@dawgoneit I think the EU axis has to practise the naval battles a little bit… Maybe next round…
L24 PtV Hythem (Allies) vs. Nikola1975 (Axis +9) Game #2
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 infantry moved from South Australia to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 submarines and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Southern Belarus to Vyborg 1 tactical_bomber moved from Western Germany to Vyborg 1 infantry moved from Finland to Vyborg 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Vyborg to Finland 3 artilleries and 5 infantry moved from Poland to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 artilleries and 5 infantry moved from Germany to Poland 7 armour, 3 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland 1 transport moved from 100 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 tactical_bomber moved from Egypt to Ukraine Place Units - Germans 1 factory_minor placed in Ukraine 1 fighter placed in Western Germany 3 armour, 2 artilleries and 4 infantry placed in Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2 Germans collect 45 PUs (3 lost to blockades); end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -0.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 4 infantry moved from Amur to Siberia 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 1 artillery and 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 2 tactical_bombers moved from Russia to Vyborg 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vyborg 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Italians Combat - Russians Battle in Chahar Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Chahar, round 8 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Russians retreated to Central Mongolia Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Siberia 2 infantry owned by the Russians retreated to Amur Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Rostov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Vyborg Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers Germans defend with 4 infantry Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 6/7 hits, 3.83 expected hits Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg 4 infantry owned by the Germans lost in Vyborg Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour and 1 mech_infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Bryansk 1 artillery and 3 infantry moved from Bryansk to Kursk 2 artilleries and 2 infantry moved from Tambov to Kursk 5 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus 1 infantry moved from Northern Belarus to Baltic States 4 aaGuns, 8 artilleries and 35 infantry moved from Northern Belarus to Southern Belarus 2 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Smolensk to Southern Belarus 2 mech_infantrys moved from Northern Belarus to Southern Belarus 2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk 1 fighter and 2 tactical_bombers moved from Vyborg to Leningrad 1 infantry moved from Vologda to Leningrad 7 infantry moved from Samara to Stalingrad 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Central Mongolia 1 infantry moved from Tsagaan Olom to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom Place Units - Russians 1 airfield placed in Bryansk 3 artilleries placed in Stalingrad 3 infantry placed in Leningrad 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,1,4 Russians collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 0.67 Russians regular : -2.17
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Those Japanese battles are depressing, that Chahar soldier deserves some kind of bushido medal of honor.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 2 infantry moved from Soviet Far East to Siberia 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Northern Manchuria 1 artillery and 1 infantry moved from Anhwe to Honan 1 infantry moved from Hopei to Tsinghai 1 fighter moved from French Indo China to Tsinghai 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 2 bombers moved from Kiangsu to Honan 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Malaya to Shan State 3 marines moved from Davao to 36 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 43 Sea Zone 3 marines moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 59 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to Java 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from Kiangsu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 fighters, 3 marines and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 2 fighters, 3 marines and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Battle in Tsinghai Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Honan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Honan, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Honan 3 infantry owned by the Chinese lost in Honan Japanese win, taking Honan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 2 bombers moved from Honan to French Indo China 1 fighter moved from 59 Sea Zone to 43 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 43 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangtung to Kiangsi 1 fighter moved from Tsinghai to Hopei 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 6 infantry placed in Japan 1 carrier and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00 UK_Pacific regular : 0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone 2 fighters moved from Amur to 22 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 destroyers moved from 104 Sea Zone to 126 Sea Zone Americans take 109 Sea Zone from Germans 4 bombers moved from Eastern United States to 94 Sea Zone 1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis
Combat Hit Differential Summary :
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Japanese and German/Italian scrambles in SZs 22 and 94 (though I imagine 94 goes without saying)
Btw, can you save a game mid-battle? If not, how do you wish to take casualties in 94? (And I guess 21 if you don’t scramble it)
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Yes, scramble all three from Gibraltar.
- Damage Battleship.
- Damage one carrier.
- Sink destroyer.
- Damage second carrier.
- Destroy Italian attacker bomber.
- Sink a carrier.
After this, please post - you can save via File menu.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone 2 fighters moved from Amur to 22 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 destroyers moved from 104 Sea Zone to 126 Sea Zone Americans take 109 Sea Zone from Germans 4 bombers moved from Eastern United States to 94 Sea Zone 1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in Guam Battle in Marianas Battle in 126 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 21 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport Battle in 94 Sea Zone Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits 4 submarines owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated 1 submarine owned by the Americans retreated to 93 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6 Casualties for Americans: 4 submarines Casualties for Germans: 1 destroyer Casualties for Italians: 1 tactical_bomber Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar Non Combat Move - Americans 4 bombers moved from 94 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 24 Sea Zone to 22 Sea Zone 3 destroyers moved from 32 Sea Zone to 55 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone 2 marines moved from 22 Sea Zone to Marianas 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 8 submarines moved from 32 Sea Zone to 22 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 3 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Morocco to Algeria Place Units - Americans 6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Japanese regular : -1.33 Germans regular : -2.00
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Those dice rolls went very well for me, especially the pacific attack. I decided to retreat after one round of combat in Gibraltar.
Allies turns aren’t done yet, but I thought I’d post a save first, like you asked, and also to ask you if I misunderstood any of the casualties I gave you. If I did, feel free to tell me and I’ll change it with edit mode, my decision to retreat would’ve been the same with those amount of hits anyway, only time I don’t retreat is if I was incredibly lucky with my hits.
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@Hythem Yes, I guess this is fine. Let’s move on :)
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - British 1 fighter moved from Burma to 37 Sea Zone 1 bomber moved from Southern Persia to Ukraine 1 armour moved from Tanganyika Territory to Rhodesia 1 armour moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan 1 submarine moved from 112 Sea Zone to 94 Sea Zone 4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone 1 tactical_bomber moved from United Kingdom to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone 1 destroyer moved from 122 Sea Zone to 127 Sea Zone 1 destroyer moved from 114 Sea Zone to 127 Sea Zone 1 fighter moved from Scotland to 94 Sea Zone
Combat Hit Differential Summary :
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Scramble in gibralter again, you’re probably not scrambling, but I thought to ask since the TUV swing hardly changes
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@Hythem Yes, I guess it was bad selection of casualties in the first battle. Better not to scramble.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone 2 fighters moved from Amur to 22 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 destroyers moved from 104 Sea Zone to 126 Sea Zone Americans take 109 Sea Zone from Germans 4 bombers moved from Eastern United States to 94 Sea Zone 1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in Guam Battle in Marianas Battle in 126 Sea Zone Americans attack with 2 destroyers Germans defend with 1 submarine Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 21 Sea Zone Americans attack with 1 fighter and 2 tactical_bombers Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport Battle in 94 Sea Zone Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits 4 submarines owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated 1 submarine owned by the Americans retreated to 93 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6 Casualties for Americans: 4 submarines Casualties for Germans: 1 destroyer Casualties for Italians: 1 tactical_bomber Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar Non Combat Move - Americans 4 bombers moved from 94 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 1 destroyer moved from 24 Sea Zone to 22 Sea Zone 3 destroyers moved from 32 Sea Zone to 55 Sea Zone 2 marines moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone 2 marines moved from 22 Sea Zone to Marianas 1 destroyer moved from 32 Sea Zone to 22 Sea Zone 8 submarines moved from 32 Sea Zone to 22 Sea Zone 1 armour and 1 infantry moved from Central United States to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 3 infantry moved from Brazil to French Guiana 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 destroyer moved from 93 Sea Zone to 113 Sea Zone 1 aaGun moved from Central United States to Western United States 1 artillery moved from Morocco to Algeria Place Units - Americans 6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone 1 transport placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 7 infantry moved from Kweichow to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 2 artilleries, 1 fighter and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Hunan, round 2 : 2/10 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 8 infantry moved from Yunnan to Szechwan Place Units - Chinese 2 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Burma to 37 Sea Zone 1 bomber moved from Southern Persia to Ukraine 1 armour moved from Tanganyika Territory to Rhodesia 1 armour moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan 1 submarine moved from 112 Sea Zone to 94 Sea Zone 4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone 1 tactical_bomber moved from United Kingdom to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone 1 destroyer moved from 122 Sea Zone to 127 Sea Zone 1 destroyer moved from 114 Sea Zone to 127 Sea Zone 1 fighter moved from Scotland to 94 Sea Zone Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 destroyer and 3 transports British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 37 Sea Zone Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Battle in Belgian Congo British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 127 Sea Zone British attack with 2 destroyers Germans defend with 1 submarine British roll dice for 2 destroyers in 127 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 127 Sea Zone British roll dice for 1 destroyer in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 127 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 94 Sea Zone British attack with 6 fighters, 1 submarine and 5 tactical_bombers Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 3 transports British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 6 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 7/11 hits, 6.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 submarine owned by the British lost in 94 Sea Zone 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 3 transports owned by the Italians, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone 1 transport owned by the Germans lost in 94 Sea Zone British win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87 Casualties for British: 1 submarine Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport Casualties for Italians: 3 transports Non Combat Move - British 1 bomber moved from Ukraine to Northwest Persia 1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan 2 infantry moved from Burma to Eastern India 1 infantry moved from Yunnan to Kwangsi 3 aaGuns, 1 artillery and 11 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia 1 infantry moved from French Madagascar to 74 Sea Zone 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Iraq 6 fighters and 5 tactical_bombers moved from 94 Sea Zone to Morocco 1 armour moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Scotland to United Kingdom Place Units - British 3 infantry placed in Southern Persia 1 factory_minor placed in Iraq 1 bomber placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,6,2,1,2,6,1,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 1.17 Italians regular : -0.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -2.33 British regular : -0.50
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I wouldn’t say it was a bad selection, I made it so that on average luck I can kill everything no matter what your choice of casualties was.
Though that said my luck was way above average, didn’t lose a plane on the gib attacks at all. Though I wouldn’t have minded losing some if it meant I could’ve killed those jap transports instead.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Malta to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 100 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Iraq to Egypt 1 armour moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British AA : -0.17 British regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Guam 1 tactical_bomber moved from Queensland to 22 Sea Zone 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 cruiser, 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 40 Sea Zone to 42 Sea Zone Non Combat Move - French 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :