Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shansi
Japanese take Shansi from Chinese
1 artillery and 1 infantry moved from Szechwan to Tsinghai
2 artilleries and 3 infantry moved from French Indo China to Shan State
2 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan
5 infantry moved from Malaya to Shan State
1 marine moved from Sumatra to 38 Sea Zone
1 battleship and 1 marine moved from 38 Sea Zone to 56 Sea Zone
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 35 Sea Zone
1 marine moved from Wake Island to 24 Sea Zone
1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
1 marine moved from 56 Sea Zone to Dutch New Guinea
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 59 Sea Zone
2 bombers moved from French Indo China to Tsinghai
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Battle in 59 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 59 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking 59 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caroline Islands
Japanese attack with 1 fighter, 2 marines and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Caroline Islands
Japanese win, taking Caroline Islands from ANZAC with 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 2 artilleries and 2 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 8 infantry in Shan State, round 2 : 3/10 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship moved from 42 Sea Zone to 132 Sea Zone
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery moved from Java to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 carrier moved from 38 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 132 Sea Zone
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 carrier moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 43 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
1 cruiser moved from 43 Sea Zone to 56 Sea Zone
1 carrier moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 24 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 destroyer moved from 24 Sea Zone to 35 Sea Zone
2 transports moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Kyushu to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
1 aaGun moved from Hunan to Kweichow
2 bombers moved from Tsinghai to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to Davao
1 submarine moved from 22 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 7 Sea Zone
1 carrier moved from 24 Sea Zone to 7 Sea Zone
2 fighters moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 7 Sea Zone
1 submarine moved from 24 Sea Zone to 35 Sea Zone
1 cruiser moved from 24 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 battleship and 1 destroyer placed in 7 Sea Zone
2 transports placed in 7 Sea Zone
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.33
UK_Pacific regular : -0.33
ANZAC regular : -0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Midway
1 bomber moved from Queensland to 59 Sea Zone
Combat - Americans
Battle in Midway
Battle in 59 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 59 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 11 Sea Zone to 28 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
2 artilleries, 6 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 65 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 65 Sea Zone to New Zealand
4 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from 59 Sea Zone to Eastern India
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 carrier moved from 104 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 93 Sea Zone
2 aaGuns moved from Eastern United States to 104 Sea Zone
1 artillery and 5 infantry moved from Central United States to 104 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from Morocco to Algeria
1 artillery and 5 infantry moved from 93 Sea Zone to Morocco
2 aaGuns moved from 93 Sea Zone to Morocco
Place Units - Americans
2 destroyers and 1 transport placed in 11 Sea Zone
1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Anhwe to Shansi
2 infantry moved from Anhwe to Honan
1 fighter moved from Eastern Sinkiang to Honan
Combat - Chinese
Battle in Shansi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shansi, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Anhwe
1 infantry moved from Eastern Sinkiang to Kansu
Place Units - Chinese
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 2 mech_infantrys moved from Egypt to Tobruk
British take Alexandria from Italians
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
Combat - British
Battle in Crete
Battle in Tobruk
British attack with 4 armour and 2 mech_infantrys
Italians defend with 2 artilleries
British roll dice for 4 armour and 2 mech_infantrys in Tobruk, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 2 artilleries in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Tobruk
2 artilleries owned by the Italians lost in Tobruk
British win, taking Crete from Italians, taking Tobruk from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 artilleries
Non Combat Move - British
4 infantry moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser and 1 transport moved from 83 Sea Zone to 82 Sea Zone
2 infantry moved from Southern Persia to Baluchistan
3 aaGuns, 9 artilleries and 11 infantry moved from Eastern India to Burma
3 armour moved from Central India to Burma
1 submarine moved from 107 Sea Zone to 93 Sea Zone
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 destroyers placed in 109 Sea Zone
1 factory_minor placed in Egypt
2 artilleries placed in Southern Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to Eastern India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.50
Italians regular : 0.33
Japanese regular : -1.00
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
1 fighter moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Crete
1 submarine moved from 94 Sea Zone to 97 Sea Zone
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Crete
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Crete, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to 99 Sea Zone
1 fighter moved from Crete to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 destroyer moved from 99 Sea Zone to 101 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 carrier placed in 99 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British AA : -0.17
British regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi I will continue on Monday. Have a nice weekend.
@nikola1975 Sounds good, have a great weekend.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 7 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tula
Germans take Tula from Russians
1 armour moved from Tula to Kursk
1 armour moved from Bryansk to Kursk
6 artilleries, 22 infantry and 2 mech_infantrys moved from Bryansk to Kursk
1 armour moved from Southern Belarus to Kursk
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Kursk
6 armour moved from Ukraine to Kursk
3 infantry moved from Ukraine to Kursk
1 submarine moved from 115 Sea Zone to 107 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 107 Sea Zone
2 bombers moved from Western Germany to 107 Sea Zone
Combat - Germans
Battle in 107 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 107 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
2 bombers moved from 107 Sea Zone to Western Germany
1 fighter moved from Western Germany to France
1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bryansk to Kursk
3 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Eastern Poland to Southern Belarus
2 infantry moved from Northern Belarus to Southern Belarus
1 artillery and 3 infantry moved from Leningrad to Northern Belarus
1 artillery moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
2 transports moved from 118 Sea Zone to 117 Sea Zone
2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
1 armour and 2 mech_infantrys moved from Karelia to Leningrad
1 artillery and 2 infantry moved from Germany to Poland
Place Units - Germans
2 submarines placed in 95 Sea Zone
1 submarine placed in 113 Sea Zone
1 tactical_bomber placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
1 armour placed in Yugoslavia
1 artillery and 3 infantry placed in Germany
2 infantry placed in Yugoslavia
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Iraq to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Crete
1 armour moved from Gorky to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Novgorod
Russians take Novgorod from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tula
Russians take Tula from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
Combat - Russians
Battle in Crete
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Crete
Russians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Crete
1 artillery owned by the Italians lost in Crete
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 submarine moved from 60 Sea Zone to 43 Sea Zone
1 submarine moved from 40 Sea Zone to 44 Sea Zone
1 submarine moved from 82 Sea Zone to 42 Sea Zone
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
4 aaGuns, 7 artilleries and 40 infantry moved from Russia to Tula
1 infantry moved from Gorky to Nenetsia
1 armour and 1 mech_infantry moved from Stalingrad to Gorky
1 infantry moved from Stalingrad to Tambov
6 artilleries and 1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Northern Caucasus
4 infantry moved from Amur to Siberia
Place Units - Russians
2 submarines placed in 82 Sea Zone
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 battleship, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Gilbert Islands
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 7 Sea Zone to 33 Sea Zone
1 battleship moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 26 Sea Zone
1 carrier moved from 7 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsu
1 fighter moved from 7 Sea Zone to Kiangsu
2 infantry moved from Davao to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Davao to Shantung
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Eastern Sinkiang
1 bomber moved from French Indo China to Eastern Sinkiang
1 bomber moved from French Indo China to Kansu
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kiangsu
1 submarine moved from 7 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in Gilbert Islands
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Midway
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Midway, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Eastern Sinkiang, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 bomber in Eastern Sinkiang, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone
1 tactical_bomber moved from Kiangsu to Fukien
1 aaGun moved from Kweichow to Kwangsi
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Szechwan to Kweichow
1 bomber moved from Eastern Sinkiang to Szechwan
1 bomber moved from Kansu to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to French Indo China
3 artilleries and 9 infantry moved from Shan State to French Indo China
1 destroyer moved from 132 Sea Zone to 36 Sea Zone
1 battleship moved from 132 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 7 Sea Zone
1 carrier moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from Dutch New Guinea to 56 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 marine moved from Caroline Islands to 35 Sea Zone
1 cruiser, 1 marine, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 carrier moved from 7 Sea Zone to 36 Sea Zone
1 transport moved from 132 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter moved from Kiangsu to Hunan
1 tactical_bomber moved from 132 Sea Zone to 36 Sea Zone
1 fighter moved from 132 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 battleship and 1 submarine placed in 7 Sea Zone
2 armour and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,6
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 1.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 6 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 65 Sea Zone to 31 Sea Zone
4 fighters moved from Queensland to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
1 bomber moved from Eastern India to French Indo China
Combat - Americans
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans killed by AA in French Indo China
Bombing raid in French Indo China causes 0 damage total.
Battle in Celebes
Battle in Java
Battle in 31 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win, taking Celebes from Japanese, taking Java from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
2 fighters moved from 31 Sea Zone to 27 Sea Zone
2 marines moved from New Zealand to 65 Sea Zone
6 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 2 submarines moved from 65 Sea Zone to 27 Sea Zone
2 marines moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from Eastern United States to Morocco
2 aaGuns moved from Morocco to Algeria
1 artillery moved from Algeria to Morocco
1 marine moved from Algeria to Morocco
Place Units - Americans
1 battleship, 1 destroyer and 2 submarines placed in 11 Sea Zone
5 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Southern Manchuria
Chinese take Southern Manchuria from Japanese
3 infantry moved from Shansi to Chahar
2 infantry moved from Honan to Inner Mongolia
1 fighter moved from Anhwe to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Chahar, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Honan
11 infantry moved from Anhwe to Honan
Place Units - Chinese
3 infantry placed in Western Sinkiang
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 armour and 1 mech_infantry moved from Tobruk to Libya
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
3 fighters moved from Gibraltar to 107 Sea Zone
Combat - British
Battle in Sumatra
Battle in 107 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 107 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
British win, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 2 armour and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from 107 Sea Zone to Morocco
2 fighters moved from 107 Sea Zone to Gibraltar
1 destroyer moved from 109 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 109 Sea Zone
2 armour moved from Tobruk to Egypt
2 artilleries moved from Egypt to Trans-Jordan
4 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 cruiser moved from 82 Sea Zone to 40 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Eastern India to Burma
2 infantry moved from Baluchistan to Western India
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
Place Units - British
1 airfield placed in Morocco
1 infantry placed in Southern Persia
1 transport placed in 82 Sea Zone
1 fighter placed in Southern Persia
1 destroyer placed in 109 Sea Zone
1 infantry placed in Quebec
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : -2.50
Italians regular : -0.50
Japanese regular : -2.67
Japanese AA : 0.83
Germans regular : -0.17
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Greece to Egypt
1 fighter moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Italians
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Battle in 100 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 transport
1 transport owned by the Russians lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 transport
Battle in Cyprus
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Cyprus from British, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 100 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
1 destroyer moved from 101 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Greece
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in 99 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.00
British AA : -0.17
Russians regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
ANZAC creates battle in territory 59 Sea Zone
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to Queensland
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 59 Sea Zone to 38 Sea Zone
Place Units - ANZAC
1 submarine placed in 64 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Archangel
1 infantry moved from Northern Belarus to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Archangel
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
1 armour owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Archangel to Leningrad
1 bomber moved from Novgorod to Leningrad
2 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 3 infantry moved from Germany to 117 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad
1 tactical_bomber moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
1 aaGun, 6 artilleries and 14 infantry moved from Ukraine to Rostov
1 aaGun, 10 armour, 6 artilleries, 25 infantry and 2 mech_infantrys moved from Kursk to Rostov
3 artilleries and 3 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to France
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 transport placed in 102 Sea Zone
1 artillery and 1 infantry placed in Ukraine
1 armour placed in Yugoslavia
3 artilleries and 4 infantry placed in Germany
2 tactical_bombers placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
1 infantry moved from Russia to Smolensk
3 fighters and 2 tactical_bombers moved from Russia to Smolensk
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Russians creates battle in territory 43 Sea Zone
Russians creates battle in territory 42 Sea Zone
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/6 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking 43 Sea Zone from Japanese, taking 42 Sea Zone from Japanese, taking Smolensk from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Smolensk to Archangel
1 infantry moved from Nenetsia to Archangel
4 armour and 5 mech_infantrys moved from Gorky to Archangel
4 aaGuns, 7 artilleries and 41 infantry moved from Tula to Bryansk
2 artilleries and 6 infantry moved from Russia to Gorky
1 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
14 infantry moved from Stalingrad to Samara
1 aaGun and 8 infantry moved from Amur to Siberia
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 132 Sea Zone
1 destroyer moved from 40 Sea Zone to 44 Sea Zone
2 submarines moved from 82 Sea Zone to 42 Sea Zone
Place Units - Russians
1 infantry placed in Iraq
2 fighters and 5 infantry placed in Russia
2 artilleries placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Shantung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Southern Manchuria
1 fighter moved from 20 Sea Zone to Southern Manchuria
1 tactical_bomber moved from 20 Sea Zone to Korea
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 9 Sea Zone
2 infantry moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Kansu to Northern Sinkiang
Japanese take Northern Sinkiang from Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Hopei
2 infantry moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Siam
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 bomber moved from Szechwan to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 45 Sea Zone
2 marines moved from Davao to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 38 Sea Zone
2 marines moved from 38 Sea Zone to Sumatra
1 bomber moved from Szechwan to Sumatra
1 tactical_bomber moved from French Indo China to Sumatra
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 132 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Fukien to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 132 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Amur
Battle in Aleutian Islands
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 submarine owned by the Russians lost in 37 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Amur from Russians, taking Aleutian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
1 destroyer owned by the Russians lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Russians: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; Russians defend with 2 submarines
2 submarines owned by the Russians submerged
1 transport owned by the British lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 45 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 38 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 38 Sea Zone
Japanese win with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Southern Manchuria
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Southern Manchuria, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Siam, round 2 : 3/7 hits, 2.17 expected hits
UK_Pacific roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the British lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Japanese attack with 1 bomber, 2 marines and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 marines and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Japanese lost in Sumatra
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 marine and 1 tactical_bomber in Sumatra, round 4 : 3/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Sumatra
1 artillery owned by the British lost in Sumatra
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 2 marines
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 0/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 3 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Celebes to 45 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
1 bomber moved from Sumatra to Malaya
1 fighter moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Sumatra to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 38 Sea Zone
1 marine moved from Gilbert Islands to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun moved from Kwangsi to French Indo China
1 fighter moved from Southern Manchuria to 20 Sea Zone
1 tactical_bomber moved from Korea to 20 Sea Zone
1 infantry moved from Midway to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 battleship moved from 7 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 factory_minor placed in Shantung
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
1 armour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 6,5
Japanese collect 55 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : 1.33
UK_Pacific regular : 0.17
Russians regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Combat Move - British
1 fighter moved from Southern Persia to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
1 fighter moved from Morocco to 101 Sea Zone
1 transport moved from 82 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
@nikola1975 Scramble to 101?
@mikawagunichi No.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 9 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 6 battleships, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
1 fighter moved from 27 Sea Zone to Marshall Islands
Combat - Americans
Battle in Gilbert Islands
Battle in 9 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 9 Sea Zone
Americans win, taking Gilbert Islands from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Battle in Marshall Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Caroline Islands from Japanese, taking Marshall Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Marshall Islands to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 65 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
5 destroyers moved from 104 Sea Zone to 93 Sea Zone
1 infantry moved from Algeria to Morocco
Place Units - Americans
1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
1 destroyer and 2 transports placed in 104 Sea Zone
1 battleship placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Western Sinkiang to Eastern Sinkiang
12 infantry moved from Honan to Anhwe
2 infantry moved from Inner Mongolia to Kansu
1 fighter moved from Honan to Kansu
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Eastern Sinkiang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Eastern Sinkiang, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Eastern Sinkiang, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Anhwe, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shansi
3 infantry moved from Chahar to Shansi
Place Units - Chinese
2 infantry placed in Shansi
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 35 PUs;
British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Southern Persia to 101 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
1 fighter moved from Morocco to 101 Sea Zone
1 transport moved from 82 Sea Zone to 100 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Eastern India to Shan State
1 battleship and 1 cruiser moved from 40 Sea Zone to 45 Sea Zone
Combat - British
Battle in Crete
Battle in 101 Sea Zone
British attack with 4 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 4 fighters in 101 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 101 Sea Zone
1 transport owned by the Italians lost in 101 Sea Zone
British win, taking Crete from Italians with 4 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
British attack with 1 battleship and 1 cruiser
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Japanese lost in 45 Sea Zone
British roll dice for 1 battleship and 1 cruiser in 45 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -23
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Non Combat Move - British
1 artillery and 2 infantry moved from Eastern India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
2 infantry moved from Western India to Eastern India
2 armour and 1 mech_infantry moved from Libya to Alexandria
4 fighters moved from 101 Sea Zone to Syria
4 infantry moved from Trans-Jordan to Syria
2 artilleries moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Quebec to 109 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 destroyer moved from 107 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo-Egyptian Sudan
Place Units - British
2 fighters placed in Egypt
1 armour and 1 infantry placed in Southern Persia
1 transport placed in 82 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 harbour placed in Gilbert Islands
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,6,1,4,3,3,5,3,6,3,2,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -0.33
Italians regular : -0.33
Japanese regular : 0.17
British regular : -1.17
@nikola1975 For the 2 hits in 45 I assumed damage BB and kill sub, but of course you can edit if I assumed wrong.