TOB (CP) vs. SBY (Entente) 1914 TGC Balance


  • @SuperbattleshipYamato Game History

    Round: 18
    
        Puchase Units - Ottomans
            Ottomans buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Ottomans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Persia: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Ottomans to Persia: 3 infantry
            EDIT: Turning off Edit Mode
            1 artillery and 7 infantry moved from Mesopotamia to Persia
            4 infantry moved from Ankara to Mesopotamia
            2 infantry moved from Smyrna to Trans-Jordan
            1 artillery and 6 infantry moved from Constantinople to Ankara
    
        Combat - Ottomans
            Battle in Persia
                Ottomans attack with 4 artilleries and 15 infantry
                British defend with 4 artilleries, 2 fighters, 8 infantry and 8 tanks
                    Ottomans roll dice for 4 artilleries and 15 infantry in Persia, round 2 : 5/19 hits, 7.67 expected hits
                    British roll dice for 4 artilleries, 2 fighters, 8 infantry and 8 tanks in Persia, round 2 : 6/22 hits, 8.67 expected hits
                    6 infantry owned by the Ottomans lost in Persia
                    5 infantry owned by the British lost in Persia
                British and Ottomans reach a stalemate
                . Battle score for attacker is -3
                Casualties for Ottomans: 6 infantry
                Casualties for British: 5 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 20 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : -2.67
    British regular : -2.67
    

    OT 18.tsvg
    My new philosophy is such: the CP always lose from the UK pushing from India through Constantinople, and thus something needs to be done. I thought that, if I could take Russia with enough units left over, perhaps I could afford to extend that front instead of just hauling everybody back and be useless for 4-6 turns. That way I am utilizing all my pieces sooner and extending the Ottomans’ lifespan. I have also had a few lucky roles, I admit.

    All that to say that the CP in my experience always lose on the eastern half of the board and never the western. The Germans and Austrians have time and the rules on their side on the west; I can spare units for Persia as long as I continue to slightly outproduce Italy at least, that way I can still eventually take Rome or threaten Paris from the south. Those are my thoughts. I don’t think you mishandled anything, per se, but I am liking my new strategy, at least for the moment. It will lead to longer games, but perhaps some CP wins.


  • @Tamer-of-Beasts

    Game History

    Round: 18
    
        Combat Move - Italians
            1 cruiser moved from SZ 17 to SZ 7
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :


  • @Tamer-of-Beasts

    Game History

    Round: 18
    
        Puchase Units - Americans
            Americans buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Morocco to SZ 14
            4 infantry moved from Canada to SZ 2
            1 cruiser moved from SZ 16 to SZ 8
            2 transports moved from SZ 2 to SZ 1
            2 transports moved from SZ 14 to SZ 1
            4 infantry and 2 transports moved from SZ 2 to SZ 14
            4 transports moved from SZ 16 to SZ 2
            7 infantry moved from United States of America to Canada
            6 infantry and 3 transports moved from SZ 14 to SZ 16
            6 infantry moved from SZ 16 to Marseilles
    
        Combat - Americans
            Battle in Marseilles
                French loiter and taunt; Americans attack with 8 infantry
                AustroHungarians defend with 1 artillery, 1 fighter and 9 infantry
                    Americans roll dice for 8 infantry in Marseilles, round 2 : 3/8 hits, 2.67 expected hits
                    AustroHungarians roll dice for 1 artillery, 1 fighter and 9 infantry in Marseilles, round 2 : 5/11 hits, 5.50 expected hits
                    5 infantry owned by the Americans lost in Marseilles
                    3 infantry owned by the AustroHungarians lost in Marseilles
                AustroHungarians and Americans reach a stalemate
                . Battle score for attacker is -6
                Casualties for Americans: 5 infantry
                Casualties for AustroHungarians: 3 infantry
    
        Combat Move - Americans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by AustroHungarians to Marseilles: 3 infantry
            EDIT: Adding units owned by Americans to Marseilles: 5 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - Americans
            7 infantry placed in United States of America
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    AustroHungarians regular : -0.50
    

  • @Tamer-of-Beasts

    US Turn 18 Complete 1914 Game 22.tsvg

    No worries. Always nice to be part of the process of creating new strategies and innovating. I wonder whether it would work without the balance rules?

    @The_Good_Captain Have you seen this strategy before? What are your thoughts on it?


  • @SuperbattleshipYamato if the reference is to blocking up the UK in India, yes - I’ve both done that as the CP and fought against it as the Entente. Both with and without the balance. Let me know if I missed something else or what the strategy is otherwise.


  • @SuperbattleshipYamato Game History

    Round: 19
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 artillery, 2 battleships, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            6 units repaired.
            5 infantry moved from Sevastopol to Mesopotamia
            10 infantry moved from Ukraine to Sevastopol
            6 infantry moved from Galicia to Ukraine
            16 infantry moved from Piedmont to Marseilles
            1 artillery and 4 infantry moved from Venice to Piedmont
            6 artilleries and 14 infantry moved from Tuscany to Piedmont
            2 artilleries and 3 infantry moved from Rome to Naples
            2 artilleries and 3 infantry moved from Rome to Tuscany
            6 tanks moved from Rome to Tuscany
            1 fighter moved from Rome to Piedmont
            1 artillery and 9 infantry moved from Trieste to Venice
            1 artillery and 5 infantry moved from Vienna to Trieste
            1 artillery and 9 infantry moved from Vienna to Galicia
    
        Combat - AustroHungarians
            Battle in Marseilles
                AustroHungarians attack with 1 artillery, 1 fighter and 25 infantry
                French defend with 1 port; Americans defend with 8 infantry
                    AustroHungarians roll dice for 1 artillery, 1 fighter and 25 infantry in Marseilles, round 2 : 9/27 hits, 9.50 expected hits
                    French roll dice for 8 infantry in Marseilles, round 2 : 4/8 hits, 4.00 expected hits
                    4 infantry owned by the AustroHungarians lost in Marseilles
                    8 infantry owned by the Americans lost in Marseilles
                AustroHungarians win, taking Marseilles from French with 1 artillery, 1 fighter and 21 infantry remaining. Battle score for attacker is 12
                Casualties for AustroHungarians: 4 infantry
                Casualties for Americans: 8 infantry
    
        Combat Move - AustroHungarians
            Turning on Edit Mode
            EDIT: Removing units owned by AustroHungarians from Moscow: 1 infantry
            EDIT: Adding units owned by AustroHungarians to Karelia: 1 infantry
            EDIT: Removing units owned by AustroHungarians from Mesopotamia: 5 infantry
            EDIT: Adding units owned by AustroHungarians to Persia: 5 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - AustroHungarians
            2 battleships, 1 submarine and 3 transports placed in SZ 18
            1 artillery and 1 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    AustroHungarians regular : -0.50
    

    Game History

    Round: 19
    
        Puchase Units - Germans
            Germans buy 1 artillery, 2 battleships, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                    British roll mine dice in SZ 9 : 0/1 hits, 0.17 expected hits
            4 infantry moved from Karelia to Moscow
            1 infantry moved from Poland to Ukraine
            4 infantry moved from Ukraine to Sevastopol
            3 infantry moved from Sevastopol to Mesopotamia
            6 infantry moved from Silesia to Poland
            4 infantry moved from Poland to Ukraine
            1 transport moved from SZ 10 to SZ 9
            2 infantry moved from Belgium to SZ 9
            2 infantry moved from SZ 9 to Yorkshire
                  Germans take Yorkshire from British
            11 infantry moved from Belgium to Picardy
            2 artilleries and 10 infantry moved from Ruhr to Belgium
            9 infantry moved from Kiel to Ruhr
            2 infantry moved from Berlin to Silesia
            2 artilleries and 2 infantry moved from Berlin to Kiel
            2 artilleries, 35 infantry and 2 tanks moved from Picardy to Paris
            16 artilleries, 3 fighters, 62 infantry and 8 tanks moved from Brest to Paris
    
        Combat - Germans
            Germans creates battle in territory Burgundy
            Germans creates battle in territory SZ 9
            Germans creates battle in territory SZ 10
            Battle in SZ 10
                Germans attack with 2 battleships, 1 mines, 1 submarine and 2 transports
                British defend with 1 battleship and 2 cruisers
                    Germans roll dice for 2 battleships, 1 submarine and 2 transports in SZ 10, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in SZ 10, round 2 : 2/3 hits, 1.67 expected hits
                Units damaged: 2 battleships owned by the Germans
                    1 cruiser owned by the British lost in SZ 10
                    Germans roll dice for 2 battleships, 1 submarine and 2 transports in SZ 10, round 3 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in SZ 10, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the British lost in SZ 10
                    Germans roll dice for 2 battleships, 1 submarine and 2 transports in SZ 10, round 4 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 battleship in SZ 10, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in SZ 10
                Germans win with 2 battleships, 1 submarine and 2 transports remaining. Battle score for attacker is 30
                Casualties for British: 1 battleship and 2 cruisers
            Battle in Burgundy
                Germans attack with 2 infantry
                French defend with 1 infantry
                    Germans roll dice for 2 infantry in Burgundy, round 2 : 0/2 hits, 0.67 expected hits
                    French roll dice for 1 infantry in Burgundy, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Burgundy
                French and Germans reach a stalemate
                . Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Germans attack with 6 infantry
                British defend with 1 infantry
                    Germans roll dice for 6 infantry in Poland, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Poland
                    1 infantry owned by the British lost in Poland
                Germans win, taking Poland from British with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Paris
                Germans attack with 18 artilleries, 3 fighters, 97 infantry and 10 tanks
                British defend with 3 artilleries and 9 infantry; French defend with 8 artilleries, 1 factory and 95 infantry; Americans defend with 34 infantry
                    Germans roll dice for 18 artilleries, 3 fighters, 97 infantry and 10 tanks in Paris, round 2 : 60/128 hits, 51.67 expected hits
                    French roll dice for 11 artilleries and 138 infantry in Paris, round 2 : 79/149 hits, 74.50 expected hits
                Units damaged: 10 tanks owned by the Germans
                    69 infantry owned by the Germans lost in Paris
                    34 infantry owned by the Americans, 14 infantry owned by the French, 3 artilleries owned by the British and 9 infantry owned by the British lost in Paris
                French and Germans reach a stalemate
                . Battle score for attacker is -24
                Casualties for Germans: 69 infantry
                Casualties for Americans: 34 infantry
                Casualties for British: 3 artilleries and 9 infantry
                Casualties for French: 14 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            2 battleships and 2 transports placed in SZ 10
            1 artillery and 4 infantry placed in Berlin
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Moscow: 4 infantry
            EDIT: Adding units owned by Germans to Karelia: 4 infantry
            EDIT: Removing units owned by Germans from Mesopotamia: 3 infantry
            EDIT: Adding units owned by Germans to Persia: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 5.00
    Germans regular : 7.67
    British mine : -0.17
    British regular : -1.00
    

    G 19.tsvg


  • @The_Good_Captain If you don’t mind my asking, how did you handle it as the Entente? My gut reaction would be to trade space for time as the UK, maybe even give up Persia (but never India) to spend time and money bulking up in France so as to maybe push into the Ruhr and really threaten Germany’s economy.


  • @Tamer-of-Beasts My opinion of what happened over there and its result is that this is a consequence of the early collapse of Russia and an example of a domino affect. The CP made such early and such short work of Russia that they just hit the gas pedal and kept going.

    Still, this situation was almost entirely avoided by the Entente. The UK turn 4 attack into seva should have cleared the territory 2/3 of the time. In this case the Entente failed to clear it by a single, critical piece. This allowed so many options for the CP instead of ending the crisis for the Entente. If the Entente had cleared the territory, it would have either forced uphill attacks by the CP or forced them to do something other than simply stack up in a contested Seva. I don’t think the dice were critical but I do feel like I see a consistent “leaning” towards the CP in this area of the board (including the aforementioned fight in Seva) which doesn’t help Entente given everything else.

    So in short, I believe that a Russia that lasts longer (even just a turn longer) and takes more out of the CP will keep this from becoming an opportunity for the CP going forward. Even one more turn probably would have prevented this from happening.

    Seva is one of my favorite flashpoints on the board though. Well played ToB. You definitely leaned into some of the early advantages that appeared for the CP and it all worked out.


  • @The_Good_Captain As always, I appreciate the expertise and encouragement.


  • @Tamer-of-Beasts

    Game History

    Round: 19
    
        Puchase Units - French
            French buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Burgundy to Paris
    
        Combat - French
            French creates battle in territory Karelia
            Turning on Edit Mode
            EDIT: Removing units owned by French from Karelia: 5 infantry
            EDIT: Turning off Edit Mode
            Battle in Karelia
                French attack with 1 port
                Germans defend with 4 infantry; AustroHungarians defend with 1 infantry
            Battle in Paris
                French attack with 8 artilleries, 1 factory and 82 infantry
                Germans defend with 18 artilleries, 3 fighters, 28 infantry and 10 tanks
                    French roll dice for 8 artilleries and 82 infantry in Paris, round 2 : 37/90 hits, 32.67 expected hits
                    Germans roll dice for 18 artilleries, 3 fighters, 28 infantry and 10 tanks in Paris, round 2 : 31/59 hits, 28.67 expected hits
                    31 infantry owned by the French lost in Paris
                    10 artilleries owned by the Germans and 27 infantry owned by the Germans lost in Paris
                Germans and French reach a stalemate
                Germans win with 5 infantry remaining. Battle score for attacker is 28
                Casualties for French: 31 infantry
                Casualties for Germans: 10 artilleries and 27 infantry
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Adding units owned by French to Karelia: 5 infantry
            EDIT: Turning off Edit Mode
    
        Place Units - French
            3 fighters placed in Paris
    
        Turn Complete - French
            French collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    French regular : 4.33
    Germans regular : 2.33
    

  • @Tamer-of-Beasts

    Oh beep, I totally forgot to attack Yorkshire as the British. If you’re okay with it, I’ll do the fight with the dicebots here:

    5 British infantry: [dice 5d6]
    2 German infantry: [dice 2d6]


  • 5d6: 3, 2, 1, 3, 5
    2d6: 2, 4


  • @dicebot

    The British clear the territory, 1 British infantry is lost.


  • @Tamer-of-Beasts

    Game History

    Round: 19
    
        Puchase Units - British
            British buy 3 battleships; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 units repaired.
            Turning on Edit Mode
            EDIT: Changing ownership of Burgundy from French to Germans
            EDIT: Turning off Edit Mode
            1 battleship moved from SZ 8 to SZ 9
            2 infantry moved from India to Persia
    
        Combat - British
            Battle in SZ 9
                British attack with 1 battleship and 1 mines
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in SZ 9
                British win with 1 battleship remaining. Battle score for attacker is 6
                Casualties for Germans: 1 transport
            Battle in Persia
                British attack with 4 artilleries, 2 fighters, 5 infantry and 8 tanks
                Germans defend with 3 infantry; AustroHungarians defend with 5 infantry; Ottomans defend with 4 artilleries and 9 infantry
                    British roll dice for 4 artilleries, 2 fighters, 5 infantry and 8 tanks in Persia, round 2 : 9/19 hits, 8.33 expected hits
                    Ottomans roll dice for 4 artilleries and 17 infantry in Persia, round 2 : 11/21 hits, 10.50 expected hits
                Units damaged: 8 tanks owned by the British
                    3 infantry owned by the British lost in Persia
                    5 infantry owned by the AustroHungarians, 1 infantry owned by the Ottomans and 3 infantry owned by the Germans lost in Persia
                Ottomans and British reach a stalemate
                . Battle score for attacker is 18
                Casualties for British: 3 infantry
                Casualties for Germans: 3 infantry
                Casualties for AustroHungarians: 5 infantry
                Casualties for Ottomans: 1 infantry
    
        Combat Move - British
    
        Place Units - British
            3 battleships placed in SZ 9
            Turning on Edit Mode
            EDIT: Removing units owned by British from London: 5 infantry
            EDIT: Removing units owned by Germans from Yorkshire: 2 infantry
            EDIT: Changing ownership of Yorkshire from Germans to British
            EDIT: Adding units owned by British to Yorkshire: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : 0.50
    British regular : 0.67
    

  • @Tamer-of-Beasts

    UK Turn 19 Complete 1914 Game 22.tsvg

    Once again, sorry about the Yorkshire thing.

    @The_Good_Captain Thank you for your help. This wasn’t really brought up in your videos.


  • @SuperbattleshipYamato No worries. As stated earlier in the game, we’re here to have fun, not be rule nazis.


  • @SuperbattleshipYamato Game History

    Round: 19
    
        Puchase Units - Ottomans
            Ottomans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Ottomans
            4 infantry moved from Mesopotamia to Persia
            1 artillery and 6 infantry moved from Ankara to Mesopotamia
            1 infantry moved from Constantinople to Smyrna
            5 infantry moved from Constantinople to Ankara
    
        Combat - Ottomans
            Battle in Persia
                Ottomans attack with 4 artilleries and 12 infantry
                British defend with 4 artilleries, 2 fighters, 2 infantry and 8 tanks
                    Ottomans roll dice for 4 artilleries and 12 infantry in Persia, round 2 : 6/16 hits, 6.67 expected hits
                    British roll dice for 4 artilleries, 2 fighters, 2 infantry and 8 tanks in Persia, round 2 : 4/16 hits, 5.67 expected hits
                    4 infantry owned by the Ottomans lost in Persia
                    4 artilleries owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Persia
                British and Ottomans reach a stalemate
                . Battle score for attacker is 13
                Casualties for Ottomans: 4 infantry
                Casualties for British: 4 artilleries, 1 fighter and 1 infantry
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            1 artillery and 6 infantry placed in Constantinople
    
        Turn Complete - Ottomans
            Ottomans collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Ottomans regular : -0.67
    British regular : -1.67
    

    OT 19.tsvg


  • @Tamer-of-Beasts

    Game History

    Round: 19
    
        Combat Move - Italians
            1 cruiser moved from SZ 7 to SZ 9
    
        Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :


  • @Tamer-of-Beasts

    Game History

    Round: 19
    
        Puchase Units - Americans
            Americans buy 1 battleship; Remaining resources: 8 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 2 infantry
            EDIT: Turning off Edit Mode
            6 infantry moved from Canada to SZ 2
            6 infantry and 3 transports moved from SZ 2 to SZ 8
            6 infantry moved from United States of America to SZ 1
            6 infantry and 3 transports moved from SZ 1 to SZ 7
            6 infantry moved from SZ 7 to Ireland
            6 infantry moved from SZ 8 to Brest
                  French take Brest from Germans
            1 battleship and 3 transports moved from SZ 16 to SZ 2
            1 infantry moved from United States of America to Canada
            1 transport moved from SZ 2 to SZ 1
            1 cruiser moved from SZ 8 to SZ 9
            1 infantry moved from Canada to SZ 2
            1 infantry moved from SZ 2 to Canada
            1 transport moved from SZ 1 to SZ 13
            1 transport moved from SZ 13 to SZ 1
    
        Combat - Americans
    
        Combat Move - Americans
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
            1 battleship placed in SZ 1
    
        Turn Complete - Americans
            Americans collect 20 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :


  • @Tamer-of-Beasts

    US Turn 19 Complete 1914 Game 22.tsvg

    Yay! A naval war! My kind of fighting. Sure wish it started 10 rounds earlier…

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