L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3


  • scamble one fighter from Scotland to sz 111

    Godspeed :)


  • New allied bid

    New axis strategy

    Interesting game awaits us :)


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Welcome to game 3.
    Bid 24:
    1 fig Moscow
    1 fig Volgograd
    1 inf Yunnan
    1 IPC UK Pacific

    I know where you are going there… ;-)

    Well , Yunnan is sacred Chinese soil. No Japanese soldier shall set foot there


  • I saw other people roam about that strategy, but I have come to idea myself while brainstorming allied play a few years ago, but never had the chance to test it.

    U know how much i like Russia on Asian front hehe


  • @Amon-Sul Round 2 in 111: DD or Cruiser? (both got one sensational hit in 1st round ;-))
    triplea_41013_1ger_cas.tsvg

    e49d46f5-92e9-4b6f-a8f8-53060aaed585-image.png


  • remove cruiser


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Russia: 1 fighter
            EDIT: Adding units owned by Russians to Volgograd: 1 fighter
            EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
            EDIT: Changing PUs for UK_Pacific from 17 to 18
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Romania to Bessarabia
            1 bomber moved from Germany to Bessarabia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            1 fighter moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
            1 fighter moved from Holland Belgium to 109 Sea Zone
            1 submarine moved from 103 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
            1 submarine moved from 118 Sea Zone to 109 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Romania
            1 armour moved from Romania to Yugoslavia
            1 tactical_bomber moved from Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 6/20 hits, 6,33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                    3 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 6/17 hits, 5,83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2,67 expected hits
                    2 infantry owned by the Germans lost in France
                    1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Eastern Poland
                Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    2 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 109 Sea Zone
                Germans attack with 3 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 1/4 hits, 2,50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    1 battleship owned by the Germans, 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 111 Sea Zone
                    1 cruiser owned by the British lost in 111 Sea Zone
                1 fighter owned by the Germans and 1 bomber owned by the Germans retreated
                British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is -25
                Casualties for Germans: 1 battleship, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/10 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                1 tactical_bomber owned by the Germans retreated
                2 artilleries owned by the Germans, 5 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 3 infantry
            Moving scrambled unit from 111 Sea Zone  back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 fighter moved from 111 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            3 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
            1 aaGun moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
            1 fighter moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 bomber moved from Bessarabia to Romania
    
        Place Units - Germans
            1 armour and 4 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 armour
            EDIT: Adding units owned by Germans to Bulgaria: 1 armour
            EDIT: Changing ownership of Bulgaria from Neutral_Axis to Germans
            EDIT: Removing units owned by Neutral_Axis from Bulgaria: 4 infantry
            EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    French regular : -2,00
    Neutral_Allies regular : -0,67
    Russians regular : -0,67
    Germans regular : -3,17
    British regular : -1,00
    

    Savegame


  • @Amon-Sul I had to edit Bulgaria activation. I wanted to go there with the romanian tank which didn’t attack Yugo, but tripleA didn’t allow the move. I don’t know a rule that forbids this, so I edited it?


  • @fasthard Ah, now I know what happed there: I wanted to move the yugo attacking tank from Hungary through Romania. But accidently took the original romanian tank… Hope you allow the Bulgaria activation nevertheless?


  • I ll see the map tomorrow

    I think it Will be ok


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14732, time: 1:41:55 PM
    Savegame


  • i watched ur moves its all ok

    i couldnt figure out what happened

    since even from hungary u can reach bulgaria with a tank

    but i understand now

    that hungarian tank moved to romania in cm, and the program doesnt allow him to move in ncm

    and romania tank went to yugo instead of hungary one


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Yunnan
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Vyborg to Karelia
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Caucasus to Rostov
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 2 armour
            EDIT: Adding units owned by Russians to Ukraine: 2 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Yunnan
            2 fighters and 1 tactical_bomber moved from Russia to Yunnan
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
            3 infantry moved from Vyborg to Karelia
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Karelia
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Caucasus to Rostov
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry
            EDIT: Removing units owned by Russians from Volgograd: 2 armour
            EDIT: Adding units owned by Russians to Ukraine: 2 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia: 1 infantry
            EDIT: Adding units owned by Russians to Novgorod: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • please use the second map


  • Our most interesting game so far

    New German strategy and something totally new from Russia on both sides of the globe :)


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    New German strategy and something totally new from Russia on both sides of the globe :)

    Yes, I wanted to make pressure on Russia from the beginning, though I knew that those planes wanted to fly to Yunnan.

    I’m annoyed that I’m still annoyed that the fleet in 111 is still alive (especially the DD ;-)).


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    New German strategy and something totally new from Russia on both sides of the globe :)

    Yes, I wanted to make pressure on Russia from the beginning, though I knew that those planes wanted to fly to Yunnan.

    I’m annoyed that I’m still annoyed that the fleet in 111 is still alive (especially the DD ;-)).

    well my scramble payed off, and the dices give me something finally

    other battles went heavily on German side, especially Paris


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    New German strategy and something totally new from Russia on both sides of the globe :)

    Yes, I wanted to make pressure on Russia from the beginning, though I knew that those planes wanted to fly to Yunnan.

    I’m annoyed that I’m still annoyed that the fleet in 111 is still alive (especially the DD ;-)).

    Yes, I realized U DOW on Russia in rd1 beacuse of expected Russian DOW on Japan in rd1

    the game is really cool from the start and i look forward to our future moves :)


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Kiangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Hunan
            1 fighter moved from Kiangsu to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Hunan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Siam to French Indo China
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Hunan, round 2 : 8/11 hits, 5,67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers, 4 fighters and 3 tactical_bombers moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Kwangsi
            1 artillery moved from Kiangsi to Kwangsi
            1 artillery moved from Jehol to Anhwe
            1 fighter moved from Korea to 36 Sea Zone
            4 infantry moved from Korea to Manchuria
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery moved from Shantung to Anhwe
            3 infantry moved from Shantung to Anhwe
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            1 aaGun, 5 infantry and 1 mech_infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,33
    Japanese regular : 2,33
    

    Savegame

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