KoT (Entente) vs. TGC (CP) - 1914


  • @VictoryFirst Victor, this file has the Russians offering an Armistice on G3? It shouldn’t be offered as its too early and the Russians only have two territories adjacent under CP control. Do I have the most up to date version? Thank you sir!


  • Yeah I’m not sure why it’s happening, It’s my first time using this TripleA map. Do you just want to decline the offer and then use edit mode for when it’s legitimate? If you know how to fix it please tell me.


  • @King_Of_Tanks its all good - were used to not having it and just using the EDIT mode. I should have the turn out in a couple hours - dont worry about the revolution


  • @King_Of_Tanks

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 2 fighters and 11 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            9 artilleries and 8 infantry moved from Belgium to Alsace
            1 artillery and 2 infantry moved from Ruhr to Alsace
            1 infantry moved from Lorraine to Belgium
            2 infantry moved from Hanover to Ruhr
            2 infantry moved from Berlin to Kiel
            2 infantry moved from Berlin to Hanover
            1 battleship and 2 cruisers moved from SZ 11 to SZ 10
            1 fighter moved from Berlin to Silesia
            3 artilleries and 7 infantry moved from Silesia to Poland
            1 fighter moved from Livonia to Poland
            1 fighter moved from Galicia to Poland
            6 artilleries and 12 infantry moved from Livonia to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Belarus
            3 artilleries and 15 infantry moved from Poland to Livonia
            2 infantry moved from Galicia to Poland
            1 infantry moved from Berlin to Hanover
            7 infantry moved from Berlin to Silesia
    
        Combat - Germans
    
        Combat Move - Germans
    
        Place Units - Germans
            2 fighters and 11 infantry placed in Berlin
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 43 PUs
    

    G3.tsvg


  • @The_Good_Captain

    Game History

    Round: 3
    
        Purchase Units - French
            French buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 artillery and 9 infantry moved from Picardy to Lorraine
                  French take Lorraine from Germans
            2 infantry moved from Burgundy to Lorraine
            1 infantry moved from Marseilles to Burgundy
            2 artilleries and 6 infantry moved from Paris to Picardy
            1 transport moved from SZ 8 to SZ 2
            1 transport moved from SZ 8 to SZ 2
            1 infantry moved from Gold Coast to Togoland
            1 transport moved from SZ 16 to SZ 2
            1 battleship moved from SZ 14 to SZ 8
            1 cruiser moved from SZ 14 to SZ 8
    
        Combat - French
            French creates battle in territory Belgium
            Battle in Belgium
                French attack with 8 artilleries, 2 fighters and 13 infantry
                Germans defend with 1 infantry
                    French roll dice for 8 artilleries, 2 fighters and 13 infantry in Belgium, round 2 : 7/23 hits, 11.67 expected hits
                    Germans roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Belgium
                French win, taking Belgium from Germans with 8 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            4 artilleries and 3 infantry placed in Paris
    
        Turn Complete - French
            French collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    French regular : -4.67
    Germans regular : -0.50
    

    Fr_R3.tsvg


  • @The_Good_Captain

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 10 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 10 : 1/1 hits, 0.17 expected hits
                1 cruiser lost in SZ 10
            Trigger BelgiumCaptured: French captures territory Belgium
            Trigger BelgiumCaptured: French takes ownership of territory Belgium
            1 infantry moved from German East Africa to Portuguese East Africa
                  British take Portuguese East Africa from Neutral_Allied
            3 artilleries, 1 fighter and 9 infantry moved from India to Persia
            1 infantry moved from Wales to SZ 8
            1 infantry moved from Wales to SZ 8
            1 infantry moved from SZ 8 to Picardy
            1 infantry moved from SZ 8 to Picardy
            1 battleship moved from SZ 8 to SZ 10
            1 battleship moved from SZ 8 to SZ 10
            1 cruiser moved from SZ 8 to SZ 10
            1 infantry moved from South West Africa to Angola
                  British take Angola from Neutral_Allied
            1 artillery moved from South West Africa to Angola
            1 artillery moved from South West Africa to Angola
            1 artillery and 5 infantry moved from Canada to SZ 2
            1 artillery moved from London to Wales
    
        Combat - British
            Battle in SZ 10
                British attack with 2 battleships
                Germans defend with 1 battleship, 2 cruisers and 1 mines
                    British roll dice for 2 battleships in SZ 10, round 2 : 1/2 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 2 battleships owned by the British
                    British roll dice for 2 battleships in SZ 10, round 3 : 1/2 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship and 2 cruisers in SZ 10, round 3 : 1/3 hits, 1.67 expected hits
                    1 battleship owned by the British lost in SZ 10
                    1 cruiser owned by the Germans lost in SZ 10
                    British roll dice for 1 battleship in SZ 10, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 1 cruiser in SZ 10, round 4 : 1/2 hits, 1.17 expected hits
                    1 battleship owned by the British lost in SZ 10
                    1 cruiser owned by the Germans lost in SZ 10
                Germans win with 1 battleship remaining. Battle score for attacker is -6
                Casualties for British: 2 battleships
                Casualties for Germans: 2 cruisers
            Battle in Persia
                British attack with 3 artilleries, 1 fighter and 9 infantry
                Neutral_True defend with 1 artillery and 3 infantry
                    British roll dice for 3 artilleries, 1 fighter and 9 infantry in Persia, round 2 : 4/13 hits, 5.83 expected hits
                    Neutral_True roll dice for 1 artillery and 3 infantry in Persia, round 2 : 4/4 hits, 2.00 expected hits
                    4 infantry owned by the British lost in Persia
                    3 infantry owned by the Neutral_True and 1 artillery owned by the Neutral_True lost in Persia
                British win, taking Persia from Neutral_True with 3 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for British: 4 infantry
                Casualties for Neutral_True: 1 artillery and 3 infantry
    
        Combat Move - British
    
        Place Units - British
            2 artilleries, 1 fighter and 5 infantry placed in India
            1 transport placed in SZ 8
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Neutral_True regular : 2.00
    British regular : -2.17
    Germans mine : 0.00
    

    GB_R3.tsvg


  • @King_Of_Tanks @The_Good_Captain

    No worries guys, you can simply click on “No Actions”. The message will reappear every turn until accepted or the conditions are no longer met (which should happen once Moscow gets taken). No need to do it via edit.

    The World War I 1914 Balanced has been more thoroughly tested than the Improved one so there might be a few tiny bugs in this one left. First of all, I noticed in the code that the minimum round from which the RR can trigger is still set to 1. I did that wile working on it so that it’s easier to check if all RR conditions were working correctly but forgot to put it back.

    However that doesn’t explain why the revolution is triggering with only two territories adjacent to Moscow enemy-controlled, so I would assume you guys are not running on the latest version. This bug does not appear in the Balanced version and both modules use the same code for the Revolution (except for that minimum round thing as described above).

    So, if @The_Good_Captain could send the ZIP file of his world-war-i-improved map, I can try to look what’s causing the issue. I assume you sent your ZIP-file to @King_Of_Tanks, so you guys are also running on the same version? That’s important because if one person uses an older module, then the game functions as if both players are running on that older version.


  • @King_Of_Tanks @The_Good_Captain

    But in any case it’s good you guys are using this module because this way bugs like this come to light 😁


  • @King_Of_Tanks @The_Good_Captain
    Yeah I think it’s a version thingy. I just replayed the EF from your game on the version I have and it’s working fine, no armistice popping up.

    @The_Good_Captain Still please send your module just to be sure, thanks.

    Sadly once a game is started, any changes made to the code won’t be applied until you start a new game. So I suggest you just click on “No Actions” until the condition are actually met and download the latest version after the game is finished.


  • @VictoryFirst sending you a PM


  • @King_Of_Tanks

    Game History

    Round: 3
    
        Purchase Units - Ottomans
            Ottomans buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            2 infantry moved from Mesopotamia to Sevastopol
            1 artillery moved from Constantinople to Smyrna
            2 artilleries and 6 infantry moved from Smyrna to Trans-Jordan
            1 infantry moved from Trans-Jordan to Arabia
            3 infantry moved from Ankara to Mesopotamia
            1 artillery moved from Arabia to Mesopotamia
            1 artillery moved from Arabia to Mesopotamia
            1 infantry moved from Arabia to Mesopotamia
            2 infantry moved from Arabia to Trans-Jordan
            6 infantry moved from Constantinople to Ankara
            3 infantry moved from Constantinople to Smyrna
            2 infantry moved from Constantinople to Ankara
            2 infantry moved from Bulgaria to Constantinople
    
        Combat - Ottomans
            Battle in Sevastopol
                Ottomans attack with 2 infantry
                Russians defend with 1 infantry and 1 port
                    Ottomans roll dice for 2 infantry in Sevastopol, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Ottomans lost in Sevastopol
                Russians and Ottomans reach a stalemate
                . Battle score for attacker is -3
                Casualties for Ottomans: 1 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            7 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Ottomans regular : -0.67
    

    O3.tsvg


  • @The_Good_Captain

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from SZ 28 to SZ 17
            1 battleship moved from SZ 28 to SZ 17
            6 artilleries and 20 infantry moved from Venice to Tyrolia
            2 artilleries and 2 infantry moved from Rome to Tuscany
    
        Combat - Italians
            Italians creates battle in territory Empire of Ethiopia
            Italians creates battle in territory SZ 18
            Battle in Tyrolia
                Italians attack with 6 artilleries and 20 infantry
                Germans defend with 2 infantry
                    Italians roll dice for 6 artilleries and 20 infantry in Tyrolia, round 2 : 11/26 hits, 10.67 expected hits
                    AustroHungarians roll dice for 2 infantry in Tyrolia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Tyrolia
                    2 infantry owned by the Germans lost in Tyrolia
                Italians win, taking Tyrolia from AustroHungarians with 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Empire of Ethiopia
                Italians attack with 1 artillery and 1 infantry
                Neutral_True defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Empire of Ethiopia, round 2 : 2/2 hits, 1.00 expected hits
                    Neutral_True roll dice for 1 infantry in Empire of Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Neutral_True lost in Empire of Ethiopia
                Italians win, taking Empire of Ethiopia from Neutral_True with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_True: 1 infantry
    
        Combat Move - Italians
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Rome
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    AustroHungarians regular : 0.00
    Neutral_True regular : -0.50
    

    It_R3.tsvg


  • @King_Of_Tanks soft reminder: USA is up


  • @The_Good_Captain Apologies,

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 fighter, 3 infantry and 6 transports; Remaining resources: 1 PUs; 
    
        Place Units - Americans
            2 artilleries, 1 fighter and 3 infantry placed in United States of America
            6 transports placed in SZ 1
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    US_R3.tsvg


  • @King_Of_Tanks

    Game History

    Round: 4
    
        Purchase Units - AustroHungarians
            Note to players AustroHungarians: <body><b>All powers can now produce tank units!<b></body>
            Condition TankProductionAustroHungarians: AustroHungarians has their production frontier changed to: lateWarProduction
            AustroHungarians buy 2 artilleries, 7 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            1 infantry moved from Trieste to Venice
                  AustroHungarians take Venice from Italians
            4 artilleries, 1 fighter and 15 infantry moved from Trieste to Tyrolia
            1 artillery and 8 infantry moved from Vienna to Tyrolia
            2 infantry moved from Serbia to Trieste
            2 infantry moved from Budapest to Romania
                  AustroHungarians take Romania from Russians
            1 infantry moved from Budapest to Galicia
            9 artilleries and 27 infantry moved from Galicia to Poland
            1 fighter moved from Vienna to Poland
    
        Combat - AustroHungarians
            Battle in Tyrolia
                AustroHungarians attack with 5 artilleries, 1 fighter and 23 infantry
                Italians defend with 6 artilleries and 19 infantry
                    AustroHungarians roll dice for 5 artilleries, 1 fighter and 23 infantry in Tyrolia, round 2 : 12/29 hits, 12.17 expected hits
                    Italians roll dice for 6 artilleries and 19 infantry in Tyrolia, round 2 : 10/25 hits, 12.50 expected hits
                    10 infantry owned by the AustroHungarians lost in Tyrolia
                    12 infantry owned by the Italians lost in Tyrolia
                Italians and AustroHungarians reach a stalemate
                . Battle score for attacker is 6
                Casualties for AustroHungarians: 10 infantry
                Casualties for Italians: 12 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            2 artilleries, 7 infantry and 1 tank placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.50
    AustroHungarians regular : -0.17
    

    AH4.tsvg


  • @The_Good_Captain

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Sevastopol
            1 artillery moved from Moscow to Belarus
            1 infantry moved from Ukraine to Belarus
            1 infantry moved from Ukraine to Belarus
            1 infantry moved from Ukraine to Romania
            1 infantry moved from Ukraine to Romania
            1 infantry moved from Ukraine to Romania
            1 artillery moved from Ukraine to Romania
            14 artilleries and 32 infantry moved from Ukraine to Galicia
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 artillery and 3 infantry
                AustroHungarians defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 : 3/4 hits, 1.67 expected hits
                    AustroHungarians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Romania
                    2 infantry owned by the AustroHungarians lost in Romania
                Russians win, taking Romania from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for AustroHungarians: 2 infantry
            Battle in Sevastopol
                Russians attack with 2 infantry and 1 port
                Ottomans defend with 1 infantry
                    Russians roll dice for 2 infantry in Sevastopol, round 2 : 0/2 hits, 0.67 expected hits
                    Ottomans roll dice for 1 infantry in Sevastopol, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Sevastopol
                Ottomans and Russians reach a stalemate
                . Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Galicia
                Russians attack with 14 artilleries and 32 infantry
                AustroHungarians defend with 2 infantry
                    Russians roll dice for 14 artilleries and 32 infantry in Galicia, round 2 : 19/46 hits, 20.00 expected hits
                    AustroHungarians roll dice for 2 infantry in Galicia, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Galicia
                    2 infantry owned by the AustroHungarians lost in Galicia
                Russians win, taking Galicia from AustroHungarians with 14 artilleries and 31 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for AustroHungarians: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry; AustroHungarians defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    AustroHungarians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the AustroHungarians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from AustroHungarians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for AustroHungarians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Combat Move - Russians
    
        Place Units - Russians
            7 infantry placed in Moscow
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Ottomans regular : 0.50
    AustroHungarians regular : 1.00
    

    Ru_R4.tsvg


  • @King_Of_Tanks

    Game History

    Round: 4
    
        Purchase Units - Germans
            Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
            Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
            Germans buy 10 infantry and 2 tanks; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery and 3 infantry moved from Poland to Ukraine
            1 infantry moved from Poland to Ukraine
            2 artilleries moved from Poland to Belarus
            1 infantry moved from Poland to Ukraine
            4 infantry moved from Poland to Belarus
            1 fighter moved from Poland to Belarus
            1 infantry moved from Karelia to Finland
                  Germans take Finland from Russians
            6 artilleries and 11 infantry moved from Karelia to Moscow
            3 artilleries and 15 infantry moved from Livonia to Moscow
            1 fighter moved from Poland to Moscow
            1 fighter moved from Silesia to Ruhr
            2 fighters moved from Berlin to Ruhr
            8 artilleries moved from Alsace to Ruhr
            2 artilleries moved from Alsace to Munich
            11 infantry moved from Alsace to Ruhr
            3 infantry moved from Hanover to Munich
            2 infantry moved from Ruhr to Munich
            2 infantry moved from Kiel to Ruhr
            2 infantry moved from Berlin to Kiel
            1 battleship moved from SZ 10 to SZ 11
            2 infantry moved from Silesia to Bohemia
            2 infantry moved from Silesia to Poland
            2 infantry moved from Silesia to Poland
            1 infantry moved from Silesia to Hanover
            9 infantry moved from Berlin to Hanover
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 2 artilleries, 1 fighter and 4 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Belarus, round 2 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Moscow
                Germans attack with 9 artilleries, 1 fighter and 26 infantry
                Russians defend with 1 factory and 21 infantry
                    Germans roll dice for 9 artilleries, 1 fighter and 26 infantry in Moscow, round 2 : 19/36 hits, 16.50 expected hits
                    Russians roll dice for 21 infantry in Moscow, round 2 : 11/21 hits, 10.50 expected hits
                    11 infantry owned by the Germans lost in Moscow
                    19 infantry owned by the Russians lost in Moscow
                Russians and Germans reach a stalemate
                . Battle score for attacker is 24
                Casualties for Germans: 11 infantry
                Casualties for Russians: 19 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            10 infantry and 2 tanks placed in Berlin
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.17
    

    G4.tsvg


  • @The_Good_Captain

    Game History

    Round: 4
    
        Purchase Units - French
            Note to players French: <body><b>All powers can now produce tank units!<b></body>
            Condition TankProductionFrench: French has their production frontier changed to: lateWarProduction
            French buy 2 artilleries, 1 fighter, 3 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - French
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
            2 infantry moved from Togoland to Nigeria
            1 artillery, 5 infantry and 3 transports moved from SZ 2 to SZ 8
            1 infantry moved from Lorraine to Alsace
                  French take Alsace from Germans
            1 artillery and 10 infantry moved from Lorraine to Alsace
            8 artilleries, 2 fighters and 13 infantry moved from Belgium to Alsace
            1 cruiser moved from SZ 8 to SZ 9
            1 battleship moved from SZ 8 to SZ 9
            1 battleship moved from SZ 8 to SZ 9
            2 artilleries and 6 infantry moved from Picardy to Lorraine
            4 artilleries and 3 infantry moved from Paris to Burgundy
            1 infantry moved from Burgundy to Piedmont
    
        Combat - French
            French creates battle in territory SZ 9
            Battle in Nigeria
                French attack with 2 infantry
                Germans defend with 1 infantry
                    French roll dice for 2 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Nigeria
                French win, taking Nigeria from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Combat Move - French
    
        Place Units - French
            2 artilleries, 1 fighter, 3 infantry and 1 tank placed in Paris
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Germans regular : -0.50
    Germans mine : -0.50
    

    Fr_R4.tsvg


  • @The_Good_Captain

    Game History

    Round: 4
    
        Purchase Units - British
            Note to players British: <body><b>All powers can now produce tank units!<b></body>
            Condition TankProductionBritish: British has their production frontier changed to: lateWarProduction
            British buy 4 artilleries, 5 infantry and 1 tank; Remaining resources: 0 PUs; 
    
        Combat Move - British
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
                    Germans roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
            1 infantry moved from Portuguese East Africa to Rhodesia
            1 infantry moved from Angola to SZ 24
            1 artillery moved from Angola to SZ 24
            1 artillery moved from SZ 24 to Kamerun
                  British take Kamerun from Germans
            1 infantry moved from SZ 24 to Kamerun
            1 artillery moved from Angola to Rhodesia
            2 artilleries, 1 fighter and 5 infantry moved from India to Persia
            1 infantry moved from Persia to SZ 29
            1 infantry moved from Persia to SZ 29
            2 infantry and 1 transport moved from SZ 29 to SZ 28
            1 infantry moved from SZ 28 to Egypt
            1 infantry moved from SZ 28 to Egypt
            1 battleship moved from SZ 19 to SZ 28
            1 artillery and 5 infantry moved from SZ 8 to Picardy
            1 infantry moved from Picardy to Belgium
            1 infantry moved from Picardy to Belgium
            1 transport moved from SZ 8 to SZ 9
            1 transport moved from SZ 8 to SZ 9
            1 infantry moved from London to SZ 9
            1 infantry moved from London to SZ 9
            1 infantry moved from London to SZ 9
            1 infantry moved from London to SZ 9
            4 infantry moved from SZ 9 to Belgium
            2 artilleries and 4 infantry moved from Wales to London
    
        Combat - British
            British creates battle in territory SZ 9
    
        Combat Move - British
    
        Place Units - British
            4 artilleries, 5 infantry and 1 tank placed in India
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans mine : -0.33
    

    GB_R4.tsvg


  • @King_Of_Tanks

    Game History

    Round: 4
    
        Purchase Units - Ottomans
            Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body>
            Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction
            Ottomans buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Ottomans
            1 infantry moved from Sevastopol to Mesopotamia
            1 artillery and 3 infantry moved from Smyrna to Trans-Jordan
            8 infantry moved from Ankara to Mesopotamia
            2 infantry moved from Mesopotamia to Arabia
            2 infantry moved from Constantinople to Smyrna
            7 infantry moved from Constantinople to Ankara
            1 artillery moved from Arabia to Mesopotamia
            3 infantry moved from Arabia to Trans-Jordan
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 20 PUs; end with 22 PUs
    

    O4.tsvg

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