@Jacob16 Here is our thread.
L24 PTV - Nikola1975 (axis +12) v Daaras (Allies)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Morocco to Algeria 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 carrier moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Algeria 1 armour, 3 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Brazil to 88 Sea Zone 1 battleship and 1 marine moved from 88 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Central America to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 2 fighters moved from 30 Sea Zone to New South Wales 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 30 Sea Zone to 28 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone Combat - Americans Battle in Tunisia Battle in Algeria Americans attack with 1 artillery, 3 fighters and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 32 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 armour, 3 artilleries, 4 infantry and 1 marine moved from 93 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone Place Units - Americans 3 submarines placed in 104 Sea Zone 1 destroyer and 1 transport placed in 11 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Honan to Shansi 2 infantry moved from Inner Mongolia to Shansi 4 infantry moved from Hopei to Kiangsi 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Eastern Sinkiang to Kweichow 10 infantry moved from Szechwan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Hunan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Shansi, round 4 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China 4 infantry moved from Burma to Shan State 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Yunnan to Kwangsi 1 fighter moved from Szechwan to Kwangsi 1 fighter moved from Szechwan to French Indo China 1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern India to Burma 1 armour, 3 infantry and 1 mech_infantry moved from Burma to Yunnan 1 mech_infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 2 infantry moved from Egypt to 83 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 83 Sea Zone to 100 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 100 Sea Zone to 98 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Anglo-Egyptian Sudan to Alexandria 1 fighter moved from French Indo China to Shan State Combat - British Battle in Kwangsi British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shan State British attack with 1 fighter and 4 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 4 infantry in Shan State, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in French Indo China British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 4/10 hits, 4.00 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Libya 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Libya British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Libya, round 3 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 3 : 2/4 hits, 1.67 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Libya 1 mech_infantry owned by the Italians and 2 artilleries owned by the Italians lost in Libya 1 tactical_bomber owned by the British, 1 bomber owned by the British and 2 fighters owned by the British retreated Italians win with 1 armour remaining. Battle score for attacker is 5 Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from Libya to Malta 1 fighter moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 3 aaGuns moved from Yunnan to Kwangsi 1 fighter moved from Kwangsi to Burma 1 infantry moved from Central India to Eastern India 1 aaGun moved from Alexandria to Tobruk 1 battleship, 1 cruiser and 1 transport moved from 120 Sea Zone to 109 Sea Zone Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,4,5,2 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : 0.17 Japanese regular : -2.50 Italians regular : 0.67 British regular : -1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Romania Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tunisia Italians attack with 1 armour and 1 bomber Americans defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.33 Russians regular : -0.67
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TripleA Manual Gamesave Post: ANZAC round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 cruiser moved from 30 Sea Zone to 28 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland Battle in Sumatra Battle in Queensland ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits 4 infantry owned by the ANZAC lost in Queensland 4 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits 1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.33
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@nikola1975 order of losses or just mash space bar?
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@Daaras Sure. Get it through.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 81 Sea Zone to 40 Sea Zone 1 infantry moved from Eastern India to 40 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber moved from New South Wales to Queensland 1 cruiser moved from 30 Sea Zone to 28 Sea Zone Combat - ANZAC Japanese scrambles 2 units out of 55 Sea Zone to defend against the attack in Queensland Battle in Sumatra Battle in Queensland ANZAC attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 6 infantry and 2 marines ANZAC roll dice for 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in Queensland, round 2 : 4/12 hits, 4.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 marines in Queensland, round 2 : 4/12 hits, 4.83 expected hits 4 infantry owned by the ANZAC lost in Queensland 4 infantry owned by the Japanese lost in Queensland ANZAC roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Queensland, round 3 : 3/8 hits, 3.83 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines in Queensland, round 3 : 3/8 hits, 3.50 expected hits 1 fighter owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland ANZAC roll dice for 4 fighters and 1 tactical_bomber in Queensland, round 4 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 armour, 2 fighters and 2 marines in Queensland, round 4 : 3/5 hits, 2.50 expected hits 2 fighters owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in Queensland 2 marines owned by the Japanese and 1 armour owned by the Japanese lost in Queensland 2 fighters owned by the ANZAC retreated Japanese win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is -22 Casualties for ANZAC: 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 artillery, 6 infantry and 2 marines Moving scrambled unit from Queensland to 55 Sea Zone Moving scrambled unit from Queensland to 55 Sea Zone Non Combat Move - ANZAC 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6 ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Norway to Finland Germans take Finland from Russians 2 infantry moved from Germany to Poland 1 bomber moved from Slovakia Hungary to Ukraine 1 bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Poland Combat - Germans Strategic bombing raid in Ukraine Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Poland Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Poland to Western Germany 3 artilleries and 5 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Ukraine to Slovakia Hungary 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 destroyer moved from 116 Sea Zone to 113 Sea Zone 1 submarine moved from 116 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 aaGun moved from Norway to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to United Kingdom 1 infantry moved from 113 Sea Zone to United Kingdom 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 mech_infantry moved from Western Germany to 115 Sea Zone 1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to United Kingdom 1 infantry moved from France to Normandy Bordeaux 2 armour moved from Western Germany to Slovakia Hungary 1 tactical_bomber moved from Poland to Western Germany 3 transports moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 3 infantry placed in United Kingdom 2 artilleries and 6 infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 Russians AA : -0.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Korea to Siberia 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Finland 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Leningrad to Poland Combat - Russians Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter moved from Romania to Leningrad 2 artilleries and 6 infantry moved from Smolensk to Northern Belarus 5 armour and 5 mech_infantrys moved from Russia to Northern Belarus 2 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns moved from Korea to Southern Manchuria 1 infantry moved from Leningrad to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 5 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Russians collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -2.00 Russians regular : 3.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Korea to Siberia 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Korea to Southern Manchuria 2 infantry moved from Eastern Poland to Romania 2 infantry moved from Eastern Poland to Poland 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 artilleries and 3 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Leningrad to Finland 1 fighter moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Leningrad to Poland Combat - Russians Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Finland Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Romania Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Southern Manchuria Russians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry in Southern Manchuria, round 2 : 5/16 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter moved from Romania to Leningrad 2 artilleries and 6 infantry moved from Smolensk to Northern Belarus 5 armour and 5 mech_infantrys moved from Russia to Northern Belarus 2 infantry moved from Leningrad to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns moved from Korea to Southern Manchuria 1 infantry moved from Leningrad to Northern Belarus Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 5 armour and 5 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1 Russians collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -2.00 Russians regular : 3.83
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 factory_minor, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Davao to Kwangsi 1 tactical_bomber moved from Davao to Kwangsi 2 infantry moved from Malaya to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Sumatra 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangsi 2 bombers moved from New Guinea to Kwangsi 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Siberia 1 transport moved from 55 Sea Zone to 49 Sea Zone 1 infantry moved from Gilbert Islands to 49 Sea Zone 1 carrier moved from 55 Sea Zone to 38 Sea Zone 1 fighter moved from Caroline Islands to Marshall Islands 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Marshall Islands 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Shantung to Anhwe Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 fighter ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer and 1 transport Battle in Marshall Islands Japanese attack with 1 fighter and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/3 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Siberia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Siberia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Siberia 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry British roll AA dice in Kwangsi : 1/6 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in Kwangsi Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/9 hits, 4.17 expected hits Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi 3 aaGuns owned by the British and 1 infantry owned by the British lost in Kwangsi 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry Casualties for British: 3 aaGuns and 1 infantry Non Combat Move - Japanese 2 fighters moved from Kwangsi to 37 Sea Zone 1 transport moved from 132 Sea Zone to 20 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland 2 transports moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from Marshall Islands to 34 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 7 Sea Zone to 33 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to Queensland 1 fighter moved from New Guinea to 55 Sea Zone 1 tactical_bomber moved from New Guinea to Queensland 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from Sumatra to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Kwangsi to Hainan 1 bomber moved from Kwangsi to Kwangtung 1 infantry moved from Shantung to Kiangsu 1 infantry moved from Shantung to Kiangsu 2 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Siberia to Hokkaido 2 fighters and 1 tactical_bomber moved from New Guinea to Queensland 1 destroyer moved from 132 Sea Zone to 38 Sea Zone Place Units - Japanese 1 factory_minor placed in Queensland 1 transport placed in 7 Sea Zone 3 infantry placed in Kwangtung 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Japan 1 battleship and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.67 British AA : 0.00 ANZAC regular : 1.00 Russians regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 96 Sea Zone to 99 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from Algeria to Tunisia 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to French West Africa 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 3 submarines moved from 104 Sea Zone to 93 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Combat - Americans Battle in French West Africa Battle in Tunisia Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking French West Africa from Neutral_Axis, taking Tunisia from Italians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Battle in 33 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Johnston Island 2 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 destroyers and 1 transport placed in 11 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 3 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Szechwan to Kiangsu 3 infantry moved from Shansi to Honan 1 artillery and 4 infantry moved from Hunan to Kwangtung 1 infantry moved from Hunan to Kwangtung Combat - Chinese Battle in Honan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Honan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Kwangtung Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 bomber and 3 infantry in Kwangtung, round 2 : 0/4 hits, 1.17 expected hits 1 bomber owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 3 : 1/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Kwangtung 1 infantry owned by the Japanese lost in Kwangtung Chinese roll dice for 1 artillery and 3 infantry in Kwangtung, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kwangtung 2 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber and 3 infantry Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kiangsi 2 artilleries and 5 infantry moved from Hunan to Kiangsi Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Tobruk to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung 1 armour and 1 mech_infantry moved from Yunnan to Kwangtung 3 infantry moved from Yunnan to Shan State 1 infantry moved from French Indo China to Shan State 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Burma to Shan State 1 bomber moved from Malta to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Greece Non Combat Move - British 1 bomber moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Tobruk to 98 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun and 2 infantry moved from 99 Sea Zone to Greece 1 armour moved from Alexandria to Tobruk 3 fighters and 1 tactical_bomber moved from Shan State to Kwangtung Place Units - UK_Pacific 1 tactical_bomber placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 5,6,1,2,6,1 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1,1 UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in Eastern India change ownership: 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 2.83 Americans regular : 1.50 Japanese regular : -0.50 Italians regular : 0.50 Germans AA : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 bomber moved from Southern Italy to Romania 1 fighter moved from Southern Italy to Romania Combat - Italians Battle in Romania Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win with 1 fighter remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Romania to Slovakia Hungary 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,4,5,6,2,5,2 Italians collect 1 PU (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : 1.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 31 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6 ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 58 PUs; Germans buy 4 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 armour moved from Slovakia Hungary to Romania Germans take Romania from Russians 1 armour moved from Romania to Slovakia Hungary 1 infantry moved from Slovakia Hungary to Romania 1 armour and 1 infantry moved from Norway to Finland 2 infantry moved from Norway to Finland 1 bomber moved from Slovakia Hungary to Poland 3 infantry moved from Germany to Poland 1 bomber moved from Western Germany to Poland Combat - Germans Battle in Finland Germans attack with 1 armour and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 3 infantry in Finland, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 4/7 hits, 2.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Poland 2 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary 2 bombers moved from Poland to Slovakia Hungary 9 transports moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to Slovakia Hungary 1 fighter moved from 113 Sea Zone to Slovakia Hungary 2 artilleries and 3 infantry moved from Germany to Slovakia Hungary 1 battleship moved from 113 Sea Zone to 115 Sea Zone 2 carriers moved from 113 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary 4 destroyers moved from 113 Sea Zone to 115 Sea Zone 3 submarines moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Place Units - Germans 1 infantry placed in United Kingdom 4 artilleries and 6 infantry placed in Germany 5 infantry placed in Western Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,4,3,3,2,5,6 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 4 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 2 infantry moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania 2 fighters and 1 tactical_bomber moved from Leningrad to Poland Combat - Russians Battle in Romania Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Poland 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Poland to Leningrad 1 fighter and 1 tactical_bomber moved from Romania to Leningrad 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Vyborg to Leningrad 3 armour and 3 mech_infantrys moved from Northern Belarus to Leningrad 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Northern Belarus to Eastern Poland 2 infantry moved from Northern Belarus to Eastern Poland 1 infantry moved from Northern Belarus to Leningrad Place Units - Russians 3 infantry placed in Leningrad Turning on Edit Mode EDIT: Adding units owned by Russians to Northern Belarus: 5 armour and 5 mech_infantrys EDIT: Removing units owned by Russians from Russia: 5 armour and 5 mech_infantrys EDIT: Removing units owned by Russians from Southern Manchuria: 2 aaGuns EDIT: Adding units owned by Russians to Jehol: 2 aaGuns EDIT: Turning off Edit Mode 1 armour, 4 fighters, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Russians collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Siberia to Amur Japanese take Amur from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 fighters moved from 37 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Hokkaido to Kiangsu 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya 1 cruiser moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 38 Sea Zone to 132 Sea Zone 1 destroyer moved from 38 Sea Zone to 56 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Battle in Southern Manchuria Battle in Korea Battle in 33 Sea Zone Japanese attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone Japanese win, taking Southern Manchuria from Chinese, taking Korea from Russians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kiangsu 2 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Kiangsu, round 3 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 2 tactical_bombers moved from Hainan to Shantung 1 infantry moved from Kyushu to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Shantung 1 aaGun moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu 1 fighter moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 20 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 battleship moved from 7 Sea Zone to 35 Sea Zone 2 transports moved from 35 Sea Zone to 7 Sea Zone 1 carrier moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 cruiser moved from 55 Sea Zone to 35 Sea Zone 1 battleship moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Kiangsu to Shantung Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 2 submarines placed in 7 Sea Zone 3 infantry placed in Queensland 2 artilleries and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 59 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 0.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone 1 artillery and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux 5 transports moved from 93 Sea Zone to 94 Sea Zone 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 94 Sea Zone 2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 94 Sea Zone to 95 Sea Zone 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern France 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 artillery moved from Tunisia to Libya Americans take Libya from Italians 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 93 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 3 destroyers, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Johnston Island to 33 Sea Zone 1 destroyer moved from 28 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 28 Sea Zone to 27 Sea Zone Combat - Americans Battle in Southern France Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 33 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 89 Sea Zone to 93 Sea Zone 2 aaGuns moved from Eastern United States to Central United States Place Units - Americans 3 transports placed in 104 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States 2 carriers and 1 cruiser placed in 11 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu 2 infantry moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsi to Kiangsu 2 artilleries and 9 infantry moved from Kiangsi to Anhwe 3 infantry moved from Honan to Anhwe 1 infantry moved from Kweichow to Hunan 1 artillery and 2 infantry moved from Kwangtung to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 12 infantry in Anhwe, round 2 : 2/14 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kiangsu to Hunan Place Units - Chinese 4 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters and 1 tactical_bomber moved from Kwangtung to 132 Sea Zone 1 tactical_bomber moved from Eastern India to 132 Sea Zone 1 artillery and 3 infantry moved from Shan State to Malaya 2 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Hunan 2 artilleries moved from Eastern India to Burma 1 bomber moved from Eastern Poland to Germany 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Northern Italy 1 fighter moved from Malta to Northern Italy 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in Northern Italy British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 factory_major and 3 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Northern Italy 3 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Battle in Malaya British attack with 1 artillery and 3 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 132 Sea Zone British attack with 3 fighters and 2 tactical_bombers Japanese defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British roll dice for 3 fighters and 2 tactical_bombers in 132 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 132 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 132 Sea Zone 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 132 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 132 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 2 fighters owned by the British lost in 132 Sea Zone 1 fighter owned by the Japanese lost in 132 Sea Zone British roll dice for 1 tactical_bomber in 132 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser and 1 transport in 132 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British lost in 132 Sea Zone 1 cruiser owned by the Japanese lost in 132 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -3 Casualties for British: 3 fighters and 2 tactical_bombers Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Non Combat Move - British 1 bomber moved from Germany to Southern France 1 fighter moved from Northern Italy to Malta 1 fighter and 1 tactical_bomber moved from Northern Italy to 99 Sea Zone 1 aaGun and 2 infantry moved from Greece to 99 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 aaGun and 2 infantry moved from 95 Sea Zone to Southern France 1 armour moved from Tobruk to Tunisia 3 infantry moved from Eastern India to Burma Place Units - UK_Pacific 6 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : -2.83 Americans regular : 0.17 Italians regular : 0.00 Japanese regular : 0.67 Germans AA : -0.17 Germans regular : 0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Slovakia Hungary to Northern Italy 1 fighter moved from Slovakia Hungary to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 4/5 hits, 1.83 expected hits British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northern Italy to Southern Italy 1 armour moved from Slovakia Hungary to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,5,1,4,1,4,6,3 Italians collect 1 PU (7 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians regular : 2.17 British regular : -0.33
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@Daaras You are very good. Americans are just rolling all over others, not to mention that you have masterly set up Soviets to counter fall of London. I guess I haven’t prepared well for it, or I have done it too early. I did take 30-35 credits from the Western Allies, but it did not help, as Soviets are constantly above 60, and Germans are not able to kick them out of the pro-axis countries. With Italians falling to their doom, I am not even sure how this could be done, to be honest. I guess I would either need to prepare better (or attack later), or have Italians in better position to do something in the Mediterannean - otherwise Sealion does not seem to have any point. It seemed too good opportunity to miss :)
Japanese had a better chance, but it seems I have focused on one side too much, Australia is asking for too much of the resources and time, and I totally lost the continent.
The economy is too much into favour of Allies,
I guess I will surrender this one, but wanted to ask what are your thoughts on the position? And what were the main things I did wrong?
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 31 Sea Zone to 27 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,3 ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :