trying something different, to mix things up :)
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3
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@Amon-Sul I(taly)1 ;-)
Hope the soviets won’t see the 2nd wave coming ;-) -
ANZAC goes
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul I(taly)1 ;-)
Hope the soviets won’t see the 2nd wave coming ;-)We ll soon find out
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this is ridicuolous
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lost a 98 % battle and a figher more
but i should of have brought two trannies to be sure
but havent expected this total disaster, loose a 98 % battle and a fig more
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 fighter and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Java to 55 Sea Zone 1 fighter moved from Burma to 55 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : -1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 fighter and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java 1 fighter owned by the ANZAC retreated Japanese win with 1 infantry remaining. Battle score for attacker is -14 Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 cruiser moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from Java to 55 Sea Zone 1 fighter moved from Burma to 55 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : -1.33
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Germany on the move
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Godspeed!
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@Amon-Sul yes, dices are ridiculous sometimes…
Let’s have what surprise Russia will bring us, maybe Java does not matter… -
I am online at PC till 15:30
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remove mechs before artilleries
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@Amon-Sul I’m now in a meeting, I’ll roll dices in 5-10mins
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Norway to 125 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 125 Sea Zone to 127 Sea Zone 1 artillery moved from 127 Sea Zone to Novgorod 1 infantry moved from Belarus to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 4 armour, 5 artilleries, 17 infantry and 13 mech_infantrys moved from Smolensk to Russia 4 armour, 2 bombers, 2 fighters and 8 mech_infantrys moved from Belarus to Russia 3 bombers moved from Western Germany to Russia 3 armour moved from Eastern Poland to Bryansk 1 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 aaGun and 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Novgorod 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 1 armour Battle in Bryansk Germans attack with 3 armour, 1 infantry and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 4/8 hits, 2,33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in Russia Germans attack with 8 armour, 5 artilleries, 5 bombers, 2 fighters, 17 infantry and 21 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 4 fighters, 26 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/6 hits, 1,00 expected hits Germans roll dice for 8 armour, 5 artilleries, 5 bombers, 2 fighters, 17 infantry and 21 mech_infantrys in Russia, round 2 : 21/58 hits, 17,17 expected hits Russians roll dice for 2 aaGuns, 8 armour, 3 artilleries, 4 fighters, 26 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 19/47 hits, 18,50 expected hits 17 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia 19 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Russia Germans roll dice for 8 armour, 5 artilleries, 5 bombers, 2 fighters and 19 mech_infantrys in Russia, round 3 : 13/39 hits, 14,00 expected hits Russians roll dice for 8 armour, 3 artilleries, 4 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 14/28 hits, 12,17 expected hits 14 mech_infantrys owned by the Germans lost in Russia 5 mech_infantrys owned by the Russians, 7 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia Germans roll dice for 8 armour, 5 artilleries, 5 bombers, 2 fighters and 5 mech_infantrys in Russia, round 4 : 8/25 hits, 11,67 expected hits Russians roll dice for 8 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 4 : 8/15 hits, 7,83 expected hits 3 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 6 armour owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans roll dice for 8 armour, 2 artilleries, 5 bombers and 2 fighters in Russia, round 5 : 11/17 hits, 9,00 expected hits Russians roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/7 hits, 4,17 expected hits 2 artilleries owned by the Germans and 3 armour owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians and 2 armour owned by the Russians lost in Russia Germans captures 42PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 46 Casualties for Germans: 3 armour, 5 artilleries, 17 infantry and 21 mech_infantrys Casualties for Russians: 2 aaGuns, 8 armour, 3 artilleries, 4 fighters, 26 infantry, 5 mech_infantrys and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Poland 1 mech_infantry moved from Eastern Poland to Bryansk 2 fighters moved from Russia to Smolensk 3 bombers moved from Russia to Smolensk 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Novgorod 1 mech_infantry moved from Western Germany to Southern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 aaGuns moved from Holland Belgium to Western Germany 1 armour moved from Holland Belgium to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 destroyer moved from 125 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone Place Units - Germans 1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Hit Differential Summary :
Russians regular : 3,83 Germans regular : 3,00 Russians AA : -1,00
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@Amon-Sul no surprise in Russia… 80% held, of course you shot no air…
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@Amon-Sul don’t know if this is and axis bonus implemented in our games or who rolls that dices…
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it seems to me that too many of units survived comparing to odds
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but its not disasterous
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Russians regular : 3,83
Germans regular : 3,00
Russians AA : -1,00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Vologda to Samara 1 infantry moved from Archangel to Vologda 1 infantry moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Burma to Yunnan Turn Complete - Russians
Combat Hit Differential Summary :