are you not able to play on a daily basis like in our last game?
L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5
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2 UK and the french ftr pls
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 fighters moved from Southern Italy to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Gibraltar to 98 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 9 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Germans creates battle in territory 113 Sea Zone French scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone Battle in 117 Sea Zone Germans attack with 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 117 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Germans roll dice for 1 tactical_bomber in 117 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 117 Sea Zone Russians win with 1 cruiser remaining. Battle score for attacker is -16 Casualties for Germans: 1 submarine and 1 tactical_bomber Battle in 98 Sea Zone Germans attack with 1 bomber, 5 fighters and 4 tactical_bombers British defend with 1 destroyer and 2 fighters; French defend with 1 cruiser, 2 destroyers and 1 fighter Germans roll dice for 1 bomber, 5 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits French roll dice for 1 cruiser, 3 destroyers and 3 fighters in 98 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 2 destroyers owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the French and 1 fighter owned by the French lost in 98 Sea Zone Germans roll dice for 4 fighters and 3 tactical_bombers in 98 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits French roll dice for 2 fighters in 98 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans lost in 98 Sea Zone 2 fighters owned by the British lost in 98 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for French: 1 cruiser, 2 destroyers and 1 fighter Casualties for British: 1 destroyer and 2 fighters Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 116 Sea Zone 4 aaGuns moved from Poland to Baltic States 1 infantry moved from Germany to Poland 1 armour moved from Western Germany to Poland 2 artilleries and 1 infantry moved from Western Germany to Germany 2 carriers, 1 cruiser, 1 tactical_bomber and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 3 fighters moved from 98 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Libya 1 tactical_bomber moved from 98 Sea Zone to Libya 1 tactical_bomber moved from 98 Sea Zone to Libya 1 submarine moved from 106 Sea Zone to 93 Sea Zone 1 submarine moved from 111 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer and 1 transport placed in 116 Sea Zone 1 fighter placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0.83 Russians regular : 0.00 Germans regular : -2.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Leningrad to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 submarine moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 aaGun, 1 artillery and 5 infantry moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Bryansk 1 artillery and 3 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Russia to Gorky 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Bessarabia to Kursk 1 armour moved from Ukraine to Kursk 1 submarine moved from 113 Sea Zone to 93 Sea Zone 2 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Buryatia to Amur 1 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun moved from Siberia to Amur 1 infantry moved from Amur to Siberia 1 artillery moved from Archangel to Vologda Place Units - Russians 2 artilleries and 1 infantry placed in Siberia 1 infantry placed in Leningrad 2 artilleries and 1 infantry placed in Ukraine 7 infantry placed in Russia Russians undo move 4. 3 infantry placed in Stalingrad 4 infantry placed in Russia Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Hunan to Szechwan 1 infantry moved from Hopei to Szechwan 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Szechwan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Szechwan 1 artillery and 4 infantry moved from Hunan to Kweichow 2 bombers moved from Siam to Yunnan 1 fighter moved from Kwangsi to Kweichow 1 fighter and 3 tactical_bombers moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/12 hits, 6.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 fighter and 4 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kweichow, round 2 : 2/6 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Szechwan, round 2 : 4/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 infantry moved from Caroline Islands to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from Paulau to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 4 infantry moved from 37 Sea Zone to Kwangsi 2 fighters moved from Caroline Islands to 44 Sea Zone 1 tactical_bomber moved from Yunnan to 44 Sea Zone 1 tactical_bomber moved from Yunnan to 44 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Fukien 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 infantry moved from Southern Manchuria to Jehol 4 infantry moved from Japan to Kyushu 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 7 Sea Zone to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 fighter moved from Caroline Islands to 6 Sea Zone Place Units - Japanese 1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 3 marines moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 8 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 submarine and 1 transport moved from 27 Sea Zone to 8 Sea Zone 1 fighter moved from Hawaiian Islands to 8 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Midway 1 bomber and 1 fighter moved from Hawaiian Islands to Midway Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -16 Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 2 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Eastern India to Yunnan 1 bomber moved from Western India to Yunnan 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 3 infantry moved from Southern Persia to Iraq 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British British creates battle in territory 112 Sea Zone Battle in Iraq British attack with 2 artilleries and 5 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 4/7 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Yunnan British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India 1 artillery moved from Burma to Shan State 1 artillery and 3 infantry moved from Eastern India to Burma 1 artillery and 2 infantry moved from Eastern India to Burma 1 armour moved from Belgian Congo to Egypt 1 armour and 1 mech_infantry moved from Kenya to Egypt 1 artillery moved from Kenya to Anglo-Egyptian Sudan 1 submarine moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Brazil to French Guiana Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 tactical_bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,5 British collect 34 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5,4,5,5,5,4,6,5,2,4,6,5,3,5,4,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,3,4,4,4,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3,6,5,3,4,4,2 UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : 2.67 Neutral_Axis regular : 0.00 British regular : 2.67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia 1 marine moved from Southern Italy to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Italians Battle in Crete Battle in Bessarabia Italians attack with 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Crete from Neutral_Allies, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 3 : 1/3 hits, 1.17 expected hits French roll dice for 2 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 cruiser, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 aaGun moved from Romania to Bessarabia 1 aaGun and 3 infantry moved from Yugoslavia to Romania 1 armour moved from Northern Italy to Romania 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Bessarabia to Yugoslavia Place Units - Italians 1 artillery placed in Northern Italy 1 destroyer and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from French Indo China to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Adding units owned by ANZAC to Western Australia: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 3 tactical_bombers moved from Libya to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Malta 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 117 Sea Zone 1 fighter moved from Western Germany to 117 Sea Zone 9 artilleries and 15 infantry moved from Baltic States to Leningrad 1 armour moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Eastern Poland 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine Combat - Germans Battle in 117 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone 1 submarine owned by the Russians lost in 117 Sea Zone Germans roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 117 Sea Zone 1 fighter owned by the Germans retreated Russians win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Russians: 1 submarine Battle in Leningrad Germans attack with 9 artilleries and 15 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 9 artilleries and 15 infantry in Leningrad, round 2 : 4/24 hits, 7.00 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 9 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 8 infantry in Western Ukraine, round 2 : 2/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Malta Germans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber British defend with 1 aaGun, 1 airfield, 1 fighter, 1 infantry and 1 tactical_bomber British roll AA dice in Malta : 2/3 hits, 0.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Malta Germans roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 0/3 hits, 1.50 expected hits 1 aaGun owned by the British lost in Malta Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 3 : 2/3 hits, 1.50 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Malta 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Malta 2 fighters owned by the Germans retreated British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 infantry and 1 tactical_bomber Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 fighters moved from Malta to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Southern Italy 1 fighter moved from 117 Sea Zone to Western Germany 2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine 4 aaGuns moved from Baltic States to Leningrad 1 armour moved from Poland to Yugoslavia 1 infantry moved from Germany to Austria 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Poland to Eastern Poland 2 artilleries moved from Germany to Poland Place Units - Germans 1 submarine placed in 116 Sea Zone 5 armour, 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 57 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
British AA : 1.50 Russians regular : 0.17 Germans regular : -5.17 British regular : -1.00
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@max334 A staunch defense by the Allies that round.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 cruiser moved from 117 Sea Zone to 116 Sea Zone 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Smolensk Combat - Russians Germans scrambles 1 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser Germans defend with 1 fighter, 1 submarine and 1 transport Germans roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 fighter and 1 transport in 116 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -11 Casualties for Russians: 1 cruiser Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Bessarabia, round 8 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 aaGun and 1 infantry Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 infantry moved from Bryansk to Kursk 2 infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Gorky 1 artillery moved from Vologda to Gorky 3 infantry moved from Archangel to Nenetsia 1 mech_infantry moved from Novgorod to Smolensk 2 artilleries and 4 infantry moved from Smolensk to Southern Belarus 5 infantry moved from Smolensk to Bryansk 2 infantry moved from Smolensk to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 artillery and 5 infantry moved from Novgorod to Yaroslavl 1 aaGun moved from Novgorod to Yaroslavl 1 aaGun and 6 infantry moved from Novgorod to Smolensk 1 artillery and 2 infantry moved from Ukraine to Kursk 1 armour moved from Kursk to Bryansk 1 aaGun, 4 artilleries and 8 infantry moved from Amur to Northern Manchuria 2 artilleries and 3 infantry moved from Siberia to Amur 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 2 artilleries and 3 infantry moved from Ukraine to Rostov 3 infantry moved from Stalingrad to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,1 Russians collect 38 PUs (2 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -1.17 Germans regular : 0.17
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 fighter moved from 44 Sea Zone to 59 Sea Zone 2 fighters moved from 44 Sea Zone to Java 2 tactical_bombers moved from 44 Sea Zone to Java 1 battleship moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 marine moved from Siam to 132 Sea Zone 1 cruiser and 1 marine moved from 132 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 artillery and 3 infantry moved from Fukien to Kwangtung 2 artilleries moved from Kiangsi to Kwangtung 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 36 Sea Zone to Manilla 1 bomber moved from Kwangsi to Davao 1 bomber moved from Kwangsi to Manilla 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 marine moved from 38 Sea Zone to Sumatra 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 2 infantry moved from Kwangsi to French Indo China 2 infantry moved from Kwangsi to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Celebes Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 3 artilleries, 3 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tsinghai Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 5 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tsinghai, round 6 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Battle in Manilla Japanese attack with 1 bomber and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 bomber and 1 infantry in Manilla, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 bomber and 4 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Davao, round 2 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Davao, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Davao, round 4 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/6 hits, 2.67 expected hits French roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from French with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 carriers moved from 44 Sea Zone to 43 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone 1 cruiser moved from 44 Sea Zone to 43 Sea Zone 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 44 Sea Zone to 43 Sea Zone 1 bomber moved from Manilla to Fukien 1 bomber moved from Davao to Fukien 1 aaGun moved from Fukien to Kwangtung 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Anhwe 2 aaGuns and 4 infantry moved from Southern Manchuria to Jehol 2 fighters and 2 tactical_bombers moved from French Indo China to Fukien 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 2 fighters moved from 37 Sea Zone to Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangtung to Fukien Place Units - Japanese 2 bombers and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 0.33 French regular : -0.33 Japanese regular : -3.33 UK_Pacific regular : 0.00 ANZAC regular : 0.00
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pls tell me if the sz6 battle is good the way i set it up or do i need to bring in a DD? The game engine lets me do it, but I’m not 100% if I can do an amphibious with a sub defending. The game does require me to bring in a sub minimum
triplea_41120_4jap legal.tsvg -
so all the ground units are landing in Korea. And I guess the subs can decide to fight or dive? Is that correct?
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@max334 It’s legal. Just a couple notes - you can decide to not attack my sub, and if I don’t scramble, it will be disregarded. However, if I do scramble it will be part of the defense.
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let me add taking Caroline isl
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@max334 No scramble, thanks. Fine to add Carolines attack.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 2 fighters moved from 8 Sea Zone to 6 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Americans take 109 Sea Zone from Germans 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Morocco Americans attack with 2 artilleries and 2 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Americans to Americans EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 8 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 bomber moved from 6 Sea Zone to Northern Manchuria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 marines moved from 6 Sea Zone to Korea 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone Americans undo move 1. 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3 Americans collect 51 PUs (5 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone 2 fighters moved from 8 Sea Zone to 6 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 109 Sea Zone Americans take 109 Sea Zone from Germans 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 3 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Morocco Americans attack with 2 artilleries and 2 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Americans to Americans EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 8 Sea Zone to 20 Sea Zone 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 fighter moved from 6 Sea Zone to Northern Manchuria 1 bomber moved from 6 Sea Zone to Northern Manchuria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 8 Sea Zone to 5 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 marines and 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 marines moved from 6 Sea Zone to Korea 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 3 transports placed in 11 Sea Zone Americans undo move 1. 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 2 transports placed in 104 Sea Zone 2 artilleries, 1 fighter and 2 infantry placed in Eastern United States 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,1,4,2,2,1,5,3,1,3 Americans collect 51 PUs (5 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 34 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Kansu to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Northern Sinkiang 1 infantry moved from Eastern Sinkiang to Western Sinkiang Place Units - Chinese 2 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 112 Sea Zone Battle in Yunnan British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India 1 fighter moved from Eastern India to Trans-Jordan 1 battleship and 1 destroyer moved from 40 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from Iraq to 82 Sea Zone 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Malta to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 3 infantry moved from Burma to Shan State 2 artilleries and 1 infantry moved from Eastern India to Burma 2 infantry moved from Brazil to French Guiana 1 fighter moved from United Kingdom to Morocco Place Units - British 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 transport placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5,1,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,3,3,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,3,5,6 UK_Pacific collect 7 PUs (5 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -0.33 Italians regular : -1.00 British regular : -1.67
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Northern Belarus Italians take Northern Belarus from Russians 3 infantry moved from Romania to Bessarabia 1 bomber moved from Yugoslavia to Bessarabia 1 marine moved from Crete to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Syria Combat - Italians Battle in Cyprus Battle in Syria Battle in Malta Battle in Bessarabia Italians attack with 1 bomber and 3 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Bessarabia Italians win, taking Cyprus from British, taking Syria from French, taking Malta from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Bessarabia to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 destroyer moved from 99 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 100 Sea Zone Place Units - Italians 1 battleship placed in 99 Sea Zone 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : -0.33