@crockett36 posted a couple hours later than I had planned, but scrambles are ready for you sir.
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4
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No scramble
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U surprised me Again
I have not anticipated J2 DOW
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 fighters and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 armour moved from French Indo China to Shan State 2 infantry moved from Siam to Shan State 1 bomber moved from Kwangsi to Malaya 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 artilleries moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 4 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kwangsi to Shan State 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Kwangsi to Shan State 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 cruiser moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 bomber moved from Kwangsi to Malaya 1 fighter moved from Manchuria to Kwangtung 1 tactical_bomber moved from Kwangsi to Shan State 2 fighters moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Guam Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Guam, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Guam Japanese roll dice for 1 artillery and 1 marine in Guam, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in Guam, round 3 : 1/1 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Guam 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 fighter Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 1 mech_infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/7 hits, 2,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 destroyers, 2 submarines and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 destroyers and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Shan State Japanese attack with 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/8 hits, 3,83 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Malaya Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 21 Sea Zone to Manchuria 2 fighters moved from Kwangtung to Manchuria 1 fighter moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 artilleries and 4 infantry moved from Anhwe to Hunan 2 fighters and 3 tactical_bombers moved from Shan State to Kwangsi 2 bombers moved from Malaya to Kwangsi 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 45 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,00 Japanese regular : -0,50 ANZAC regular : 0,67 UK_Pacific regular : 1,00
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@Amon-Sul let’s try some new stuff. I’m ot a big fan of J2 but I don’t want to wait till US are back again at Midway and Japs have to decide to go for some islands or protect the north…
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@Amon-Sul btw: Do you know that you are allowed to onload ground units during combat move in a hostile seeazone when you just declared war? I learned this exception rule in another ongoing game.
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul btw: Do you know that you are allowed to onload ground units during combat move in a hostile seeazone when you just declared war? I learned this exception rule in another ongoing game.
U mean load or offload?
I think u can load them
I think i tried it with Japan in triple a
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I am out of town for 10 days. My move Will have to wait.
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@Amon-Sul Enjoy your holiday and have some great time! I’ll hold the position ;-)
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul Enjoy your holiday and have some great time! I’ll hold the position ;-)
I Will :)
I look forward to continue the game when i come back
I ll maybe take a mobile look on some posts Here on the forum, just for fun:)
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 3 carriers moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 aaGun, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States 1 armour moved from Western United States to Central United States Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 harbour, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 49 Sea Zone to 62 Sea Zone Combat - Americans Battle in 62 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 62 Sea Zone 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win, taking 62 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 3 carriers moved from 10 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 1 aaGun, 2 infantry and 3 mech_infantrys moved from Western United States to Central United States 1 armour moved from Western United States to Central United States Place Units - Americans 2 infantry placed in Central United States 1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 1 destroyer moved from 39 Sea Zone to 43 Sea Zone 1 fighter moved from India to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 43 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 6 aaGuns, 1 artillery and 4 infantry moved from India to Burma 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 battleship moved from 75 Sea Zone to 71 Sea Zone 1 cruiser moved from 77 Sea Zone to 71 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to French West Africa 1 fighter moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from Shan State to India 1 bomber moved from Iceland to French West Africa Place Units - British 3 infantry placed in Egypt 1 carrier and 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 infantry and 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 1 infantry and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 0.00 Japanese regular : -0.83 British regular : 0.50
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It is good to be back.
:)
Italy on the move
Godspeed :)
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 2 infantry moved from Algeria to Morocco 1 bomber and 2 fighters moved from Southern Italy to Morocco 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Malta Battle in Morocco Italians attack with 1 bomber, 2 fighters and 2 infantry French defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Morocco, round 2 : 3/5 hits, 2,00 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Malta from British, taking Morocco from French with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Morocco to Algeria 1 armour and 1 artillery moved from Tunisia to Algeria 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Alexandria to Tobruk 2 cruisers and 1 destroyer moved from 94 Sea Zone to 95 Sea Zone 1 battleship and 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 artillery moved from Southern France to France 1 infantry moved from Northern Italy to France 1 armour moved from Southern France to Yugoslavia 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Yugoslavia to Romania 2 aaGuns moved from Northern Italy to Western Germany 1 artillery moved from Southern France to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
French regular : -0,33 Italians regular : 1,00
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
It is good to be back.
Welcome back, Italy prepared something for you and your allies. ;-)
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 4:
It is good to be back.
Welcome back, Italy prepared something for you and your allies. ;-)
Strong Italy it is.
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Java to Queensland 1 fighter moved from Java to Burma Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,3,2,4,1,4,5,6,6,6 ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Java to Queensland 1 fighter moved from Java to Burma Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,3,2,4,1,4,5,6,6,6 ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from United Kingdom to French West Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 ANZAC regular : 0.67
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Germany on the move…
Good night :)
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 submarine moved from 110 Sea Zone to 114 Sea Zone 2 bombers moved from Southern Italy to 114 Sea Zone 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in 114 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone Germans roll dice for 2 bombers in 114 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 2 bombers moved from 114 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Finland to 115 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from 114 Sea Zone to Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 7 mech_infantrys moved from Western Germany to Poland 2 aaGuns, 5 artilleries and 19 infantry moved from Romania to Bessarabia 1 aaGun and 1 infantry moved from Romania to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 1 destroyer and 1 submarine placed in 114 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 40 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : -1,00