TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 3 destroyers, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 96 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 101 Sea Zone
1 marine moved from Algeria to 96 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to 96 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 mech_infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 28 Sea Zone to 24 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Southeast Mexico to Suriname
1 infantry moved from Central United States to Southeast Mexico
1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 91 Sea Zone
1 carrier and 3 submarines moved from 11 Sea Zone to 91 Sea Zone
1 carrier and 5 submarines moved from 11 Sea Zone to 27 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 28 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
1 transport moved from 87 Sea Zone to 68 Sea Zone
2 infantry moved from Chile to 68 Sea Zone
2 infantry and 1 transport moved from 68 Sea Zone to 52 Sea Zone
1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry moved from 97 Sea Zone to Sardinia
Combat - Americans
Japanese scrambles 2 units out of 34 Sea Zone to defend against the attack in 24 Sea Zone
Battle in 94 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine; Italians defend with 1 transport
Americans roll dice for 2 destroyers in 94 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 2 destroyers in 94 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 2 destroyers in 94 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 94 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Americans roll dice for 2 destroyers in 94 Sea Zone, round 5 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 94 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
1 transport owned by the Italians and 1 submarine owned by the Germans lost in 94 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans win, taking 95 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports
Italians defend with 1 submarine
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports in 97 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Sardinia
Battle in 24 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 24 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 24 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 24 Sea Zone
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 24 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 24 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 transport in 24 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 24 Sea Zone
Japanese and Americans reach a stalemate
, taking Sardinia from Italians. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from 24 Sea Zone to 34 Sea Zone
Moving scrambled unit from 24 Sea Zone to 34 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 97 Sea Zone to 101 Sea Zone
2 infantry moved from 52 Sea Zone to Samoa
Place Units - Americans
3 destroyers and 5 transports placed in 104 Sea Zone
1 armour, 3 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Kansu to Inner Mongolia
7 infantry moved from Kiangsi to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Anhwe, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Anhwe, round 3 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 7 infantry in Anhwe, round 4 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Crete to 100 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to 100 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 transports moved from 100 Sea Zone to 99 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Western Turkey to Greece
1 armour and 1 mech_infantry moved from Eastern Turkey to Greece
1 artillery and 1 infantry moved from Syria to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
3 artilleries, 1 fighter and 5 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Greece to 99 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 96 Sea Zone
1 infantry moved from Syria to 101 Sea Zone
1 infantry moved from Eastern Turkey to 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber moved from 101 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from Eastern Turkey to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Cyprus
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Cyprus
1 bomber moved from Eastern Turkey to Eastern India
1 battleship and 1 cruiser moved from 101 Sea Zone to 99 Sea Zone
1 destroyer moved from 101 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Germans defend with 1 cruiser
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports in 99 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Germans lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Battle in Cyprus
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Cyprus
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Greece
British attack with 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys in Greece, round 2 : 6/18 hits, 6.00 expected hits
Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
British win, taking Greece from Germans with 2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Malta
1 fighter moved from Cyprus to Malta
1 tactical_bomber moved from Cyprus to 99 Sea Zone
2 fighters moved from Cyprus to 98 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Trans-Jordan to Syria
1 artillery and 4 infantry moved from Iraq to Eastern Turkey
5 infantry moved from Burma to Yunnan
Place Units - British
1 fighter and 2 infantry placed in Southern Persia
1 destroyer placed in 100 Sea Zone
3 infantry placed in Iraq
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,3,1,4
British collect 35 PUs (6 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
4 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50
Americans regular : 1.17
Japanese regular : -2.00
Italians regular : -0.50
Germans regular : -0.83
British regular : -0.33
Savegame