In East Canada Sea Zone I accidentally chose the fighter as a casualty, I meant to choose the bomber, sorry.
PTV Daaras (x+12) vs General Disarray
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone 2 fighters and 2 infantry moved from 96 Sea Zone to Malta 2 armour, 1 artillery and 4 infantry moved from Morocco to Algeria Combat - Italians Battle in Malta Italians attack with 2 fighters and 2 infantry British defend with 1 airfield and 1 infantry Italians roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Malta to 96 Sea Zone 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 31 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Shan State to Yunnan Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@GeneralDisarray I’m in the tank on this one, it might be another day or two. sorry for the delay
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@Daaras Take your time
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Romania to Ukraine 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 2 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Poland to Slovakia Hungary 1 artillery and 5 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 2 infantry moved from Leningrad to Northern Belarus 2 bombers moved from Leningrad to Stalingrad 8 armour, 3 artilleries, 17 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 7 artilleries and 16 infantry moved from Leningrad to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 carrier, 1 cruiser, 4 destroyers and 3 transports moved from 118 Sea Zone to 116 Sea Zone 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 6 infantry moved from Western Germany to 116 Sea Zone 1 carrier, 1 cruiser, 5 destroyers, 6 infantry and 3 transports moved from 116 Sea Zone to 117 Sea Zone 3 infantry moved from Western Germany to Germany 5 fighters and 5 tactical_bombers moved from Southern Italy to Western Ukraine Combat - Germans Strategic bombing raid in Stalingrad Russians roll AA dice in Stalingrad : 0/2 hits, 0.33 expected hits Bombing raid in Stalingrad rolls: 7,6 and causes: 6 damage to unit: factory_minor Bombing raid in Stalingrad causes 6 damage total. Battle in Vologda Germans attack with 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry in Vologda, round 2 : 6/25 hits, 7.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys in Ukraine, round 2 : 12/44 hits, 14.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 3 artilleries and 5 infantry Russians defend with 1 armour Germans roll dice for 3 artilleries and 5 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.33 expected hits Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Northern Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Stalingrad to Western Ukraine 6 infantry moved from 117 Sea Zone to Poland 2 aaGuns moved from Western Ukraine to Ukraine 1 aaGun moved from Leningrad to Vologda 1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad Place Units - Germans 3 artilleries placed in Leningrad 5 artilleries placed in Germany 5 infantry placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.50 Germans regular : -2.17 Russians AA : -0.33
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@GeneralDisarray I edited an italian blocker in the med as i somehow forgot to on their turn. the undo button gets me sometimes. The naval port in mexico was genius
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Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 submarine moved from 93 Sea Zone to 108 Sea Zone Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kursk to Russia 1 armour moved from Stalingrad to Tambov 1 armour and 1 mech_infantry moved from Russia to Tambov 3 aaGuns, 2 armour, 6 artilleries, 33 infantry and 3 mech_infantrys moved from Southern Belarus to Bryansk 1 infantry moved from Yaroslavl to Smolensk 1 infantry moved from Gorky to Yaroslavl 1 infantry moved from Gorky to Samara 1 infantry moved from Nenetsia to Gorky 2 artilleries and 6 infantry moved from Russia to Samara 2 armour and 3 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Bryansk to Kursk 1 infantry moved from Kursk to Rostov 1 aaGun, 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Kursk to Tambov 2 aaGuns, 3 armour and 15 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour and 2 mech_infantrys placed in Urals 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Northern Manchuria to Buryatia 4 artilleries and 12 infantry moved from Amur to Buryatia 2 artilleries and 4 infantry moved from Kwangtung to Kiangsi 2 artilleries and 4 infantry moved from Anhwe to Kiangsi 3 fighters, 3 infantry and 2 tactical_bombers moved from Kiangsu to Kiangsi 1 armour, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol 1 armour and 1 mech_infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Shansi 2 infantry moved from Jehol to Anhwe 1 submarine moved from 24 Sea Zone to 31 Sea Zone 1 fighter moved from 24 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 31 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from Midway to 25 Sea Zone 1 artillery and 3 infantry moved from Wake Island to 24 Sea Zone 2 infantry moved from Marshall Islands to 33 Sea Zone 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 24 Sea Zone to 35 Sea Zone 1 carrier moved from 24 Sea Zone to 34 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone 2 battleships moved from 55 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Davao Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 32 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 32 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 31 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 31 Sea Zone Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 34 Sea Zone 1 fighter moved from 32 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 34 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 7 infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from 36 Sea Zone to Davao 1 aaGun moved from Amur to Buryatia Place Units - Japanese 1 factory_minor placed in Shantung 3 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in Kiangsu 1 carrier, 2 destroyers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.33 ANZAC regular : -0.33
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Swarm?A4 swarm.tsvg
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@GeneralDisarray no scrambles, but I would appreciate the minor edit of moving that tt and 2 guys to SZ6
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@Daaras So you want to drop the guys on midway then Im confused?