SbY (Al) vs CdS (Ax) Europe 1940 2nd


  • @SuperbattleshipYamato

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Rostov
            3 armour moved from Bryansk to Rostov
            1 mech_infantry moved from Yugoslavia to Southern Italy
            1 aaGun and 1 infantry moved from Greece to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries and 3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 airfield placed in Northern Italy
            1 infantry and 2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    WW2SBYALvsCdSAXITA5.tsvg


  • @cds

    Agreed.


  • @cds

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tunisia to Libya
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :



  • @SuperbattleshipYamato

    Game History

    Round: 6
    
        Politics - Germans
    
        Purchase Units - Germans
            Germans repair damage of 1x factory_minor; Remaining resources: 99 PUs; 
            Germans buy 3 armour, 1 carrier, 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Volgograd
            1 fighter and 2 tactical_bombers moved from Smolensk to Volgograd
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 fighter moved from Western Germany to 104 Sea Zone
            2 fighters moved from Western Germany to Northern Italy
            1 fighter moved from Greece to Northern Italy
            2 tactical_bombers moved from Greece to Rostov
            2 tactical_bombers moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 fighter and 4 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 4 tactical_bombers in Volgograd, round 2 : 3/6 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 104 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to 112 Sea Zone
            1 aaGun and 3 infantry moved from France to Northern Italy
            1 aaGun and 2 mech_infantrys moved from Western Germany to Northern Italy
            1 fighter and 4 tactical_bombers moved from Volgograd to Rostov
            3 bombers moved from Smolensk to Southern Italy
            7 bombers moved from Novgorod to Southern Italy
            3 aaGuns, 5 artilleries and 26 infantry moved from Smolensk to Russia
            3 infantry moved from Novgorod to Vyborg
            1 artillery and 5 infantry moved from Finland to Norway
            2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            3 infantry placed in France
            2 fighters and 7 mech_infantrys placed in Western Germany
            3 armour placed in Russia
            2 mech_infantrys placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            3 armour, 2 fighters and 4 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Russia
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    WW2SBYALvsCdSAXGER6.tsvg



  • @cds

    Game History

    Round: 6
    
        Combat Move - Russians
            1 artillery and 22 infantry moved from Samara to Volgograd
            2 armour and 1 mech_infantry moved from Caucasus to Volgograd
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 armour, 1 artillery, 22 infantry and 1 mech_infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 armour, 1 artillery, 22 infantry and 1 mech_infantry in Volgograd, round 2 : 4/26 hits, 5.33 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 armour, 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : -1.33
    

  • @SuperbattleshipYamato

    You forgot US and UK


  • @cds

    I concede. I now understand why people love Black Skies. More effective as an American strategic bomber strategy I developed myself (I never looked at the Green Skies strategies on this forum, so I’m not sure how similar it is).


  • @cds

    I asked AI to finish it, confirming my apprehensions:

    AI completed game 2.tsvg


  • @SuperbattleshipYamato

    AI is not representative of how this game would have gone. I already had plans to take out UK in the next couple of rounds. Plus the AI in triplea isnt as strong as I would like it to be, it makes rather strange decissions.

    But I really believe that you can defend against this so called ‘Black Skies’ or ‘Green Skies’


  • @SuperbattleshipYamato

    We can do another rematch, Ill play Axis again and will try to show you another strategy of mine.


  • @cds

    Really? How?

    About my version of Green Skies: The Axis eventually won, but it was quite close. It was a Global 1940 Game and Japan was defeated just as Germany reached Egypt. There was a good possibility of Germany eventually being defeated were it not for victory conditions.


  • @SuperbattleshipYamato

    Thats Global 40, I also play that, but that has been a while. Thats why I am restarting with Europe to get better again (in all aspects of the game).

    Lets try a new game of Europe, Ill be Axis again. You can try the green skies!


  • @SuperbattleshipYamato said in SbY (Al) vs CdS (Ax) Europe 1940 2nd:

    @cds

    Really? How?

    About my version of Green Skies: The Axis eventually won, but it was quite close. It was a Global 1940 Game and Japan was defeated just as Germany reached Egypt. There was a good possibility of Germany eventually being defeated were it not for victory conditions.

    Do you have the map of that game still?! I would like to have a look at that if you dont mind.


  • @cds

    Personally speaking, my Green Skies seems to work better with Japan, where they’re more cost effective (strategic bombers are generally much more useful in naval warfare). That’s probably a major reason why Japan was defeated first. The neutralize Germany you would need land units, which I tried (and failed) to do here.

    The game (keep in mind I played against myseolf):

    2024-7-2-World-War-II-Global-1940-2nd-Edition-with-Combat-Move-First.tsvg


  • @SuperbattleshipYamato

    Well if you decide upfront that you do total world victory, instead of the victory conditions, you are indeed able to turn the tight of war in Europe. But I still believe that you can defend against the Green Skies, perphaps after a few more Europe games, Ill try a Global vs you.


  • @SuperbattleshipYamato

    I should’ve wrote “myself”, not “myseolf”.

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