#5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain


  • @barnee

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 Japan_destroyer, 3 armour, 1 artillery, 1 elite and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 armour, 2 artilleries and 5 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 bomber moved from Kwangsi to Suiyuyan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 infantry moved from Anhwe to Hopei
            5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 6 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 10/23 hits, 9.67 expected hits
                    Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    6 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 6 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
            2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
            4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            1 bomber moved from Hopei to Kwangsi
            1 bomber moved from Suiyuyan to Anhwe
            1 Rail moved from Kiangsu to Anhwe
            1 Rail and 1 artillery moved from Anhwe to Kwangsi
            1 Rail moved from Kiangsu to Manchuria
            1 Rail and 1 infantry moved from Manchuria to Kwangsi
            1 artillery and 3 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 artillery and 1 elite moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Kiangsi
            1 artillery moved from Anhwe to Kiangsi
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 artillery and 1 elite placed in Japan
            1 Japan_destroyer and 3 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 0.17
    

    exp-game-5-victory-J2.tsvg


  • @barnee

    No worries :) Lol when you said Power Boys I thought of Power Rangers for some reason 😂 It’d be nice if they were in your house lol.


  • Russians doubling down on their mines, nice. I am already dreading having to walk through that. We will probably see a lot of Germans flying up in the air :)


  • @VictoryFirst

    I can only upvote 6 times a day lol


  • @VictoryFirst

    we used to call them Pole monkeys. They just go from pole to pole lol

    Good paying job though. I’ve known several lineman. They did well for themselves.

    https://www.youtube.com/watch?v=Q8P_xTBpAcY


  • @VictoryFirst

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 3 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
    
        Combat - Americans
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 8 Sea Zone to 10 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 Fortification placed in Philippines
            2 Fortifications placed in Aleutian Islands
            1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 elite placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 elite
            EDIT: Adding units owned by Americans to Western United States: 1 elite
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            1 fighter moved from Suiyuyan to Sikang
            2 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            6 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body>
            Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
            British buy 3 Fortifications, 1 Hvy_Ind_1, 1 UK_LCV, 1 elite, 1 factory_minor, 6 infantry, 3 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
    
        Place Units - British
            Units in Union of South Africa being upgraded or consumed: 1 factory_minor
            1 Hvy_Ind_1 placed in Union of South Africa
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 cruiser, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery and 1 mech_infantry moved from 72 Sea Zone to Kenya
            1 uk_armour moved from Ethiopia to Kenya
            1 battleship moved from 39 Sea Zone to 72 Sea Zone
            1 bomber moved from Malta to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    British roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 transport in 92 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    British roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 transport in 92 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in Kenya
                British attack with 1 artillery, 1 mech_infantry and 1 uk_armour
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kenya
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 1 uk_armour remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
            2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from Shan State to Malaya
            1 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
            1 bomber moved from 92 Sea Zone to British Guiana
    
        Place Units - British
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            3 Fortifications placed in Sumatra
            4 infantry and 1 uk_armour placed in India
            1 factory_minor placed in Egypt
            2 infantry and 2 uk_armours placed in Union of South Africa
            1 UK_LCV, 1 elite and 1 uk_para placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,2,1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,2,1,6
            British collect 41 PUs (11 lost to blockades); end with 41 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Italians regular : 0.67
    Japanese regular : -0.33
    British regular : -0.50
    

    EXP Game 5 Victory UK 2.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    heh heh is it ok if I activate Brasil :)

    just being stupid here

  • 2023 '22 '21 '20 '19 '18


  • Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 Italian_LCVs and 1 demo_harbour; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
            1 armour and 2 infantry moved from Albania to Greece
            1 armour moved from Yugoslavia to Greece
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Syria
            EDIT: 2 Italian_LCVs, 2 artilleries and 2 infantry moved from Southern Italy to Greece
            EDIT: 1 italian_para moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 2 Italian_LCVs, 2 armour, 2 artilleries, 2 fighters and 4 infantry in Greece, round 2 : 6/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 Italian_LCVs owned by the Italians lost in Greece
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 Italian_LCVs
                Casualties for Neutral_Allies: 4 infantry
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Syria
                Italians attack with 1 bomber and 1 italian_para
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 italian_para in Syria, round 2 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Syria
                Italians win, taking Syria from French with 1 bomber and 1 italian_para remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Greece: 1 infantry
            EDIT: Adding units owned by Italians to Greece: 1 Italian_LCV
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Syria to Southern Italy
            1 Rail and 1 infantry moved from Southern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            Units in Gibraltar being upgraded or consumed: 1 harbour
            1 demo_harbour placed in Gibraltar
            2 Italian_LCVs placed in Southern Italy
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.67
    Italians regular : 2.33
    Neutral_Allies regular : 0.67
    

    exp-game-5-victory-I2.tsvg

    I swapped out an LCV for an infantry in the battle for Greece. I was on auto-pilot during the battle and didn’t think carefully about my casualties 😅 I hope you are OK with that.


  • Actually I don’t think I want to rail move that infantry to Romania. It’s edited here.

    exp-game-5-victory-I2 edit.tsvg

    Lol sorry 😂 I haven’t had breakfast yet so my brain hasn’t turned on :)


  • @VictoryFirst

    heh heh it takes me a while to get up to speed too :)


  • @VictoryFirst

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 Fortification, 1 destroyer and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Gibraltar
    
        Combat - ANZAC
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
                  ANZAC take Celebes from Dutch
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
            1 Fortification placed in Java
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to Java: 1 Fortification
            EDIT: Changing PUs for ANZAC from 2 to 1
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 5 Victory F 2.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    as you can see i failed a simple math problem and only bought 1 bunker lol

    I think this new release is supposed to auto work for posting now. I haven’t tried it though. Have you ?


  • @barnee

    Well I tried but I got like four error messages and it didn’t post, but that might have been an issue with that specific game. We can always try again.


  • @VictoryFirst

    right on Not a big deal. The current process isn’t too labor intensive :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea if you started that game before having the new triplea it wouldn’t work. Anyway, i’ll try it on the commies turn


  • Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
            Germans buy 4 GermanUBoats, 1 Panzer_General, 2 Waffen_Obersts, 1 elite, 1 fighter, 1 german_para, 6 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 waffen_infantrys
            2 Waffen_Obersts placed in Germany
            Units in Germany being upgraded or consumed: 2 infantry
            2 waffen_infantrys placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
    
        Combat - Germans
            Trigger Wolfpack at105 SeaZones: Germans has 1 Wolfpack placed in 105 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
            Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 105 Sea Zone
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 elite and 1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Norway to Finland
            1 infantry moved from Norway to Finland
            2 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar
            1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone
            1 GermanUBoat moved from 117 Sea Zone to 119 Sea Zone
            1 GermanUBoat moved from 108 Sea Zone to 109 Sea Zone
            3 GermanUBoats and 2 Wolfpacks moved from 105 Sea Zone to 109 Sea Zone
            1 GermanUBoat moved from 88 Sea Zone to 87 Sea Zone
            1 GermanUBoat moved from 93 Sea Zone to 98 Sea Zone
            1 artillery moved from France to Western Germany
            EDIT: 1 G_air_transport and 1 armour moved from Western Germany to Libya
            1 german_para moved from Romania to Greece
            2 german_paras moved from Germany to Romania
            1 Panzer_General moved from Germany to Western Germany
            3 armour moved from Germany to Western Germany
            1 Waffen_Oberst moved from Germany to Poland
            1 Waffen_Arty and 2 waffen_infantrys moved from Germany to Poland
            1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania
            3 infantry moved from Slovakia Hungary to Romania
            1 artillery and 1 infantry moved from Slovakia Hungary to Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Greater Southern Germany to Germany
            1 armour moved from Western Germany to Germany
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 waffen_infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Western Germany to France
    
        Place Units - Germans
            2 GermanUBoats placed in 105 Sea Zone
            1 GermanUBoat placed in 93 Sea Zone
            1 GermanUBoat placed in 112 Sea Zone
            1 infantry placed in Normandy Bordeaux
            2 infantry placed in Southern France
            1 Panzer_General, 1 elite and 1 german_para placed in Germany
            1 fighter placed in Western Germany
            1 infantry placed in Western Germany
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter and 2 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst_3 and 2 waffen_infantrys
            EDIT: Removing units owned by Germans from 1st Waffen: 1 1stWaffenArmy
            EDIT: Removing units owned by Germans from 2nd Waffen: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from Poland: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to Poland: 1 1stWaffenArmy
            EDIT: Removing units owned by Germans from Romania: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys
            EDIT: Adding units owned by Germans to Romania: 1 2ndWaffenArmy
            EDIT: Removing units owned by Germans from Germany: 1 Panzer_General and 5 armour
            EDIT: Adding units owned by Germans to Germany: 1 1stPanzerArmy
            EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General3 and 5 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 1st Panzer: 1 1stPanzerArmy
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    exp-game-5-victory-G3.tsvg


  • @VictoryFirst

    Game History

    Round: 3
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
            Trigger TankGeneral: buyTank_General added to productionRussians
            Russians buy 1 Tank_General, 4 armour and 9 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
    
        Combat - Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 119 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at119 SeaZones: Germans has 1 Wolfpack placed in 119 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Editing Political Relationship for Russians and Germans from Neutrality to War
            EDIT: Editing Political Relationship for Germans and Russians from War to Neutrality
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Belarus
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Caucasus
            1 russian_para moved from Russia to Caucasus
            1 russian_para moved from Russia to Novgorod
            1 armour moved from Bryansk to Caucasus
            1 Soviet_Commisar moved from Bryansk to Caucasus
            1 Soviet_Commisar moved from Russia to Bryansk
            1 elite moved from Bryansk to Rostov
            1 infantry moved from Rostov to Caucasus
            1 elite moved from Russia to Bryansk
            4 mine_unarmeds moved from Bryansk to Ukraine
            10 mine_unarmeds moved from Russia to Bryansk
            2 Russian_Engineers moved from Western Ukraine to Russia
            EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Caucasus to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
            EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Bryansk to 1st Corps
            EDIT: 1 1stCorps moved from 1st Corps to Bryansk
            1 Rail moved from Russia to Buryatia
            1 aaGun moved from Buryatia to Amur
            1 Rail and 1 infantry moved from Buryatia to Caucasus
            1 Europe_Rail and 1 Rail moved from Russia to Buryatia
            1 Europe_Rail, 1 Rail and 2 infantry moved from Buryatia to Belarus
            6 infantry moved from Yenisey to Timguska
            1 armour moved from Urals to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from Ukraine: 4 mine_unarmeds
            EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs and 1 russian_mine_Red
            EDIT: Turning off Edit Mode
            COMMENT: 1 LM Red UKR @ SZ 100
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
            EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
            1 Tank_General, 4 armour and 9 mine_unarmeds placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    EXP Game 5 Victory R 3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea the posting thing didn’t work for me either :)

  • 2023 '22 '21 '20 '19 '18

    @barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    COMMENT: 1 LM Red UKR @ SZ 100

    I guess I don’t have one for this unless I missed it. That’s why I didn’t want to make too many. :)

    Well, i will make one for next update. Think russia red needs to be a little brighter. Kinda hard to see.

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