L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3


  • Sorry i forgot that bb is a 2 hitter

    So two of ur units Will Survive


  • Choose 6 casualties

    (Bb tiping + 5)

    2 units remain


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Sorry i forgot that bb is a 2 hitter

    So two of ur units Will Survive

    I just looked at the photo and counted 7 units

    My bad


  • No problem, so Max defence. Keep ftr and tipped bb


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 harbour, 1 submarine and 3 transports; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
            2 fighters moved from 25 Sea Zone to Midway
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
            1 fighter moved from Western United States to Midway
            1 bomber moved from Western United States to Midway
            1 aaGun and 3 infantry moved from Western United States to Central United States
            1 armour and 1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 58 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery, 1 fighter and 1 infantry moved from Szechwan to Yunnan
            1 artillery and 1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Shensi
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 94 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 bomber moved from Morocco to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 95 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 97 Sea Zone
            EDIT: 1 submarine moved from 125 Sea Zone to 127 Sea Zone
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 carrier owned by the British
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 tactical_bomber owned by the Germans and 1 submarine owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 2 transports in 97 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 40
                Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Casualties for Germans: 1 tactical_bomber
    
        Non Combat Move - British
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            3 aaGuns and 1 infantry moved from India to Burma
            1 transport moved from 41 Sea Zone to 79 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Tanganyika Territory to Egypt
            1 cruiser moved from 76 Sea Zone to 98 Sea Zone
            1 bomber and 1 fighter moved from 97 Sea Zone to Malta
            1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun and 1 infantry moved from Scotland to United Kingdom
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 battleship moved from 75 Sea Zone to 71 Sea Zone
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - British
            2 destroyers placed in 121 Sea Zone
            1 factory_minor placed in Egypt
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 aaGun and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2.17
    Italians regular : 1.33
    Japanese regular : 1.33
    British regular : 2.83
    

    Savegame


  • i ve checked the map

    all good

    Italy can go


  • i have an impression that the game is at least round 3

    and we are UK 2

    what a rollercoaster so far :D

    I ve expected the most interesting of our interesting game so far, but this game has lead us furthest and its just the second round

    we have a totally new situation, especially in Europe and I look forward seeing what is to come

    Godspeed :)


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2,33 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 armour and 5 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            2 artilleries moved from Yugoslavia to Romania
            1 armour moved from Holland Belgium to Germany
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
            Italians collect 14 PUs (1 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : -1,33
    

    Savegame


  • @Amon-Sul yes, there are lot’s of actions from the beginning. Feared that the result in 97 was even worse than it is. where did you find those dices? I never saw you dicing like that! ;-)
    Fortunately Italy has no navy, so Germany don’t have to build ships, factories, airports to protect them :-)


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from Northern Territory to South Australia
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 fighter moved from Sumatra to Burma
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 aaGun and 1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to South Australia
            1 infantry moved from Northern Territory to South Australia
            1 artillery and 1 infantry moved from Northern Territory to Queensland
            1 fighter moved from Sumatra to Burma
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 58 Sea Zone to 37 Sea Zone
            1 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    ANZAC regular : 0.33
    

    Savegame


  • Germany on the move


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Eastern Poland to Bessarabia
            1 fighter moved from Western Germany to Bessarabia
            1 bomber moved from Western Germany to Baltic States
            2 mech_infantrys moved from Germany to Baltic States
            2 infantry moved from Romania to Bessarabia
            4 armour, 5 artilleries, 19 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
            1 submarine moved from 108 Sea Zone to 119 Sea Zone
            1 submarine moved from 106 Sea Zone to 118 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 4 armour, 5 artilleries, 19 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 5 artilleries, 19 infantry and 4 mech_infantrys in Belarus, round 2 : 9/32 hits, 8,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            1 bomber moved from Baltic States to Western Germany
            1 bomber moved from Bessarabia to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Normandy Bordeaux to France
            1 armour moved from Normandy Bordeaux to Western Germany
            1 armour moved from Southern France to Yugoslavia
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            4 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
            2 infantry moved from Romania to Eastern Poland
            1 fighter moved from Bessarabia to Eastern Poland
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 armour and 7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,67
    Germans regular : 0,67
    

    Savegame


  • I was out of home yesterday

    and in the evening i was watching the opening ceremony of the Olympics

    i ll look at the map now


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Bryansk to Rostov
            2 armour moved from Smolensk to Russia
            1 infantry moved from Bryansk to Smolensk
            2 aaGuns, 3 artilleries and 1 infantry moved from Bryansk to Russia
            1 infantry moved from Novgorod to Archangel
            1 aaGun and 9 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Novgorod to Finland
            2 mech_infantrys moved from Novgorod to Vologda
            1 fighter moved from Szechwan to Russia
            2 mech_infantrys moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Samara
    
        Place Units - Russians
            1 aaGun and 1 infantry placed in Novgorod
            2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
            3 infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Bryansk to Rostov
            2 armour moved from Smolensk to Russia
            1 infantry moved from Bryansk to Smolensk
            2 aaGuns, 3 artilleries and 1 infantry moved from Bryansk to Russia
            1 infantry moved from Novgorod to Archangel
            1 aaGun and 9 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Novgorod to Finland
            2 mech_infantrys moved from Novgorod to Vologda
            1 fighter moved from Szechwan to Russia
            2 mech_infantrys moved from Sikang to Szechwan
            1 mech_infantry moved from Sikang to Samara
    
        Place Units - Russians
            1 aaGun and 1 infantry placed in Novgorod
            2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Nenetsia: 1 tactical_bomber
            EDIT: Removing units owned by Russians from Vologda: 2 mech_infantrys
            EDIT: Adding units owned by Russians to Nenetsia: 2 mech_infantrys
            EDIT: Removing units owned by Russians from Russia: 2 armour
            EDIT: Adding units owned by Russians to Rostov: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : 0.67
    

    Savegame


  • please use the second map

    thanks


  • Unusual Russia for me

    Eager to see Japan`s move and plan & play my triple allied one :)

    Godspeed :)


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Hopei to Kweichow
            2 infantry moved from Hunan to Yunnan
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters moved from French Indo China to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 battleship moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 36 Sea Zone to 43 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to Kwangtung
    
        Combat - Japanese
            Battle in Java
            Battle in Celebes
            Battle in Kweichow
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                2 bombers owned by the Japanese retreated
                Chinese win, taking Java from ANZAC, taking Celebes from Dutch with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 2 transports
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 2 transports in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    ANZAC roll AA dice in Borneo : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 aaGun and 1 infantry in Borneo, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Kwangtung
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                    1 destroyer owned by the French lost in 37 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to Kiangsu
            1 fighter moved from Kwangtung to Kiangsu
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 carrier moved from 35 Sea Zone to 43 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter moved from Yunnan to Kiangsu
            1 mech_infantry moved from Anhwe to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            2 artilleries moved from Hunan to Kwangsi
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 infantry placed in French Indo China
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,67
    French regular : 0,67
    Japanese regular : -0,50
    ANZAC AA : -0,33
    UK_Pacific regular : -0,67
    ANZAC regular : 0,67
    

    Savegame


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:

    Unusual Russia for me

    Eager to see Japan`s move and plan & play my triple allied one :)

    I always wanted to build 5 Inf in tokyo J3… But not declaring the war against the US and Brits was no option… Now I know why the harbour in Hainan J1/J2 is nice to have, or park lot’s of ships at Carolines…

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