Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 2 infantry moved from 96 Sea Zone to Malta
2 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
Combat - Italians
Battle in Malta
Italians attack with 2 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 2 battleships in Malta, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to 96 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
British regular : -0.33
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 31 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Yunnan
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@GeneralDisarray I’m in the tank on this one, it might be another day or two. sorry for the delay
@Daaras Take your time
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 4 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Poland to Slovakia Hungary
1 artillery and 5 infantry moved from Leningrad to Archangel
1 armour and 1 mech_infantry moved from Leningrad to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Leningrad to Northern Belarus
2 bombers moved from Leningrad to Stalingrad
8 armour, 3 artilleries, 17 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus
7 artilleries and 16 infantry moved from Leningrad to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 submarine moved from 127 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 4 destroyers and 3 transports moved from 118 Sea Zone to 116 Sea Zone
1 destroyer moved from 117 Sea Zone to 116 Sea Zone
6 infantry moved from Western Germany to 116 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 6 infantry and 3 transports moved from 116 Sea Zone to 117 Sea Zone
3 infantry moved from Western Germany to Germany
5 fighters and 5 tactical_bombers moved from Southern Italy to Western Ukraine
Combat - Germans
Strategic bombing raid in Stalingrad
Russians roll AA dice in Stalingrad : 0/2 hits, 0.33 expected hits
Bombing raid in Stalingrad rolls: 7,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Stalingrad causes 6 damage total.
Battle in Vologda
Germans attack with 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry in Vologda, round 2 : 6/25 hits, 7.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys in Ukraine, round 2 : 12/44 hits, 14.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 12 armour, 3 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 armour
Germans roll dice for 3 artilleries and 5 infantry in Slovakia Hungary, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Northern Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Stalingrad to Western Ukraine
6 infantry moved from 117 Sea Zone to Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 aaGun moved from Leningrad to Vologda
1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
Place Units - Germans
3 artilleries placed in Leningrad
5 artilleries placed in Germany
5 infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -1.50
Germans regular : -2.17
Russians AA : -0.33
@GeneralDisarray I edited an italian blocker in the med as i somehow forgot to on their turn. the undo button gets me sometimes. The naval port in mexico was genius
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
1 submarine moved from 93 Sea Zone to 108 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kursk to Russia
1 armour moved from Stalingrad to Tambov
1 armour and 1 mech_infantry moved from Russia to Tambov
3 aaGuns, 2 armour, 6 artilleries, 33 infantry and 3 mech_infantrys moved from Southern Belarus to Bryansk
1 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Gorky to Yaroslavl
1 infantry moved from Gorky to Samara
1 infantry moved from Nenetsia to Gorky
2 artilleries and 6 infantry moved from Russia to Samara
2 armour and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Kursk
1 infantry moved from Kursk to Rostov
1 aaGun, 2 armour, 4 artilleries, 16 infantry and 2 mech_infantrys moved from Kursk to Tambov
2 aaGuns, 3 armour and 15 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour and 2 mech_infantrys placed in Urals
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Northern Manchuria to Buryatia
4 artilleries and 12 infantry moved from Amur to Buryatia
2 artilleries and 4 infantry moved from Kwangtung to Kiangsi
2 artilleries and 4 infantry moved from Anhwe to Kiangsi
3 fighters, 3 infantry and 2 tactical_bombers moved from Kiangsu to Kiangsi
1 armour, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol
1 armour and 1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shansi
2 infantry moved from Jehol to Anhwe
1 submarine moved from 24 Sea Zone to 31 Sea Zone
1 fighter moved from 24 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to 31 Sea Zone
1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery and 3 infantry moved from Wake Island to 24 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry moved from Gilbert Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 24 Sea Zone to 35 Sea Zone
1 carrier moved from 24 Sea Zone to 34 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 25 Sea Zone to 34 Sea Zone
2 battleships moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Davao
Combat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 32 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 31 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 26 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 34 Sea Zone
1 fighter moved from 32 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 34 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from 34 Sea Zone to Caroline Islands
1 artillery and 7 infantry moved from 35 Sea Zone to Caroline Islands
2 infantry moved from 36 Sea Zone to Davao
1 aaGun moved from Amur to Buryatia
Place Units - Japanese
1 factory_minor placed in Shantung
3 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 carrier, 2 destroyers and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 0.33
ANZAC regular : -0.33
Swarm?A4 swarm.tsvg