@Adam514 scramble opportunities?
pacifiersboard (X +12) -vs- mikawagunichi (L) PtV
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; Russians buy 1 aaGun, 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tula Russians take Tula from Germans 1 armour moved from Tula to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Russia 1 infantry moved from Russia to Yaroslavl 3 fighters and 1 infantry moved from Russia to Gorky 3 fighters moved from Russia to Yaroslavl 2 armour moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 2 armour Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in Yakut S.S.R. 1 mech_infantry owned by the Italians lost in Yakut S.S.R. Italians win with 1 armour remaining. Battle score for attacker is -7 Casualties for Russians: 2 armour Casualties for Italians: 1 mech_infantry Battle in Gorky Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Gorky, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Gorky 1 infantry owned by the Germans lost in Gorky Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Yaroslavl, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Yaroslavl to Russia 3 fighters moved from Gorky to Russia 1 infantry moved from Siberia to Sakha Place Units - Russians 1 aaGun, 1 armour, 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5 Russians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Germans regular : 0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 2 bombers moved from Eastern Sinkiang to Shantung 1 armour and 1 mech_infantry moved from Korea to Buryatia Japanese take Northern Manchuria from Chinese Japanese take Buryatia from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Northern Australia 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone
Combat Hit Differential Summary :
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scramble also to sz55 (6 Ftr) ?
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@pacifiersboard no thanks on 55. Full scramble to 40 if you’re attacking there.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Shantung 2 bombers moved from Eastern Sinkiang to Shantung 1 armour and 1 mech_infantry moved from Korea to Buryatia Japanese take Northern Manchuria from Chinese Japanese take Buryatia from Russians 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 destroyer and 1 submarine moved from 47 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 1 infantry moved from New Guinea to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Northern Australia 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone Combat - Japanese British scrambles 3 units out of Eastern India to defend against the attack in 40 Sea Zone Battle in Northern Australia Battle in 55 Sea Zone Japanese attack with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win, taking Northern Australia from ANZAC, taking 55 Sea Zone from Americans with 1 destroyer, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 40 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer and 3 fighters Japanese roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 3 fighters in 40 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits 1 submarine owned by the Japanese lost in 40 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Shantung Japanese attack with 2 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Shantung, round 3 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung 1 infantry owned by the Russians lost in Shantung Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India Moving scrambled unit from 40 Sea Zone back to originating territory: Eastern India Non Combat Move - Japanese 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 aaGun moved from Fukien to 21 Sea Zone 1 aaGun and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 aaGun moved from 37 Sea Zone to French Indo China 1 armour, 1 infantry and 1 mech_infantry moved from Siam to French Indo China 1 submarine moved from 38 Sea Zone to 56 Sea Zone 1 artillery moved from Western Sinkiang to Eastern Sinkiang 1 artillery moved from Western Sinkiang to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Northern Sinkiang to Western Sinkiang 1 armour and 1 mech_infantry moved from Western Sinkiang to Kazakhstan 4 artilleries and 5 infantry moved from Western Sinkiang to Kazakhstan 1 armour moved from Kazakhstan to Stalingrad 1 aaGun moved from Tsinghai to Szechwan 2 bombers moved from Shantung to Southern Manchuria 5 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Kyushu to 6 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 5 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Hunan to French Indo China 1 fighter and 2 tactical_bombers moved from Tsinghai to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 46 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 fighter moved from 47 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China 2 destroyers moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 4 carriers moved from 47 Sea Zone to 56 Sea Zone 3 fighters moved from 55 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 46 Sea Zone to 56 Sea Zone 1 battleship and 1 destroyer moved from 47 Sea Zone to 56 Sea Zone 3 carriers moved from 36 Sea Zone to 45 Sea Zone 3 fighters moved from 55 Sea Zone to 45 Sea Zone 1 marine moved from Korea to Southern Manchuria 1 infantry moved from Korea to Amur 1 mech_infantry moved from Korea to Southern Manchuria 1 cruiser moved from 47 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour, 4 infantry and 3 mech_infantrys placed in Japan 1 carrier and 1 submarine placed in 7 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 7 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -1,67 British regular : 0,67
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 battleships, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 mech_infantry moved from Yugoslavia to Northern Italy Americans take Northern Italy from Italians 5 fighters moved from Queensland to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 destroyer and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea
Combat Hit Differential Summary :
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@pacifiersboard Scramble to 55?