TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 10 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to 56 Sea Zone
1 artillery and 1 infantry moved from Baluchistan to 82 Sea Zone
1 marine moved from Baluchistan to 82 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 marine moved from 74 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from 74 Sea Zone to Tanganyika Territory
1 submarine moved from 60 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Alaska to Yukon Territory
Japanese take Yukon Territory from British
1 artillery moved from Kiangsi to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Shan State to Anhwe
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Gilbert Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to New Guinea
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
Combat - Japanese
ANZAC scrambles 2 units out of 55 Sea Zone to defend against the attack in New Guinea
Battle in Gilbert Islands
Battle in French Madagascar
Battle in Tanganyika Territory
Battle in Solomon Islands
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/5 hits, 2.33 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC lost in New Guinea
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in New Guinea, round 3 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 fighters and 1 infantry in New Guinea, round 3 : 2/3 hits, 1.67 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in New Guinea
1 infantry owned by the ANZAC and 2 fighters owned by the ANZAC lost in New Guinea
Japanese win, taking Gilbert Islands from UK_Pacific, taking French Madagascar from British, taking Tanganyika Territory from British, taking Solomon Islands from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 artillery moved from Shantung to Jehol
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 armour and 1 mech_infantry moved from Kiangsi to Jehol
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Kweichow to Hunan
1 aaGun moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Malaya to Shan State
2 artilleries and 2 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 38 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Southern Manchuria to Jehol
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Midway to Japan
1 artillery moved from Davao to Manilla
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour placed in Malaya
1 destroyer and 1 transport placed in 38 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Southern Manchuria
1 artillery and 4 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -1.83
ANZAC regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 99 Sea Zone to 95 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 fighter moved from 99 Sea Zone to Southern France
1 tactical_bomber moved from 99 Sea Zone to Southern France
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Midway
1 carrier moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Midway
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
2 fighters moved from 27 Sea Zone to Gilbert Islands
3 carriers moved from 27 Sea Zone to 49 Sea Zone
2 fighters moved from 27 Sea Zone to Gilbert Islands
2 destroyers moved from 27 Sea Zone to 49 Sea Zone
1 battleship moved from 27 Sea Zone to 49 Sea Zone
3 submarines moved from 27 Sea Zone to 49 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 bomber moved from Queensland to 50 Sea Zone
1 battleship moved from 55 Sea Zone to 49 Sea Zone
2 carriers and 2 fighters moved from 55 Sea Zone to 49 Sea Zone
2 cruisers moved from 55 Sea Zone to 49 Sea Zone
2 submarines moved from 55 Sea Zone to 49 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 2 Sea Zone to 11 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
Combat - Americans
Battle in Alaska
Battle in 50 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Gilbert Islands
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Gilbert Islands, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Southern France, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to Quebec
2 transports moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from 50 Sea Zone to Queensland
4 fighters moved from Gilbert Islands to 49 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
Place Units - Americans
2 transports placed in 104 Sea Zone
1 artillery placed in Central United States
Americans undo move 2.
1 artillery placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 11 Sea Zone
1 tactical_bomber placed in Western United States
3 destroyers and 1 submarine placed in 104 Sea Zone
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shansi to Anhwe
1 infantry moved from Honan to Anhwe
1 infantry moved from Honan to Anhwe
1 fighter moved from Honan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 infantry moved from Szechwan to Tsinghai
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 infantry placed in Honan
1 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from Gibraltar to United Kingdom
2 artilleries and 2 infantry moved from Albania to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
2 artilleries and 3 infantry moved from Greece to 99 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Eastern India to Western India
5 fighters moved from Eastern India to Western India
1 infantry moved from Eastern India to Western India
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery
British roll dice for 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/7 hits, 3.67 expected hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Western India
British attack with 5 fighters and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 5 fighters and 2 infantry in Western India, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 1 mech_infantry in Western India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western India
British win, taking Western India from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Western India to Eastern India
3 fighters moved from Iraq to Northeast Persia
2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Egypt to Northeast Persia
1 fighter moved from Egypt to Northeast Persia
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 infantry moved from Union of South Africa to South West Africa
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Southern France
2 infantry moved from Crete to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Western India to Eastern India
Place Units - British
2 armour and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5,6,1,5,4,6,1,1,1,1,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : 2.00
Italians regular : -0.33
Japanese regular : -0.67
Germans regular : -0.67
British regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Ukraine to Romania
1 artillery moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 infantry moved from Queensland to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
7 artilleries moved from Western Germany to 115 Sea Zone
7 infantry moved from Western Germany to 115 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
7 artilleries, 1 destroyer, 7 infantry and 7 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 112 Sea Zone
12 artilleries and 12 infantry moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 122 Sea Zone
Germans take 122 Sea Zone from British
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 114 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 114 Sea Zone to United Kingdom
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone
7 artilleries moved from Western Germany to 115 Sea Zone
7 infantry moved from Western Germany to 115 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from Holland Belgium to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 114 Sea Zone to 113 Sea Zone
2 artilleries moved from Holland Belgium to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
7 artilleries, 1 destroyer, 7 infantry and 7 transports moved from 115 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 112 Sea Zone
12 artilleries and 12 infantry moved from 112 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 122 Sea Zone
Germans take 122 Sea Zone from British
1 carrier moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 114 Sea Zone to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 114 Sea Zone to United Kingdom
1 destroyer moved from 122 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in United Kingdom
Germans attack with 14 artilleries, 1 bomber, 3 fighters, 14 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
British roll AA dice in United Kingdom : 0/7 hits, 1.17 expected hits
Germans roll dice for 14 artilleries, 1 bomber, 3 fighters, 14 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/35 hits, 13.33 expected hits
British roll dice for 5 aaGuns, 2 armour, 5 fighters, 18 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 2 : 11/28 hits, 11.83 expected hits
11 infantry owned by the Germans lost in United Kingdom
5 aaGuns owned by the British and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 14 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 3 : 12/24 hits, 9.67 expected hits
British roll dice for 2 armour, 5 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 3 : 13/22 hits, 9.83 expected hits
10 artilleries owned by the Germans and 3 infantry owned by the Germans lost in United Kingdom
2 infantry owned by the French and 10 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 8/11 hits, 5.33 expected hits
British roll dice for 2 armour, 5 fighters, 1 mech_infantry and 2 tactical_bombers in United Kingdom, round 4 : 7/10 hits, 5.83 expected hits
3 artilleries owned by the Germans, 1 fighter owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans, 2 fighters owned by the British and 2 armour owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 1 bomber and 2 fighters in United Kingdom, round 5 : 2/4 hits, 1.83 expected hits
British roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans lost in United Kingdom
2 fighters owned by the British lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 13 artilleries, 3 fighters, 14 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 2 armour, 4 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Archangel to Baltic States
1 infantry moved from Nenetsia to Vologda
2 artilleries and 3 infantry moved from Vologda to Leningrad
1 infantry moved from Kirov to Nenetsia
1 artillery moved from Kirov to Nenetsia
1 aaGun and 1 infantry moved from Southern Belarus to Eastern Poland
1 infantry moved from Northern Belarus to Eastern Poland
1 artillery moved from Northern Belarus to Eastern Poland
1 armour moved from Northern Belarus to Slovakia Hungary
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Kirov to Nenetsia
2 armour moved from Kirov to Vologda
2 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
3 armour moved from Ukraine to Romania
1 armour moved from Ukraine to Romania
1 armour, 2 artilleries and 9 infantry moved from Kursk to Ukraine
3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Leningrad
3 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Germany
Germans undo move 6.
Germans undo move 3.
3 artilleries and 7 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Germans collect 60 PUs (1 lost to blockades); end with 93 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 96 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 108 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
British AA : -1.17
Germans regular : 2.83
British regular : 4.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
1 infantry moved from Yaroslavl to Vologda
1 infantry moved from Gorky to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 infantry moved from Tula to Kursk
14 infantry moved from Stalingrad to Rostov
6 artilleries moved from Stalingrad to Rostov
1 armour moved from Southern Caucasus to Rostov
1 tactical_bomber moved from Stalingrad to Vologda
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Smolensk to Northern Belarus
1 fighter moved from Russia to Northern Belarus
2 fighters moved from Russia to Vologda
1 fighter moved from Stalingrad to Vologda
Combat - Russians
Battle in Northern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Northern Belarus, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Vologda, round 2 : 6/9 hits, 3.83 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Vologda, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Vologda
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Gorky
2 artilleries and 5 infantry moved from Samara to Gorky
4 artilleries moved from Russia to Gorky
1 aaGun moved from Russia to Gorky
1 fighter moved from Northern Belarus to Russia
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Gorky
2 infantry moved from Amur to Siberia
1 armour moved from Northern Manchuria to Siberia
3 artilleries and 12 infantry moved from Northern Manchuria to Buryatia
1 mech_infantry moved from Russia to Stalingrad
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Stalingrad to Rostov
1 armour and 1 mech_infantry moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
1 armour moved from Stalingrad to Rostov
1 mech_infantry moved from Stalingrad to Rostov
2 aaGuns, 6 artilleries and 26 infantry moved from Bryansk to Kursk
Place Units - Russians
1 infantry placed in Siberia
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 26 Sea Zone
1 bomber moved from Jehol to 26 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Southern Manchuria to Northern Manchuria
Japanese take Northern Manchuria from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Yukon Territory to Alberta Saskatchewan Manitoba
Japanese take Alberta Saskatchewan Manitoba from British
1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from 73 Sea Zone to Union of South Africa
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 submarine moved from 34 Sea Zone to 26 Sea Zone
1 bomber moved from Jehol to 26 Sea Zone
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Americans scrambles 1 units out of 26 Sea Zone to defend against the attack in Midway
Battle in Union of South Africa
Battle in Aleutian Islands
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 2 destroyers, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
2 submarines owned by the Japanese lost in 26 Sea Zone
1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese retreated
1 destroyer owned by the Japanese retreated to 17 Sea Zone
Americans win, taking Union of South Africa from British, taking Aleutian Islands from Americans with 2 destroyers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 carrier and 1 submarine
Battle in Midway
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 fighter and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Midway, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Midway, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Midway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter in Midway, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Japanese roll dice for 1 artillery in Midway, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Midway, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Midway, round 5 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in Midway, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
1 tactical_bomber owned by the Americans could not land and were killed
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Japanese
EDIT: Adding units owned by Japanese to Kenya: 1 marine
EDIT: Removing units owned by Japanese from French Madagascar: 1 marine
EDIT: Turning off Edit Mode
1 bomber moved from 26 Sea Zone to Wake Island
1 carrier moved from 35 Sea Zone to 25 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to Dutch New Guinea
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 tactical_bomber moved from 35 Sea Zone to Wake Island
1 fighter moved from 35 Sea Zone to Wake Island
1 armour and 1 infantry moved from Malaya to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from 74 Sea Zone to Tanganyika Territory
2 carriers, 2 fighters and 1 submarine moved from 74 Sea Zone to 60 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 24 Sea Zone
1 battleship and 1 submarine moved from 35 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to 25 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea Zone
3 infantry moved from French Indo China to Shan State
1 artillery moved from Jehol to Southern Manchuria
1 artillery moved from Jehol to Southern Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Southern Manchuria to Korea
1 infantry moved from Southern Manchuria to Korea
2 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Kiangsi to Anhwe
1 infantry moved from Southern Manchuria to Jehol
Place Units - Japanese
2 destroyers and 1 transport placed in 7 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.17
Japanese regular : 2.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 115 Sea Zone to 117 Sea Zone
3 bombers moved from Western Germany to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 tactical_bomber moved from Western Germany to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 117 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Gibraltar
1 tactical_bomber moved from Holland Belgium to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Southern Italy
3 bombers, 1 fighter and 2 tactical_bombers moved from 117 Sea Zone to Western Germany
4 armour and 5 mech_infantrys moved from France to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun, 3 artilleries and 10 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
5 infantry moved from Finland to Vyborg
2 infantry moved from Norway to Finland
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
2 infantry placed in Western Germany
1 artillery and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
2 destroyers and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,2
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Karelia S.S.R. to South Europe
Russians take South Europe from Germans
1 fighter and 2 infantry moved from Russia to Evenki National Okrug
1 fighter and 2 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 1 fighter and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Evenki National Okrug to Russia
7 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/7 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Caroline Islands to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery and 5 infantry moved from Manchuria to Jehol
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 artillery moved from Anhwe to Hunan
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter and 4 infantry placed in Japan
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,33
UK_Pacific regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield and 10 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Sikang to Kazakhstan
2 fighters moved from French Indo China to Kazakhstan
1 fighter moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
5 infantry moved from Malaya to Shan State
5 infantry moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from UK_Pacific
1 destroyer moved from 35 Sea Zone to 23 Sea Zone
12 fighters moved from 35 Sea Zone to Yunnan
3 tactical_bombers moved from Philippines to Yunnan
1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 1 marine and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Kazakhstan
Combat - Japanese
Battle in Solomon Islands
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers, 1 marine and 11 submarines
Americans defend with 1 submarine
Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 2 battleships, 9 carriers, 2 cruisers, 7 destroyers and 11 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 14 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 14 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 : 10/22 hits, 9,83 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 14 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Kazakhstan, round 2 : 3/7 hits, 3,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kazakhstan
1 infantry owned by the Russians lost in Kazakhstan
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in Shan State, round 2 : 2/9 hits, 3,17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 marine moved from 6 Sea Zone to Japan
14 fighters and 3 tactical_bombers moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
2 mech_infantrys moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Yunnan
2 armour moved from Hunan to Szechwan
4 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 fighter moved from 42 Sea Zone to Borneo
1 aaGun moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
Place Units - Japanese
1 airfield placed in Szechwan
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 44 PUs (3 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -2,33
UK_Pacific regular : 0,33
Russians regular : 0,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
Combat - ANZAC
Battle in 38 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 38 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
ANZAC win, taking 38 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 38 Sea Zone to 45 Sea Zone
1 destroyer moved from 59 Sea Zone to 44 Sea Zone
2 destroyers moved from 64 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Western Australia to Northern Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French