thats from your Playbook. Lets see if I can do a SeaLion
L24 PTV MikawaGunichi (X+7) vs Wizmark Game#2
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 50 Sea Zone 1 cruiser moved from 65 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 78 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 3 armour moved from Slovakia Hungary to Eastern Poland 4 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 carrier and 1 destroyer moved from 115 Sea Zone to 118 Sea Zone 2 bombers moved from Western Germany to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Eastern Poland Germans attack with 7 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 6/15 hits, 6.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 bombers moved from 118 Sea Zone to Western Germany 1 armour moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 armour, 1 infantry and 1 transport moved from 115 Sea Zone to 93 Sea Zone 2 infantry moved from Eire to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 armour and 3 infantry moved from 93 Sea Zone to Morocco Germans take Morocco from Neutral_Axis 1 fighter moved from Southern Italy to 93 Sea Zone 1 aaGun, 5 artilleries and 19 infantry moved from Romania to Bessarabia 5 infantry moved from Finland to Vyborg 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 2 aaGuns, 2 artilleries and 5 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 1 tactical_bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 1 destroyer, 1 submarine and 1 transport placed in 116 Sea Zone 1 artillery, 8 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 1.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Karelia 2 fighters and 1 tactical_bomber moved from Leningrad to Karelia Combat - Russians Battle in Karelia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Karelia to Northern Belarus 1 tactical_bomber moved from Karelia to Northern Belarus 1 tactical_bomber moved from Russia to Northern Belarus 3 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 1 artillery and 3 infantry moved from Smolensk to Northern Belarus 3 infantry moved from Russia to Smolensk 1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Ukraine to Rostov 6 infantry moved from Siberia to Amur Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 50 Sea Zone 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 50 Sea Zone 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 24 Sea Zone 1 marine moved from 24 Sea Zone to Wake Island 2 infantry moved from Johnston Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Guam to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 infantry moved from Paulau to 36 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 armour and 1 artillery moved from Manilla to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 battleship and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 bombers moved from Caroline Islands to Borneo 1 armour and 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 fighter moved from Kiangsi to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Celebes Battle in Midway Battle in 42 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking Celebes from Dutch, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Wake Island Battle in Sumatra Japanese attack with 1 armour and 1 infantry British defend with 1 artillery Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Sumatra Japanese win, taking Wake Island from Americans, taking Sumatra from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 1/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 50 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 50 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Inner Mongolia 1 infantry moved from Shansi to Honan 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 aaGun and 3 infantry moved from Jehol to Anhwe 1 fighter moved from Kwangsi to Kiangsi 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 24 Sea Zone 2 carriers moved from 31 Sea Zone to 24 Sea Zone 1 destroyer moved from 19 Sea Zone to 24 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Kyushu to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun moved from Japan to Kyushu 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 battleship moved from 31 Sea Zone to 25 Sea Zone 1 cruiser and 1 destroyer moved from 31 Sea Zone to 24 Sea Zone 1 fighter moved from Marshall Islands to 7 Sea Zone 2 bombers moved from Borneo to Davao 2 fighters and 2 tactical_bombers moved from Marshall Islands to Caroline Islands Place Units - Japanese 1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.00 ANZAC regular : -0.33 UK_Pacific regular : -1.00
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@mikawagunichi
hey there, before i finalise my turn, are you expecting your 2 undefended tts to be protected by a carrier scamble? From my understanding there has to be a surface warship to create the scramble, which the tts arent as they have no attack or defence rating
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@wizmark Nope, enjoy your easy kills
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 50 Sea Zone 1 bomber moved from Western United States to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Johnston Island Combat - Americans Battle in Johnston Island Battle in 50 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 50 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 50 Sea Zone Americans win, taking Johnston Island from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber and 1 fighter moved from 50 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 2 carriers and 1 cruiser moved from 11 Sea Zone to 28 Sea Zone 4 fighters moved from Western United States to 28 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 destroyer and 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 destroyer moved from 14 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 28 Sea Zone 1 fighter moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 battleship, 1 destroyer and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Hunan 4 infantry moved from Szechwan to Hunan 3 artilleries and 9 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hunan, round 2 : 8/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kweichow Place Units - Chinese 1 artillery and 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 battleship and 1 cruiser moved from 81 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Southern Persia to Iraq 1 armour moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Ethiopia Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 cruiser moved from 74 Sea Zone to 82 Sea Zone 1 carrier and 2 destroyers moved from 81 Sea Zone to 82 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 aaGun, 1 artillery and 3 infantry moved from Egypt to Anglo-Egyptian Sudan 1 mech_infantry moved from Kenya to Anglo-Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 aaGun and 4 infantry moved from Yunnan to Kweichow 2 aaGuns, 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 3 infantry moved from French Indo China to Shan State 2 artilleries and 3 infantry moved from Burma to Shan State 1 fighter moved from United Kingdom to 104 Sea Zone 1 infantry moved from United Kingdom to Scotland Place Units - British 1 factory_minor placed in Southern Persia 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 3,5,3,1,3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 3.50 Americans regular : -0.33 Japanese regular : 0.50 Neutral_Axis regular : 0.00 British regular : 0.67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 armour moved from Romania to Baltic States Italians take Baltic States from Russians 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Egypt 1 transport moved from 97 Sea Zone to 101 Sea Zone 2 infantry moved from Greece to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Egypt Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Egypt from British, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Libya 1 destroyer moved from 96 Sea Zone to 101 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 aaGun and 6 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from Western Germany to 99 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 99 Sea Zone 1 carrier placed in 99 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 45 Sea Zone 1 cruiser moved from 45 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Siam to Shan State 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 104 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Karelia 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to Karelia Combat - Germans Battle in Karelia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 3 infantry moved from Vyborg to Leningrad 1 fighter and 1 tactical_bomber moved from Karelia to 118 Sea Zone 1 aaGun, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Western Germany to Gibraltar 1 armour and 3 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 armour and 3 infantry moved from 94 Sea Zone to Gibraltar 2 fighters and 3 tactical_bombers moved from Southern Italy to Gibraltar 1 aaGun and 4 infantry moved from Eastern Poland to Baltic States 2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Baltic States 5 infantry moved from Germany to Poland 2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine Place Units - Germans 1 destroyer placed in 116 Sea Zone 2 fighters placed in Western Germany 2 artilleries and 2 infantry placed in Germany 2 infantry placed in France Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.50
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Northern Belarus to Eastern Poland 1 infantry moved from Archangel to Leningrad 3 infantry moved from Northern Belarus to Leningrad 2 tactical_bombers moved from Northern Belarus to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 submarine moved from 126 Sea Zone to 109 Sea Zone Combat - Russians
Combat Hit Differential Summary :
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@mikawagunichi scramble to leningrad?
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@wizmark No thanks
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Eastern Poland 1 fighter moved from Northern Belarus to Eastern Poland 1 infantry moved from Archangel to Leningrad 3 infantry moved from Northern Belarus to Leningrad 2 tactical_bombers moved from Northern Belarus to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 submarine moved from 126 Sea Zone to 109 Sea Zone Combat - Russians Battle in Leningrad Russians attack with 1 fighter, 4 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 harbour and 4 infantry Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Leningrad, round 2 : 1/7 hits, 2.33 expected hits Germans roll dice for 4 infantry in Leningrad, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 3 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Leningrad, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Leningrad, round 4 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Leningrad, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Leningrad, round 5 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Leningrad, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 3 artilleries, 17 infantry and 1 mech_infantry moved from Northern Belarus to Smolensk 1 fighter and 2 tactical_bombers moved from Leningrad to Smolensk 1 fighter moved from Eastern Poland to Smolensk 2 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Rostov to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 1 artillery and 3 infantry moved from Russia to Samara 4 infantry moved from Russia to Smolensk Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 1 infantry placed in Urals 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -2.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 8 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Inner Mongolia to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Kansu to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 armour and 1 infantry moved from Sumatra to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 56 Sea Zone 1 battleship and 1 cruiser moved from 38 Sea Zone to 56 Sea Zone 1 transport moved from 43 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Celebes to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Dutch New Guinea 2 bombers moved from Davao to 50 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 fighter and 1 tactical_bomber moved from Caroline Islands to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 50 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 bomber Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in Dutch New Guinea Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun, 1 fighter and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 4 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Dutch New Guinea, round 5 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea 1 fighter owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 2 infantry Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry Non Combat Move - Japanese 1 carrier and 1 destroyer moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 50 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Kwangtung 1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Inner Mongolia to Kansu 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 aaGun and 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 carrier and 1 fighter moved from 7 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 21 Sea Zone 1 marine moved from Wake Island to 24 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine and 2 tactical_bombers moved from 24 Sea Zone to 35 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Japan to 7 Sea Zone 1 aaGun and 1 infantry moved from Kyushu to 7 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 aaGuns, 2 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 37 Sea Zone 2 aaGuns and 4 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Fukien 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Caroline Islands to Kwangtung 2 fighters moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 bomber moved from 50 Sea Zone to Caroline Islands 1 aaGun moved from Japan to Kyushu 1 carrier moved from 38 Sea Zone to 56 Sea Zone Place Units - Japanese 1 factory_minor placed in Shantung 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 6 infantry placed in Japan 2 submarines placed in 6 Sea Zone 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.17 ANZAC regular : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Northeast Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33
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@mikawagunichi sorry missed some walk ins with uk
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Midway Combat - Americans Battle in Midway Non Combat Move - Americans 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from 27 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Central United States 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 tactical_bomber placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hunan to Kiangsi 3 artilleries and 15 infantry moved from Hunan to Hopei 1 fighter moved from Kweichow to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Hopei, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 aaGun and 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 aaGun owned by the Japanese lost in Kiangsi Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 artillery in Kiangsi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 3 artilleries placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 infantry, 3 marines and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt Combat - British Battle in Egypt British attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 harbour and 2 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Anglo-Egyptian Sudan 1 armour moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 bomber moved from United Kingdom to French Equatorial Africa 1 armour and 1 infantry moved from Eastern United States to Quebec 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 1 aaGun and 4 infantry moved from Kweichow to Szechwan 6 infantry moved from Shan State to Yunnan 1 aaGun and 2 artilleries moved from Shan State to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to Szechwan 1 armour moved from Eastern India to Yunnan 1 mech_infantry moved from Eastern India to Yunnan 4 artilleries and 6 infantry moved from Eastern India to Burma Place Units - British 1 transport placed in 109 Sea Zone 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 marines placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,1,6,1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,6 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Changing ownership of Eire from Germans to British EDIT: Removing units owned by British from Scotland: 1 infantry EDIT: Adding units owned by British to Eire: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British EDIT: Removing units owned by British from Northeast Persia: 1 infantry EDIT: Adding units owned by British to Northwest Persia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Yunnan: 1 bomber EDIT: Adding units owned by Americans to Shan State: 1 fighter EDIT: Removing units owned by Americans from Queensland: 1 bomber and 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Italians regular : -0.67 Japanese regular : 1.33 British regular : 0.33