L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5

  • 2024

    TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Hunan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Szechwan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Szechwan
            1 artillery and 4 infantry moved from Hunan to Kweichow
            2 bombers moved from Siam to Yunnan
            1 fighter moved from Kwangsi to Kweichow
            1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 4/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Caroline Islands to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Paulau to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Kwangsi
            2 fighters moved from Caroline Islands to 44 Sea Zone
            1 tactical_bomber moved from Yunnan to 44 Sea Zone
            1 tactical_bomber moved from Yunnan to 44 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hunan
            2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Fukien
            2 artilleries moved from Anhwe to Kiangsi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Southern Manchuria to Jehol
            4 infantry moved from Japan to Kyushu
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone
            2 fighters moved from Kwangsi to 37 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.17
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            3 marines moved from Hawaiian Islands to 27 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
            1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 8 Sea Zone
            1 fighter moved from Hawaiian Islands to 8 Sea Zone
            1 tactical_bomber moved from 27 Sea Zone to Midway
            1 bomber and 1 fighter moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 11 Sea Zone
            1 submarine and 1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Szechwan
            2 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 2 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
            1 bomber moved from Western India to Yunnan
            2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone
            2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq
            3 infantry moved from Southern Persia to Iraq
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            British creates battle in territory 112 Sea Zone
            Battle in Iraq
                British attack with 2 artilleries and 5 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 4/7 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Malaya to Shan State
            1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
            1 artillery moved from Burma to Shan State
            1 artillery and 3 infantry moved from Eastern India to Burma
            1 artillery and 2 infantry moved from Eastern India to Burma
            1 armour moved from Belgian Congo to Egypt
            1 armour and 1 mech_infantry moved from Kenya to Egypt
            1 artillery moved from Kenya to Anglo-Egyptian Sudan
            1 submarine moved from 73 Sea Zone to 83 Sea Zone
            2 infantry moved from Brazil to French Guiana
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 transport placed in 73 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5,4,5,5,5,4,6,5,2,4,6,5,3,5,4,3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,4,4,4,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3,6,5,3,4,4,2
            UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : 2.67
    Neutral_Axis regular : 0.00
    British regular : 2.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Southern Italy to Bessarabia
            1 marine moved from Southern Italy to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Crete
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Crete
            Battle in Bessarabia
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.50 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Morocco
                    1 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 aaGun moved from Romania to Bessarabia
            1 aaGun and 3 infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Bessarabia to Yugoslavia
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            1 destroyer and 2 transports placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.33
    Italians regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 64 Sea Zone to 43 Sea Zone
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 infantry moved from Queensland to New South Wales
            1 infantry moved from French Indo China to Shan State
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Western Australia: 1 fighter
            EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
            3 tactical_bombers moved from Libya to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Malta
            1 submarine moved from 93 Sea Zone to 112 Sea Zone
            1 destroyer and 1 submarine moved from 116 Sea Zone to 117 Sea Zone
            1 fighter moved from Western Germany to 117 Sea Zone
            9 artilleries and 15 infantry moved from Baltic States to Leningrad
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Eastern Poland
            2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in 117 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                    1 submarine owned by the Russians lost in 117 Sea Zone
                    Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 117 Sea Zone
                1 fighter owned by the Germans retreated
                Russians win with 1 cruiser remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer and 1 submarine
                Casualties for Russians: 1 submarine
            Battle in Leningrad
                Germans attack with 9 artilleries and 15 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 9 artilleries and 15 infantry in Leningrad, round 2 : 4/24 hits, 7.00 expected hits
                    Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 9 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 8 infantry in Western Ukraine, round 2 : 2/10 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Malta
                Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber
                    British roll AA dice in Malta : 2/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Malta
                    Germans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 0/3 hits, 1.50 expected hits
                    1 aaGun owned by the British lost in Malta
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 3 : 2/3 hits, 1.50 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Malta
                    1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Malta
                2 fighters owned by the Germans retreated
                British win with 1 fighter remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun, 1 infantry and 1 tactical_bomber
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            2 fighters moved from Malta to 98 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from 117 Sea Zone to Western Germany
            2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            4 aaGuns moved from Baltic States to Leningrad
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Germany to Austria
            5 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            2 artilleries moved from Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 116 Sea Zone
            5 armour, 1 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    British AA : 1.50
    Russians regular : 0.17
    Germans regular : -5.17
    British regular : -1.00
    

    Savegame

  • 2024

    @max334 A staunch defense by the Allies that round.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            1 cruiser moved from 117 Sea Zone to 116 Sea Zone
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Smolensk
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone
            Battle in 116 Sea Zone
                Russians attack with 1 cruiser
                Germans defend with 1 fighter, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Russians lost in 116 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -11
                Casualties for Russians: 1 cruiser
            Battle in Bessarabia
                Russians attack with 1 artillery and 1 infantry
                Italians defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Italians lost in Bessarabia
                    Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 aaGun and 1 infantry
            Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Kursk
            2 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Kursk to Russia
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Gorky
            1 artillery moved from Vologda to Gorky
            3 infantry moved from Archangel to Nenetsia
            1 mech_infantry moved from Novgorod to Smolensk
            2 artilleries and 4 infantry moved from Smolensk to Southern Belarus
            5 infantry moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 5 infantry moved from Novgorod to Yaroslavl
            1 aaGun moved from Novgorod to Yaroslavl
            1 aaGun and 6 infantry moved from Novgorod to Smolensk
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 armour moved from Kursk to Bryansk
            1 aaGun, 4 artilleries and 8 infantry moved from Amur to Northern Manchuria
            2 artilleries and 3 infantry moved from Siberia to Amur
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Ukraine to Kursk
            1 infantry moved from Ukraine to Kursk
            2 artilleries and 3 infantry moved from Ukraine to Rostov
            3 infantry moved from Stalingrad to Rostov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            1 artillery and 2 infantry placed in Stalingrad
            3 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1
            Russians collect 38 PUs (2 lost to blockades); end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -1.17
    Germans regular : 0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            4 infantry moved from Kyushu to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
            1 fighter moved from 44 Sea Zone to 59 Sea Zone
            2 fighters moved from 44 Sea Zone to Java
            2 tactical_bombers moved from 44 Sea Zone to Java
            1 battleship moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 marine moved from Siam to 132 Sea Zone
            1 cruiser and 1 marine moved from 132 Sea Zone to 38 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai
            1 infantry moved from Hopei to Tsinghai
            1 artillery and 3 infantry moved from Fukien to Kwangtung
            2 artilleries moved from Kiangsi to Kwangtung
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 infantry moved from 36 Sea Zone to Davao
            1 infantry moved from 36 Sea Zone to Manilla
            1 bomber moved from Kwangsi to Davao
            1 bomber moved from Kwangsi to Manilla
            2 infantry moved from Siam to 132 Sea Zone
            2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 marine moved from 38 Sea Zone to Sumatra
            2 infantry moved from 45 Sea Zone to Celebes
            2 infantry moved from 37 Sea Zone to Borneo
            1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
            2 infantry moved from Kwangsi to French Indo China
            2 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            2 fighters and 2 tactical_bombers moved from Siam to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Celebes
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Borneo
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 6 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Manilla
                Japanese attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                    Japanese roll dice for 1 bomber and 1 infantry in Manilla, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manilla
                    1 infantry owned by the Americans lost in Manilla
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Davao
                Japanese attack with 1 bomber and 4 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber and 4 infantry in Davao, round 2 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 4 infantry in Davao, round 3 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 4 infantry in Davao, round 4 : 1/5 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2.67 expected hits
                    French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone
            1 destroyer moved from 44 Sea Zone to 45 Sea Zone
            3 carriers moved from 44 Sea Zone to 43 Sea Zone
            1 fighter moved from 59 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
            1 cruiser moved from 44 Sea Zone to 43 Sea Zone
            1 destroyer moved from 132 Sea Zone to 38 Sea Zone
            1 destroyer moved from 44 Sea Zone to 43 Sea Zone
            1 bomber moved from Manilla to Fukien
            1 bomber moved from Davao to Fukien
            1 aaGun moved from Fukien to Kwangtung
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            2 aaGuns and 4 infantry moved from Southern Manchuria to Jehol
            2 fighters and 2 tactical_bombers moved from French Indo China to Fukien
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters moved from 37 Sea Zone to Japan
            1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kwangtung to Fukien
    
        Place Units - Japanese
            2 bombers and 8 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    French regular : -0.33
    Japanese regular : -3.33
    UK_Pacific regular : 0.00
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    pls tell me if the sz6 battle is good the way i set it up or do i need to bring in a DD? The game engine lets me do it, but I’m not 100% if I can do an amphibious with a sub defending. The game does require me to bring in a sub minimum
    triplea_41120_4jap legal.tsvg

  • 2024 '22 '21 '19 '18

    so all the ground units are landing in Korea. And I guess the subs can decide to fight or dive? Is that correct?

  • 2024

    @max334 It’s legal. Just a couple notes - you can decide to not attack my sub, and if I don’t scramble, it will be disregarded. However, if I do scramble it will be part of the defense.

  • 2024 '22 '21 '19 '18

  • 2024 '22 '21 '19 '18

    let me add taking Caroline isl

  • 2024

    @max334 No scramble, thanks. Fine to add Carolines attack.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            2 fighters moved from 8 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in Korea
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Caroline Islands from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Caroline Islands from Americans to Americans
            EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 8 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to Northern Manchuria
            1 fighter moved from 6 Sea Zone to Northern Manchuria
            1 bomber moved from 6 Sea Zone to Northern Manchuria
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 marines moved from 6 Sea Zone to Korea
            1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3
            Americans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Italians regular : -1.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
            2 fighters moved from 8 Sea Zone to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
                  Americans take 109 Sea Zone from Germans
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 armour and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese submerged
            Battle in Korea
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Caroline Islands from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Caroline Islands from Americans to Americans
            EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer moved from 8 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to Northern Manchuria
            1 fighter moved from 6 Sea Zone to Northern Manchuria
            1 bomber moved from 6 Sea Zone to Northern Manchuria
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 marines moved from 6 Sea Zone to Korea
            1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone
            Americans undo move 1.
            1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3
            Americans collect 51 PUs (5 lost to blockades); end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Kansu to Northern Sinkiang
            1 infantry moved from Eastern Sinkiang to Northern Sinkiang
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 112 Sea Zone
            Battle in Yunnan
                British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 fighter moved from Eastern India to Trans-Jordan
            1 battleship and 1 destroyer moved from 40 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone
            2 infantry moved from Iraq to Trans-Jordan
            1 fighter moved from Malta to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 3 infantry moved from Burma to Shan State
            2 artilleries and 1 infantry moved from Eastern India to Burma
            2 infantry moved from Brazil to French Guiana
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 transport placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,1,2
            British collect 32 PUs (3 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,3,3,3
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,6
            UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -0.33
    Italians regular : -1.00
    British regular : -1.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 battleship and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Northern Belarus
                  Italians take Northern Belarus from Russians
            3 infantry moved from Romania to Bessarabia
            1 bomber moved from Yugoslavia to Bessarabia
            1 marine moved from Crete to 101 Sea Zone
            1 marine moved from 101 Sea Zone to Cyprus
            2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Syria
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Malta
            Battle in Bessarabia
                Italians attack with 1 bomber and 3 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Italians win, taking Cyprus from British, taking Syria from French, taking Malta from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 bomber moved from Bessarabia to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 destroyer moved from 99 Sea Zone to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 100 Sea Zone
    
        Place Units - Italians
            1 battleship placed in 99 Sea Zone
            2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 artillery, 1 destroyer, 1 infantry and 1 transport
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Gilbert Islands
            1 artillery moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from Western Australia to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 artillery, 1 destroyer, 1 infantry and 1 transport
            EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer and 1 transport
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 artillery and 1 infantry
            EDIT: Changing ownership of Caroline Islands from Americans to Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    I would like to change the US attack on the Caroline Isl to the Marshall Isl. If you approve, pls roll the battle for me.

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