The reason why I think it will be an Axis victory is that Moscow is going to fall and the Allies haven’t been able to put pressure on the Germans and will not be able to before Moscow falls.
#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
-
I am going to work now on the separate module for 43. I will copy all the EXP code and delete the unecessary lines. Once it’s finished we should play it :)
-
-
yea conscripts are draftees. They’re not volunteers :)
Convicts are volunteers. There get out of jail free card lol
-
@VictoryFirst 4 Bryansk LMs are crossed
[dice 4d6<=2]
-
4d6<=2: 5, 1, 6, 4; Hits: 1
-
uggh did turn in local. There was just the one battle. I’ll use it’s results
-
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 fighter moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk 1 armour moved from Smolensk to Bryansk 1 bomber moved from Romania to Bryansk Combat - Italians Battle in Bryansk Changer loiter and taunt; Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry Changer defend; Russians defend with 2 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Changer from Bryansk: 1 R_mine_Bryansk_Belarus EDIT: Removing units owned by Italians from Bryansk: 1 infantry EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania 1 bomber and 1 fighter moved from Bryansk to Romania 1 Italian_LCV and 2 infantry moved from Bulgaria to Romania 1 armour moved from Northern Italy to Romania 1 Italian_LCV and 1 Rail moved from Southern Italy to Romania 2 italian_paras moved from Southern Italy to Romania 1 aaGun and 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 italian_para placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Russians regular : -0.67
-
-
lol I remember why Naval mines were in Late 41. Only Escorts can transport them ha ha ha
Guess I’ll just move them back to the way they were lol
Well … I suppose you could stockpile them until Escorts activate. F it just leave as is
-
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 44 Sea Zone ANZAC take 44 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 Escort_Convoy and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Celebes Changer loiter and taunt; ANZAC attack with 1 artillery and 1 infantry Changer defend; Japanese defend with 1 Fortification and 1 infantry ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Celebes, round 4 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Celebes, round 5 : 0/0 hits, 0.00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Fortification in Celebes, round 6 : 0/0 hits, 0.00 expected hits 1 Fortification owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 Fortification and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French 3 infantry moved from Morocco to Algeria Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : -0.50
-
wow that naval mine picture turned out bigger than i thought lol
-
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 2 Atlantic_Walls, 5 German_Rocketss, 4 TotalWarFighters, 6 TotalWarMechInfs, 2 Waffen_Paras, 3 artilleries, 1 elite and 1 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 german_paras 2 Waffen_Paras placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Smolensk to Nenetsia 3 infantry moved from Archangel to Nenetsia 1 artillery, 1 elite and 2 infantry moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Smolensk to Vologda 1 German_Engineer moved from Eastern Poland to Belarus 1 Panzer_Grndrs and 2 mech_infantrys moved from Smolensk to Rostov 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 1 tactical_bomber moved from Smolensk to Rostov EDIT: 1 German_LCV, 1 artillery and 1 elite moved from Romania to Ukraine 1 bomber moved from Smolensk to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 Panzer_Grndrss moved from Smolensk to Tambov 1 fighter and 1 tactical_bomber moved from Smolensk to Tambov EDIT: 1 Panzer_Grndrs moved from Army Group South to Tambov Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Vologda Germans attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/7 hits, 2.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Nenetsia Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia 1 infantry owned by the Russians lost in Nenetsia Germans win, taking Nenetsia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Changer loiter and taunt Changer defend; British defend with 1 infantry; Russians defend with 1 elite Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 elite and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 1 elite owned by the Russians and 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 Panzer_Grndrs, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 1 elite Casualties for British: 1 infantry Battle in Tambov Germans attack with 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 Panzer_Grndrss, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 1 German_LCV, 1 artillery, 1 bomber, 1 elite and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 German_LCV, 1 artillery, 1 bomber, 1 elite and 1 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 German_LCV owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber, 1 elite and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 German_LCV Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_EPOL EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 artillery moved from Belarus to Smolensk 3 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Tambov to Smolensk 2 tactical_bombers moved from Rostov to Smolensk 1 fighter moved from Rostov to Smolensk 1 bomber moved from Ukraine to Germany 1 fighter and 1 tactical_bomber moved from Vologda to Smolensk 1 fighter and 1 tactical_bomber moved from Nenetsia to Smolensk 1 Panzer_Grndrs, 1 armour and 2 infantry moved from Archangel to Smolensk 2 german_paras moved from Eastern Poland to Smolensk 2 Waffen_Paras moved from Germany to Novgorod 1 G_Rail and 1 infantry moved from Germany to Western Ukraine 1 German_Engineer and 1 elite moved from Germany to Eastern Poland 1 artillery moved from Eastern Poland to Belarus 1 LuftwaffeAce moved from Germany to Southern Italy 2 G_air_transports and 2 infantry moved from Western Germany to Smolensk 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 4 TotalWarFighters and 6 TotalWarMechInfs placed in Western Germany 3 artilleries placed in France 5 German_Rocketss, 1 elite and 1 infantry placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,4 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50
-
Forgot to replace the Pnzrgrndr from the AG . Moved a Pnzr there :)
-
My High water mark lol
-
oh yea that ENGR demined the last orange in Belarus
-
-
ha ha ha
-
looking at the map
lol
-
Lol that Germany looks threateningly. I am gonna take a look and see if I can hold you off as the Russians 😀
-
Shoot, forgot to say. The three tanks in Caucasus are Lend-Lease. That might have changed your German turn, sorry.