactical_bomber moved from United Kingdom to 105 Sea Zone
            2 destroyers moved from 110 Sea Zone to 105 Sea Zone
            2 submarines moved from 110 Sea Zone to 105 Sea Zone
            1 carrier moved from 110 Sea Zone to 105 Sea Zone
            1 cruiser moved from 110 Sea Zone to 105 Sea Zone
            3 armour moved from United Kingdom to 110 Sea Zone
            3 artilleries moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Romania
            1 armour moved from Eastern Poland to Romania
            2 mech_infantrys moved from Germany to Romania
            1 infantry moved from Eastern Poland to Romania
    
        Combat - Germans
            Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 105 Sea Zone
            Battle in Romania
                Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Romania, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Romania
                    2 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    1 infantry owned by the Russians lost in Norway
                    Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Germans roll dice for 2 artilleries in Norway, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Norway, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Norway, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Norway
                    1 infantry owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 armour, 3 artilleries and 6 infantry
                Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/12 hits, 4.00 expected hits
                    Americans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    3 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 3 armour, 3 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/11 hits, 3.83 expected hits
                    Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 3 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 2 artilleries and 3 mech_infantrys
            Battle in 105 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers
                British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser and 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 8 transports; ANZAC defend with 2 fighters
                    Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 4 tactical_bombers in 105 Sea Zone, round 2 : 5/14 hits, 7.67 expected hits
                    Americans roll dice for 2 carriers, 3 cruisers, 3 destroyers, 6 fighters and 8 transports in 105 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits
                    2 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 105 Sea Zone
                    1 destroyer owned by the French, 1 destroyer owned by the British and 2 carriers owned by the Americans lost in 105 Sea Zone
                    Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 105 Sea Zone, round 3 : 5/11 hits, 6.50 expected hits
                    Americans roll dice for 3 cruisers, 1 destroyer, 6 fighters and 8 transports in 105 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
                    4 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 105 Sea Zone
                    1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 105 Sea Zone
                2 bombers owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                Americans win with 5 fighters and 8 transports remaining. Battle score for attacker is -16
                Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 cruiser and 1 destroyer
                Casualties for Americans: 2 carriers, 1 cruiser and 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for ANZAC: 1 fighter
            Scrambled unit stays in territory 105 Sea Zone
                4 fighters owned by the Americans could not land and were killed
    
        Non Combat Move - Germans
            1 fighter could not land in 105 Sea Zone and was removed
            1 fighter moved from 105 Sea Zone to United Kingdom
            2 tactical_bombers moved from 105 Sea Zone to United Kingdom
            2 bombers moved from 105 Sea Zone to Western Germany
            3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Southern Italy to Yugoslavia
            3 armour moved from Southern Italy to Yugoslavia
            3 infantry moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            3 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 carrier placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Russians regular : 1.67
    Germans regular : -4.83
    

    Savegame

  • 2025

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 armour and 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour moved from Karelia to Norway
            1 infantry moved from Finland to Norway
            1 fighter moved from Novgorod to Baltic States
            1 bomber moved from Russia to Baltic States
            1 fighter moved from Finland to Norway
            2 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
            1 fighter moved from Novgorod to Baltic States
            2 infantry moved from Novgorod to Baltic States
            1 artillery and 17 infantry moved from Novgorod to Belarus
            11 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Norway
                    1 artillery owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Baltic States
                Russians attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 armour, 2 artilleries and 29 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 artilleries and 29 infantry in Belarus, round 2 : 9/33 hits, 6,83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 2 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Bessarabia from Germans to Russians
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Bryansk to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Smolensk
            EDIT: 1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Rostov to Caucasus
            2 armour moved from Karelia to Finland
            1 fighter moved from Norway to Finland
            1 bomber moved from Baltic States to Novgorod
            1 fighter moved from Baltic States to Finland
            1 fighter moved from Baltic States to Novgorod
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 armour moved from Iraq to Egypt
            2 armour moved from Iraq to Persia
            2 aaGuns and 18 infantry moved from Timguska to Kansu
            1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 armour and 2 infantry placed in Volgograd
            5 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,6
            Russians collect 40 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,00
    Russians regular : 3,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 4 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from India to West India
                  Japanese take West India from UK_Pacific
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            2 mech_infantrys moved from French Indo China to Szechwan
            1 armour moved from French Indo China to Szechwan
            1 artillery moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
            3 fighters moved from Japan to 26 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            2 aaGuns moved from Manchuria to Jehol
            3 artilleries and 14 infantry moved from Kweichow to Hopei
            1 armour and 4 mech_infantrys moved from Yunnan to Hopei
            4 infantry moved from Kwangsi to 36 Sea Zone
            4 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from Hopei to Chahar
            1 aaGun moved from Kwangsi to Hunan
            1 infantry moved from Burma to India
            1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter moved from Shan State to Philippines
            1 bomber moved from Shan State to Caroline Islands
            1 bomber moved from French Indo China to Caroline Islands
            5 fighters and 7 tactical_bombers moved from Shan State to Philippines
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 armour moved from Kwangtung to Yunnan
    
        Place Units - Japanese
            3 artilleries and 1 infantry placed in Japan
            4 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : -0.33
    

    Savegame

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