Test summary from TripleA, engine version: 2.6.14748, time: 10:34:57 AM
Savegame
BM4 Cousins Team Game - 2024.4
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Novgorod to Southern Italy 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 infantry moved from Holland Belgium to Western Germany 5 infantry moved from Normandy Bordeaux to France 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,6,1,2,1,3,1,5,4,3 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 3 fighters moved from Queensland to Caroline Islands 2 fighters moved from 33 Sea Zone to Caroline Islands 1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 2 artilleries, 5 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits ANZAC roll dice for 2 cruisers in Caroline Islands, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 artilleries, 5 fighters and 2 infantry in Caroline Islands, round 2 : 2/9 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 4 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 2 artilleries, 5 fighters and 1 infantry in Caroline Islands, round 3 : 2/8 hits, 3.50 expected hits Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands 2 infantry owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 5 fighters in Caroline Islands, round 4 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win with 5 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 artilleries and 2 infantry Casualties for Japanese: 1 aaGun and 4 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter EDIT: Changing ownership of Caroline Islands from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery EDIT: Turning off Edit Mode 4 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33 Japanese AA : -0.50 ANZAC regular : -5.17
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 81 to 85 EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 battleship, 2 fighters, 6 infantry, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Bryansk 2 infantry moved from Rostov to Bryansk 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Belarus 5 infantry moved from Rostov to Ukraine 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine 4 artilleries moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Rostov to Ukraine 3 armour moved from Rostov to Ukraine 1 mech_infantry moved from Caucasus to Northwest Persia 8 armour and 12 mech_infantrys moved from Rostov to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 5 infantry and 5 mech_infantrys Russians defend with 2 artilleries, 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 5 infantry and 5 mech_infantrys in Ukraine, round 2 : 3/13 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Germans lost in Ukraine 3 infantry owned by the Russians lost in Ukraine Germans roll dice for 3 armour, 1 infantry and 5 mech_infantrys in Ukraine, round 3 : 2/9 hits, 2.50 expected hits Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 4 infantry Casualties for Russians: 2 artilleries and 3 infantry Battle in Western Ukraine Germans attack with 4 artilleries and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 artilleries and 3 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 8 armour and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour and 13 mech_infantrys in Northwest Persia, round 2 : 8/21 hits, 6.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 8 armour and 12 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Belarus Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Belarus, round 3 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Volgograd to Northwest Persia 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Caucasus 11 artilleries moved from Rostov to Volgograd 3 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 bomber moved from Bryansk to Caucasus 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 infantry moved from Southern France to France 1 aaGun, 7 artilleries and 7 infantry moved from Normandy Bordeaux to France 1 artillery moved from Western Germany to France 2 fighters and 2 tactical_bombers moved from Belarus to Western Germany 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Nenetsia to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Eastern Poland 1 mech_infantry moved from Vyborg to Baltic States 1 artillery moved from Baltic States to Eastern Poland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Novgorod 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 1 battleship, 2 fighters and 1 submarine placed in 112 Sea Zone 1 marine placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 mech_infantry placed in Western Germany 3 artilleries placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,6,3,1,6,2,1,2,4,5,5 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.33 British regular : 0.67
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Test summary from TripleA, engine version: 2.6.14741, time: 10:04:31 AM
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 4 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 12 artilleries and 32 infantry moved from Russia to Tambov 1 infantry moved from Samara to Tambov Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 12 artilleries and 33 infantry Germans defend with 1 mech_infantry Russians roll dice for 12 artilleries and 33 infantry in Tambov, round 2 : 12/45 hits, 11.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 12 artilleries and 33 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Tambov 10 armour and 2 mech_infantrys moved from Russia to Archangel 1 artillery and 1 infantry moved from Smolensk to Archangel 2 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 2 armour, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 2.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Suiyuyan to Sikang 1 mech_infantry moved from Hopei to Sikang 1 artillery moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 1 bomber moved from Hunan to Tsinghai 1 bomber moved from French Indo China to Tsinghai 2 fighters and 2 tactical_bombers moved from French Indo China to Sikang 3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India 2 tactical_bombers moved from 42 Sea Zone to India 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Dutch New Guinea from ANZAC, taking Szechwan from Chinese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in Tsinghai Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Sikang Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 3/3 hits, 1.33 expected hits 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Sikang 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter and 2 mech_infantrys Casualties for Chinese: 1 fighter and 2 infantry Battle in India Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in India 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter and 2 tactical_bombers moved from Sikang to Yunnan 2 bombers moved from Tsinghai to Yunnan 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Anhwe to Suiyuyan 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Yunnan to Shensi 1 armour moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from India to 39 Sea Zone 2 fighters moved from India to French Indo China 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 carriers moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from Java to 42 Sea Zone 2 artilleries, 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 fighter moved from Manchuria to 36 Sea Zone 1 tactical_bomber moved from Japan to French Indo China 1 tactical_bomber moved from 45 Sea Zone to French Indo China 2 fighters moved from 45 Sea Zone to French Indo China 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 1 armour and 2 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria 1 fighter and 2 tactical_bombers placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Japanese regular : 4.33 UK_Pacific regular : 0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 79 to 83 EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 1 bomber moved from Hawaiian Islands to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 4 fighters and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Turning on Edit Mode EDIT: Changing PUs for Americans from 79 to 83 EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 55 Sea Zone 1 bomber moved from Hawaiian Islands to 55 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 45 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 4 fighters and 2 transports moved from 33 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries moved from Eastern United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 infantry placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Libya to Crete 1 mech_infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India Combat - British Battle in Crete British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in India British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from India to West India 1 armour moved from Eastern Persia to West India 1 mech_infantry moved from Eastern Persia to West India 2 artilleries and 3 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to Trans-Jordan 1 artillery moved from Persia to Eastern Persia 1 fighter moved from Persia to Trans-Jordan 2 fighters moved from West India to Trans-Jordan 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan 2 infantry moved from Greece to 97 Sea Zone 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 transports moved from 81 Sea Zone to 98 Sea Zone 3 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Crete to Egypt 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Eastern Persia to Persia Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 artillery and 2 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,4 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -0.33 Japanese regular : 0.33 British regular : 0.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 mech_infantry moved from Caucasus to Iraq Italians take Iraq from British 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 infantry moved from Romania to Bulgaria 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 aaGun, 1 armour and 3 infantry moved from Caucasus to Volgograd Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Non Combat Move - ANZAC 2 cruisers moved from 33 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 75 PUs; Germans buy 5 artilleries, 3 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Samara Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 8 armour and 13 mech_infantrys moved from Northwest Persia to Volgograd 3 infantry moved from Rostov to Volgograd 4 artilleries and 3 mech_infantrys moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Caucasus to French Indo China 1 tactical_bomber moved from Western Germany to Novgorod 2 fighters moved from 112 Sea Zone to Novgorod 1 fighter moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 3 fighters placed in 112 Sea Zone 3 artilleries placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 artilleries and 1 infantry placed in France 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 10 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Nenetsia to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Western Ukraine to Russia 4 infantry moved from Tambov to Bryansk 2 aaGuns, 12 artilleries and 28 infantry moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 mech_infantry moved from Russia to Belarus 2 armour moved from Russia to Belarus Place Units - Russians 2 armour, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 10 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Archangel to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 infantry moved from Nenetsia to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Western Ukraine to Russia 4 infantry moved from Tambov to Bryansk 2 aaGuns, 12 artilleries and 28 infantry moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Samara to Russia 1 mech_infantry moved from Russia to Belarus 2 armour moved from Russia to Belarus Place Units - Russians 2 armour, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 1.17
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Test summary from TripleA, engine version: 2.6.14759, time: 3:16:23 PM
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 6 infantry, 3 mech_infantrys, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 55 Sea Zone 1 fighter moved from 36 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from French Indo China to 55 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 2 tactical_bombers moved from Japan to 19 Sea Zone 2 fighters moved from French Indo China to 19 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to India 1 bomber moved from Yunnan to Sikang 1 bomber moved from Yunnan to India 2 tactical_bombers moved from Yunnan to Sikang 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 armour moved from Shensi to Sikang 1 mech_infantry moved from Kansu to Sikang Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 1/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Removing units owned by Japanese from Dutch New Guinea: 1 infantry EDIT: Adding units owned by Japanese to New Guinea: 1 infantry EDIT: Turning off Edit Mode 2 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 2 fighters moved from French Indo China to Japan 1 fighter moved from 45 Sea Zone to Philippines 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 armour moved from Malaya to Burma 1 armour moved from French Indo China to Burma 1 mech_infantry moved from Hopei to Suiyuyan 1 armour moved from Suiyuyan to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Szechwan to Burma 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 1 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from India to 42 Sea Zone 2 tactical_bombers moved from Sikang to Yunnan 1 bomber moved from Sikang to French Indo China 1 bomber moved from India to French Indo China 2 fighters moved from India to Yunnan 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 carriers moved from 36 Sea Zone to 6 Sea Zone 2 destroyers moved from 36 Sea Zone to 6 Sea Zone 2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java 1 armour moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Shensi 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 4 artilleries placed in Japan 1 submarine and 4 transports placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,6,5,1 Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.00 Japanese regular : -2.17 UK_Pacific regular : -0.67
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 7 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Guam Battle in Southern France Battle in Marianas Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Southern France from Germans, taking Marianas from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 bomber moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 5 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 7 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from 32 Sea Zone to Marshall Islands 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 15 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Paulau Island Battle in Marshall Islands Battle in Guam Battle in Southern France Battle in Marianas Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Southern France from Germans, taking Marianas from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 bomber moved from 55 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 1 fighter and 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from 80 Sea Zone to Iraq 2 fighters moved from Trans-Jordan to Iraq 2 battleships moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Trans-Jordan to Iraq 3 infantry moved from West India to India 1 tactical_bomber moved from West India to India Combat - British Battle in Iraq British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 mech_infantry British roll dice for 2 battleships in Iraq, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 mech_infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in India British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British roll dice for 2 infantry and 1 tactical_bomber in India, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in India, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India British roll dice for 1 infantry and 1 tactical_bomber in India, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in India, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in India, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from India to West India 1 artillery moved from Eastern Persia to West India 1 fighter moved from 98 Sea Zone to Southern France 1 fighter moved from Gibraltar to Southern France 2 fighters moved from United Kingdom to Southern France 1 fighter moved from 91 Sea Zone to Southern France 2 fighters moved from Trans-Jordan to 93 Sea Zone 3 fighters moved from Iraq to Persia 1 aaGun and 7 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 7 infantry and 4 transports moved from 98 Sea Zone to 93 Sea Zone 7 infantry moved from 93 Sea Zone to Southern France 1 aaGun moved from 93 Sea Zone to Southern France 1 armour, 4 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 93 Sea Zone 5 infantry moved from 93 Sea Zone to Southern France 4 artilleries moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 5 mech_infantrys moved from Trans-Jordan to Persia 1 armour moved from Trans-Jordan to Persia 4 artilleries moved from Trans-Jordan to Iraq 2 carriers, 2 cruisers, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone 2 fighters moved from Trans-Jordan to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Southern France Place Units - British 1 factory_minor placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 submarine placed in 98 Sea Zone 2 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing ownership of India from Japanese to UK_Pacific EDIT: Removing units owned by British from West India: 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.50 Italians regular : 0.67 Japanese regular : 1.67 British regular : -2.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from British Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Poland to Novgorod 2 infantry moved from Western Germany to France Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from British Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Poland to Novgorod 2 infantry moved from Western Germany to France Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 4 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 1/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 4 fighters moved from New Guinea to 54 Sea Zone 2 aaGuns and 2 infantry moved from Queensland to New South Wales 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67