Start of thread. Looking forward to our rematch! Will post scrambles tomorrow 🛩
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul do I may do one german edit? I’d like to load one inf and one arti from Normandie into the german transport? Has nothing to do with RUS/JAP rolling but it’s also two turns late…
ok
please correct it urself
and please try to avoid in the future
and of course always tell me if u plan some ncm corrections after ur move
ok,
Italy may go
totaly different situation than in the last game
very interesting
Godspeed
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in sz 36
u have 2 inf on one transport
or 2 inf in two transports
?
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@Amon-Sul 2inf in 2transports
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul 2inf in 2transports
IT seems that altough i put my destroyer in sz 36
If u declare war on JAP 3
Ur tranies can load there in that same sz
Since that is to be the case
Please pull my uk dd from sz 36 (fic sz) to sz 37 (malaya sz)
Thanks
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the rulebook: “During your Combat Move
phase in which you entered into a state of war,
your transports that are already in sea zones that
have just become hostile may be loaded in those
sea zones (but not in other hostile sea zones). In
effect, transports may be loaded in their initial
sea zones for amphibious assaults before war is
declared, while the sea zone is still friendly.” -
I am curious where Will these game lead us
Italy when u are ready
:)
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@Amon-Sul hi amon, thx you allow the edit. sure I try to avoid it. I recongnized during the jap move (2inf in 2 tr) that an new uk dd in sz110 prevent to load the german transport. (same is in 36 with the jap transport) You can load transport in sz with enemy surface warships (subs can be ignored, as we learned in our last game). So I’ll edit the dd from 36to 37. I’ll do italy tomorrow morning. Cheers
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
I am curious where Will these game lead us
me too :)
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@Amon-Sul edited uk dd to 37 and 1 ger inf,1 ger art to sz110
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 13 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Italians Battle in Greece Italians attack with 1 bomber, 2 fighters and 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2,00 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Alexandria 1 bomber moved from Greece to Alexandria 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 1 armour, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2 Italians collect 15 PUs (3 lost to blockades); end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Neutral_Allies regular : -0,33
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Interesting from Italy (no buys)
ANZAC goes
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Java to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Java to Burma 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from French Central Africa to Nigeria 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,67 ANZAC regular : 0,33
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Germany on the move…
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I would like one correction to my ncm
Inf from algeria and if from Tunisia
To UK transport in sz 94
If u can do it cool, if not i ll do it on Russian turn
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 unit repaired. 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 5 artilleries and 22 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 8 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 4 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bessarabia 2 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Bessarabia 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Battle in Bessarabia Germans attack with 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 7/29 hits, 6,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Gibraltar from British, taking Bessarabia from Russians with 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 7 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 4,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Romania to Bessarabia 2 armour moved from Bulgaria to Eastern Poland 4 infantry moved from Bulgaria to Romania 1 fighter moved from Bulgaria to Alexandria 2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria 2 bombers moved from Western Germany to Southern Italy 2 aaGuns, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Western Germany to Northern Italy 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Southern Italy Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 41 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 2,67
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
To UK transport in sz 94
ok, no problem, then I also offload my german arti to gibraltar and send 1 ftr instead to alex to rome
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 artillery and 1 transport
EDIT: Adding units owned by Germans to Gibraltar: 1 artillery
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
EDIT: Removing units owned by French from Libya: 1 infantry
EDIT: Removing units owned by French from Tunisia: 1 infantry
EDIT: Adding units owned by French to 94 Sea Zone: 2 infantry
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kweichow Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Kweichow Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Kweichow 2 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan 3 mech_infantrys moved from Sikang to Szechwan 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Dzavhan to Olgiy 4 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 8 artilleries and 9 infantry moved from Ukraine to Bryansk 5 artilleries and 2 infantry moved from Russia to Bryansk Place Units - Russians 3 artilleries placed in Volgograd 6 artilleries placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Russians regular : 3,00
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Japan on the move
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The Soviets are on fire.
5/5 in Kweichow.
Good to know :)