@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2
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LOL Those dice were truly legendary, not to mention what happened on UK1
I’m not complaining, actually, I’m just in awe.
Often a fail at the Carolines is death, but I think I’m OK. Disaster after disaster, just WOW!!! -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 cruiser moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to Caroline Islands Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,2,5 1 destroyer owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 4,2,1 1 cruiser owned by the Americans lost in 6 Sea Zone Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -28 Casualties for Americans: 1 artillery, 2 fighters and 3 infantry Casualties for Japanese: 1 aaGun Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone 1 bomber owned by the Americans retreated Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -26 Casualties for Americans: 2 fighters and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 33 Sea Zone 1 carrier moved from 23 Sea Zone to 33 Sea Zone 1 bomber moved from 6 Sea Zone to Amur 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States 1 bomber placed in Eastern United States Americans undo move 5. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Eastern Persia to Burma 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 battleship moved from 77 Sea Zone to 81 Sea Zone 1 fighter moved from Ethiopia to British Somaliland 1 tactical_bomber moved from Ethiopia to British Somaliland 1 armour moved from Ethiopia to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 77 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Egypt 1 artillery and 3 infantry moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Egypt British attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 1/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in British Somaliland British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in Iraq British attack with 1 artillery, 2 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq 2 mech_infantrys owned by the British retreated to Persia Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 tactical_bomber moved from British Somaliland to Eastern Persia 1 fighter moved from British Somaliland to Eastern Persia 2 infantry moved from West India to India 1 fighter moved from Burma to India 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -6.33 Italians regular : 1.00 Japanese regular : 4.17 Japanese AA : -0.33 Neutral_Axis regular : 2.00 British regular : -1.33
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Just remembered I was going to try and mess with the Italian NO. Now you have something to shoot at
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Just the defense alone, not even considering the offensive dice,
On US/China/UK defense
17 of 28 on 2’s, which is
61% on 28 dice,
holy SMOKES6/6 on the Carolines, in a crucial place, is 0.137% chance, 1 chance in 729
Couple that with the offense… considering the strategic places of the dice… that is an incalculable amount of luck
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Do not grow complacent, and do not hurry.
I don’t have to be in the playoffs.
This game should not be cut short, it’s compelling. -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 63 Sea Zone to 45 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 cruiser moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 16 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from Wake Island to Caroline Islands Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 3,2,5 1 destroyer owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits. Rolls: 4,2,1 1 cruiser owned by the Americans lost in 6 Sea Zone Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Caroline Islands, round 2 : 0/6 hits, 2.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Caroline Islands 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win with 2 infantry remaining. Battle score for attacker is -28 Casualties for Americans: 1 artillery, 2 fighters and 3 infantry Casualties for Japanese: 1 aaGun Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 6 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits 1 submarine owned by the Americans and 2 fighters owned by the Americans lost in 6 Sea Zone 1 bomber owned by the Americans retreated Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -26 Casualties for Americans: 2 fighters and 1 submarine 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to 33 Sea Zone 1 carrier moved from 23 Sea Zone to 33 Sea Zone 1 bomber moved from 6 Sea Zone to Amur 1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Central United States to 101 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Western United States 1 infantry placed in Central United States 1 bomber placed in Eastern United States Americans undo move 5. 1 bomber placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 fighter and 2 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 3 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Eastern Persia to Burma 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 battleship moved from 77 Sea Zone to 81 Sea Zone 1 fighter moved from Ethiopia to British Somaliland 1 tactical_bomber moved from Ethiopia to British Somaliland 1 armour moved from Ethiopia to Egypt 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 cruiser moved from 77 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Egypt 1 artillery and 3 infantry moved from India to Burma Combat - British Battle in Normandy Bordeaux Battle in Egypt British attack with 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 1/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Egypt 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in British Somaliland British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in British Somaliland, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Battle in Iraq British attack with 1 artillery, 2 infantry and 2 mech_infantrys Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq 2 mech_infantrys owned by the British retreated to Persia Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 tactical_bomber moved from British Somaliland to Eastern Persia 1 fighter moved from British Somaliland to Eastern Persia 2 infantry moved from West India to India 1 fighter moved from Burma to India 2 destroyers and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone Place Units - British 1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 1 bomber EDIT: Adding units owned by Americans to Amur: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -6.33 Italians regular : 1.00 Japanese regular : 4.17 Japanese AA : -0.33 Neutral_Axis regular : 2.00 British regular : -1.33
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I was too quick to save the bomber in East Russia, I’d like to keep the fighter up there
Instinctively kept my costliest unit, but Russia will need defense.
No effect on decisions from subsequent dice…Not even sure it’s a good idea to change it out, bomber can get off Russian land easier. Fighter feels right though. Thank you
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Tobruk to Greece 1 fighter moved from Southern Italy to Greece 2 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Yugoslavia to Greece 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from 97 Sea Zone to Greece 1 cruiser moved from 95 Sea Zone to 97 Sea Zone Italians take 97 Sea Zone from British Combat - Italians Battle in Greece Italians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 4/7 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Neutral_Allies regular : -0.33
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@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
Do not grow complacent, and do not hurry.
I don’t have to be in the playoffs.
This game should not be cut short, it’s compelling.I’m just rapid fire shooting from the hip, I’m sure it will all come crashing down very suddenly.
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LOL I am trying to do the same, though I am waiting to fire until right when my arm is fully raised, I just can’t fire from the hip in league play
FRANZACs weighty play comes tonight, when you are fast asleep!
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Smoked Greece and bought 2 fighters??
Nice!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to 33 Sea Zone 1 aaGun moved from India to Burma 1 destroyer moved from 75 Sea Zone to 76 Sea Zone 1 cruiser moved from 88 Sea Zone to 92 Sea Zone 2 fighters moved from India to Caucasus 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 artilleries placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Morocco to Algeria 1 destroyer moved from 77 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 1.33
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Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏Well those guys SHOULD be out of bullets!
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland 2 infantry moved from Karelia to Finland 2 bombers moved from Romania to Vyborg 2 infantry moved from Karelia to Vyborg 2 artilleries and 7 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Romania to Poland 1 tactical_bomber moved from Romania to Baltic States 1 armour and 1 infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Germany to Poland 1 armour moved from Belarus to Eastern Poland Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Finland Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Poland Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Baltic States Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Vyborg, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vyborg to Karelia 1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 tactical_bomber moved from Baltic States to Western Ukraine 1 aaGun moved from Romania to Bessarabia 2 aaGuns, 7 armour, 9 artilleries, 26 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Ukraine 9 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : 1.50 British regular : 0.67