@avandoo I assumed no scrambles, but obviously let me know if you want to.
TGC (Allies) vs. SBY (German) with TGC Balance, Game 3
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2d6: 6, 1
2d6: 2, 4 -
The 275th Infantry Division (3 infantry, 1 artillery), the artillery from the 2nd Fallchrim Corps (1 artillery), the 12th Flak Brigade (1 artillery), and 1 infantry from the 265th Infantry Division move into G34. The rest of the 2nd Panzer Division (2 tanks, 1 artillery) join the tank in G36. The 9th Werfer Brigade (1 infantry, 1 artillery) and 1 artillery from the 8th Werfer Brigade move into G36.
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End of round 2, game aggregate dice results:
Allies: +9.91 actual, +7 low luck +2 reinforcements
Axis: -4.21 actual, -4.33 low luck +0 reinforcements -
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bombers - one each at German infantry in G6
[dice 2d6]
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2d6: 2, 3
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St. Lo fighter #2
infantry [dice 4d6]
AA guns [dice 4d6] -
4d6: 4, 4, 6, 5
4d6: 4, 5, 5, 4 -
Oh, sorry.
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2d6: 4, 5
2d6: 2, 4 -
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Rennes/Chartres reinforcements: [dice 2d6]
Rouen/Chartres reinforcements: [dice 2d6] -
2d6: 3, 3
2d6: 3, 2 -
2 infantry and 1 artillery from the 265th Infantry Division move into G34, joining the 1 infantry already present in the zone. The 17th SS Panzer Division Gotz von Berlichingen (1 infantry, 1 tank, 1 artillery) moves into G34. 1 infantry from the 8th Werfer Brigade and 3 tanks and 1 infantry from the 1st SS Panzer Division Leibstandarte Adolf Hitler move into G36.
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End of round 3, game aggregate dice results:
Allies: +8.17 actual, +4 low luck +3 reinforcements
Axis: -2.17 actual, -2.67 low luck -3 reinforcements