Bid is transports to 6 and 97
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
Very good Russian and German play on the Eastern front.
Very competitive.
thought a lot what to do with the gibraltar fleet: kill us, stay there and keep us away, join the med…
decided to stay one round and join the med after it to help italy, so italy can use the ukraine factory to produce can openers. But Russia had other plans so that the can opener was not big enough ;-) -
On a trip today
I Will try to play in the evening
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@Amon-Sul take your time, I’m also not at home
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in Guam Battle in Celebes Battle in Soviet Far East Battle in Algeria Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Soviet Far East from Japanese, taking Algeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Shensi 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Sikang 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Johnston Island to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 aaGuns, 1 armour, 5 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 1 armour, 1 cruiser, 5 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns, 1 armour, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 artillery and 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Shensi Battle in Kweichow Chinese attack with 2 artilleries Japanese defend with 1 infantry Chinese roll dice for 2 artilleries in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : -0,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Yunnan to Shensi 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria Combat - Americans Battle in Guam Battle in Celebes Battle in Soviet Far East Battle in Algeria Battle in 42 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking Guam from Japanese, taking Celebes from Japanese, taking Soviet Far East from Japanese, taking Algeria from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Shensi, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Shensi 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Shensi to Sikang 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Johnston Island to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 aaGuns, 1 armour, 5 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 1 armour, 1 cruiser, 5 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 3 aaGuns, 1 armour, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 2 destroyers moved from 109 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 3 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 artillery and 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Shensi Battle in Kweichow Chinese attack with 2 artilleries Japanese defend with 1 infantry Chinese roll dice for 2 artilleries in Kweichow, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Shensi from Japanese, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 98 Sea Zone to Tunisia 2 fighters moved from 92 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia Combat - British Battle in Tunisia British attack with 5 fighters Italians defend with 1 armour and 1 mech_infantry British roll dice for 5 fighters in Tunisia, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the British lost in Tunisia 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia British win with 4 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 fighter Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 fighter moved from Tunisia to 92 Sea Zone 1 fighter moved from Tunisia to 92 Sea Zone 2 fighters moved from Tunisia to Algeria 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 5 mech_infantrys moved from Yunnan to India 1 aaGun and 1 mech_infantry moved from Burma to India 5 aaGuns moved from Yunnan to Szechwan 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 aaGun and 4 infantry moved from Trans-Jordan to Egypt Place Units - British 3 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 aaGun and 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 aaGun and 1 artillery
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : -0,50 Italians regular : 0,17 Japanese regular : -1,00 British regular : -0,50
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Tambov 3 infantry moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Tambov Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 aaGun and 3 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tambov, round 2 : 3/7 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Tambov 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Tambov Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Italians: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Rostov Italians attack with 1 bomber and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 2 artilleries moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 2 mech_infantrys placed in Ukraine 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Italians collect 20 PUs (3 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 3 fighters moved from Yunnan to India 2 fighters moved from 55 Sea Zone to India 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 harbour, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory 3 fighters moved from Yunnan to India 2 fighters moved from 55 Sea Zone to India 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone 1 harbour placed in Northern Territory Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Tobruk to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians Combat - Germans Non Combat Move - Germans 2 aaGuns, 11 armour, 4 artilleries, 24 infantry and 25 mech_infantrys moved from Bryansk to Tambov 1 infantry moved from Belarus to Bryansk 1 fighter moved from Ukraine to 97 Sea Zone 2 infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Ukraine to Tambov 2 mech_infantrys moved from Novgorod to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Novgorod 1 fighter, 7 infantry and 1 mech_infantry placed in Western Germany 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : 1,33 Russians regular : 2,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Samara Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,67 Germans regular : 1,33 Russians regular : 2,33
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 destroyers, 6 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 armour moved from Kansu to Sikang Japanese take Tsinghai from Chinese 2 bombers, 3 fighters and 4 tactical_bombers moved from French Indo China to Sikang 1 infantry moved from Suiyuyan to Shensi 1 artillery moved from Hopei to Shensi 3 infantry moved from Anhwe to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 battleship, 1 cruiser and 2 marines moved from 37 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Philippines to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 submarine moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Philippines to 43 Sea Zone 1 infantry moved from Shan State to Yunnan Japanese take Yunnan from Chinese 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Kweichow 1 fighter moved from Philippines to Borneo 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Hunan to Kweichow 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 4 infantry and 4 mech_infantrys Chinese defend with 2 artilleries Japanese roll dice for 1 fighter, 4 infantry and 4 mech_infantrys in Kweichow, round 2 : 1/9 hits, 1,83 expected hits Chinese roll dice for 2 artilleries in Kweichow, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 artillery owned by the Chinese lost in Kweichow Japanese roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Kweichow, round 3 : 0/7 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Japanese roll dice for 1 fighter, 1 infantry and 4 mech_infantrys in Kweichow, round 4 : 1/6 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 3 infantry Casualties for Chinese: 2 artilleries Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 1/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 3 : 3/5 hits, 2,00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/6 hits, 3,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Shensi Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Sikang Japanese attack with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers Americans defend with 1 bomber, 2 fighters and 1 tactical_bomber; Chinese defend with 1 fighter Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Sikang, round 2 : 5/10 hits, 6,00 expected hits Chinese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Sikang, round 2 : 3/5 hits, 2,67 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Sikang 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Chinese lost in Sikang Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 bomber, 2 fighters and 1 tactical_bomber Casualties for Chinese: 1 fighter Non Combat Move - Japanese 2 bombers, 2 fighters and 3 tactical_bombers moved from Sikang to Hopei 1 aaGun moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Timguska to Kansu 1 artillery moved from Olgiy to Kansu 1 infantry moved from Tsagaan Olom to Suiyuyan 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangtung to Kwangsi 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Sumatra to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Kweichow to Hunan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Shantung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 3,33 Americans regular : -0,83 Japanese regular : -6,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67
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@Amon-Sul please take this map:
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i forgot about FIC airfield
not good
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@Amon-Sul yes, I was afraid you missed that…
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forgot to mentions the ftr in the med:
It fig on it carrier
Ger fig/tactical on ger carrier -
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul yes, I was afraid you missed that…
i am not in good mental shape last few days
lack of concentration
but, i dont want to play slow games either
it s life
and it goes on
ok, the allies are in bad position it seems, the axis rushing towards victory
let s see if the allies can pull something out
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 55 Sea Zone to 35 Sea Zone 4 fighters moved from 55 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
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wait u have kamis in the philies
ahhhh