Lebowsky {axis} vs simon33 (allies+16)

  • '19 '17 '16

    TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to Germany
            4 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    

    Savegame

  • '19 '17 '16

    Oh actually, I don’t think you would scramble so will assume that.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Iwo Jima
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from United Kingdom to Germany
            4 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 4/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            2 carriers moved from 26 Sea Zone to 17 Sea Zone
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 fighters moved from Iwo Jima to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 89 Sea Zone
            2 fighters moved from Western United States to 89 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 bomber moved from Germany to Finland
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
            1 armour and 1 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            4 fighters placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
            4 fighters, 1 infantry and 2 tactical_bombers moved from Egypt to Alexandria
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in Alexandria
                British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                Italians defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/7 hits, 3.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Italian Somaliland from Italians, taking Alexandria from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 bomber moved from British Guiana to Belgian Congo
            1 armour and 4 infantry moved from British Guiana to Brazil
            4 fighters and 2 tactical_bombers moved from Alexandria to Egypt
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            2 fighters moved from United Kingdom to Finland
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
    
        Place Units - British
            2 infantry placed in Union of South Africa
            3 infantry placed in Persia
            1 artillery and 2 infantry placed in Iraq
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : 0.67
    Italians regular : -0.33
    Japanese regular : 1.67
    Germans AA : -0.17
    British regular : -1.50
    

    Savegame

  • '19 '17 '16

    I wonder if I can recover from losing that US fleet in 91.

  • 2025

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 bomber moved from Gibraltar to Southern Italy
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Archangel to Eastern Poland
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 carrier and 1 transport placed in 95 Sea Zone
            3 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    @simon33 last turn I think i was losing, now maybe im getting the lead.

    The Finland move was good, I could barely defend norway with the italian fighters

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 fighter and 8 infantry moved from New South Wales to Queensland
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            2 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Iceland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov
                  Germans take Bryansk from Russians
                  Germans take Rostov from Russians
            4 artilleries and 24 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 4 artilleries and 24 infantry
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 4 artilleries and 24 infantry in Ukraine, round 2 : 8/28 hits, 6.00 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 aaGuns moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 tactical_bomber moved from Southern Italy to Norway
            1 fighter moved from Western Germany to Norway
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Eastern Poland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 armour moved from Greece to Romania
            1 infantry moved from Greece to Bulgaria
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 battleship moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from Morocco to Algeria
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Germany
            3 fighters placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 infantry
            EDIT: Adding units owned by Germans to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 2.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Italians
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Russia
            2 armour, 28 infantry and 2 mech_infantrys moved from Smolensk to Russia
            10 infantry moved from Russia to Samara
            6 infantry moved from Novosibirsk to Samara
            3 infantry moved from Volgograd to Samara
            2 fighters and 1 tactical_bomber moved from Finland to Russia
    
        Place Units - Russians
            4 artilleries, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.67
    

    Savegame

  • '19 '17 '16

    @lebowsky said in Lebowsky {axis} vs simon33 (allies+16):

    The Finland move was good, I could barely defend norway with the italian fighters

    But you could so probably not a good move actually.

  • 2025

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone
            2 bombers moved from French Indo China to 17 Sea Zone
            1 fighter moved from Manchuria to 17 Sea Zone
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 artillery moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Shensi to Tsinghai
            1 infantry moved from Kansu to Tsinghai
            2 fighters moved from Yunnan to Tsinghai
            1 tactical_bomber moved from French Indo China to Tsinghai
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 17 Sea Zone
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 14/19 hits, 10.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 transports in 17 Sea Zone, round 2 : 10/15 hits, 7.67 expected hits
                Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone
                    1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 7/15 hits, 8.83 expected hits
                    Americans roll dice for 1 battleship, 4 fighters and 2 transports in 17 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 17 Sea Zone
                    4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90
                Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports
    
        Non Combat Move - Japanese
            2 bombers moved from 17 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter moved from French Indo China to Manchuria
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Anhwe
            3 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Kwangsi to Yunnan
            3 artilleries and 5 infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Manchuria
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 carriers placed in 6 Sea Zone
            1 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 2.83
    Japanese regular : 1.50
    

    Savegame

  • 2025

    Not the game for the american fleet

Suggested Topics

  • 2
  • 32
  • 113
  • 80
  • 73
  • 38
  • 213
  • 2.3k
Axis & Allies Boardgaming Custom Painted Miniatures

66

Online

17.4k

Users

40.0k

Topics

1.7m

Posts