Scrambles?
L24 OOB Booper(X) v Koala(L+45)
-
Nice move! I really should have occupied Guam when I had the chance!
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 19 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 2 armour moved from Rostov to Northwest Persia 1 bomber moved from Tobruk to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 1 bomber British defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Northwest Persia 1 mech_infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Tobruk to Southern Italy 1 mech_infantry moved from Albania to Romania 1 aaGun moved from Yugoslavia to Bulgaria 2 infantry moved from Yugoslavia to Bulgaria Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,2 Italians collect 12 PUs (7 lost to blockades); end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : 0.67
-
@Booper
From my own axis experience, Guam is always just below the threshold in priority order of transport targets, until it suddenly isn’t, ha.Would you mind a late NC edit for the US?
Strat bomber: westernUS → midway, instead of westernUS → carolines
If you prefer rather not, as some dice have fallen, that is totally fine. I’m fine either way, so don’t feel obliged.
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Guam 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Burma to Turkmenistan 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Guam 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Burma to Turkmenistan 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 3 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
-
@Booper
bump -
Haven’t been able to get back to the game, but hopefully over the weekend. Apologies for the delay.
-
@Booper said in L24 OOB Booper(X) v Koala(L+45):
Haven’t been able to get back to the game, but hopefully over the weekend. Apologies for the delay.
Ok, no rush.
-
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from Russians 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 artillery and 2 infantry moved from Rostov to Volgograd 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Bryansk to Samara 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Bryansk to Vologda 1 armour, 1 infantry and 2 mech_infantrys moved from Archangel to Nenetsia 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 mech_infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Bulgaria to Volgograd 1 bomber moved from Eastern Poland to Kazakhstan 1 bomber moved from Eastern Poland to Samara Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 1 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Nenetsia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 4 artilleries and 1 infantry moved from Novgorod to Belarus 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Caucasus 1 bomber moved from Kazakhstan to Caucasus 2 fighters moved from Southern Italy to Caucasus 2 tactical_bombers moved from Tobruk to Caucasus 1 fighter moved from Western Germany to Bryansk 4 armour moved from Caucasus to Kazakhstan 1 bomber moved from Samara to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 armour and 3 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Bessarabia to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Greece to Bulgaria Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 58 PUs (4 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.50
-
@Booper
Before I continue with the Russians, did you see this NC edit request from
https://www.axisandallies.org/forums/post/1728887 ?To be clear, if the edit would have influenced your considerations during the Italian or German turn, I’ll happily continue without the edit.
-
I’m generally very tolerant of edits, but my own standard is once the other player makes their move, the turn is locked in at that point.
My preference would be to continue without the edit, as it can become a slippery slope on where to draw the line otherwise. Does that sound reasonable?
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 23 PUs; Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 mech_infantry moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 fighter owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 infantry moved from Urals to Evenkiyskiy 1 mech_infantry moved from Russia to Urals 2 infantry moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : -2.33
-
@Booper
That sounds reasonable indeed.Let’s continue with the current board state. Your turn :)
-
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 aaGun, 5 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 3 fighters moved from 37 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 4 submarines moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 4 fighters moved from 37 Sea Zone to 35 Sea Zone 2 battleships moved from 37 Sea Zone to 35 Sea Zone 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 artillery moved from Jehol to Chahar 3 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Chahar 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 2 bombers moved from Yunnan to Japan 4 artilleries moved from Yunnan to Szechwan 3 mech_infantrys moved from Yunnan to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 artilleries and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 3 mech_infantrys in Szechwan, round 2 : 2/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Yunnan to Philippines 1 fighter moved from Yunnan to Philippines 6 carriers moved from 37 Sea Zone to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from Yunnan to French Indo China 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 fighter moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 1 infantry moved from Jehol to 19 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 2 infantry moved from 6 Sea Zone to Japan 1 armour moved from 6 Sea Zone to Japan Place Units - Japanese 1 aaGun, 5 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.50 Japanese regular : 0.67 UK_Pacific regular : 0.33
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to Japan 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 5 bombers and 9 fighters moved from Guam to Japan 3 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq
-
@Booper
Scramble or Kamikaze? OOL would also be niceI hope you don’t think I want to throw away the game. But I feel there is a coin flip chance that this works out to my advantage. And I thought for way too long if I take the chance or not, ha. I gladly share my reasoning at the end of the game if you like.
-
No scramble, let’s try 2 kamikazes total, 1 each on 2 different destroyers.
It’s going to come down to the AA rolls! I don’t think I can give OOL until I see how the AA and first round goes.
-
@koala said in L24 OOB Booper(X) v Koala(L+45):
I hope you don’t think I want to throw away the game. But I feel there is a coin flip chance that this works out to my advantage. And I thought for way too long if I take the chance or not, ha. I gladly share my reasoning at the end of the game if you like.
Yes, no matter the outcome, would enjoy a de-brief of your thoughts of the game after.
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to Japan 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 5 bombers and 9 fighters moved from Guam to Japan 3 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Iraq Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 6 Sea Zone Americans attack with 3 bombers, 4 destroyers, 2 submarines and 5 transports Japanese defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers, 4 destroyers and 5 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Battle in Japan Americans attack with 2 artilleries, 5 bombers, 9 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 7 fighters, 1 harbour and 11 infantry Japanese roll AA dice in Japan : 2/12 hits, 2.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 5 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 10/24 hits, 10.50 expected hits Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 2 bombers, 7 fighters and 11 infantry in Japan, round 2 : 9/22 hits, 9.50 expected hits 6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Japan 4 infantry owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Japanese lost in Japan Americans roll dice for 1 artillery, 5 bombers, 7 fighters and 2 tactical_bombers in Japan, round 3 : 6/15 hits, 8.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 7 infantry in Japan, round 3 : 8/16 hits, 7.83 expected hits 1 tactical_bomber owned by the Americans and 7 fighters owned by the Americans lost in Japan 6 infantry owned by the Japanese lost in Japan 1 tactical_bomber owned by the Americans and 5 bombers owned by the Americans retreated Americans roll dice for 1 artillery in Japan, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Japan, round 4 : 7/10 hits, 5.83 expected hits 1 artillery owned by the Americans lost in Japan 1 infantry owned by the Japanese lost in Japan Japanese win with 1 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -58 Casualties for Americans: 2 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 4 aaGuns, 2 bombers and 11 infantry Non Combat Move - Americans 1 tactical_bomber could not land in Japan and was removed 5 bombers moved from Japan to Siberia 1 fighter moved from Iraq to Eastern Persia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Siberia 1 bomber moved from 6 Sea Zone to Siberia 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from India to Eastern Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 4 destroyers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Japanese regular : 1.33 Japanese AA : 0.00 Germans regular : -0.33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Sikang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to Japan 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone 5 bombers and 9 fighters moved from Guam to Japan 3 destroyers moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 bomber moved from Caroline Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone 2 artilleries, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in Iraq Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 6 Sea Zone Americans attack with 3 bombers, 4 destroyers, 2 submarines and 5 transports Japanese defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 bombers, 4 destroyers and 5 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 22 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports Battle in Japan Americans attack with 2 artilleries, 5 bombers, 9 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 7 fighters, 1 harbour and 11 infantry Japanese roll AA dice in Japan : 2/12 hits, 2.00 expected hits 2 fighters owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 5 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 10/24 hits, 10.50 expected hits Japanese roll dice for 4 aaGuns, 1 armour, 1 artillery, 2 bombers, 7 fighters and 11 infantry in Japan, round 2 : 9/22 hits, 9.50 expected hits 6 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Japan 4 infantry owned by the Japanese, 2 bombers owned by the Japanese and 4 aaGuns owned by the Japanese lost in Japan Americans roll dice for 1 artillery, 5 bombers, 7 fighters and 2 tactical_bombers in Japan, round 3 : 6/15 hits, 8.50 expected hits Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 7 infantry in Japan, round 3 : 8/16 hits, 7.83 expected hits 1 tactical_bomber owned by the Americans and 7 fighters owned by the Americans lost in Japan 6 infantry owned by the Japanese lost in Japan 1 tactical_bomber owned by the Americans and 5 bombers owned by the Americans retreated Americans roll dice for 1 artillery in Japan, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 7 fighters and 1 infantry in Japan, round 4 : 7/10 hits, 5.83 expected hits 1 artillery owned by the Americans lost in Japan 1 infantry owned by the Japanese lost in Japan Japanese win with 1 armour, 1 artillery and 7 fighters remaining. Battle score for attacker is -58 Casualties for Americans: 2 artilleries, 9 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for Japanese: 4 aaGuns, 2 bombers and 11 infantry Non Combat Move - Americans 1 tactical_bomber could not land in Japan and was removed 5 bombers moved from Japan to Siberia 1 fighter moved from Iraq to Eastern Persia 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 bomber moved from 6 Sea Zone to Siberia 1 bomber moved from 6 Sea Zone to Siberia 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 battleship, 6 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from India to Eastern Persia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 4 destroyers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 1 infantry placed in Sikang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from West India to Persia 1 armour and 5 infantry moved from Alexandria to Tobruk 2 fighters moved from Gibraltar to Tobruk 1 bomber moved from Malta to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 fighter moved from Egypt to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Tobruk 1 mech_infantry moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 10 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Persia 1 fighter moved from Egypt to Northwest Persia 1 fighter moved from Egypt to Tobruk 1 fighter moved from India to Burma Combat - British Battle in Tobruk British attack with 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 2 armour, 3 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/13 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2.50 expected hits 1 infantry owned by the British lost in Tobruk 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Tobruk British roll dice for 2 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 2/12 hits, 4.17 expected hits Italians roll dice for 1 armour and 2 artilleries in Tobruk, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the British lost in Tobruk 2 artilleries owned by the Italians lost in Tobruk British roll dice for 2 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 4 : 2/11 hits, 4.00 expected hits Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Tobruk 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 3 infantry Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Northwest Persia British attack with 1 armour, 1 bomber and 2 fighters Italians defend with 1 armour British roll dice for 1 armour, 1 bomber and 2 fighters in Northwest Persia, round 2 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Persia British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 0/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Burma British attack with 2 artilleries, 1 fighter and 10 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 1 fighter and 10 infantry in Burma, round 2 : 2/13 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Tobruk to Egypt 1 tactical_bomber moved from Tobruk to Egypt 2 fighters moved from Tobruk to Alexandria 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Northwest Persia to Eastern Persia 1 fighter moved from Northwest Persia to Trans-Jordan 1 fighter moved from Persia to West India 1 tactical_bomber moved from Persia to West India 1 bomber moved from Northwest Persia to Trans-Jordan 1 infantry moved from West India to Eastern Persia 1 fighter moved from Burma to India 1 submarine moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from India to West India 1 artillery moved from India to West India 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 aaGuns moved from India to Burma 1 transport moved from 98 Sea Zone to 81 Sea Zone Place Units - British 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom 1 mech_infantry placed in Egypt 1 destroyer and 1 transport placed in 71 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -2.83 Italians regular : -1.67 Japanese regular : 1.00 Japanese AA : 0.00 Germans regular : -1.00 British regular : -6.17