sure, we’ll use one
L24 OOB Booper(X) v Koala(L+45)
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Urals Russians take Vologda from Germans Russians take Urals from Germans 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 armour and 1 mech_infantry moved from Russia to Urals 1 fighter and 1 tactical_bomber moved from Tambov to Yenisey 2 fighters moved from Smolensk to Yenisey 3 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 aaGuns, 5 artilleries and 50 infantry moved from Russia to Samara 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 aaGuns and 5 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Sakha to Amur Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.33
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 9 infantry and 5 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Chahar to Hopei 1 tactical_bomber moved from Yunnan to Hopei 1 fighter moved from Yunnan to Hopei 2 artilleries moved from Yunnan to Kweichow 3 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Malaya to Shan State 2 fighters moved from 42 Sea Zone to Shan State 1 artillery moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 cruiser moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Kweichow Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Kweichow, round 2 : 2/9 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hopei to Hunan 1 tactical_bomber moved from Hopei to Hunan 1 fighter moved from Kweichow to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 2 fighters moved from Shan State to French Indo China 3 tactical_bombers moved from 6 Sea Zone to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 42 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 4 fighters moved from Japan to 45 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from Japan to French Indo China 3 infantry moved from Manchuria to Korea 1 artillery and 5 infantry moved from Jehol to Manchuria 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Japan 5 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.00 UK_Pacific regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun moved from Southeast Mexico to 64 Sea Zone 1 aaGun and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 64 Sea Zone to 91 Sea Zone 5 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 7 bombers moved from Western United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 14 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Yakut S.S.R. to Persia Place Units - Americans 5 transports placed in 101 Sea Zone 1 armour, 1 artillery and 7 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun moved from Southeast Mexico to 64 Sea Zone 1 aaGun and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 submarine moved from 64 Sea Zone to 91 Sea Zone 5 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to 91 Sea Zone 7 bombers moved from Western United States to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 14 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Yakut S.S.R. to Persia Place Units - Americans 5 transports placed in 101 Sea Zone 1 armour, 1 artillery and 7 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Russia to Northwest Persia 1 tactical_bomber moved from Persia to Northwest Persia Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Northwest Persia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Iraq to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Egypt to Trans-Jordan 1 carrier moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 78 Sea Zone 2 fighters moved from Persia to Egypt 1 tactical_bomber moved from Northwest Persia to Egypt 1 infantry moved from Eastern Persia to West India 1 infantry moved from Eastern Persia to West India 1 artillery moved from Eastern Persia to West India 2 fighters moved from Northwest Persia to Persia 1 fighter moved from Persia to Egypt 2 fighters moved from Gibraltar to Malta 1 fighter moved from Egypt to Malta 1 tactical_bomber moved from Egypt to Malta 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern Persia to Turkmenistan 1 infantry moved from Eastern Persia to West India Place Units - British 1 factory_minor placed in Persia 1 artillery and 1 bomber placed in Egypt 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.33 British regular : -2.17
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Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone 1 submarine owned by the British lost in 93 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 infantry moved from Rostov to Caucasus 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : 0.67
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New Zealand 1 fighter moved from New South Wales to New Zealand 2 fighters moved from Caroline Islands to Wake Island 1 fighter moved from Caroline Islands to New Zealand 1 submarine moved from 60 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Russia to Persia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to New Zealand 1 fighter moved from New South Wales to New Zealand 2 fighters moved from Caroline Islands to Wake Island 1 fighter moved from Caroline Islands to New Zealand 1 submarine moved from 60 Sea Zone to 41 Sea Zone 2 infantry moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Russia to Persia Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Alexandria to Egypt 1 infantry moved from Algeria to Morocco Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 5 artilleries moved from Bryansk to Russia 5 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Caucasus to Smolensk 1 tactical_bomber moved from Caucasus to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 5 infantry moved from Bryansk to Russia 3 armour moved from Bryansk to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 mech_infantrys moved from Ukraine to Russia 25 mech_infantrys moved from Bryansk to Russia 2 mech_infantrys moved from Rostov to Russia 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 bombers moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Greece to 99 Sea Zone Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in United Kingdom Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in Russia Germans attack with 3 armour, 5 artilleries, 10 infantry and 33 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 5 infantry Germans roll dice for 3 armour, 5 artilleries, 10 infantry and 33 mech_infantrys in Russia, round 2 : 10/51 hits, 11.17 expected hits Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Russia 5 infantry owned by the Russians lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour, 5 artilleries, 9 infantry and 33 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 5 infantry Battle in 99 Sea Zone Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 99 Sea Zone 1 submarine owned by the Americans lost in 99 Sea Zone Germans win, taking 99 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Rostov to Russia 3 infantry moved from Volgograd to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Rostov to Caucasus 3 aaGuns, 21 artilleries and 5 infantry moved from Bryansk to Rostov 1 infantry moved from Sikang to Kazakhstan 1 armour and 1 mech_infantry moved from Shensi to Kansu 3 armour and 1 mech_infantry moved from Suiyuyan to Kansu 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Kansu 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from 99 Sea Zone to Greece 2 tactical_bombers moved from 99 Sea Zone to Greece 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 infantry moved from Northern Italy to Southern Italy 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from France to Northern Italy 4 infantry moved from Western Germany to Denmark 1 artillery moved from Western Germany to France 1 fighter moved from Northwest Persia to Greece 1 tactical_bomber moved from Northwest Persia to Greece 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Smolensk to Bryansk Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Caucasus 3 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 infantry placed in Volgograd 3 infantry placed in France 3 infantry placed in Greece 8 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 67 PUs (2 lost to blockades); end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 infantry EDIT: Adding units owned by Germans to Tsinghai: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83 British AA : 0.67 Russians regular : -1.33 Germans regular : -2.33 British regular : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Yenisey to Timguska Russians take Timguska from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Samara to Tambov 1 artillery moved from Samara to Tambov 1 infantry moved from Samara to Tambov 2 infantry moved from Samara to Volgograd 1 artillery moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 armour and 1 mech_infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 3 artilleries and 44 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Samara 1 artillery moved from Vologda to Novosibirsk 1 infantry moved from Yenisey to Evenkiyskiy 3 fighters and 1 tactical_bomber moved from Yenisey to Turkmenistan 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from Trans-Jordan to Persia 1 infantry moved from Yakut S.S.R. to Yenisey Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 0.83
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Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 45 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 armour moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 1 cruiser moved from 45 Sea Zone to 33 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 4 fighters moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 8 fighters moved from 6 Sea Zone to 16 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in Midway Battle in 54 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Soviet Far East from Russians, taking Midway from Americans with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 8 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 tactical_bombers moved from 41 Sea Zone to Malaya 2 fighters moved from 41 Sea Zone to Malaya 2 infantry moved from Shan State to Yunnan 4 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 3 artilleries, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan 2 artilleries, 2 infantry and 1 mech_infantry moved from Szechwan to Yunnan 1 aaGun moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from Hunan to French Indo China 2 infantry moved from Hopei to Suiyuyan 3 infantry moved from Malaya to Shan State 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 4 fighters moved from 54 Sea Zone to 33 Sea Zone 2 carriers moved from 45 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 8 fighters moved from 16 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 5 carriers, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 25 Sea Zone 5 infantry moved from 25 Sea Zone to Midway 1 artillery moved from 25 Sea Zone to Midway Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Manchuria 1 artillery and 3 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 3.83 ANZAC regular : -0.17
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers and 5 fighters moved from Gibraltar to Southern Italy 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Egypt to Southern Italy 1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Persia to Caucasus
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@Booper
Do you want to scramble in SZ95? -
no scramble
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 7 bombers and 5 fighters moved from Gibraltar to Southern Italy 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from Egypt to Southern Italy 1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 carriers moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Persia to Caucasus Combat - Americans Strategic bombing raid in Caucasus Germans roll AA dice in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Caucasus causes 6 damage total. Battle in Southern Italy Americans attack with 1 artillery, 7 bombers, 7 fighters, 4 infantry and 1 mech_infantry Germans defend with 1 fighter and 3 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Southern Italy Americans roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 4/4 hits, 2.17 expected hits Americans roll dice for 1 artillery, 7 bombers, 6 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 11/19 hits, 9.00 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 3 fighters and 10 infantry in Southern Italy, round 2 : 4/14 hits, 5.67 expected hits 4 infantry owned by the Americans lost in Southern Italy 2 aaGuns owned by the Italians, 3 infantry owned by the Germans, 1 artillery owned by the Italians, 2 fighters owned by the Italians and 7 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 7 bombers, 6 fighters and 1 mech_infantry in Southern Italy, round 3 : 8/15 hits, 8.33 expected hits Italians roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Southern Italy Americans captures 19PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 7 bombers, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 52 Casualties for Americans: 1 fighter and 4 infantry Casualties for Germans: 1 fighter and 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 7 infantry Non Combat Move - Americans 6 fighters moved from Southern Italy to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 3 fighters moved from 91 Sea Zone to Eastern United States 1 armour, 2 artilleries and 7 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 64 Sea Zone 7 bombers moved from Southern Italy to Algeria 1 submarine moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 10 Sea Zone to 14 Sea Zone 1 destroyer moved from 30 Sea Zone to 12 Sea Zone 1 destroyer moved from 14 Sea Zone to 9 Sea Zone 1 aaGun moved from Southeast Mexico to Central United States 1 destroyer moved from 101 Sea Zone to 64 Sea Zone 1 bomber moved from Caucasus to Egypt Place Units - Americans 2 armour, 6 infantry and 2 mech_infantrys placed in Western United States 2 fighters placed in Eastern United States Americans undo move 1. 2 destroyers placed in 10 Sea Zone 1 armour, 6 infantry and 1 mech_infantry placed in Western United States 1 armour and 1 mech_infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,4,2,4,5,3 Americans collect 54 PUs (3 lost to blockades); end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 3.50 Italians regular : -2.33 Germans AA : -0.17 Italians AA : 0.00
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Combat Move - British 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 2 fighters moved from Persia to Northwest Persia 1 destroyer moved from 78 Sea Zone to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 95 Sea Zone to Northern Italy 3 fighters and 1 tactical_bomber moved from Malta to Northern Italy 1 fighter moved from Gibraltar to Northern Italy 2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Northern Italy 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 3 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Italy British attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 artillery, 1 factory_major and 5 infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 4 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/16 hits, 7.33 expected hits Italians roll dice for 1 aaGun, 1 artillery and 7 infantry in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Northern Italy 1 aaGun owned by the Italians, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy British roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 3 : 5/14 hits, 7.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for British: 2 infantry Casualties for Italians: 1 aaGun, 1 artillery and 5 infantry Casualties for Germans: 2 infantry Battle in 41 Sea Zone British attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer and 1 submarine British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
Italians regular : -1.67 Germans regular : -0.33 British regular : -1.00 Italians AA : -0.50
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@Booper
Do you want to take the hit on the dd or the sub? -
Sub