triplea_41270_1uk_scramble.tsvg
Scramble for Taranto?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 mech_infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Northern Territory to South Australia
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Korea
1 tactical_bomber placed in Eastern United States
4 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kwangsi
1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from India to Yunnan
Place Units - British
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
2 submarines placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.17
Japanese regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 mech_infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Northern Territory to South Australia
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Korea
1 tactical_bomber placed in Eastern United States
4 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kwangsi
1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from India to Yunnan
Place Units - British
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
2 submarines placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.17
Japanese regular : 0.67
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 1 mech_infantry moved from Korea to Manchuria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 1 bomber and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Northern Territory to South Australia
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 aaGun, 1 artillery and 1 infantry placed in Korea
1 tactical_bomber placed in Eastern United States
4 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kwangsi
1 fighter and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Kwangtung
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from India to Yunnan
Place Units - British
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
2 submarines placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 mech_infantry
EDIT: Adding units owned by British to Yunnan: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.17
Japanese regular : 0.67
British regular : 0.50
please use the third and latest map
sorry for the mess up
Godspeed
land units in sz 110
2 inf 2 aa gun = 2 tranies
1 aa gun = trany 3
2 inf 2 art = trany 4 and 5
1 inf 1 mech = trany 6
2 inf = trany 7
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
land units in sz 110
2 inf 2 aa gun = 2 tranies
1 aa gun = trany 3
2 inf 2 art = trany 4 and 5
1 inf 1 mech = trany 6
2 inf = trany 7
…
SORRY wrote 1 inf too much (7 instead of 6) and 1 aagun too les (3 instaed of 4)
USA trannies
this is it
Italy may go
Godspeed
I have one more ncm
Please move
2 UK figs from Normandy to Finland instead.
Thanks
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
I have one more ncm
Please move
2 UK figs from Normandy to Finland instead.
Thanks
WAIT
i ve done the math
i give up from that
so just use the last UK 5 map i ve posted
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Western Ukraine
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Western Germany
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1,6,4,6,2,5,1
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Russians regular : 0,00
@Amon-Sul no idea where axis does the information when hitting is recommend, no hit in shan state, but 2 hits in Java 1st round. Same in manchuria… As I wrote several times before, I’m also not happy about that dicing in only one direction…
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul no idea where axis does the information when hitting is recommend, no hit in shan state, but 2 hits in Java 1st round. Same in manchuria… As I wrote several times before, I’m also not happy about that dicing in only one direction…
i took the risks that obviously i should not have
so no one to blame there, the dices givin me some pain, but as i said, from now i need to be more careful, and risk less
U are the last person that should be feeling bad about all this
its simply not ur fault heh
but i see where u re goin, in some other games against others u wont get that lets say help, and u ll have to play without it, so it can give u something good in this game, but maybe u can get use to it, and if u not get those good dices in next games, ur outcome can suffer in the end
ok anzac goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 aaGun, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
1 transport moved from 62 Sea Zone to 30 Sea Zone
1 cruiser moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 aaGun, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from New South Wales to New Zealand
1 infantry moved from Tobruk to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germany on the move
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers, 1 fighter, 2 mech_infantrys, 4 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
3 bombers moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
2 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
2 armour moved from Russia to Rostov
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 armour moved from Northern Italy to Western Germany
2 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Novgorod to Eastern Poland
2 fighters moved from Smolensk to Eastern Poland
2 bombers moved from Poland to Eastern Poland
1 armour moved from Russia to Rostov
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
Combat - Germans
Battle in Archangel
Germans attack with 1 artillery and 3 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 bombers in Archangel, round 2 : 4/4 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 bombers, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Eastern Poland, round 2 : 4/5 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 4 infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 4/6 hits, 1,67 expected hits
Americans roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 aaGun owned by the British, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
3 bombers moved from Archangel to Western Germany
2 bombers moved from Eastern Poland to Western Germany
2 fighters moved from Eastern Poland to Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Russia to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
Place Units - Germans
2 mech_infantrys placed in Russia
2 carriers and 4 submarines placed in 112 Sea Zone
1 fighter and 3 tactical_bombers placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Russians regular : -1,00
Germans regular : 5,83
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
U are the last person that should be feeling bad about all this
yes right, but that’s that’s the way I am…
U are very fair play player and I am glad I am playing against U :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Yunnan to India
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 1 artillery and 8 infantry moved from Finland to Karelia
Turn Complete - Russians
Combat Hit Differential Summary :