TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from South Australia to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Belarus to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vyborg to Finland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Germany to Poland
7 armour, 3 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland
1 transport moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Ukraine
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter placed in Western Germany
3 armour, 2 artilleries and 4 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Amur to Siberia
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
1 artillery and 1 infantry moved from Stalingrad to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
2 tactical_bombers moved from Russia to Vyborg
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vyborg
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Italians
Combat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Siberia
2 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Germans defend with 4 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 6/7 hits, 3.83 expected hits
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg
4 infantry owned by the Germans lost in Vyborg
Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Bryansk to Kursk
2 artilleries and 2 infantry moved from Tambov to Kursk
5 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus
1 infantry moved from Northern Belarus to Baltic States
4 aaGuns, 8 artilleries and 35 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Southern Belarus
2 mech_infantrys moved from Northern Belarus to Southern Belarus
2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk
1 fighter and 2 tactical_bombers moved from Vyborg to Leningrad
1 infantry moved from Vologda to Leningrad
7 infantry moved from Samara to Stalingrad
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
1 airfield placed in Bryansk
3 artilleries placed in Stalingrad
3 infantry placed in Leningrad
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,1,4
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -2.17
Those Japanese battles are depressing, that Chahar soldier deserves some kind of bushido medal of honor.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Northern Manchuria
1 artillery and 1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 fighter moved from French Indo China to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Honan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
3 marines moved from Davao to 36 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 43 Sea Zone
3 marines moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 3 marines and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters, 3 marines and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Honan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Honan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Honan
3 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers moved from Honan to French Indo China
1 fighter moved from 59 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 43 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Tsinghai to Hopei
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
6 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.00
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat Hit Differential Summary :
Japanese and German/Italian scrambles in SZs 22 and 94 (though I imagine 94 goes without saying)
Btw, can you save a game mid-battle? If not, how do you wish to take casualties in 94? (And I guess 21 if you don’t scramble it)
Yes, scramble all three from Gibraltar.
After this, please post - you can save via File menu.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Guam
Battle in Marianas
Battle in 126 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport
Battle in 94 Sea Zone
Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits
4 submarines owned by the Americans lost in 94 Sea Zone
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated
1 submarine owned by the Americans retreated to 93 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
4 bombers moved from 94 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
3 destroyers moved from 32 Sea Zone to 55 Sea Zone
2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone
2 marines moved from 22 Sea Zone to Marianas
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
8 submarines moved from 32 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Morocco to Algeria
Place Units - Americans
6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.33
Germans regular : -2.00
Those dice rolls went very well for me, especially the pacific attack. I decided to retreat after one round of combat in Gibraltar.
Allies turns aren’t done yet, but I thought I’d post a save first, like you asked, and also to ask you if I misunderstood any of the casualties I gave you. If I did, feel free to tell me and I’ll change it with edit mode, my decision to retreat would’ve been the same with those amount of hits anyway, only time I don’t retreat is if I was incredibly lucky with my hits.
@Hythem Yes, I guess this is fine. Let’s move on :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 bomber moved from Southern Persia to Ukraine
1 armour moved from Tanganyika Territory to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 submarine moved from 112 Sea Zone to 94 Sea Zone
4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone
1 destroyer moved from 122 Sea Zone to 127 Sea Zone
1 destroyer moved from 114 Sea Zone to 127 Sea Zone
1 fighter moved from Scotland to 94 Sea Zone
Combat Hit Differential Summary :
Scramble in gibralter again, you’re probably not scrambling, but I thought to ask since the TUV swing hardly changes
@Hythem Yes, I guess it was bad selection of casualties in the first battle. Better not to scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Guam
Battle in Marianas
Battle in 126 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport
Battle in 94 Sea Zone
Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits
4 submarines owned by the Americans lost in 94 Sea Zone
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated
1 submarine owned by the Americans retreated to 93 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
4 bombers moved from 94 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
3 destroyers moved from 32 Sea Zone to 55 Sea Zone
2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone
2 marines moved from 22 Sea Zone to Marianas
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
8 submarines moved from 32 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Morocco to Algeria
Place Units - Americans
6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 7 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Hunan, round 2 : 2/10 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
8 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 bomber moved from Southern Persia to Ukraine
1 armour moved from Tanganyika Territory to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 submarine moved from 112 Sea Zone to 94 Sea Zone
4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone
1 destroyer moved from 122 Sea Zone to 127 Sea Zone
1 destroyer moved from 114 Sea Zone to 127 Sea Zone
1 fighter moved from Scotland to 94 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 127 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 127 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 127 Sea Zone
British roll dice for 1 destroyer in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
British attack with 6 fighters, 1 submarine and 5 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 3 transports
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 6 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 7/11 hits, 6.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
1 submarine owned by the British lost in 94 Sea Zone
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 3 transports owned by the Italians, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone
1 transport owned by the Germans lost in 94 Sea Zone
British win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for British: 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 3 transports
Non Combat Move - British
1 bomber moved from Ukraine to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
2 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Kwangsi
3 aaGuns, 1 artillery and 11 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
6 fighters and 5 tactical_bombers moved from 94 Sea Zone to Morocco
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Southern Persia
1 factory_minor placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,6,2,1,2,6,1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.17
Italians regular : -0.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -2.33
British regular : -0.50
I wouldn’t say it was a bad selection, I made it so that on average luck I can kill everything no matter what your choice of casualties was.
Though that said my luck was way above average, didn’t lose a plane on the gib attacks at all. Though I wouldn’t have minded losing some if it meant I could’ve killed those jap transports instead.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Egypt
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
British regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to Guam
1 tactical_bomber moved from Queensland to 22 Sea Zone
1 destroyer moved from 64 Sea Zone to 56 Sea Zone
1 cruiser, 2 submarines and 1 transport moved from 64 Sea Zone to 55 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Non Combat Move - ANZAC
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 40 Sea Zone to 42 Sea Zone
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 5 infantry moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
6 infantry moved from Eastern Poland to Baltic States
4 artilleries moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery and 1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
6 infantry moved from Eastern Poland to Baltic States
3 artilleries moved from Eastern Poland to Baltic States
4 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 fighter and 2 tactical_bombers moved from Finland to 118 Sea Zone
1 destroyer and 1 submarine moved from 116 Sea Zone to 118 Sea Zone
1 fighter moved from Western Germany to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 118 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Germans lost in 118 Sea Zone
1 cruiser owned by the Russians lost in 118 Sea Zone
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 destroyer
Battle in Rostov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 9 artilleries and 18 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 9 artilleries and 18 infantry in Baltic States, round 2 : 9/30 hits, 9.00 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 9 artilleries and 18 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from Southern France to France
1 fighter moved from 118 Sea Zone to Western Germany
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 5 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from 118 Sea Zone to Western Germany
1 tactical_bomber moved from 118 Sea Zone to Western Ukraine
2 armour moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
6 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Baltic States
1 fighter moved from 118 Sea Zone to Poland
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Western Germany to Ukraine
Place Units - Germans
1 submarine placed in 95 Sea Zone
3 infantry placed in Ukraine
1 fighter placed in Western Germany
2 infantry placed in Western Germany
3 armour placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,6
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 2.83