#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain


  • 3d6<=2: 1, 4, 3; Hits: 1

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    2 LMs crossed in NCM Belarus

    [dice 2d6<=2]


  • 2d6<=2: 1, 3; Hits: 1

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
            Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
            Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
            Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
            Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
            Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
            triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
            triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
            triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
            Germans buy 1 Atlantic_Wall, 1 DemoUnderMinor, 2 G_air_transports, 1 German_Engineer, 1 LuftwaffeAce, 1 Waffen_Oberst, 2 artilleries, 1 elite, 2 german_paras, 7 infantry, 1 waffen_infantry and 2 waffen_panzers; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 armour, 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst, 1 waffen_infantry and 2 waffen_panzers placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery, 1 elite and 9 infantry moved from Novgorod to Archangel
            1 Panzer_Grndrs moved from Karelia to Archangel
            EDIT: 1 german_para moved from Romania to Rostov
            EDIT: 1 german_para moved from Belarus to Rostov
            EDIT: 1 german_para moved from Ukraine to Rostov
            1 bomber, 1 fighter and 2 tactical_bombers moved from Romania to Rostov
            2 tactical_bombers moved from Eastern Poland to Archangel
    
        Combat - Germans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Changer from Archangel: 1 R_mine_ARCH_NOVGO
            EDIT: Battle in Archangel
                EDIT: Germans attack with 1 Panzer_Grndrs, 1 armour, 1 artillery, 1 elite, 9 infantry and 2 tactical_bombers; Changer loiter and taunt
                EDIT: Changer defend; Russians defend with 1 Russian_Engineer and 1 infantry
                    EDIT: 5/16 hits, 4.33 expected hits
                    EDIT: 0/2 hits, 0.67 expected hits
                EDIT: 1 infantry owned by the Germans lost in Archangel
                EDIT: 1 infantry owned by the Russians and 1 Russian_Engineer owned by the Russians lost in Archangel
                EDIT: Germans takes Archangel from Russians
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 5
                EDIT: Turning off Edit Mode
            Battle in Rostov
                Germans attack with 1 bomber, 1 fighter, 3 german_paras and 2 tactical_bombers; Changer loiter and taunt
                Changer defend; Russians defend with 1 elite and 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 german_paras and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 2.83 expected hits
                    Russians roll dice for 1 elite and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 german_para owned by the Germans lost in Rostov
                    2 infantry owned by the Russians lost in Rostov
                    Germans roll dice for 1 bomber, 1 fighter, 2 german_paras and 2 tactical_bombers in Rostov, round 3 : 1/6 hits, 2.67 expected hits
                    Russians roll dice for 1 elite in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 german_para owned by the Germans lost in Rostov
                    1 elite owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 german_para and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 german_paras
                Casualties for Russians: 1 elite and 2 infantry
            Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Sakha
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Northwest Persia
            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq
    
        Non Combat Move - Germans
            Trigger RussiansParaBoost atNorthwest Persia: Russians has 1 russian_paraBoost placed in Northwest Persia
            Trigger JapaneseParaBoost atSakha: Japanese has 1 japanese_paraBoost placed in Sakha
            Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Smolensk
            Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 ArmyGroupSouth, 3 Panzer_Grndrss, 1 aaGun, 1 elite, 3 infantry and 2 mech_infantrys moved from Belarus to Smolensk
            2 tactical_bombers moved from Archangel to Smolensk
            2 infantry moved from Karelia to Novgorod
            1 bomber, 1 fighter and 2 tactical_bombers moved from Rostov to Smolensk
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Baltic States
            1 2ndPanzerArmy moved from Eastern Poland to Smolensk
            1 artillery and 4 infantry moved from Eastern Poland to Belarus
            3 fighters and 1 tactical_bomber moved from Western Germany to Smolensk
            2 G_Rails and 2 waffen_panzers moved from Germany to Smolensk
            1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Western Germany
            2 infantry moved from Western Germany to Denmark
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 elite and 1 infantry moved from 112 Sea Zone to Norway
            2 german_paras moved from Germany to Eastern Poland
            1 German_Engineer and 1 artillery moved from Germany to Eastern Poland
            1 infantry moved from Germany to Poland
            1 Escort_Convoy moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 1 infantry
            EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_EPOL
            EDIT: Turning off Edit Mode
            Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr
            1 DemoUnderMinor placed in Normandy Bordeaux
            Germans undo move 1.
            1 infantry placed in Normandy Bordeaux
            Units in Normandy Bordeaux being upgraded or consumed: 1 UndergroundMinr
            1 DemoUnderMinor placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in France
            2 G_air_transports placed in Western Germany
            1 Atlantic_Wall placed in Norway
            1 German_Engineer, 1 LuftwaffeAce, 1 elite, 2 german_paras and 2 infantry placed in Germany
            3 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Trigger Germans RemoveConvoySZ110: has removed 1 Escort_Convoy owned by Germans in 110 Sea Zone
            Trigger Germans RemoveConvoySZ110: Germans has 1 Escort placed in 110 Sea Zone
            Trigger ParaBoost atRostov: Germans has 1 german_paraBoost placed in Rostov
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -2.50
    EDIT: : 0.00
    

    EXP game 5b Victory G6.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Forgot to move 1 Inf from france to Holland, hence the edit during place

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Forgot to deactivate 2nd Panzer

    EXP Game 5b Victory G6edit.tsvg

    site slow today

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    GD it wrong save. I’ll do it again

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    wtf see if i can get auto save to work. Idk where it went

  • 2023 '22 '21 '20 '19 '18


  • 0295a281-cede-4aa8-a821-8ce341328bb0-image.png

    Lol is there a way to make the connection not run through Poland


  • Oh there is a dude in Poland. Missed it. Then it doesn’t matter. Usually it’s empty :)



  • @VictoryFirst

    yea so i think it goes through DAK and it’s connection is POL. One could change it but it seemed worse using W GER.

    Idk I think that problem will arise with w/e TTy you use.

    You’re a quick study though, so might have a better solution than mine :)


  • @barnee

    You could make it go through Sweden :)


  • Hmm that might not work because it would go through Finland then. I’ll give it a thought :)


  • Actually you can force the path to go through a specific territory using control+click, so if you make it go from DAK to a territory that has 9/10 times units in it, you can make it work. So I suggest letting it go through Novgorod. That area seems always to have units in it and from there, you can alter the path to avoid letting it go through empty territories


  • @VictoryFirst

    It’s at the end of connections. The boxes all connect to DAK and then DAK too POL. It nutted up when I tried it different, because they’d go all over the place lol

    But yea, Maybe a special “invisible” tty ? Idk

    Screenshot from 2024-08-26 14-47-01.png


  • @VictoryFirst

    could put a 1 pix changer unit in it like box Fctrys

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea i’ve never got that control click to work. Can only do in move phases ? Same as current, you can just dictate the course or path it takes ?

    Idk if it works with linux. I’ll try it again


  • Just tested and Novgorod doesn’t for early game as Germany can’t move through it before they go to war. I suggest making it run through Berlin instead. That would be a major improvement.

Suggested Topics

  • 3
  • 134
  • 69
  • 23
  • 45
  • 64
  • 71
  • 86
Axis & Allies Boardgaming Custom Painted Miniatures

129

Online

17.2k

Users

39.6k

Topics

1.7m

Posts