L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul do I may do one german edit? I’d like to load one inf and one arti from Normandie into the german transport? Has nothing to do with RUS/JAP rolling but it’s also two turns late…

    ok

    please correct it urself

    and please try to avoid in the future

    and of course always tell me if u plan some ncm corrections after ur move

    ok,

    Italy may go

    totaly different situation than in the last game

    very interesting

    Godspeed


  • in sz 36

    u have 2 inf on one transport

    or 2 inf in two transports

    ?


  • @Amon-Sul 2inf in 2transports


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul 2inf in 2transports

    IT seems that altough i put my destroyer in sz 36

    If u declare war on JAP 3

    Ur tranies can load there in that same sz

    Since that is to be the case

    Please pull my uk dd from sz 36 (fic sz) to sz 37 (malaya sz)

    Thanks


  • the rulebook: “During your Combat Move
    phase in which you entered into a state of war,
    your transports that are already in sea zones that
    have just become hostile may be loaded in those
    sea zones (but not in other hostile sea zones). In
    effect, transports may be loaded in their initial
    sea zones for amphibious assaults before war is
    declared, while the sea zone is still friendly.”


  • I am curious where Will these game lead us

    Italy when u are ready

    :)


  • @Amon-Sul hi amon, thx you allow the edit. sure I try to avoid it. I recongnized during the jap move (2inf in 2 tr) that an new uk dd in sz110 prevent to load the german transport. (same is in 36 with the jap transport) You can load transport in sz with enemy surface warships (subs can be ignored, as we learned in our last game). So I’ll edit the dd from 36to 37. I’ll do italy tomorrow morning. Cheers


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    I am curious where Will these game lead us

    me too :)


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    You can load

    can’t of course…


  • @Amon-Sul edited uk dd to 37 and 1 ger inf,1 ger art to sz110

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            1 bomber and 2 fighters moved from Southern Italy to Greece
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                  Italians take French Equatorial Africa from French
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Neutral_Allies defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Allies: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Alexandria
            1 bomber moved from Greece to Alexandria
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            1 armour moved from Southern France to Yugoslavia
            2 artilleries moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 armour, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
            Italians collect 15 PUs (3 lost to blockades); end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Neutral_Allies regular : -0,33
    

    triplea_40929_2ita.tsvg


  • Interesting from Italy (no buys)

    ANZAC goes


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to Burma
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    ANZAC regular : 0,33
    

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to Burma
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to Nigeria
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 58 Sea Zone to 39 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    ANZAC regular : 0,33
    

    Savegame


  • Germany on the move…


  • I would like one correction to my ncm

    Inf from algeria and if from Tunisia

    To UK transport in sz 94

    If u can do it cool, if not i ll do it on Russian turn


  • @Amon-Sul

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 unit repaired.
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            5 artilleries and 22 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Eastern Poland
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Germany to Baltic States
                  Germans take Baltic States from Russians
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            4 armour moved from Yugoslavia to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Bessarabia
            2 armour moved from Yugoslavia to Eastern Poland
            1 armour moved from Romania to Bessarabia
            1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Bessarabia
                Germans attack with 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry in Bessarabia, round 2 : 7/29 hits, 6,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Gibraltar from British, taking Bessarabia from Russians with 1 armour, 5 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 7 armour, 1 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 1 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 7/13 hits, 4,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Romania to Bessarabia
            2 armour moved from Bulgaria to Eastern Poland
            4 infantry moved from Bulgaria to Romania
            1 fighter moved from Bulgaria to Alexandria
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            2 bombers moved from Western Germany to Southern Italy
            2 aaGuns, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Western Germany to Northern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Germans collect 41 PUs (3 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,33
    Germans regular : 2,67
    

    triplea_40929_3ger.tsvg


  • @Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    To UK transport in sz 94

    ok, no problem, then I also offload my german arti to gibraltar and send 1 ftr instead to alex to rome

    EDIT: Removing units owned by Germans from 91 Sea Zone: 1 artillery and 1 transport
    EDIT: Adding units owned by Germans to Gibraltar: 1 artillery
    EDIT: Adding units owned by Germans to 91 Sea Zone: 1 transport
    EDIT: Removing units owned by French from Libya: 1 infantry
    EDIT: Removing units owned by French from Tunisia: 1 infantry
    EDIT: Adding units owned by French to 94 Sea Zone: 2 infantry
    EDIT: Removing units owned by Germans from Alexandria: 1 fighter
    EDIT: Adding units owned by Germans to Southern Italy: 1 fighter

    triplea_40929_3ger.tsvg


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 9 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Kweichow
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Kweichow
                Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/5 hits, 2,00 expected hits
                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians lost in Kweichow
                    2 infantry owned by the Japanese lost in Kweichow
                Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
            3 mech_infantrys moved from Sikang to Szechwan
            1 infantry moved from Dzavhan to Yenisey
            1 infantry moved from Dzavhan to Olgiy
            4 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 8 artilleries and 9 infantry moved from Ukraine to Bryansk
            5 artilleries and 2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            6 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : 3,00
    

    Savegame


  • Japan on the move


  • The Soviets are on fire.

    5/5 in Kweichow.

    Good to know :)

Suggested Topics

  • 1
  • 20
  • 56
  • 89
  • 101
  • 140
  • 167
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

285

Online

17.3k

Users

39.8k

Topics

1.7m

Posts