L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • @zarhunter

    let me redo, I did not engage in combat other than move into unoccupied territory, not sure which map i used

  • 2025

    @zarhunter Go ahead, if you didnt roll any dice there is no need to ask


  • TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Tambov to Volgograd
            1 infantry moved from Russia to Tambov
            2 aaGuns, 3 artilleries and 20 infantry moved from Russia to Samara
    
        Place Units - Russians
            1 aaGun and 2 infantry placed in Volgograd
            2 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 1 mech_infantry moved from Kansu to Olgiy
            1 infantry moved from Chahar to Buyant-Uhaa
            2 armour moved from Shantung to Buyant-Uhaa
            2 bombers moved from Yunnan to Olgiy
            2 infantry moved from Burma to India
            2 fighters and 3 tactical_bombers moved from Burma to India
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            1 fighter moved from Kwangsi to India
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 6/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Olgiy
                Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                Mongolians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Olgiy, round 2 : 3/4 hits, 2.00 expected hits
                    Mongolians roll dice for 2 infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Olgiy
                    2 infantry owned by the Mongolians lost in Olgiy
                Japanese win, taking Olgiy from Mongolians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Mongolians: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Olgiy: 1 artillery
                EDIT: Adding units owned by Japanese to Olgiy: 1 artillery
                EDIT: Turning off Edit Mode
            Battle in Buyant-Uhaa
                Japanese attack with 2 armour and 1 infantry
                Mongolians defend with 2 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.17 expected hits
                    Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buyant-Uhaa
                    1 infantry owned by the Mongolians lost in Buyant-Uhaa
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 3 : 0/1 hits, 0.50 expected hits
                    Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 4 : 0/1 hits, 0.50 expected hits
                    Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Buyant-Uhaa
                Mongolians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 armour and 1 infantry
                Casualties for Mongolians: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Olgiy to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kweichow to Suiyuyan
            1 mech_infantry moved from Hunan to Chahar
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Burma to Hunan
            1 mech_infantry moved from Burma to Szechwan
            1 mech_infantry moved from Burma to Kweichow
            4 fighters and 4 tactical_bombers moved from India to Burma
            1 tactical_bomber moved from 41 Sea Zone to Burma
            6 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 carrier placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            3 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.17
    Mongolians regular : 2.00
    ANZAC regular : 0.33
    UK_Pacific regular : 0.33
    

    Savegame

  • 2025

    @lebowsky said in L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch:

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 7 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 1 mech_infantry moved from Kansu to Olgiy
            1 infantry moved from Chahar to Buyant-Uhaa
            2 armour moved from Shantung to Buyant-Uhaa
            2 bombers moved from Yunnan to Olgiy
            2 infantry moved from Burma to India
            2 fighters and 3 tactical_bombers moved from Burma to India
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 battleships moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 34 Sea Zone
            1 fighter moved from Kwangsi to India
            1 tactical_bomber moved from Kwangsi to India
            1 fighter moved from Kwangsi to India
            1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in India
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in India, round 2 : 6/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Olgiy
                Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                Mongolians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Olgiy, round 2 : 3/4 hits, 2.00 expected hits
                    Mongolians roll dice for 2 infantry in Olgiy, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Olgiy
                    2 infantry owned by the Mongolians lost in Olgiy
                Japanese win, taking Olgiy from Mongolians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Mongolians: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Olgiy: 1 artillery
                EDIT: Adding units owned by Japanese to Olgiy: 1 artillery
                EDIT: Turning off Edit Mode
            Battle in Buyant-Uhaa
                Japanese attack with 2 armour and 1 infantry
                Mongolians defend with 2 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 1.17 expected hits
                    Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Buyant-Uhaa
                    1 infantry owned by the Mongolians lost in Buyant-Uhaa
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 3 : 0/1 hits, 0.50 expected hits
                    Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Buyant-Uhaa, round 4 : 0/1 hits, 0.50 expected hits
                    Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Buyant-Uhaa
                Mongolians win with 1 infantry remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 armour and 1 infantry
                Casualties for Mongolians: 1 infantry
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 destroyer owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Olgiy to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kweichow to Suiyuyan
            1 mech_infantry moved from Hunan to Chahar
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Burma to Hunan
            1 mech_infantry moved from Burma to Szechwan
            1 mech_infantry moved from Burma to Kweichow
            4 fighters and 4 tactical_bombers moved from India to Burma
            1 tactical_bomber moved from 41 Sea Zone to Burma
            6 carriers, 2 cruisers, 1 destroyer and 4 submarines moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 5 Sea Zone to 19 Sea Zone
            2 fighters and 3 tactical_bombers moved from Burma to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 carrier placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            3 mech_infantrys placed in Shantung
            1 artillery and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.17
    Mongolians regular : 2.00
    ANZAC regular : 0.33
    UK_Pacific regular : 0.33
    

    Savegame

    By the way, watch the Buyant-Uhaa battle, just amazing


  • TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 2 carriers, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Soviet Far East to Siberia
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 bomber moved from New Guinea to Queensland
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Hawaiian Islands to Queensland
            1 fighter moved from Caroline Islands to Queensland
            2 carriers and 3 fighters moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 3 Sea Zone to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 aaGuns moved from British Columbia to Alaska
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 armour, 2 infantry and 2 mech_infantrys placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Tsinghai
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 infantry moved from West India to India
            1 fighter moved from West India to India
            1 infantry moved from West India to India
            1 tactical_bomber moved from West India to India
            1 armour moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Germans
            1 armour moved from Trans-Jordan to Iraq
            3 armour moved from Belgian Congo to Ethiopia
            1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Tunisia to Libya
                  British take Libya from Italians
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 armour moved from Libya to Tunisia
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to West India
            2 fighters moved from West India to Persia
            3 armour moved from Persia to West India
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 transport moved from 92 Sea Zone to 91 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 aaGun and 2 artilleries placed in Iraq
            3 armour placed in Persia
            1 armour placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : 1.50
    

    Savegame

  • 2025

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Alexandria to Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,6,6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,4
            Italians collect 6 PUs (8 lost to blockades); end with 6 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 destroyers and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Belarus to Smolensk
            1 artillery and 5 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 infantry moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Greece to Vologda
            1 bomber moved from Greece to Smolensk
            1 fighter and 1 tactical_bomber moved from Greece to Tambov
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Germans take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Greece to Tambov
            1 bomber moved from Greece to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Bryansk, round 2 : 2/8 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Greece
            1 bomber moved from Bryansk to Greece
            1 fighter and 1 tactical_bomber moved from Tambov to Rostov
            3 aaGuns and 2 mech_infantrys moved from Ukraine to Rostov
            4 mech_infantrys moved from Romania to Ukraine
            4 armour and 6 mech_infantrys moved from Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries and 3 infantry moved from Novgorod to Belarus
            1 bomber moved from Smolensk to Novgorod
            1 bomber moved from Vologda to Novgorod
            8 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            9 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in France
            1 artillery and 3 infantry placed in Western Germany
            Germans undo move 3.
            Germans undo move 3.
            1 infantry placed in France
            2 artilleries and 3 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 3.
            Germans undo move 4.
            Germans undo move 3.
            2 artilleries and 4 infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4,2,6,1,6
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 fighter; Remaining resources: 7 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Russia
            8 infantry moved from Samara to Vologda
            3 artilleries and 24 infantry moved from Samara to Russia
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 8 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 8 infantry in Vologda, round 2 : 2/8 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Samara to Vologda
            1 aaGun moved from Samara to Russia
            2 aaGuns moved from Samara to Russia
            1 aaGun moved from Volgograd to Samara
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Place Units - Russians
            2 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 1.33
    

    Savegame

  • 2025

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Shensi to Tsinghai
            1 infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            1 artillery moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 artillery moved from Olgiy to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Sakha to Buryatia
            2 infantry moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            5 fighters and 3 tactical_bombers moved from 35 Sea Zone to Java
            2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Kazakhstan to Tsinghai
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Java, round 2 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 6/12 hits, 5.83 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                    1 infantry owned by the British lost in India
                Japanese destroys 12PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Buryatia
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Tsinghai to Kwangsi
            1 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Hunan
            2 mech_infantrys moved from Shantung to Manchuria
            2 fighters and 2 tactical_bombers moved from India to Kwangsi
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            6 carriers, 1 destroyer and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            5 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            3 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -1.83
    UK_Pacific regular : 0.67
    ANZAC regular : -0.67
    Russians regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 1 battleship, 5 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Siberia to Amur
            1 infantry moved from Soviet Far East to Siberia
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from Sardinia to 95 Sea Zone
            1 armour and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in Southern Italy
                Americans attack with 1 armour and 3 infantry
                Germans defend with 3 aaGuns, 1 artillery and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour and 3 infantry in Southern Italy, round 2 : 3/4 hits, 1.00 expected hits
                    Italians roll dice for 3 aaGuns, 1 artillery and 6 infantry in Southern Italy, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Americans lost in Southern Italy
                    3 aaGuns owned by the Germans lost in Southern Italy
                    Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 3 : 2/7 hits, 2.33 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                Italians win, taking Philippines from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour and 3 infantry
                Casualties for Germans: 3 aaGuns
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 109 Sea Zone to 123 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 carriers and 3 fighters moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
            1 armour, 2 infantry and 2 mech_infantrys moved from Western United States to British Columbia
            1 armour and 2 mech_infantrys moved from British Columbia to Alaska
            1 transport moved from 3 Sea Zone to 1 Sea Zone
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 battleship and 1 transport placed in 10 Sea Zone
            3 armour and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour, 3 artilleries, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from West India to India
            1 tactical_bomber moved from West India to India
            1 fighter moved from West India to India
            1 armour moved from Persia to Caucasus
            2 fighters moved from Persia to Caucasus
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            2 infantry moved from Tunisia to Libya
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from 92 Sea Zone to Southern Italy
            1 battleship and 1 carrier moved from 92 Sea Zone to 95 Sea Zone
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
    
        Combat - British
            Battle in Southern Italy
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 artillery and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 6 infantry in Southern Italy, round 2 : 0/7 hits, 2.33 expected hits
                    2 infantry owned by the Germans lost in Southern Italy
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern Italy, round 3 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 3 : 4/5 hits, 1.67 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Southern Italy
                    3 infantry owned by the Germans lost in Southern Italy
                2 fighters owned by the British retreated
                Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 5 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
            Battle in India
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour and 2 fighters
                Germans defend with 1 infantry
                    British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            3 armour moved from Persia to Trans-Jordan
            1 aaGun, 1 armour, 7 artilleries and 10 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from India to Persia
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 armour moved from Ethiopia to 76 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Caucasus to Persia
            2 fighters moved from Southern Italy to 95 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            2 armour and 1 mech_infantry placed in Iraq
            2 artilleries and 1 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Japanese regular : -0.33
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : 0.83
    

    Savegame


  • @zarhunter
    Well Italy redeemed themselves that turn, thought I had the odds

  • 2025

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 5 artilleries and 12 infantry moved from Egypt to Alexandria
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy
            1 infantry moved from Greece to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,1,4,5,5,2
            Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    @zarhunter said in L25 BM4 zarhunter (Allis +19) vs Lebowsky (Axis) - Rematch:

    @zarhunter
    Well Italy redeemed themselves that turn, thought I had the odds

    It was on my favour still on both battles, u got a little over average on american turn leaving me with 7 when the average was 8 units, and the UK battle was 50 to enter. The dices tell +0.83 for american and british and -1 between italians and germans.

    The thing is you didnt get lucky this time!


  • TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New Guinea to Dutch New Guinea
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    Stupid me, I just raided a minor factory with 4 bombers… forgot russia already went down lol.

    RIP that bomber

  • 2025

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries and 4 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 113 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from 109 Sea Zone to Eire
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            2 mech_infantrys moved from Rostov to Caucasus
            2 bombers moved from Novgorod to Russia
            2 bombers and 3 fighters moved from Greece to Russia
            4 tactical_bombers moved from Greece to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/4 hits, 0.67 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 7,4,7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Battle in Eire
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 5 tactical_bombers
                British defend with 1 armour
                    Germans roll dice for 2 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Caucasus
                Germans win, taking Eire from Neutral_Allies, taking Caucasus from Russians with 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Cleaning up after air battles
    
        Non Combat Move - Germans
            5 tactical_bombers moved from Caucasus to Ukraine
            1 fighter moved from Rostov to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 artillery and 3 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            8 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour, 2 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries and 4 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            9 mech_infantrys moved from Poland to Western Ukraine
            2 bombers moved from Russia to Poland
            1 bomber moved from Russia to Eastern Poland
            3 fighters moved from Russia to Bryansk
            2 mech_infantrys moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Caucasus
            1 mech_infantry moved from Germany to Holland Belgium
            4 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,5,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,5,6,5,4,3,3
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -0.83
    Russians AA : 0.33
    

    Savegame

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