@crockett36 Scramble the 3 fighters please
L24 BM4 fasthard (X) vs Adam514 (L+22)
-
Convoy roll in sz35:
[dice 1d6] -
1d6: 2
-
Switching 2 inf 1 fig for 1 carrier.
-
@Adam514 said in L24 BM4 fasthard (X) vs Adam514 (L+22):
Switching 2 inf 1 fig for 1 carrier.
Nevermind, changed my mind again.
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 62 to 60 EDIT: Turning off Edit Mode Americans buy 1 destroyer, 3 fighters, 4 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from Northern Territory to Java 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Java Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Southern France Americans attack with 1 armour and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 1 infantry moved from Queensland to Northern Territory 2 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 aaGuns moved from Central United States to Eastern United States 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters and 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 4 submarines placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 1 destroyer and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Kansu to Shensi 8 infantry moved from Tsinghai to Shensi 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 bomber moved from Iraq to British Somaliland 1 mech_infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 infantry moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Eastern Persia to Northwest Persia 4 fighters moved from Russia to Northwest Persia Combat - British Battle in Northwest Persia British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in British Somaliland British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to Normandy Bordeaux 5 fighters and 1 tactical_bomber moved from Northwest Persia to Persia 2 artilleries and 2 infantry moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Egypt to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Syria to Iraq 3 aaGuns, 3 artilleries, 24 infantry and 1 mech_infantry moved from Burma to India 1 bomber moved from British Somaliland to Eastern Persia Place Units - British 1 artillery, 2 fighters and 6 infantry placed in United Kingdom Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 1.00 Italians regular : -0.33 Japanese regular : 1.33 Germans regular : 0.00 British regular : -0.33
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 3 fighters moved from Western Germany to Southern France 1 infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 bomber moved from Ukraine to Southern France Combat - Italians Battle in Southern France Italians attack with 1 bomber, 3 fighters and 2 infantry Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2,50 expected hits Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 2/2 hits, 0,83 expected hits 2 infantry owned by the Italians lost in Southern France 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern France Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Italians 3 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Rostov 1 artillery moved from Rostov to Bryansk Place Units - Italians 3 infantry placed in Ukraine 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Western Germany: 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 13 PUs (3 lost to blockades); end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Italians regular : -0,50
-
@Adam514 Hi, here is just a friendly reminder for the case you missed Italy’s turn. Ciao
-
Yeah I missed it, thanks. Will get to it soon.
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Greece to Albania ANZAC take Albania from Italians 1 infantry moved from Greece to Bulgaria ANZAC take Bulgaria from Germans Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Syria to Iraq 1 fighter moved from Syria to Persia 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Northern Territory Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Syria to Persia Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Yugoslavia to Albania 1 mech_infantry moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Romania to Bulgaria 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 4 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Southern Italy to Holland Belgium 2 fighters and 1 tactical_bomber moved from Southern Italy to Albania 2 bombers moved from Western Germany to Bulgaria 1 infantry moved from France to Southern France Germans take Southern France from Americans Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4,00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Volgograd Germans attack with 5 armour and 5 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 5 armour and 5 mech_infantrys in Volgograd, round 2 : 3/10 hits, 3,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Bulgaria Germans attack with 2 bombers and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Bulgaria Germans win, taking Bulgaria from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Albania Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Albania Germans win, taking Albania from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Western Germany 1 infantry moved from Western Germany to France 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Albania to Western Germany 2 mech_infantrys moved from Romania to Ukraine 3 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Volgograd 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 infantry moved from Belarus to Bryansk 3 artilleries moved from Novgorod to Belarus 3 mech_infantrys moved from Eastern Poland to Bryansk 5 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Bryansk to Volgograd Place Units - Germans 3 artilleries placed in Novgorod 2 infantry placed in Germany 8 infantry and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 53 PUs (4 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC regular : -0,67 Russians regular : 1,00 Germans regular : -0,50 British regular : 0,33
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 5 PUs; Combat Move - Russians 2 fighters and 2 infantry moved from Russia to Vologda 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 2 infantry in Vologda, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.00
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from Philippines to 44 Sea Zone 2 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 submarine moved from 37 Sea Zone to 78 Sea Zone Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC submerged 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 transport; ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2,83 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 armour and 3 infantry British defend with 2 infantry; ANZAC defend with 1 aaGun Japanese roll dice for 1 armour and 3 infantry in Burma, round 2 : 2/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Burma 1 aaGun owned by the ANZAC and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour and 1 infantry in Burma, round 3 : 2/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Casualties for ANZAC: 1 aaGun Non Combat Move - Japanese 1 armour and 1 mech_infantry moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Yunnan 2 infantry and 2 marines moved from Malaya to Shan State 1 infantry moved from French Indo China to Yunnan 2 artilleries moved from French Indo China to Shan State 3 artilleries moved from French Indo China to Yunnan 1 fighter moved from 41 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 bomber moved from 42 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Manchuria 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 destroyer and 1 submarine placed in 37 Sea Zone 3 infantry placed in French Indo China Japanese undo move 2. Japanese undo move 2. 1 submarine placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 2 infantry placed in French Indo China 1 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Philippines: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5 Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 4,17 UK_Pacific regular : 1,00 ANZAC regular : -0,50
-
@Adam514 I allowed myself to edit 1sub from 78 to 74 though I noticed that the french Dd could not reach it there
EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarineI tend to roll dices offline before the online forum battle and now I’m not sure if I roll dices twice via MARTI or not (I didn’t get any mail from MARTI for the first roles so I hope I did it correctly.) Just for the case that I messed it up I’ll continue of couse with the “first” dices.
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 bomber moved from Northern Territory to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 2 artilleries, 9 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France Combat - Americans Battle in Southern France Americans attack with 2 artilleries, 9 infantry and 3 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 9 infantry and 3 mech_infantrys in Southern France, round 2 : 5/14 hits, 3.00 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 2 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 41 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 41 Sea Zone to India 2 fighters moved from 42 Sea Zone to Northern Territory 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 5 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec Place Units - Americans 1 carrier placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 infantry placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 5 infantry, 3 marines and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern Persia to Burma 4 infantry moved from India to Burma 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Battle in Burma British attack with 1 bomber and 4 infantry Japanese defend with 1 armour and 1 infantry British roll dice for 1 bomber and 4 infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 1 bomber and 3 infantry in Burma, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 armour and 1 infantry Battle in Holland Belgium British attack with 7 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 7 fighters and 2 infantry in Holland Belgium, round 2 : 7/9 hits, 3.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 2 artilleries and 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Persia 2 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from British Somaliland to Ethiopia 1 transport moved from 71 Sea Zone to 83 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from Burma to India 1 fighter moved from Persia to India 1 mech_infantry moved from Eastern Persia to Persia Place Units - British 1 mech_infantry placed in Union of South Africa 1 fighter, 5 infantry and 3 marines placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Algeria: 1 aaGun and 1 infantry EDIT: Adding units owned by British to Morocco: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 42 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 3.67 Japanese regular : 0.67 Germans regular : 0.00 British regular : 2.67
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Northern Italy to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 3 fighters moved from Southern Italy to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry British defend with 2 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Caucasus Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Holland Belgium to Western Germany Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,1,4 Italians collect 13 PUs (5 lost to blockades); end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 Russians regular : -0,67 British regular : -0,67
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 artillery moved from Northern Territory to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 fighter moved from Northern Territory to Caroline Islands Place Units - ANZAC 1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 20 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 fighter moved from Persia to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 fighter moved from 39 Sea Zone to India Turn Complete - French
Combat Hit Differential Summary :
French regular : 0.33 Japanese regular : -0.67 ANZAC regular : 0.33
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Greece Germans take Greece from ANZAC 2 mech_infantrys moved from Bulgaria to Bessarabia 1 mech_infantry moved from Albania to Romania 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Novgorod to Vologda 1 fighter moved from Novgorod to Samara 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Bryansk 1 tactical_bomber moved from Vologda to Bryansk 2 bombers moved from Smolensk to Bryansk 2 mech_infantrys moved from Ukraine to Volgograd 5 mech_infantrys moved from Eastern Poland to Bryansk 1 aaGun and 3 artilleries moved from Belarus to Bryansk 3 artilleries and 2 infantry moved from Novgorod to Belarus 1 aaGun moved from Volgograd to Rostov 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Germany 1 infantry moved from France to Western Germany 2 fighters and 2 tactical_bombers moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Volgograd 3 artilleries placed in Novgorod 8 infantry placed in Germany 4 artilleries and 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,5,3 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,17
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 2 fighters and 1 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Vologda to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.50
-
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Shan State to 37 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma 2 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 2 fighters moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java Combat - Japanese
Combat Hit Differential Summary :
-
@Adam514 scramble to 39?