L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch

  • '19

    Russia 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from India to Kweichow
            2 infantry moved from Russia to Tambov
            4 fighters moved from Russia to Tambov
            6 armour, 8 artilleries, 64 infantry and 1 mech_infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Kweichow
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Tambov
                Russians attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry; Italians defend with 1 infantry
                    Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 3/6 hits, 2.33 expected hits
                    Italians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Tambov
                    1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Tambov
                Russians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 6 armour, 8 artilleries, 64 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 armour, 8 artilleries, 64 infantry and 1 mech_infantry in Samara, round 2 : 20/79 hits, 17.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 6 armour, 8 artilleries, 63 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Russia to Samara
            4 fighters moved from Tambov to Greece
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            2 aaGuns and 11 infantry moved from Hunan to Anhwe
    
        Place Units - Russians
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Japanese regular : -0.33
    Germans regular : 0.67
    Russians regular : 4.33
    

  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 submarine moved from 33 Sea Zone to 63 Sea Zone
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            3 fighters moved from Japan to Iwo Jima
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 marine moved from Amur to Korea
            4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 16 Sea Zone
            1 fighter moved from Yunnan to Philippines
            2 mech_infantrys moved from Yunnan to Kweichow
            1 tactical_bomber moved from Burma to Kweichow
            1 fighter moved from Burma to Kweichow
            2 mech_infantrys moved from French Indo China to Hunan
            1 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            1 fighter and 2 tactical_bombers moved from Burma to Hunan
            1 bomber moved from Yunnan to Kweichow
            1 bomber moved from Yunnan to Hunan
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 63 Sea Zone
                Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 1/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iwo Jima
                Japanese attack with 3 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 2/5 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                    1 infantry owned by the ANZAC lost in Iwo Jima
                Japanese win, taking Iwo Jima from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 fighters moved from Iwo Jima to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            1 aaGun moved from Caroline Islands to 33 Sea Zone
            4 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            1 bomber, 2 fighters and 2 tactical_bombers moved from Kweichow to Kiangsu
            1 bomber moved from Hunan to Kiangsu
            3 armour and 10 mech_infantrys moved from Kiangsi to Kiangsu
            1 armour and 2 mech_infantrys moved from Kwangtung to Kiangsu
            1 mech_infantry moved from French Indo China to Yunnan
            3 armour and 2 mech_infantrys moved from Burma to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Japan
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 79 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : -0,33
    Japanese regular : -2,83
    ANZAC regular : 0,67
    

    Savegame

  • '19

    @fasthard This is probably the worst game I had in long time with dice, you downed 5-6 bombers with AA guns + your sub hit in sz 63… while I get no dice lol with a dd and 1 fighter-tac combo, this is insane… do I dare continue lol

    Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg


  • @Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:

    This is probably the worst game I had in long time with dice

    I’m sorry about that… that sucks…

    @Sovietishcat said in L24 BM4 fasthard (X) vs Sovietishcat (L+18) rematch:

    Do you fight or submerge your subs in sz 17? USA combat sz 17.tsvg

    I can’t open the file, what is attacking there?
    b428cd66-0bee-4cbf-91ea-3dd33f74ccd1-image.png

  • '19

    @fasthard In sz 17, off the coast of Iwo Jiwa, you have 2 subs and 1 tt and I am attacking with 2 subs.


  • @Sovietishcat ok thx, than please submerge

  • '19

    UK 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 9 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from West India to India
            1 bomber moved from Russia to Volgograd
            1 bomber moved from Russia to Ukraine
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            1 bomber moved from Russia to Novgorod
            2 fighters moved from Norway to Novgorod
            2 fighters moved from Greece to Iraq
            2 bombers moved from Russia to Iraq
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
            2 submarines moved from 26 Sea Zone to 17 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    Germans roll AA dice in Volgograd : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Volgograd
                Bombing raid in Volgograd causes 0 damage total. 
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in India causes 6 damage total. 
            Battle in New Guinea
            Battle in New Britain
            Battle in Novgorod
                Americans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Americans lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 1 bomber and 2 fighters in Novgorod, round 3 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking New Guinea from Japanese, taking New Britain from Japanese, taking Novgorod from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Iraq
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 2 infantry
                    Americans roll dice for 2 bombers and 2 fighters in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 63 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 17 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 2 submarines and 1 transport
                2 submarines owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 17 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            10 infantry and 5 transports moved from 28 Sea Zone to 26 Sea Zone
            10 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Iraq to Egypt
            1 bomber moved from India to West India
            2 fighters moved from Iraq to Trans-Jordan
            1 bomber moved from Ukraine to Greece
            1 bomber moved from Novgorod to Norway
            2 fighters moved from Novgorod to Finland
            1 fighter moved from 92 Sea Zone to Greece
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Central United States
            1 fighter and 1 infantry placed in Western United States
            2 infantry and 1 mech_infantry placed in Finland
            3 infantry placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Finland: 1 armour
            EDIT: Adding units owned by Americans to Vyborg: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Anhwe to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 14 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 14 infantry in Chahar, round 2 : 3/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 armour moved from Syria to Northwest Persia
                  British take Iraq from Germans
                  British take Northwest Persia from Germans
            1 armour moved from Trans-Jordan to Persia
                  British take Persia from Germans
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
            1 armour moved from Greece to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Greece
            1 artillery and 2 infantry moved from West India to India
            1 fighter moved from West India to India
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 destroyer and 2 submarines
                Japanese defend with 2 submarines
                    British roll dice for 2 submarines in 80 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    2 submarines owned by the Japanese lost in 80 Sea Zone
                British win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in India
                British attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 3 : 3/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from India to West India
            4 armour and 4 mech_infantrys moved from Trans-Jordan to Persia
            6 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 2 infantry placed in Greece
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
            British collect 37 PUs (2 lost to blockades); end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -4.33
    Japanese regular : -0.17
    Japanese AA : -0.17
    Germans AA : 0.67
    Germans regular : -0.67
    British regular : 1.67
    

  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 armour moved from Rostov to Belarus
            1 bomber moved from Bryansk to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Belarus: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,3,3,6,6,1
            Italians collect 8 PUs (11 lost to blockades); end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Western Germany: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Sovietishcat I missed the new dd in south africa, so I might compensate your bad dices a little bit with my inability… ;-)

  • '19

    @fasthard Yes that was a nice freebie for the allies France 11.tsvg

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone
            1 marine moved from 49 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Solomon Islands
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to South Australia
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from Russia to Greece
            1 fighter moved from Trans-Jordan to Greece
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,5
            ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Trans-Jordan to Greece
    
        Turn Complete - French
    

  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 65 PUs; 
            Germans buy 1 fighter, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Rostov to Northwest Persia
            4 armour and 6 mech_infantrys moved from Rostov to Russia
            6 armour and 9 mech_infantrys moved from Ukraine to Russia
            2 infantry moved from Eastern Poland to Belarus
            10 infantry moved from Bryansk to Rostov
            1 infantry moved from Vologda to Russia
            1 infantry moved from Smolensk to Russia
            2 infantry moved from Baltic States to Novgorod
            2 infantry moved from Baltic States to Belarus
            50 mech_infantrys moved from Bryansk to Russia
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Rostov to Tambov
            1 submarine moved from 106 Sea Zone to 121 Sea Zone
            9 fighters and 4 tactical_bombers moved from Eastern Poland to Novgorod
            2 bombers moved from Eastern Poland to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Volgograd to Russia
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 9 fighters, 2 infantry and 4 tactical_bombers
                Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Novgorod, round 2 : 8/15 hits, 7,50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Russians with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Northwest Persia
                Germans attack with 3 bombers and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 3 bombers and 1 mech_infantry in Northwest Persia, round 2 : 1/4 hits, 2,17 expected hits
                    British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                    1 armour owned by the British lost in Northwest Persia
                Germans win with 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Russia
                Germans attack with 10 armour, 2 infantry and 66 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 2 infantry
                    Germans roll dice for 10 armour, 2 infantry and 66 mech_infantrys in Russia, round 2 : 20/78 hits, 16,33 expected hits
                    Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Russia
                Germans captures 5PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 2 infantry and 66 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            9 fighters and 4 tactical_bombers moved from Novgorod to Belarus
            1 aaGun, 17 artilleries and 25 infantry moved from Bryansk to Rostov
            1 aaGun moved from Rostov to Ukraine
            8 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to Northern Italy
            2 aaGuns moved from Western Germany to Northern Italy
            3 bombers moved from Northwest Persia to Rostov
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 fighter, 8 mech_infantrys and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,3,3,6,4
            Germans collect 56 PUs (2 lost to blockades); end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,17
    Germans regular : 3,00
    British regular : 0,50
    

    Savegame

  • '19

    Russia 12.tsvg

    Game History

    Round: 12
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Samara to Kazakhstan
            2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from Anhwe to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 armour moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 armour moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Samara to Kazakhstan
            2 aaGuns, 1 fighter, 11 infantry and 1 tactical_bomber moved from Anhwe to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Philippines to 46 Sea Zone
            1 submarine moved from 63 Sea Zone to 49 Sea Zone
            4 armour, 3 infantry and 15 mech_infantrys moved from Kiangsu to Anhwe
            6 armour and 10 mech_infantrys moved from Yunnan to Burma
            6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys moved from Burma to India
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 25 Sea Zone
            3 fighters moved from 6 Sea Zone to 16 Sea Zone
            3 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
            3 fighters moved from 6 Sea Zone to 17 Sea Zone
            2 bombers moved from Kiangsu to 17 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from Philippines to 47 Sea Zone
            1 tactical_bomber moved from Philippines to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 marine moved from Korea to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 6 infantry, 1 marine, 11 submarines and 3 transports moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 47 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 47 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 17 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 5,67 expected hits
                    Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                    2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 2 submarines
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
                British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 6 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in India, round 2 : 8/19 hits, 5,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                    1 artillery owned by the British and 2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Anhwe
                Japanese attack with 4 armour, 4 infantry and 15 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 4 infantry and 15 mech_infantrys in Anhwe, round 2 : 6/23 hits, 5,17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 armour, 4 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 49 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 49 Sea Zone
                ANZAC win with 1 cruiser remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter moved from 47 Sea Zone to 33 Sea Zone
            1 fighter moved from 46 Sea Zone to 33 Sea Zone
            1 fighter, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 17 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
            2 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
            2 bombers moved from 17 Sea Zone to Japan
            1 tactical_bomber moved from Kiangsu to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            2 fighters moved from Kiangsu to 33 Sea Zone
            1 fighter and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Hunan to Anhwe
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Kiangsu
            2 fighters placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 0,00
    Japanese regular : 4,17
    UK_Pacific regular : 1,00
    ANZAC regular : -0,17
    

    Savegame

  • '19

    UK 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 fighters, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
            1 bomber moved from Norway to 121 Sea Zone
            1 armour and 1 mech_infantry moved from Finland to Novgorod
            2 fighters moved from Finland to Novgorod
            1 bomber moved from Greece to Ukraine
            1 bomber moved from Egypt to Northern Italy
            1 bomber moved from Egypt to Southern Italy
            1 infantry moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 63 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Ukraine
                Bombing raid in Ukraine causes 0 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 5 damage total. 
            Battle in Novgorod
                Americans attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 3 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novgorod, round 4 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Americans win, taking 63 Sea Zone from Japanese, taking Novgorod from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 4 fighters and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 25 Sea Zone, round 2 : 8/9 hits, 5.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 121 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 121 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 121 Sea Zone to Eastern United States
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 fighter moved from Norway to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Trans-Jordan to Greece
            1 bomber moved from West India to Greece
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from New Zealand to Queensland
            1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 3 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
            4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 transports moved from 26 Sea Zone to 64 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 aaGun, 1 armour and 1 marine moved from Vyborg to Finland
            2 fighters moved from Novgorod to Finland
            2 infantry moved from Norway to Finland
    
        Place Units - Americans
            3 artilleries placed in Norway
            3 mech_infantrys placed in Finland
            2 transports placed in 101 Sea Zone
            4 infantry placed in Central United States
            3 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Chahar to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Suiyuyan, round 2 : 2/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 41 PUs; 
            British buy 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Caucasus
                  British take Caucasus from Germans
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
    
        Combat - British
    
        Non Combat Move - British
            5 armour and 3 mech_infantrys moved from Persia to West India
            6 armour moved from Iraq to Eastern Persia
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            2 submarines moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery, 5 infantry and 1 mech_infantry moved from Vyborg to Finland
            5 fighters and 2 tactical_bombers moved from Greece to Persia
    
        Place Units - British
            1 tactical_bomber placed in Persia
            3 infantry placed in Greece
            3 infantry placed in Egypt
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.67
    Japanese regular : 0.33
    Germans AA : 0.83
    Germans regular : -0.33
    Italians AA : -0.33
    

  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns, 3 artilleries, 1 bomber, 11 infantry and 3 mech_infantrys moved from Yugoslavia to Albania
            1 bomber moved from Albania to Southern Italy
            2 aaGuns and 12 infantry moved from Northern Italy to Southern Italy
            3 armour and 2 fighters moved from Belarus to Tambov
            2 fighters moved from Western Germany to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 1.
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,4,5,4,6,6
            Italians collect 14 PUs (6 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    France 12.tsvg

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 5 armour, 2 infantry and 3 mech_infantrys moved from New South Wales to Queensland
            1 aaGun, 2 artilleries and 15 infantry moved from South Australia to Queensland
            3 fighters moved from Greece to Persia
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Greece to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Yenisey to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 infantry moved from Russia to Samara
                  Germans take Samara from Russians
            1 infantry moved from Tambov to Volgograd
            17 artilleries and 35 infantry moved from Rostov to Volgograd
            2 mech_infantrys moved from Ukraine to Caucasus
            3 bombers moved from Rostov to Caucasus
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,00 expected hits
                    Americans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Americans lost in Novgorod
                Germans win, taking Novgorod from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Volgograd
                Germans attack with 17 artilleries and 36 infantry
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 17 artilleries and 36 infantry in Volgograd, round 2 : 17/53 hits, 14,50 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 17 artilleries and 35 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Caucasus
                Germans attack with 3 bombers and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 2 : 2/5 hits, 2,33 expected hits
                    British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    1 mech_infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 bombers moved from Caucasus to Southern Italy
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            7 fighters and 3 tactical_bombers moved from Belarus to Western Germany
            2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
            1 aaGun moved from Rostov to Volgograd
            10 armour and 54 mech_infantrys moved from Russia to Volgograd
            6 mech_infantrys moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 mech_infantry moved from Ukraine to Volgograd
            1 mech_infantry moved from Russia to Tambov
            5 mech_infantrys moved from Russia to Volgograd
            8 mech_infantrys moved from Western Germany to Yugoslavia
            4 mech_infantrys moved from Yugoslavia to Albania
            14 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 armour placed in Russia
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Germans to Russia: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans undo move 2.
            Germans undo move 3.
            3 mech_infantrys placed in Ukraine
            1 armour and 9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,2,3,3,4
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    Russians regular : -0,33
    Germans regular : 1,17
    British regular : 0,67
    

    Savegame

  • '19

    Russia 13.tsvg

    Game History

    Round: 13
    
        Combat Move - Russians
            6 armour, 7 artilleries, 60 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 infantry moved from Chahar to Hopei
            1 fighter and 1 tactical_bomber moved from Chahar to Hopei
    
        Combat - Russians
            Battle in Hopei
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Russians win, taking Hopei from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 6 armour, 7 artilleries, 60 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 6 armour, 7 artilleries, 60 infantry and 1 mech_infantry in Caucasus, round 2 : 20/74 hits, 16.67 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 6 armour, 7 artilleries, 59 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 aaGuns moved from Kazakhstan to Caucasus
            4 fighters moved from Greece to Persia
            1 fighter and 1 tactical_bomber moved from Hopei to Suiyuyan
            2 aaGuns and 9 infantry moved from Chahar to Suiyuyan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.67
    Russians regular : 2.83
    

  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 79 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 aaGun, 1 armour, 2 infantry, 11 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Chahar
            1 artillery moved from Shensi to Hopei
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            1 submarine moved from 16 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 49 Sea Zone
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 fighter moved from 33 Sea Zone to 30 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
            1 fighter moved from Caroline Islands to 46 Sea Zone
            1 fighter moved from Caroline Islands to 30 Sea Zone
            1 bomber moved from Japan to Hopei
            1 bomber moved from Japan to Chahar
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Hopei
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 31 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 30 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 49 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the ANZAC lost in 49 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 artilleries moved from India to Burma
            9 mech_infantrys moved from India to Burma
            6 armour moved from India to Yunnan
            4 armour and 16 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 bomber moved from Hopei to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from Chahar to Kiangsu
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
            2 carriers moved from 36 Sea Zone to 33 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            2 tactical_bombers moved from Japan to French Indo China
            2 fighters moved from Japan to French Indo China
            1 mech_infantry moved from Yunnan to Burma
    
        Place Units - Japanese
            1 aaGun and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Malaya
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,3,4
            Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -1,00
    Japanese regular : 2,67
    

    Savegame

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