sorry i missed your message. yes go for it
L24 PTV Stucifer (X+12) vs mikawagunichi (L)
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TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Ulaanbaatar to Buryatia 3 infantry moved from Sakha to Buryatia 2 infantry moved from Buyant-Uhaa to Jehol Combat - Russians Battle in Buryatia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Buryatia, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 4 infantry in Buryatia, round 3 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Jehol, round 4 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Central Mongolia to Chahar 1 infantry moved from Tsagaan Olom to Inner Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Kansu 1 infantry moved from Siberia to Sakha 2 aaGuns, 1 artillery, 1 fighter and 13 infantry moved from Leningrad to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Yaroslavl to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 2 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Ukraine to Stalingrad 1 artillery and 6 infantry moved from Ukraine to Rostov 1 infantry moved from Northwest Persia to Northeast Persia Russians take Northeast Persia from Neutral_Allies Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Stalingrad 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5,2,2,3,6 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 1 artillery moved from Shansi to Jehol 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 artillery and 2 infantry moved from Northern Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Siberia 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Buryatia 2 bombers moved from Kwangsi to Jehol 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Kyushu to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour, 5 infantry and 1 mech_infantry moved from Amur to Siberia 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Japan to Siberia 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Southern Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Siberia Japanese attack with 1 armour, 1 artillery, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers Russians defend with 2 aaGuns, 1 factory_minor and 11 infantry Russians roll AA dice in Siberia : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Siberia Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Siberia, round 2 : 5/17 hits, 6.17 expected hits Russians roll dice for 2 aaGuns and 11 infantry in Siberia, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Japanese lost in Siberia 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Siberia, round 3 : 7/13 hits, 5.50 expected hits Russians roll dice for 8 infantry in Siberia, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Siberia 7 infantry owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Siberia, round 4 : 4/11 hits, 5.17 expected hits Russians roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 fighter and 7 infantry Casualties for Russians: 2 aaGuns and 11 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 4 infantry in Buryatia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Buryatia 2 infantry owned by the Russians lost in Buryatia Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Buryatia, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Russians: 3 infantry Battle in Jehol Japanese attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Jehol, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Jehol, round 3 : 2/5 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Jehol 2 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 bombers moved from Jehol to Kyushu 2 artilleries and 3 infantry moved from Kwangsi to Hunan 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Hopei 2 artilleries and 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Buryatia to Southern Manchuria 2 carriers moved from 5 Sea Zone to 7 Sea Zone 3 fighters and 2 tactical_bombers moved from Siberia to 7 Sea Zone 1 tactical_bomber moved from Siberia to Amur 1 carrier moved from 34 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 aaGun moved from Japan to 7 Sea Zone 1 aaGun and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 7 Sea Zone 1 submarine moved from 37 Sea Zone to 132 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 132 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 23 Sea Zone to 34 Sea Zone 1 aaGun and 1 infantry moved from 34 Sea Zone to Caroline Islands 1 infantry moved from Anhwe to Shansi Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -3.00 Russians regular : 1.33 Russians AA : 0.00
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TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 carriers moved from 11 Sea Zone to 28 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 27 Sea Zone to 28 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 destroyer and 1 submarine moved from 55 Sea Zone to 64 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 bomber placed in Eastern United States 3 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Shansi 1 fighter moved from Tsinghai to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Honan 7 infantry moved from Inner Mongolia to Honan 7 infantry moved from Tsinghai to Honan Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from Anglo-Egyptian Sudan to 98 Sea Zone 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from 74 Sea Zone to Kenya 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya Combat - British Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 98 Sea Zone British attack with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 carrier owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 cruiser owned by the British and 1 fighter owned by the British lost in 98 Sea Zone 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 carrier, 1 cruiser and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 90 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 bomber moved from 109 Sea Zone to Quebec 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 infantry moved from Alexandria to Egypt 1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 3 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Burma to Eastern India Place Units - British 1 factory_minor placed in Southern Persia 1 transport placed in 73 Sea Zone 1 artillery and 1 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 2,3 British collect 31 PUs (2 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : 0.50 Japanese regular : -0.33 Germans regular : -0.17 British regular : 1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 96 Sea Zone 1 submarine moved from 101 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to Greece 3 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Southern France to Yugoslavia 1 armour moved from Romania to Greece 2 infantry moved from Bulgaria to Greece 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Yugoslavia Italians attack with 1 armour and 3 infantry Neutral_Allies defend with 3 infantry Italians roll dice for 1 armour and 3 infantry in Yugoslavia, round 2 : 1/4 hits, 1.00 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 1 armour and 3 infantry in Yugoslavia, round 3 : 0/4 hits, 1.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour and 3 infantry in Yugoslavia, round 4 : 2/4 hits, 1.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Greece Italians attack with 1 armour, 2 fighters and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 : 3/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece 3 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour and 2 fighters in Greece, round 3 : 2/3 hits, 1.50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Algeria Italians attack with 1 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Greece to Malta 1 artillery moved from Southern France to Northern Italy 2 marines moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.00 Italians regular : 0.83 Neutral_Allies regular : -2.00
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 cruiser moved from 93 Sea Zone to 113 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine and 7 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 submarine moved from 122 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 fighter moved from Western Germany to 128 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 2 artilleries and 10 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 13 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 7 infantry moved from Karelia to Archangel Germans take Archangel from Russians
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@mikawagunichi Intercept or scramble?
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@Stucifer Max intercept, no scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 marine and 7 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 bombers moved from Western Germany to United Kingdom 2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 submarine moved from 122 Sea Zone to 113 Sea Zone 1 destroyer moved from 115 Sea Zone to 128 Sea Zone 1 fighter moved from Western Germany to 128 Sea Zone 2 infantry moved from Norway to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Scotland 2 artilleries and 10 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 13 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 7 infantry moved from Karelia to Archangel Germans take Archangel from Russians Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 1/2 hits, 0.67 expected hits 1 bomber owned by the Germans lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in Scotland Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 128 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 128 Sea Zone 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in 113 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits French roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French lost in 113 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Cleaning up after air battles Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Western Germany 3 artilleries and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to Western Germany 1 battleship and 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 artilleries and 6 infantry moved from Germany to Western Germany 2 infantry moved from Finland to Norway 2 aaGuns moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 8 infantry moved from Poland to Eastern Poland 4 infantry moved from Romania to Bessarabia 1 fighter and 1 tactical_bomber moved from Bessarabia to Western Germany 1 aaGun moved from Germany to Poland 1 armour moved from Germany to Western Germany 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Leningrad 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Western Germany 1 fighter moved from 128 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 marine placed in Western Germany 7 transports placed in 115 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : 0.50 British AA : -0.17 Defenders Fire, : 0.33 Attackers Fire, : -0.33 Russians regular : 0.83 Germans regular : -0.50
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Sakha to Buryatia 1 infantry moved from Chahar to Shansi 1 infantry moved from Inner Mongolia to Honan 1 infantry moved from Kansu to Tsagaan Olom 1 infantry moved from Kansu to Olgiy 1 infantry moved from Northern Caucasus to Rostov 1 armour, 2 infantry and 1 mech_infantry moved from Stalingrad to Rostov 1 infantry moved from Northeast Persia to Northwest Persia 4 aaGuns, 1 armour, 2 artilleries, 1 fighter, 13 infantry and 1 mech_infantry moved from Novgorod to Smolensk 1 fighter moved from Smolensk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 16 infantry moved from Russia to Smolensk Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 harbour, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour and 1 mech_infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia 1 tactical_bomber moved from Amur to Buryatia 1 infantry moved from Buyant-Uhaa to Buryatia 1 artillery and 2 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Shansi 1 fighter moved from 7 Sea Zone to Northern Manchuria Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry; Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shansi, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Shansi, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shansi 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Shansi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Manchuria Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Manchuria, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Northern Manchuria to Southern Manchuria 1 tactical_bomber moved from Buryatia to Southern Manchuria 1 aaGun moved from Amur to Buryatia 1 artillery moved from Siberia to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to Kyushu 2 bombers moved from Kyushu to Caroline Islands 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 132 Sea Zone 1 cruiser and 1 destroyer moved from 132 Sea Zone to 37 Sea Zone 1 submarine moved from 34 Sea Zone to 21 Sea Zone 2 carriers moved from 7 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 2 fighters moved from 7 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 3 artilleries and 4 infantry moved from Hopei to Anhwe 2 artilleries and 3 infantry moved from Hunan to Szechwan 1 infantry moved from Szechwan to Hopei 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kwangsi to Kweichow 2 fighters and 2 tactical_bombers moved from Shansi to Anhwe 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from Marshall Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 harbour placed in Hainan 1 submarine placed in 7 Sea Zone 3 infantry placed in Southern Manchuria 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 2.00 Russians regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 1 marine and 2 mech_infantrys moved from Central United States to Eastern United States 1 infantry moved from Eastern United States to Central United States 2 aaGuns and 2 infantry moved from Western United States to 11 Sea Zone 2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 28 Sea Zone 2 aaGuns and 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 28 Sea Zone to 65 Sea Zone 5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 fighter placed in Western United States Americans undo move 1. 2 infantry placed in Central United States 1 carrier and 2 transports placed in 104 Sea Zone 1 transport placed in 104 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 1. 2 transports placed in 104 Sea Zone 1 transport placed in 104 Sea Zone 2 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 4,6 Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Honan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai 15 infantry moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from United Kingdom to Scotland 1 bomber moved from Quebec to Scotland 2 fighters moved from United Kingdom to Scotland 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland 1 infantry moved from Ethiopia to British Somaliland 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 78 Sea Zone 1 artillery and 1 infantry moved from 78 Sea Zone to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in British Somaliland, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in British Somaliland British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in British Somaliland, round 4 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in British Somaliland, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in British Somaliland 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Scotland British attack with 1 artillery, 1 bomber and 2 fighters Germans defend with 1 airfield and 2 infantry British roll dice for 1 artillery, 1 bomber and 2 fighters in Scotland, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Scotland 1 bomber owned by the British and 2 fighters owned by the British retreated Germans win with 2 infantry remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Non Combat Move - British 1 bomber and 2 fighters moved from Scotland to United Kingdom 1 battleship, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to French Guiana 1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 2 artilleries and 4 infantry moved from Eastern India to Burma 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from 40 Sea Zone to Eastern India 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 infantry moved from 55 Sea Zone to Queensland Place Units - British 2 armour, 3 infantry and 2 mech_infantrys placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 1 artillery and 7 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : -0.67 Japanese regular : 0.33 Germans regular : 0.33 British regular : -3.50
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@mikawagunichi had an issue with autopost, savegame: triplea_41015_3ita.tsvg
Game History
Round: 3 Purchase Units - Italians Italians buy 1 cruiser and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 100 Sea Zone 1 fighter moved from Malta to 100 Sea Zone 1 submarine moved from 96 Sea Zone to 100 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 armour and 1 mech_infantry moved from Algeria to Morocco 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry and 1 mech_infantry Battle in Morocco Italians attack with 1 armour and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour in Morocco, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Morocco French win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Italians: 1 armour and 1 mech_infantry Battle in 100 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 100 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters moved from 100 Sea Zone to Malta 1 bomber moved from Gibraltar to Malta 1 armour moved from Greece to Yugoslavia 2 infantry moved from Yugoslavia to Albania 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 cruiser placed in 99 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : -2.50 British regular : -1.00
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@mikawagunichi Stalwart defense in Morocco from that damn Frenchie
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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@Stucifer He must have been trained by the Scottish Germans.
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 6 infantry moved from Western Germany to 115 Sea Zone 2 armour moved from Western Germany to 115 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 115 Sea Zone 2 armour, 3 artilleries, 1 battleship, 6 infantry, 1 marine and 8 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries and 2 infantry moved from Holland Belgium to 113 Sea Zone 2 armour, 6 artilleries, 8 infantry and 1 marine moved from 113 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Vologda 7 infantry moved from Archangel to Vologda 3 artilleries moved from Leningrad to Northern Belarus 10 infantry moved from Leningrad to Northern Belarus 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine
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@mikawagunichi Those Scots Germans very effective when they have the High(land) Ground
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 factory_minor, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 6 infantry moved from Western Germany to 115 Sea Zone 2 armour moved from Western Germany to 115 Sea Zone 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship moved from 114 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 115 Sea Zone 2 armour, 3 artilleries, 1 battleship, 6 infantry, 1 marine and 8 transports moved from 115 Sea Zone to 113 Sea Zone 3 artilleries and 2 infantry moved from Holland Belgium to 113 Sea Zone 2 armour, 6 artilleries, 8 infantry and 1 marine moved from 113 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to 113 Sea Zone 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom 1 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Vologda 7 infantry moved from Archangel to Vologda 3 artilleries moved from Leningrad to Northern Belarus 10 infantry moved from Leningrad to Northern Belarus 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine Combat - Germans Battle in United Kingdom Germans attack with 2 armour, 6 artilleries, 4 fighters, 10 infantry, 1 marine and 3 tactical_bombers British defend with 5 aaGuns, 1 airfield, 2 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 mech_infantrys; French defend with 2 infantry British roll AA dice in United Kingdom : 1/7 hits, 1.17 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 armour, 6 artilleries, 3 fighters, 10 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 2 : 9/25 hits, 9.50 expected hits British roll dice for 5 aaGuns, 2 armour, 1 bomber, 2 fighters, 10 infantry and 2 mech_infantrys in United Kingdom, round 2 : 6/17 hits, 6.83 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British, 1 bomber owned by the British, 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 6 artilleries, 3 fighters, 4 infantry, 1 marine and 3 tactical_bombers in United Kingdom, round 3 : 5/19 hits, 8.17 expected hits British roll dice for 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys in United Kingdom, round 3 : 7/12 hits, 5.33 expected hits 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 5 infantry owned by the British lost in United Kingdom Germans roll dice for 2 armour, 3 artilleries, 3 fighters, 1 marine and 3 tactical_bombers in United Kingdom, round 4 : 6/12 hits, 5.83 expected hits British roll dice for 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys in United Kingdom, round 4 : 5/7 hits, 3.67 expected hits 3 artilleries owned by the Germans, 1 armour owned by the Germans and 1 marine owned by the Germans lost in United Kingdom 2 mech_infantrys owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in United Kingdom Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in United Kingdom, round 5 : 5/7 hits, 4.00 expected hits British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in United Kingdom 1 fighter owned by the British lost in United Kingdom Germans captures 34PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 armour, 6 artilleries, 2 fighters, 10 infantry and 1 marine Casualties for British: 5 aaGuns, 2 armour, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys Casualties for French: 2 infantry Battle in Northern Belarus Germans attack with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Northern Belarus, round 2 : 4/15 hits, 4.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour and 7 infantry Russians defend with 2 infantry Germans roll dice for 1 armour and 7 infantry in Vologda, round 2 : 1/8 hits, 1.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour and 5 infantry in Vologda, round 3 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans 2 aaGuns moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Leningrad to Northern Belarus 4 infantry moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 3 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 4 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Northern Belarus 1 bomber moved from 113 Sea Zone to France 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from United Kingdom to Scotland 1 aaGun moved from Poland to Eastern Poland 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 carrier and 1 submarine placed in 113 Sea Zone 1 fighter placed in 113 Sea Zone 1 factory_minor placed in Ukraine 7 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 95 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 98 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 103 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : 2.67 Germans regular : -3.67 British regular : 2.50
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Kursk Russians take Kursk from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Rostov to Stalingrad 1 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Smolensk to Samara 4 aaGuns, 2 artilleries and 27 infantry moved from Smolensk to Russia 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Tsagaan Olom to Olgiy 1 infantry moved from Honan to Tsinghai Place Units - Russians 3 artilleries placed in Stalingrad 1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :