TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 infantry moved from Novgorod to Belarus
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Bessarabia to Ukraine
2 bombers moved from Western Ukraine to Ukraine
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 3 fighters
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 3 fighters in 114 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 114 Sea Zone
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 17 armour, 12 artilleries, 18 infantry and 5 tactical_bombers moved from Western Ukraine to Bryansk
7 armour moved from Eastern Poland to Bryansk
2 bombers moved from Ukraine to Eastern Poland
6 armour moved from Germany to Eastern Poland
3 fighters moved from 114 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Bryansk
Place Units - Germans
3 tactical_bombers placed in Novgorod
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2,5,2,2,3,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (4 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
6 artilleries moved from French Indo China to Yunnan
1 marine moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters, 1 marine and 3 tactical_bombers moved from 42 Sea Zone to Java
1 fighter moved from French Indo China to 43 Sea Zone
2 bombers moved from French Indo China to Java
5 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport
Americans defend with 2 transports
2 transports owned by the Americans lost in 42 Sea Zone
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Yunnan
Japanese attack with 1 armour, 9 artilleries, 5 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 17 infantry; ANZAC defend with 1 fighter
British roll AA dice in Yunnan : 2/8 hits, 1.33 expected hits
2 fighters owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 9 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 8/26 hits, 10.17 expected hits
Chinese roll dice for 3 aaGuns, 1 artillery, 1 fighter and 17 infantry in Yunnan, round 2 : 2/19 hits, 6.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
3 aaGuns owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 8/24 hits, 9.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Yunnan, round 3 : 3/14 hits, 5.00 expected hits
3 infantry owned by the Japanese lost in Yunnan
8 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 9 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 8/21 hits, 8.67 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 4 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 fighter owned by the ANZAC, 1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 9 artilleries, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 2 fighters and 6 infantry
Casualties for British: 3 aaGuns, 1 artillery and 17 infantry
Casualties for ANZAC: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 8/11 hits, 5.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Java, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from 42 Sea Zone to Sumatra
1 marine moved from Guam to 21 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 mech_infantrys placed in Kwangtung
Japanese undo move 2.
1 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Japanese collect 57 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -8.00
Americans regular : -1.00
Japanese regular : -2.33
British AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 marine moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 1 marine moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in French West Africa
Americans attack with 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry and 1 marine in French West Africa, round 2 : 1/3 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to United Kingdom
Place Units - Americans
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
15 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 26 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 fighters moved from Syria to India
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
6 infantry moved from Burma to India
Place Units - British
1 submarine placed in 98 Sea Zone
3 fighters placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 37 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 40 to 15
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 5
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Removing units owned by UK_Pacific from India: 5 infantry
EDIT: Adding units owned by British to India: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Changing PUs for UK_Pacific from 15 to 14
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 1.67
Japanese AA : -0.33
Neutral_Axis regular : -0.33
Well I didnt buy anything with UK pacific so i had to edit a whole mess. It was -25 IPC for 10 repair and 5 infantry. Also edited a lot of moves, didnt calculate good before, and even now im not good…
The Yunnan fight was bad for me I know, I just put you a lot of objectives to attack someone, but the dices screwed me there. You should have 6 land troops there but ended with 14… it was really awful. My plan was to attack with china after but now i cant.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 armour, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry and 1 marine moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry and 1 marine moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in French West Africa
Americans attack with 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry and 1 marine in French West Africa, round 2 : 1/3 hits, 0.67 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour and 1 fighter in Caroline Islands, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to United Kingdom
Place Units - Americans
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers placed in Western United States
3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
15 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
Place Units - Chinese
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 26 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 fighters moved from Syria to India
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Syria
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 battleship, 2 carriers, 3 cruisers and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
6 infantry moved from Burma to India
Place Units - British
1 submarine placed in 98 Sea Zone
3 fighters placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 37 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 40 to 15
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 5
EDIT: Adding units owned by UK_Pacific to India: 5 infantry
EDIT: Removing units owned by UK_Pacific from India: 5 infantry
EDIT: Adding units owned by British to India: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Removing units owned by British from Siam: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Changing ownership of Siam from UK_Pacific to Japanese
EDIT: Changing PUs for UK_Pacific from 15 to 14
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 16 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 16 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 1.67
Japanese AA : -0.33
Neutral_Axis regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
1 mech_infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in Caroline Islands
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Malaya to Shan State
2 fighters moved from Malaya to India
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
3 tactical_bombers moved from Bryansk to Tambov
2 tactical_bombers moved from Bryansk to Tambov
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 fighters and 3 tactical_bombers moved from Novgorod to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 115 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
5 tactical_bombers moved from Tambov to Bryansk
6 armour moved from Eastern Poland to Bryansk
3 fighters and 3 tactical_bombers moved from 115 Sea Zone to Bryansk
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Eastern Poland to Novgorod
Place Units - Germans
3 armour placed in Ukraine
3 fighters placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Novosibirsk to Kansu
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
2 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Kansu
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
2 fighters moved from Vologda to Russia
2 infantry moved from Samara to Russia
1 aaGun moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
4 infantry moved from Novosibirsk to Kazakhstan
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 armour, 9 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
1 marine moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 marine moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Sumatra to 37 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from French Indo China to Szechwan
4 fighters moved from French Indo China to Szechwan
4 tactical_bombers moved from French Indo China to Szechwan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 3 infantry and 1 marine
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Philippines, round 2 : 1/5 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Philippines, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 1 armour, 9 artilleries, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 7/25 hits, 10.50 expected hits
Chinese roll dice for 1 fighter and 16 infantry in Szechwan, round 2 : 5/17 hits, 6.00 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
7 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 8 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Szechwan, round 3 : 11/20 hits, 8.83 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 3.67 expected hits
2 artilleries owned by the Japanese lost in Szechwan
9 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 6 artilleries, 4 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for Chinese: 1 fighter and 16 infantry
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Manchuria to Anhwe
4 fighters and 4 tactical_bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Anhwe to Kweichow
2 bombers moved from 37 Sea Zone to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
4 infantry placed in Japan
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : 0.67
Japanese regular : -1.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in Iwo Jima
Battle in 16 Sea Zone
Americans attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Iwo Jima from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 transport moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Hawaiian Islands to 17 Sea Zone
2 carriers moved from 26 Sea Zone to 17 Sea Zone
5 fighters and 2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 3 tactical_bombers moved from Western United States to Wake Island
1 infantry and 1 marine moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry and 1 mech_infantry moved from Morocco to Algeria
2 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 artillery, 1 infantry and 2 tactical_bombers placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Syria to Caucasus
1 tactical_bomber moved from Syria to Caucasus
1 infantry moved from Burma to Yunnan
5 fighters and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Yunnan
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Borneo from Japanese, taking Yunnan from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 bomber moved from Caucasus to Syria
1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Syria to Russia
3 fighters moved from Persia to Russia
1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
5 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
3 fighters placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -0.67
Germans AA : -0.17
Germans regular : -0.50
British regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tambov
2 infantry owned by the Russians lost in Tambov
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Tambov to Ukraine
2 armour moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 armour moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,5,2
Italians collect 11 PUs (6 lost to blockades); end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 armour moved from Ukraine to Caucasus
9 armour moved from Bryansk to Caucasus
20 armour moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 20 armour and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 20 armour and 1 infantry in Volgograd, round 2 : 9/21 hits, 10.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 20 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 12 armour and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 12 armour and 1 infantry in Caucasus, round 2 : 5/13 hits, 6.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 11 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 12 artilleries, 4 fighters, 14 infantry and 8 tactical_bombers moved from Bryansk to Ukraine
2 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Southern Italy
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Western Germany
2 tactical_bombers moved from Novgorod to Ukraine
2 fighters moved from Novgorod to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Ukraine
2 fighters placed in Western Germany
Germans undo move 3.
2 fighters placed in France
2 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Morocco
1 carrier and 2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking Gibraltar from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 armour; French defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Morocco, round 2 : 4/7 hits, 2.17 expected hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the French and 1 armour owned by the British lost in Morocco
Italians win, taking Morocco from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour
Casualties for French: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Non Combat Move - Italians
1 battleship moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 airfield placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : -0.83
Italians regular : 1.50
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Russia to Gorky
3 infantry moved from Timguska to Komi
3 armour, 1 artillery and 12 infantry moved from Smolensk to Bryansk
3 artilleries moved from Novgorod to Yaroslavl
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
4 armour moved from Kursk to Bryansk
2 infantry moved from Kursk to Bryansk
1 infantry moved from Rostov to Northern Caucasus
9 infantry moved from Yenisey to Timguska
Non Combat Move - Russians
2 aaGuns moved from Yenisey to Timguska
1 artillery moved from Stalingrad to Tambov
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Stalingrad
3 infantry placed in Urals
2 infantry placed in Siberia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Round: 7
Purchase Units - British
British buy 2 bombers; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to French Indo China
British take French Indo China from Japanese
1 infantry moved from Syria Jordan to Persia
2 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,2 and costs: 8 PUs.
Bombing raid costs 8 PUs
Non Combat Move - British
2 bombers moved from Germany to United Kingdom
Place Units - British
2 bombers placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 carriers, 2 submarines and 2 transports; Remaining resources: 2 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Borneo
1 bomber moved from Guam to Philippines
1 fighter and 1 tactical_bomber moved from Guam to Philippines
1 fighter and 1 tactical_bomber moved from Guam to Philippines
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 6/8 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Philippines
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 2/7 hits, 3.33 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 4 fighters, 1 marine and 4 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters, 1 marine and 4 tactical_bombers in Celebes, round 2 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in Celebes
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
19 carriers moved from 37 Sea Zone to 44 Sea Zone
20 submarines moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone
2 cruisers moved from 37 Sea Zone to 44 Sea Zone
2 destroyers moved from 37 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Java to 44 Sea Zone
3 fighters and 4 tactical_bombers moved from Celebes to 44 Sea Zone
3 fighters moved from Java to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 tactical_bombers moved from Philippines to 44 Sea Zone
4 fighters and 2 tactical_bombers moved from Borneo to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
1 fighter moved from 43 Sea Zone to Guam
6 fighters moved from 37 Sea Zone to Guam
2 fighters moved from Japan to Guam
1 fighter moved from 17 Sea Zone to Guam
1 tactical_bomber moved from Japan to Guam
1 tactical_bomber moved from 6 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Guam
1 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Shan State to Yunnan
1 aaGun and 1 infantry moved from Shan State to Malaya
4 artilleries and 4 infantry moved from Buryatia to Yakut S.S.R.
2 marines moved from Buryatia to Amur
1 fighter moved from Guam to Hunan
Place Units - Japanese
1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
3 carriers and 2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 67 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 11 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6,2,4
ANZAC collect 6 PUs (2 lost to blockades); end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Bryansk
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
5 artilleries moved from Russia to Tambov
2 infantry moved from Samara to Novosibirsk
2 mech_infantrys moved from Urals to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
12 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs